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		<title>Phantoon</title>
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				<updated>2025-12-09T03:55:14Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: credit pinkus a little better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Boss info&lt;br /&gt;
|title=Phantoon&lt;br /&gt;
|image=Phantoon.png&lt;br /&gt;
|location=[[Phantoon's Room]], [[Wrecked Ship]]&lt;br /&gt;
|health=2500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= General Information =&lt;br /&gt;
&lt;br /&gt;
Phantoon has 2500 health.&lt;br /&gt;
&lt;br /&gt;
Phantoon is only vulnerable to damage through his eye when it is exposed, where [[Missile|Missiles]], [[Super Missile|Super Missiles]], [[Charge Beam|charged shots]], and [[Charge Beam Combos|special beam attacks]] will deal damage.&lt;br /&gt;
&lt;br /&gt;
Super Missiles will deal 600 damage to Phantoon instead of their normal 300; however, using a Super Missile on Phantoon that does not finish him off will enrage Phantoon, causing him to spend roughly 18 seconds sending waves of flames down from above before starting another pattern.&lt;br /&gt;
&lt;br /&gt;
Phantoon's flames can be negated by [[Pseudo Screw Attack|pseudo-Screw]] or [[Screw Attack]].&lt;br /&gt;
&lt;br /&gt;
Phantoon will perform one of six patterns to begin the fight, and then will perform one of six different patterns in the second round, as well as remaining rounds thereafter. (12 total patterns)&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;round&amp;quot; consists of the time from which Phantoon appears to begin a pattern, to the point he disappears to start another pattern or perishes.&lt;br /&gt;
&lt;br /&gt;
Both Phantoon and his flames will deal 10 / 20 / 40 damage to [[Gravity Suit]] / [[Varia Suit]] / [[Power Suit]] Samus, respectively.&lt;br /&gt;
&lt;br /&gt;
Multiple flames can strike Samus at once. If you are on top of Phantoon's eye without invulnerability as he opens and produces eight flames, they can all collide with Samus at once, which usually spells death, and is referred to as the &amp;quot;Sunrise Surprise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Interactions =&lt;br /&gt;
&lt;br /&gt;
== Figure 8 ==&lt;br /&gt;
&lt;br /&gt;
Phantoon will move in a figure 8 type of motion around the room until he opens his eye, dropping flames as he does so. These flames can [[Enemies#Bosses|drop items]].&lt;br /&gt;
&lt;br /&gt;
Phantoon can open at either a 'fast', 'medium', or 'slow' speed. A 'fast' opening will have Phantoon open his eye around one second after becoming visible. A 'medium' opening will take about five seconds longer than a 'fast' opening, and a 'slow' opening will take about five seconds longer than a 'medium' opening.&lt;br /&gt;
&lt;br /&gt;
===First Round===&lt;br /&gt;
&lt;br /&gt;
In the first round, Phantoon will start at the top center of the room and then choose to move to the right or to the left, each with 50% chance. A right side figure 8 will always be the same pattern, with Phantoon opening his eye in one of three possible positions, named &amp;quot;fast&amp;quot;, &amp;quot;mid&amp;quot; and &amp;quot;slow&amp;quot;. Similarly, a left side figure 8 will always be the same, with the three possible positions for the eye to open named &amp;quot;fast&amp;quot;, &amp;quot;mid&amp;quot; and &amp;quot;slow&amp;quot;. Given a right or left side pattern, fasts and mids have 25% chance each, while slows have 50% chance of occurring. The frame Phantoon starts moving is what sets where Phantoon's eye will open.&lt;br /&gt;
&lt;br /&gt;
===Second Round===&lt;br /&gt;
&lt;br /&gt;
For the second and subsequent rounds, Phantoon will start at either the top right or top left of the room and proceed to move in a figure 8 pattern. Even though these two figure 8 patterns are different from those of the first round, they also are always the same and each have three different eye opening spots, &amp;quot;fast&amp;quot;, &amp;quot;mid&amp;quot; and &amp;quot;slow&amp;quot;.  The percentages for each eye opening spot [https://milde.no/public/sm/science/PhantoonRng.txt have been proven by Pinkus to be]&lt;br /&gt;
&lt;br /&gt;
* left: fast 24.52% | mid 0.70% | slow 24.87%&lt;br /&gt;
&lt;br /&gt;
* right: fast 0.35% | mid 36.80% | slow 12.76%&lt;br /&gt;
&lt;br /&gt;
Therefore, the compounded percentages for second round and above are:&lt;br /&gt;
&lt;br /&gt;
* left 50.09% | right 49.91%&lt;br /&gt;
&lt;br /&gt;
* fast 24.87% | mid 37.50% | slow 37.63%&lt;br /&gt;
&lt;br /&gt;
===Flames===&lt;br /&gt;
&lt;br /&gt;
Whenever Phantoon is moving in figure 8, flames will drop from his eye as if tears. There are four possible flame patterns, each with 25% chance of being chosen and with a roughly 3 second cooldown between them. Indicating a flame by &amp;quot;F&amp;quot; and a 16 frames interval by &amp;quot;-&amp;quot;, the four flame patterns are:&lt;br /&gt;
&lt;br /&gt;
* F-F-F (quick 3)&lt;br /&gt;
&lt;br /&gt;
* F--F--F--F--F (moderate 5)&lt;br /&gt;
&lt;br /&gt;
* F---F---F---F---F---F---F (sluggish 7)&lt;br /&gt;
&lt;br /&gt;
* F-F--F----F--F----F-F (varied 7 or 322)&lt;br /&gt;
&lt;br /&gt;
A flame pattern that is interrupted by Phantoon's eye opening will be paused and continued later, when Phantoon closes his eye and starts doing figure 8's again (this still applies if Phantoon turns invisible).&lt;br /&gt;
&lt;br /&gt;
Phantoon's flame patterns during the first round are strongly correlated with his movement direction: if Phantoon moves left, he is unlikely to choose a &amp;quot;moderate 5&amp;quot; or &amp;quot;sluggish 7&amp;quot;; while if Phantoon moves right, he is unlikely to choose a &amp;quot;quick 3&amp;quot; or &amp;quot;varied 7&amp;quot; (less than 0.5% each):&lt;br /&gt;
&lt;br /&gt;
 Left:&lt;br /&gt;
    Pattern | Chance&lt;br /&gt;
   ---------+--------&lt;br /&gt;
    22222   | 0.833%&lt;br /&gt;
    111     | 24.123%&lt;br /&gt;
    3333333 | 0.921%&lt;br /&gt;
    2124241 | 24.035%&lt;br /&gt;
&lt;br /&gt;
 Right:&lt;br /&gt;
    Pattern | Chance&lt;br /&gt;
   ---------+--------&lt;br /&gt;
    22222   | 24.254%&lt;br /&gt;
    111     | 0.746%&lt;br /&gt;
    3333333 | 24.079%&lt;br /&gt;
    2124241 | 1.009%&lt;br /&gt;
&lt;br /&gt;
Correlations can also be found between Phantoon's second-and-later-round movement patterns and flame patterns, but they are dependent on the previous rounds' movement and flame patterns.&lt;br /&gt;
&lt;br /&gt;
== Eye Open ==&lt;br /&gt;
&lt;br /&gt;
When Phantoon's eye opens from a pattern, he will produce eight flames that will spiral outward across the screen. The image below shows the probability of a given pattern in a given round, the position where Phantoon will open his eye, and the position(s) that will give the best chance of destroying all of the flames with one shot.&lt;br /&gt;
&lt;br /&gt;
[[File:Phantoon-patterns.png|thumb|none|600px|alt=Probability of each Phantoon pattern by round, with positions of eye opening and where to stand to shoot the flames|Phantoon Pattern Probabilities by Round]]&lt;br /&gt;
&lt;br /&gt;
After Phantoon takes damage during this opening, he will fly around the room in a similar manner, attempting to ram Samus. Samus's positioning will influence his movement.&lt;br /&gt;
&lt;br /&gt;
Phantoon can be damaged at multiple points during an opening. If Phantoon takes 300+ damage during one barrage, he will disappear to start another pattern, so make sure to keep your shots spaced out enough. If Phantoon has taken a total of 400+ damage after the third barrage (example - Missile hit, wait for a second, repeat three times), he will disappear to start another pattern. If Phantoon is struck with a Super Missile at any point during his opening, he will disappear to begin an enrage phase. If Phantoon is not made to disappear from one of these conditions, he will naturally disappear on his own after about six seconds of flying around.&lt;br /&gt;
&lt;br /&gt;
If Phantoon does not take damage after opening his eye (from a figure 8 pattern), he will close his eye, disappear, and start to move in a figure 8 pattern but now invisible (flames continue to drop). When invisble Phantoon opens his eye, instead of sending a spiral of flames out, he will rain flames down in a horizontal line from the ceiling. After the first time he opens in this manner, he will continue to disappear and reopen every couple of seconds while continuing to rain flames until he takes damage. &lt;br /&gt;
&lt;br /&gt;
Phantoon can close his eye at either a 'fast', 'medium', or 'slow' speed. The amount of time the eye stays open and its chance percentages are: 15 frames, 25% | 30 frames, 37.5% | 60 frames, 37.5%.&lt;br /&gt;
&lt;br /&gt;
If Phantoon was hit with a charged plasma shot in the previous round, he will become vulnerable seven frames later than usual after opening his eye. This reduces his window of vulnerability: for a fast eye close you only get an 8 frame window to hit Phantoon rather than a usual 15. This occurs because the charged plasma shot gives Phantoon 16 iframes, but he disappears and becomes invulnerable after 9 frames. The game does not process iframes while Phantoon is invulnerable, so his 7 leftover iframes are preserved until the next time he opens his eye.&lt;br /&gt;
&lt;br /&gt;
== Enrage ==&lt;br /&gt;
&lt;br /&gt;
As stated previously, Phantoon will enrage if struck with a Super Missile that does not destroy him. Phantoon cannot be damaged while in this state. He will stay at the top of the screen where he will send waves of flames whipping down from the ceiling that will alternate from left to right. The waves happen at 128 frame intervals.&lt;br /&gt;
&lt;br /&gt;
After eight waves, he will disappear to start another pattern.&lt;br /&gt;
&lt;br /&gt;
With appropriately-timed beam shots, you can destroy many of these flames at once, thus farming them. Alternatively, you can perform a pseudo-Screw throughout this entire phase to avoid all damage.&lt;br /&gt;
&lt;br /&gt;
=== Enrage Skip ===&lt;br /&gt;
&lt;br /&gt;
If a Super hits Phantoon on the specific frame as he starts moving around the room, he will not become enraged. If implemented in a run this would allow for killing Phantoon in a single round, though it would be very difficult.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|CEqi68cc70o}}&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1KVWUEc_Z7pG_1ycbEB5FIhKkPLBaeKAxrJ4javr2i5M/edit?usp=sharing FreyasSpirit's analysis of Phantoon's AI to explain this behavior]&lt;br /&gt;
&lt;br /&gt;
= Categories =&lt;br /&gt;
&lt;br /&gt;
== Phantoon First ==&lt;br /&gt;
&lt;br /&gt;
=== Any% PRKD ===&lt;br /&gt;
&lt;br /&gt;
The primary method for destroying Phantoon in this category is through the use of the &amp;quot;[http://tasvideos.org/GameResources/SNES/SuperMetroid.html#Phantoon doppler]&amp;quot; technique. Basically, whenever Phantoon takes damage that would make him disappear (excluding being struck with a Super Missile), he will attempt to close his eye; however, Phantoon needs some time (approximately ten frames) for that to happen, making it possible for him to continue to take damage if this time is interrupted, which it can be if Missiles are fired at the appropriate rate.&lt;br /&gt;
&lt;br /&gt;
The cooldown for missiles is 9 frames, but to avoid having an input not register by being too early, the ideal doppler spacing is 10 frames. This gives a tempo of 360 beats per minute, which this video essentially gives a metronome for.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|-mWsZ3mqFPw}}&lt;br /&gt;
&lt;br /&gt;
The easiest method for performing a doppler on Phantoon is to allow him to fly off-screen, then hold a forward direction while mashing the shot button with Missiles selected until you are right next to Phantoon. Doing so, you should be able to consistently have three to four Missiles connect with Phantoon before he disappears.&lt;br /&gt;
&lt;br /&gt;
A typical round utilizing the doppler in this manner will look something like this:&lt;br /&gt;
&lt;br /&gt;
* Fire an uncharged beam shot towards Phantoon to extinguish the flames he generates upon opening from a pattern&lt;br /&gt;
* Fire two Missiles at Phantoon, then wait briefly&lt;br /&gt;
* Fire two Missiles at Phantoon, then let him gain some distance&lt;br /&gt;
* Fire as many Missiles as you can while walking towards him right as he would re-enter the room&lt;br /&gt;
&lt;br /&gt;
Even doing something as simple as this, you can become consistent at defeating Phantoon in under four rounds. In the last round, you will want to fire a Super Missile at the end of your third barrage. If you managed to doppler efficiently enough in the first two rounds, then you may not need to doppler anything at all in the third round.&lt;br /&gt;
&lt;br /&gt;
It is possible to slay Phantoon in under three rounds if you incorporate stuttering during your doppler to have more Missiles land. Ideally, you will be able to strike Phantoon with ten Missiles total in the first round (2-2-6) and nine Missiles with the Super Missile as a finisher (2-2-5+S) in the second round. It is possible to still two round even with a worse first round, but every additional Missile needed makes it that much more unlikely.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|cl7ETKGNflQ}}&lt;br /&gt;
&lt;br /&gt;
Another option for this fight is to incorporate charged shots between Missile barrages. Two charge shots will reduce the amount of Missiles normally required by one, potentially making a two round fight easier in that regard.&lt;br /&gt;
&lt;br /&gt;
A concern for this strategy is having enough ammo to defeat Phantoon in these few rounds. Although fast patterns are certainly ideal for speedrunning, multiple fast patterns can cause the player to run into an issue where they are not equipped with enough Missiles from drops to defeat Phantoon accordingly with the doppler technique.&lt;br /&gt;
&lt;br /&gt;
Being familiar with how Phantoon will move off-screen and how Samus can influence his movement is important here. Without proper manipulation of Phantoon, there will be certain patterns where he will fly directly over your attempt at a doppler if you allow him to fly off-screen. For these patterns, having Samus jump up a certain height right as Phantoon swings off-screen can influence him into having a lower positioning when he swings back into the room.&lt;br /&gt;
&lt;br /&gt;
For each pattern, there's also a way to doppler Phantoon while keeping him on-screen, which is a few seconds faster than letting him go off-screen. This may involve a very difficult move such as an Air Doppler.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|fiuQTIZCXOg}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|gc_i6AGMOzQ}}&lt;br /&gt;
&lt;br /&gt;
Slower patterns tend to be the hardest to punish due to the time in which Phantoon will lay flames before opening, as well as the position in which Phantoon will open from these patterns. It is recommended to practice those the most, especially since you are likely to receive them the most in runs.&lt;br /&gt;
&lt;br /&gt;
The optimal manner of dealing with the eight flames Phantoon produces when he opens his eye from a pattern is to fire a single beam shot at them, such that the beam shot consumes all of the flames at once, leaving Phantoon's eye directly exposed to Missiles, and leaving a cluster of drops floating in the air. You can alternatively dodge them with pseudo-Screw or possibly by being morphed. In case you miss the opening beam shot, you can try intercepting flames with the beam as well.&lt;br /&gt;
&lt;br /&gt;
Something you may have to get used to is that the hitbox of the uncharged [[Power Beam]] is small enough that it can appear to pass through flames.&lt;br /&gt;
&lt;br /&gt;
Due to the lack of Varia Suit, everything will deal at least 40 damage, making large energy drops much less effective than in Phantoon Second routes since it would require two of them to nullify a flame's damage. It can also put you in an awkward position where, if you end up between 30 and 40 energy, you will be low enough to die to a single flame, but not low enough to force the 'health bomb' effect to occur.&lt;br /&gt;
&lt;br /&gt;
If Phantoon begins to rain flames, you can crouch or morph to lower the chance of Phantoon appearing on top of you, and hold angle buttons appropriately to shoot the flames that would fall on top of you, while also striking Phantoon with a Missile or two when you have the opportunity. For maximum safety, you can strike Phantoon with three Missiles in a row so that he will disappear and start another pattern.&lt;br /&gt;
&lt;br /&gt;
=== 14% ===&lt;br /&gt;
&lt;br /&gt;
Basically, all information for [[Any% PRKD]] also applies here; however, in 14% categories, the chance of executing a two-round on Phantoon is reduced due to always having a cap of 10 Missiles, making well-timed Missile drops more important than in Any% PRKD.&lt;br /&gt;
&lt;br /&gt;
== Phantoon Second ==&lt;br /&gt;
&lt;br /&gt;
There are multiple good strategies for fighting Phantoon second depending on skill level, category and future goals. &lt;br /&gt;
&lt;br /&gt;
For beginners, starting with Ice/Wave/Spazer Charge shots is recommended. Adding in missiles can improve this approach to a 3 round fight.&lt;br /&gt;
&lt;br /&gt;
Intermediate/Advanced players should decide between x-factors or missile doppler strategies to accomplish 2 round fights. X-Factors are only relevant to certain categories but are much easier to master than dopplers. Dopplers are applicable to every category but take much longer to become proficient with. &lt;br /&gt;
&lt;br /&gt;
=== Any% KPDR (Ice/Wave/Spazer Charge Only) ===&lt;br /&gt;
&lt;br /&gt;
Beginner strategy. With Charge Beam, [[Wave Beam]], and [[Spazer]] equipped, you can slay Phantoon in four rounds.&lt;br /&gt;
&lt;br /&gt;
Strike Phantoon with a charge shot when he opens, then hit him with two more and he should disappear. Repeat this process three more times and he should perish. This can be sped up slightly by the inclusion of a Super Missile in the last round - charge shot when he opens, then Super Missile.&lt;br /&gt;
&lt;br /&gt;
It can help to fight from the corners of the room (probably the left corner) to minimize damage. The flames Phantoon drops will rarely reach the corners of the room before being shot. You can crouch in the bottom left corner when flames are raining down, and aim up to shoot the flame that would land and fall on top of you during this scenario. Phantoon's body should rarely (if ever) touch you when performing this strategy. &lt;br /&gt;
&lt;br /&gt;
To minimize damage taken, fight from the corners, usually the left corner. Flames he drops while moving around rarely touch the corners before you can shoot them. Then crouch in the bottom left corner when he is in the rain state. You should rarely, if ever, get touched by his body doing this. Aim up and shoot to kill the flame that would land and fall on you.  Strike Phantoon in the middle or right side of the screen to help prevent him from drifting into you, which should give you time to hit with the three charge shots needed to make him disappear before he would fly into you. Jumping and shooting across the center of the screen to hit him off-screen works in most situations; however, you should listen for Phantoon's cry to confirm that you actually damaged him.&lt;br /&gt;
&lt;br /&gt;
This method should also work with [[Ice Beam]] instead of Wave Beam in this combo; however, it would be much more difficult to execute since the beam would not penetrate the walls. There is also essentially no reason to not have Wave Beam at this point anyway, so this is simply a note for knowledge purposes.&lt;br /&gt;
&lt;br /&gt;
=== Any% KPDR (Charge Plus Missiles) ===&lt;br /&gt;
&lt;br /&gt;
In the 2018 Any% Tournament, runner MassHesteria demonstrated a good technique for runners who pick up both Spazer, and Early Ice. For each round, fire two missiles, then two missiles, then a Charge Shot. This will kill Phantoon in 4 rounds. This allows the runner to save on pauses compared with the Beginner technique listed above.&lt;br /&gt;
&lt;br /&gt;
It can finish in 3 rounds if you use a Missile and a Super Missile in a mini-doppler pattern on the third round. This technique can save ample time over a three-round doppler if you still need phantoon to fly offscreen in order to hit enough missiles to achieve the 3 round, since the first two rounds don't need to wait for Phantoon to come back on-screen.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|vpZ6TnEXlKQ}}&lt;br /&gt;
&lt;br /&gt;
=== Any% KPDR (popTOON - X-Factor Plus Missiles) ===&lt;br /&gt;
&lt;br /&gt;
With this strategy you do not need to know every eye open position that Phantoon has and is a strat for easy 2 round Phantoons once you get the hang of it.  While it can certainly help to know them it is not explicitly necessary.&lt;br /&gt;
The hybrid strat for Phantoon is 2 missiles, 2 missiles, xfactor, 2 missiles, 2 missiles, super missile (2 missiles, 2 missiles, xfactor, 2 missiles, 2 missiles xfactor - this is if you have no super missiles for round 2).  When Phantoons eye opens, you want to shoot two regular missiles (reds) into Phantoon, then dash to the left wall, do a full jump and at the peak fire two more regular missiles (reds) into Phantoon.  Immediately press and hold right and menu over to power bombs.  As soon as you are towards the lower portion of Phantoons body you will want to start charging to perform an X-Factor.  Continue holding right until you reach the right side wall, you want to make your way to this wall without using dash.  Once you reach the wall, perform a full jump (with no spin) this will pull Phantoon to the top of the screen where your X-factor will connect with all four shots.  From there you will want to shoot 2 more missiles into Phantoons eye when it opens next, wait a moment, fire two more missiles, and then immediately a super missile.  That will finish off Phantoon.  If you do not have a super missile to finish the fight, simply repeat the pattern for round 1 and do a double x-factor instead.&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/G7_vN68P6Fw?si=OLtzowm3gzSyrdPh Popplars' popTOON explanation]&lt;br /&gt;
&lt;br /&gt;
=== Any% KPDR (X-Factor Only) ===&lt;br /&gt;
&lt;br /&gt;
One optimal strategy for defeating Phantoon is to utilize the [[Charge_Beam_Combos#Wave_Shield|X-Factor]] to attempt to defeat Phantoon in only two on-screen rounds. This saves some time over popTOON and 2 round dopplers. &lt;br /&gt;
&lt;br /&gt;
You will want to open every time with a pseudo-Screw (from your charge shot that you are about to use) to avoid the flames from Phantoon's opening, then use the charge shot directly on Phantoon, followed by the X-Factor, performed accordingly based on the speed and position of Phantoon's opening.&lt;br /&gt;
&lt;br /&gt;
Below are guides which will provide strategies for each variation of Phantoon's openings. These different setups will be explained via crude drawings and text summaries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The drawing of Phantoon is based on where he is going to appear on the screen. The black arrow is where you want to fire the charge shot for the opener. The X is where you are going to be hitting him with the X-Factor. The green line indicates the direction and way you need to move to make the X-Factor connect. For the left slow opening of the second round, the red line indicates how Phantoon is going to move.&lt;br /&gt;
&lt;br /&gt;
'''1st Round'''&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/AqMF7.png Left Fast] - Phantoon is going to appear on the bottom left and you want to make sure that you jump through the flames and hit Phantoon on his right side to initiate the setup. From here, he will recoil back, so you need to immediately start charging and run to the right. Once you hit the right wall, you need to jump to the top of the room immediately. So long as you do not turn around and you move as the green arrow indicates, it should connect every single time.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/JVdIQ.png Left Medium] - This is one of the easier patterns. Simply jump up, shoot him, and then face left in the middle of the room while trying not to move. If for whatever reason Phantoon is moving in an usual manner, you can make adjustments by performing turnarounds to delay the X-Factor, or by walking to the right (if you were too slow). Jumping can sometimes help, but it is not recommended. This is also the most common setup for this method of quick kill.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/ApvVA.png Left Slow] - Another pattern where you pretty much just shoot and stay in the middle of the room while facing left. Once again, make adjustments if it looks like it is about to fail.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/0FdAM.png Right Fast] - This pattern is ideal for speed and ease.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/MdTZN.png Right Medium] - This one is a tad tricky. You can actually hit him from three different places - the middle of the room, the top right corner, and the place displayed in the image. The place displayed in the image is probably the easiest to use, but feel free to test all three to see which of them you prefer.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/OVn5x.png Right Slow] - Not much needs to be said here.&lt;br /&gt;
&lt;br /&gt;
'''2nd Round'''&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/t5bhv.png Left Fast] - Similar to first round's Left Fast, you want to jump in the air, and upon landing, run to the right wall, then jump towards the ceiling.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/6akbt.png Left Slow] - This is by far the most complex X-Factor to setup, but so long as you move the same every time, it should connect properly. Basically, you just want to spinjump into him and as soon as the shot hits, hold left. '''Do not stop holding left and do not face right'''. After you have landed, you want to immediately jump up to the ceiling so you can manipulate Phantoon into a fixed Y-position. After you have touched the ceiling, you want to start charging up a shot right as you're about to touch the grey door to your left. Upon landing, just jump back up to the ceiling as phantoon approaches and it should hit. This one will probably require a little bit of practice since it's the only one that's timing based instead of being solely position based.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/oIw2u.png Right Medium] - This is by far the most common second round pattern. For the most part, it is pretty simple. As long as you stand in the middle of the room and adjust your positioning based on Phantoon's movement, it should connect.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/wK1kR.png Right Slow] - For this pattern, it is very helpful to run to the left wall to make it connect. You can execute from the middle of the room as well, but it is not nearly as consistent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Below is a simple summary of the above regarding how to respond to patterns. &amp;quot;Track&amp;quot; means to predict Phantoon's movement to allow all X-Factor particles to connect. This vague description is only used when it should be relatively simple to accomplish. &amp;quot;Shoot&amp;quot; means shoot Phantoon's eye - it is implied that you begin charging the X-Factor after shooting.&lt;br /&gt;
{|&lt;br /&gt;
! Pattern (Round, Position, Speed) || Response&lt;br /&gt;
|-&lt;br /&gt;
| 1st, Left, Fast || shoot, hop, walk right&lt;br /&gt;
|-&lt;br /&gt;
| 1st, Left, Medium || jump, shoot, track&lt;br /&gt;
|-&lt;br /&gt;
| 1st, Left, Slow || jump, shoot, track&lt;br /&gt;
|-&lt;br /&gt;
| 1st, Right, Fast || jump, shoot, track&lt;br /&gt;
|-&lt;br /&gt;
| 1st, Right, Medium || shoot, hop, walk right&lt;br /&gt;
|-&lt;br /&gt;
| 1st, Right, Slow || jump, shoot, track&lt;br /&gt;
|-&lt;br /&gt;
| 2nd, Left, Fast || jump, then quickly: shoot, turn right, charge, land, move right&lt;br /&gt;
|-&lt;br /&gt;
| 2nd, Left, Slow || jump, shoot, jump, shoot, charge when in middle of screen, jump&lt;br /&gt;
|-&lt;br /&gt;
| 2nd, Right, Medium || shoot, track&lt;br /&gt;
|-&lt;br /&gt;
| 2nd, Right, Slow || jump, shoot, track&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The way you move after striking Phantoon when he opens his eye is much more crucial to be aware of than the speed and fluctuations of his patterns. Moving in a consistent manner and then making tiny adjustments in case of incorrect initiation of an opening is crucial for consistent execution of an X-Factor two-round.&lt;br /&gt;
&lt;br /&gt;
Phantoon's speed is directly correlated to the location of Samus as she delivers the opening shot and the distance she is from him while he moves around the room. Phantoon will recoil more if Samus is nearby and speed up if Samus is far away.&lt;br /&gt;
&lt;br /&gt;
For the most part, the most consistent thing a player can do is move around as little as possible to ensure that Phantoon always performs the same movement during an opening; however, there are some patterns where this is not possible.&lt;br /&gt;
&lt;br /&gt;
Adjustments during the fight can be made in two ways - either moving to the the left or right depending on Phantoon's position, or turning around while charging. Performing turnarounds while charging the beam will delay the X-Factor by a small amount of frames per each time.&lt;br /&gt;
&lt;br /&gt;
Behemoth's method of this fight involves opening up with a charge shot per usual, then firing a Missile right after the first X-Factor particles collide, before Phantoon disappears from the damage, and then firing 3 Missiles and a Super Missile in the second round to finish him off.&lt;br /&gt;
&lt;br /&gt;
An alternative second round method is to open with the charge shot like normal (or shoot out all the flames as phantoon opens akin to PRKD and shoot 2 missiles), and follow it up with two Missiles shortly afterward. Let Phantoon fly off screen, then at the appropriate time, fire two Missiles followed immediately by a Super Missile towards Phantoon. This is sometimes slightly slower than a second X-Factor, but conserves a [[Power Bomb]] as well as allows the player to collect the flame drops from the open on the second round if they opt to mirror the PRKD strategy. These two bonuses to the missile second round allow a player to potentially skip certain farms on the way to Phantoon if they so choose which saves even more time and is generally why the missile second round is regarded as the most optimal way to do the fight by players at the highest level.&lt;br /&gt;
&lt;br /&gt;
If you were only able to damage Phantoon with one particle of the second X-Factor, then on the third round, you should be able to defeat Phantoon with two charge shots and a Super Missile.&lt;br /&gt;
&lt;br /&gt;
If an X-Factor particle hits a flame (usually referred to as being &amp;quot;flame lamed&amp;quot;), you won't output enough damage to defeat Phantoon in two rounds without adapting. One way to adapt is to shoot an extra charge shot shot before the X-Factor in the second round, which entails another set of setups.&lt;br /&gt;
&lt;br /&gt;
'''Video Of Every Pattern, by Nutella'''&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/nutella4eva/v/97258557 Every Phantoon Pattern]&lt;br /&gt;
&lt;br /&gt;
=== Max% GT Code ===&lt;br /&gt;
&lt;br /&gt;
Phantoon is much more difficult in this category due to only having 99 health, 5 missiles, and having to rely on Phantoon's eyedrops for more missile drops. There are a few strategies to get a semi-consistent Phantoon fight. If doing dopplers, shoot out a missile so that you have 4 missiles at all times. By doing that, you can shoot the eyedrops until Phantoon's eye opens and pick up the drops as you are performing the doppler. This is most reliable if you are at full health so the drops are always either missile drops or super drops. Alternatively, since drop rng is not something you want to depend your run on, a slightly easier variation of this doppler includes utilizing super frames which allows you to shoot a super at Phantoon without enraging him. [https://clips.twitch.tv/ObeseEagerOrangeArsonNoSexy Here is an example of a 2 round using super frames.]&lt;br /&gt;
&lt;br /&gt;
Instead, if you collect charge beam, you can use a fully charged beam particle to replace the super missile. This method is much more consistent since you don't have to shoot a frame perfect super. [https://youtu.be/9-y5pfm1cEo Here is an example of a 2 round using charge beam] However this method is much more dependent on missile drops.&lt;br /&gt;
&lt;br /&gt;
Another method is using [[Charge_Beam_Combos#Spazer_Shield|Golden Showers]] to replace x-factors since grabbing wave takes too much time compared to getting spazer. An optimal fight using golden showers would be to fire 2 missiles immediately after Phantoon's eye opens, waiting a bit, then firing two more missiles. Then, as Phantoon flies offscreen, select power bombs and charge as quickly as possible. If done correctly, both particles should hit and Phantoon can be beaten in 4 rounds. [https://www.twitch.tv/videos/351591951 Here is an example of that.]&lt;br /&gt;
&lt;br /&gt;
This [https://www.youtube.com/watch?v=HCwpP47E-0A video] summarizes some 2-round strategies for the common item combinations.&lt;br /&gt;
&lt;br /&gt;
== Phantoon Third ==&lt;br /&gt;
&lt;br /&gt;
=== Reverse Boss Order ===&lt;br /&gt;
&lt;br /&gt;
Assuming you obtained [[Plasma Beam]] and thus have charged Ice/Wave/Plasma at your disposal, Phantoon will only require seven Missiles and two charge shots to defeat. You can strike Phantoon with three Missiles and a charge shot in the first round followed by four Missiles and a charge shot in the second round, or visa versa.&lt;br /&gt;
&lt;br /&gt;
== Phantoon Fourth ==&lt;br /&gt;
&lt;br /&gt;
=== GT Classic ===&lt;br /&gt;
&lt;br /&gt;
Having the items from [[Golden Torizo Code|GT Code]] allows for the [[X-Plasma]] exploit to be performed by activating X-Ray Scope multiple times as a charged Ice/Wave/Plasma shot passes through Phantoon during an opening.&lt;br /&gt;
&lt;br /&gt;
Since charged Ice/Wave/Plasma deals 900 damage, you can slay Phantoon in this manner with only one charge shot with proper X-Ray Scope activations.&lt;br /&gt;
&lt;br /&gt;
Phantoon needs to be struck by a source other than the charge shot ''before'' attempting this exploit, otherwise he will simply disappear once struck without allowing the exploit to occur. Try using Missiles when he opens (a well-timed Missile can consume all of the flames when they spawn, and a second will strike Phantoon) so he will start to fly around, then perform the exploit. Be careful not to accidentally strike him with more than two Missiles in this manner, otherwise he will disappear.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|tox6blvT5Ao}}&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=l1jy3dejsgQ DbX] - Explains methods for how to X-Factor not only Phantoon, but [[Botwoon]] and [[Draygon]] as well.&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/learning_about_phantoons_patterns.html M2K2] - Metroid 2002 thread about Phantoon patterns.&lt;br /&gt;
&lt;br /&gt;
[https://milde.no/public/sm/science/PhantoonRng.txt Pinkus] - Further research into Phantoon's pattern RNG.&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/351589490 MrGuyAverage] - Shows how to deal with Phantoon in Max% GT Code&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/G7_vN68P6Fw?si=OLtzowm3gzSyrdPh Popplars] - popTOON strat (2 round).&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=a6uispJt8zk Dr_Girl_Friend] - Phantoon double X-Factor tutorial.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=kjdDQWAPfQ4 ShinyZeni] - Phantoon Patterns and Doppler Quick Kill Tutorial&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Combined_Leaderboard_User_Mapping&amp;diff=9392</id>
		<title>Combined Leaderboard User Mapping</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Combined_Leaderboard_User_Mapping&amp;diff=9392"/>
				<updated>2025-11-08T06:23:02Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: add toasty/toastyhotmuffins/toastymuffins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Used for removing duplicates when combining leaderboards across different sites. Bot parses the entries below automatically. Feel free to add missing mappings.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40&amp;quot; | DT Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;40&amp;quot; | SRC Name&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || Behemoth87&lt;br /&gt;
|-&lt;br /&gt;
| lvan || Ivan&lt;br /&gt;
|-&lt;br /&gt;
| EpiclyEpic || Epic&lt;br /&gt;
|-&lt;br /&gt;
| Charles || smCharles&lt;br /&gt;
|-&lt;br /&gt;
| foosda || andreww&lt;br /&gt;
|-&lt;br /&gt;
| andrew || andreww&lt;br /&gt;
|-&lt;br /&gt;
| nifty || wownifty&lt;br /&gt;
|-&lt;br /&gt;
| hotarubi || hotarubi_ta&lt;br /&gt;
|-&lt;br /&gt;
| true faith || Clemens&lt;br /&gt;
|-&lt;br /&gt;
| Gari || Garrison&lt;br /&gt;
|-&lt;br /&gt;
| matrick || matrick2298&lt;br /&gt;
|-&lt;br /&gt;
| Oshino || OshinoShinobuu&lt;br /&gt;
|-&lt;br /&gt;
| hypo || HypoSatori&lt;br /&gt;
|-&lt;br /&gt;
| MisterJGiggles || MisterGiggles&lt;br /&gt;
|-&lt;br /&gt;
| HolyPockets || KidVid&lt;br /&gt;
|-&lt;br /&gt;
| Zeldafan316 || Zeb316&lt;br /&gt;
|-&lt;br /&gt;
| released || JoshRTA&lt;br /&gt;
|-&lt;br /&gt;
| McBrady || Zohdin&lt;br /&gt;
|-&lt;br /&gt;
| Brother main || Brother_main&lt;br /&gt;
|-&lt;br /&gt;
| kosmicd12 || Kosmic&lt;br /&gt;
|-&lt;br /&gt;
| CanadianOwl || OwlRTA&lt;br /&gt;
|-&lt;br /&gt;
| Maniacal42 || Maniacal&lt;br /&gt;
|-&lt;br /&gt;
| Stunt Coyote || Stunt_MK&lt;br /&gt;
|-&lt;br /&gt;
| Stunt_sr || Stunt_MK&lt;br /&gt;
|-&lt;br /&gt;
| Eduardo metroid3 || EduSm3_BR&lt;br /&gt;
|-&lt;br /&gt;
| Sir Hoptat || Hoppy_PopTart&lt;br /&gt;
|-&lt;br /&gt;
| Kingofthehill476 || Kingofthehill47&lt;br /&gt;
|-&lt;br /&gt;
| DCR || Dyceron&lt;br /&gt;
|-&lt;br /&gt;
| Eduardocruz25 || Teclado&lt;br /&gt;
|-&lt;br /&gt;
| Meneldur || Meneldur19&lt;br /&gt;
|-&lt;br /&gt;
| mechashiva || mechashiva76&lt;br /&gt;
|-&lt;br /&gt;
| Dorkmaster Flek || DorkmasterFlek&lt;br /&gt;
|-&lt;br /&gt;
| thundermustache || TM&lt;br /&gt;
|-&lt;br /&gt;
| quarz || LightQuartz&lt;br /&gt;
|-&lt;br /&gt;
| tr621 || purplephoton&lt;br /&gt;
|-&lt;br /&gt;
| nolife9face || LaBrosse&lt;br /&gt;
|-&lt;br /&gt;
| Mishrak || mishrak109&lt;br /&gt;
|-&lt;br /&gt;
| PassivePac || PassivePac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Girl Named Captain || GirlNamedCaptain&lt;br /&gt;
|-&lt;br /&gt;
| kuru || kuru9798&lt;br /&gt;
|-&lt;br /&gt;
| romaizerli || izerli&lt;br /&gt;
|-&lt;br /&gt;
| Feco_ || Feco&lt;br /&gt;
|-&lt;br /&gt;
| Ddraigheliwr88 || MrDdraig&lt;br /&gt;
|-&lt;br /&gt;
| Jimmeh || TehJimmeh&lt;br /&gt;
|-&lt;br /&gt;
| dusksembrace || duskembrace&lt;br /&gt;
|-&lt;br /&gt;
| animus__domini || animus_domini&lt;br /&gt;
|-&lt;br /&gt;
| kierank100 || Kilo&lt;br /&gt;
|-&lt;br /&gt;
| SluckySeven || Slucky&lt;br /&gt;
|-&lt;br /&gt;
| RPGodfather || GreenMixTape&lt;br /&gt;
|-&lt;br /&gt;
| Eyes || GrabSomeEyes&lt;br /&gt;
|-&lt;br /&gt;
| nccrochet || Crowshay&lt;br /&gt;
|-&lt;br /&gt;
| Jason || Jason _&lt;br /&gt;
|-&lt;br /&gt;
| Shreddaily || Shreddaily101&lt;br /&gt;
|-&lt;br /&gt;
| rambly || ramblee&lt;br /&gt;
|-&lt;br /&gt;
| KentaKurodani || YukiKazami&lt;br /&gt;
|-&lt;br /&gt;
| the &amp;quot;theJUICE&amp;quot; JUICE || the 'theJUICE' JUICE&lt;br /&gt;
|-&lt;br /&gt;
| TaylorTotFTW || NEVERDOORS&lt;br /&gt;
|-&lt;br /&gt;
| Spike || spike2071&lt;br /&gt;
|-&lt;br /&gt;
| MumuDidi || Mumu_Didi&lt;br /&gt;
|-&lt;br /&gt;
| jakef1891 || jakefsomenumbers&lt;br /&gt;
|-&lt;br /&gt;
| lackattack24 || lackattack&lt;br /&gt;
|-&lt;br /&gt;
| makobytes17 || Makotroid&lt;br /&gt;
|-&lt;br /&gt;
| Aaron || Aar0n&lt;br /&gt;
|-&lt;br /&gt;
| solid_snake1982 || SolidSnake1982&lt;br /&gt;
|-&lt;br /&gt;
| screevo || stephen_irl&lt;br /&gt;
|-&lt;br /&gt;
| Griffington || Griffingtron&lt;br /&gt;
|-&lt;br /&gt;
| mrcab || mrcab55&lt;br /&gt;
|-&lt;br /&gt;
| leafeonz || qdoe&lt;br /&gt;
|-&lt;br /&gt;
| Goldphnx || Gold&lt;br /&gt;
|-&lt;br /&gt;
| igetstuckonrandomobjects || igetstuckonrandomobj&lt;br /&gt;
|-&lt;br /&gt;
| steven_ashe || stevenashe&lt;br /&gt;
|-&lt;br /&gt;
| Phuckbutt || Antinomy&lt;br /&gt;
|-&lt;br /&gt;
| JRP || JRP2234&lt;br /&gt;
|-&lt;br /&gt;
| Elminster || Audraxys&lt;br /&gt;
|-&lt;br /&gt;
| azder || Audraxys&lt;br /&gt;
|-&lt;br /&gt;
| V0lrat || Volwrath&lt;br /&gt;
|-&lt;br /&gt;
| linkherooftime64 || 64bit_link&lt;br /&gt;
|-&lt;br /&gt;
| BluePlasmaSpark || beeps&lt;br /&gt;
|-&lt;br /&gt;
| dayne || dayne_6747&lt;br /&gt;
|-&lt;br /&gt;
| BrJoker || Brjoker94&lt;br /&gt;
|-&lt;br /&gt;
| Bdawgbazinga || Bdog&lt;br /&gt;
|-&lt;br /&gt;
| S_Holbro || smelon&lt;br /&gt;
|-&lt;br /&gt;
| Alex_X8 || Ale_x&lt;br /&gt;
|-&lt;br /&gt;
| Radishes || radradishes&lt;br /&gt;
|-&lt;br /&gt;
| Xterminator || Xterminator27&lt;br /&gt;
|-&lt;br /&gt;
| wormy217 || Wormano&lt;br /&gt;
|-&lt;br /&gt;
| Drewski || Drewski_i&lt;br /&gt;
|-&lt;br /&gt;
| gameaholic2k || Gameaholic2D &lt;br /&gt;
|-&lt;br /&gt;
| ForeverChangingMyUsernameAllTheTime || ForeverSM&lt;br /&gt;
|-&lt;br /&gt;
| ForeverSM || ForeverMHW&lt;br /&gt;
|-&lt;br /&gt;
| AmBrew86 || Am_Brew&lt;br /&gt;
|-&lt;br /&gt;
| bastion_blue_succubus87 || 87BastionVtuber&lt;br /&gt;
|-&lt;br /&gt;
| jako || jakoliath&lt;br /&gt;
|-&lt;br /&gt;
| dyslexicllama || derangedllamas&lt;br /&gt;
|-&lt;br /&gt;
| MisterGiggles || Mohlfeivi&lt;br /&gt;
|-&lt;br /&gt;
| ForeverSM || ForeverMHW&lt;br /&gt;
|-&lt;br /&gt;
| Ale_x || Alex_B&lt;br /&gt;
|-&lt;br /&gt;
| Slay || Slaytheplay&lt;br /&gt;
|-&lt;br /&gt;
| 8BitisGr8 || 8butt&lt;br /&gt;
|-&lt;br /&gt;
| CrimzenJ || CosmoRetro&lt;br /&gt;
|-&lt;br /&gt;
| Triddy243 || Triddy423&lt;br /&gt;
|-&lt;br /&gt;
| GreenMixTape || GreenBomber&lt;br /&gt;
|-&lt;br /&gt;
|  Gameaholic2D || Gameaholic2D&lt;br /&gt;
|-&lt;br /&gt;
|  SmokeySDA || Smokey&lt;br /&gt;
|-&lt;br /&gt;
|  MisterGiggles || Mohlfeivi&lt;br /&gt;
|-&lt;br /&gt;
|  glove || Glove_SM&lt;br /&gt;
|-&lt;br /&gt;
|  Toasty || Toastymuffins&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Healthbomb&amp;diff=8546</id>
		<title>Healthbomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Healthbomb&amp;diff=8546"/>
				<updated>2024-08-25T18:52:29Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Redirected page to Enemies#Health Bomb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Enemies#Health Bomb]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Shinespark_Suit&amp;diff=8540</id>
		<title>Shinespark Suit</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Shinespark_Suit&amp;diff=8540"/>
				<updated>2024-08-25T05:51:03Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Redirected page to Yellow Suit Glitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Yellow Suit Glitch]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=8539</id>
		<title>Timeline of Discoveries</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=8539"/>
				<updated>2024-08-24T19:32:20Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: add projectile x projectile collision on 32x32 grid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2002 ==&lt;br /&gt;
&lt;br /&gt;
'''Kraid Quick Kill - July 2002 (unclear)'''&lt;br /&gt;
&lt;br /&gt;
Earliest [https://discord.com/channels/98929157894836224/405095705703743498/1046960675710312568 reference found], attributed to player *mie*.&lt;br /&gt;
&lt;br /&gt;
Adopted for runs in February 2004 by [https://archive.org/details/SuperMetroid_100 Red Scarlet] and [https://archive.org/details/SuperMetroid_058 Smokey].&lt;br /&gt;
&lt;br /&gt;
== 2003 ==&lt;br /&gt;
&lt;br /&gt;
'''Zebetite Skip - July 9, 2003'''&lt;br /&gt;
&lt;br /&gt;
Player Pogo708 unknowingly skips the Zebetites. That event triggers further exploration of the glitch by deskjockey_, Ultima4701 and Kejardon. &lt;br /&gt;
&lt;br /&gt;
At first, deskjockey_ stucks Samus in the Zebetite with a diagonal shinespark and Ultima4701 manages to finish the skip with Grapple (Speed+Grapple Zeb skip); &lt;br /&gt;
&lt;br /&gt;
later, Ultima4701 finds a way to jump through the Zebetite without the need of Grapple (Speed Zeb skip); &lt;br /&gt;
&lt;br /&gt;
at last, by understanding the mechanics of this Zeb skip, Kejardon develops the method of freezing a Rinka with Ice Beam and uses i-frames to get stuck inside the Zebetite (Ice Zeb skip).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Green Gate Glitch - September 24, 2003'''&lt;br /&gt;
&lt;br /&gt;
Ultima4701 [https://web.archive.org/web/20040417200555/http://www.elazulspad.net/ultima/index.php posts] about MathOnNapkins discovering the [[Gate Glitch|green gate glitch]]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;9/24/03 - All hail MathOnNapkins! A way beyond crucial green gates has been found! The ZMV is uploaded to the appropriate section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== 2004 ==&lt;br /&gt;
&lt;br /&gt;
'''Phantoon First Route - 25 July 2004'''&lt;br /&gt;
&lt;br /&gt;
Taser Frenom [https://tasvideos.org/Forum/Topics/465?CurrentPage=2&amp;amp;Highlight=8873#8873 proposes] and [https://tasvideos.org/146M demonstrates] that going to Wrecked Ship right after early game items collection is faster than going to Kraid's Lair. This becomes known as the &amp;quot;TAS route&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== 2005 ==&lt;br /&gt;
&lt;br /&gt;
'''March 6, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/xraytime_scope_this_probably_needs_a_better_name.html Kejardon posts] about discovering [[Spacetime]]-like effects from using [[X-Ray Scope]] in certain places [[Out of Bounds]].&lt;br /&gt;
&lt;br /&gt;
'''March 21, 2005'''&lt;br /&gt;
&lt;br /&gt;
[[Arm pumping]] is discovered by [https://tasvideos.org/Forum/Topics/465?CurrentPage=18&amp;amp;Highlight=25759#25759 michael flatley].&lt;br /&gt;
&lt;br /&gt;
'''May 26, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/super_metroid_has_just_been_officially_broken_wide_open..html Kejardon posts] about Illy discovering [[X-Ray Climbing]].&lt;br /&gt;
&lt;br /&gt;
== 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''April 1, 2007'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/13_completed_no_bossminiboss_run.html Kejardon] (under a pseudonym, see page 2 of the thread) posts an SMV showing completing the game with 13% by X-Ray Climbing in [[Golden Four]], then X-Ray Climbing in Mother Brain's Room to bypass the Mother Brain fight.&lt;br /&gt;
&lt;br /&gt;
This run also came with this comment about another discovery in the game:&lt;br /&gt;
&lt;br /&gt;
 Finally, the trigger that makes Zebes explode is simply entering the room behind Mother Brain - all Mother Brain does is set the timer that kills you. It's a random tidbit of trivia I've only now had the chance to put to use.&lt;br /&gt;
&lt;br /&gt;
== 2008 ==&lt;br /&gt;
&lt;br /&gt;
'''May 9, 2008'''&lt;br /&gt;
&lt;br /&gt;
Hotarubi posts [https://www.youtube.com/watch?v=wZN-ILGyJsI this video] showing the springball strat used in [[Lower Norfair Spring Ball Maze Room]] for 100%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
&lt;br /&gt;
'''November 4, 2010'''&lt;br /&gt;
&lt;br /&gt;
JAM discovers the GT Code: http://forum.metroidconstruction.com/index.php/topic,562.msg14259.html#msg14259&lt;br /&gt;
&lt;br /&gt;
JAM talks about the discovery of the GT Code here, in &amp;quot;Part 7&amp;quot;: http://forum.metroidconstruction.com/index.php/topic,2319.msg28930.html?PHPSESSID=7692891baede64b1d76ead1656039c49#msg28930&lt;br /&gt;
&lt;br /&gt;
The article that ensued: http://www.gamasutra.com/view/feature/196769/why_super_metroids_hacking_.php&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
&lt;br /&gt;
'''April 21, 2013'''&lt;br /&gt;
&lt;br /&gt;
Cardweaver posts [https://www.youtube.com/watch?v=SY2x09oWRP0 this video] showing it's possible to do the Hi-Jumpless Lava Dive.&lt;br /&gt;
&lt;br /&gt;
== 2014 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total posts on [http://tasvideos.org/forum/viewtopic.php?p=368649#368649 TASvideos] about the investigations he's done into how [[Spacetime Beam]] works on a technical level, and posts that to the wiki.&lt;br /&gt;
&lt;br /&gt;
'''March 7, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total and Lioran post [https://www.youtube.com/watch?v=Hfa9RHG1iB8 this video] showing a [[Spacetime Beam]] setup to trigger the escape sequence in the Pre-Moat Room ([[Crateria Kihunter Room]]). The next day they post [https://www.youtube.com/watch?v=6PXHzkKO8_Y this video], which is one of the most common setups used now for [[Any% GT Code]].&lt;br /&gt;
&lt;br /&gt;
'''March 10, 2014'''&lt;br /&gt;
&lt;br /&gt;
amaurea posts a [http://tasvideos.org/forum/viewtopic.php?p=369092#369092 proof of concept TAS] for Arbitrary Code Execution using [[Spacetime Beam]].&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
&lt;br /&gt;
'''Spike Suit - 21 June 2015'''&lt;br /&gt;
&lt;br /&gt;
EternisedDragon [https://www.youtube.com/watch?v=iXm-Z_H-cq0 publishes] a new method of obtaining a Shinespark Suit, using damage from spikes. &lt;br /&gt;
&lt;br /&gt;
'''August 17, 2015'''&lt;br /&gt;
&lt;br /&gt;
AxlSR discovers [https://www.youtube.com/watch?v=KVgUvrVlyyk a variant of the shinespark strat] that's currently used in [[Red Kihunter Shaft]] in modern runs of Any% PRKD.&lt;br /&gt;
&lt;br /&gt;
'''September 11, 2015'''&lt;br /&gt;
&lt;br /&gt;
Total and Taco [http://tasvideos.org/forum/viewtopic.php?p=417946#417946 discover] that [[Yellow Suit Glitch#Slopes|slopesparks]] are possible.&lt;br /&gt;
&lt;br /&gt;
'''September 14, 2015'''&lt;br /&gt;
&lt;br /&gt;
SUPERMETROIDFTP posts [https://www.youtube.com/watch?v=9JJ0eLwRWSI this video] showing the application of a Superjump to get Plasma Beam before defeating Draygon.&lt;br /&gt;
&lt;br /&gt;
== 2016 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2016'''&lt;br /&gt;
&lt;br /&gt;
WildAnaconda [https://www.twitch.tv/videos/52631676 debuts a TAS] given to him by sniq which introduces the [[14% Chargeless]] category, and the [[Yellow Suit Glitch#Draygon *CF|underflow glitch]] that makes it possible.&lt;br /&gt;
&lt;br /&gt;
'''June 4, 2016'''&lt;br /&gt;
&lt;br /&gt;
sniq [http://tasvideos.org/forum/viewtopic.php?p=435098#435098 discovers] that firing a charged beam shot delays the shinespark timer by one frame each time.&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
&lt;br /&gt;
'''June 6, 2017'''&lt;br /&gt;
&lt;br /&gt;
sniq [https://discordapp.com/channels/98929157894836224/98929157894836224/321685496738611202 reveals] the [[Moonfall]] technique used to uncap falling speed.&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
'''January 12, 2019'''&lt;br /&gt;
&lt;br /&gt;
sniq releases [https://puu.sh/CvsCT/7757bb4f62.mp4 this video], showing that [[Frog Speedway]] can be traversed right-to-left with Wave Beam and Spazer, without [[Speed Booster]].&lt;br /&gt;
&lt;br /&gt;
'''February 8, 2019'''&lt;br /&gt;
&lt;br /&gt;
BFrobber releases [https://www.youtube.com/watch?v=7zRaT6j25jw this video], showing a 0-etank Lava Dive is possible. This method ended up being human-viable (though extremely difficult), allowing for [[Max% GT Code]] to use the optimal KRDP boss order.&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
&lt;br /&gt;
'''July 27, 2021'''&lt;br /&gt;
&lt;br /&gt;
During [https://www.twitch.tv/videos/1099925976 this race] dueDillyQueen notices in chat that the rain in [[Landing Site]] is moving opposite directions for the two runners. PJBoy investigated this and found it depends on RNG: the rain's X speed is randomly set to -6, -4, or 6.&lt;br /&gt;
&lt;br /&gt;
'''August 6, 2021'''&lt;br /&gt;
&lt;br /&gt;
Susreime releases [https://www.youtube.com/watch?v=vt0Ty4bS17A this video], showing that the Zebes Escape timer is disabled by killing [[Draygon]].&lt;br /&gt;
&lt;br /&gt;
== 2023 ==&lt;br /&gt;
&lt;br /&gt;
'''May 12, 2023'''&lt;br /&gt;
&lt;br /&gt;
stashiocat investigates why [[Mother Brain#MB1|MB1's]] turrets can snipe Samus's ammo without even coming close, a common run-ender. Stashio reveals the implications of PJBoy's comments on function $A0:996C. In that function, Samus projectiles and enemy projectiles collide with each other based on whether their center pixels are in the same 32px x 32px grid square. Implication being: projectile centers matter more than their hitboxes and collision can happen with the 2 centers as far separated as 31px apart (or even farther diagonally); Samus should stand forward into the next grid square to avoid a lot of long-distance turret snipes from behind.&lt;br /&gt;
&lt;br /&gt;
Also, [[Phantoon]]'s eight simultaneous flames that spawn close together can be easy or difficult to destroy, depending if Phantoon is at the center of a 32x32 grid square (easy) or on the boundary of one (hard). And since [[Botwoon]]'s body, other than the head, is made of enemy projectiles, it can dud Samus's smaller sized weapons from a large apparent distance.&lt;br /&gt;
&lt;br /&gt;
== deskjockey_'s &amp;quot;m3 notes&amp;quot;, maintained by Kejardon ==&lt;br /&gt;
&lt;br /&gt;
In here ( https://jathys.zophar.net/supermetroid/kejardon/index.html ), Kejardon lists a file containing various (in some cases basic and other cases obscure) mechanics and glitches together with references on who found them:&lt;br /&gt;
&lt;br /&gt;
/* MOVES */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Crystal Flash makes Samus ultra-vulnerable&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hold X-ray after Crystal Flash to stand in mid-air&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Move and Return to Exact Same Position for a 'mobile' Crystal Flash&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beam Shields&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump&amp;quot; (two wall, one wall, falling wall jump, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Wall Jumps&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack Wall Jump&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Jump&amp;quot; (air start, different timings, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Horizontal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump&amp;quot; (diagonal, horizontal, mid-air, diags wall ride, pass halftile) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Breakblock Jumping&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fly Back When Damaged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;One Shot Items&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple As A Weapon&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Gameplay Glitches And Tricks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chainsaw Beam enhances Power Bombs&amp;quot; by kilojoules (m2k2)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids run away from Samus&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'Stumble' to reach first speed boost increment in less space&amp;quot; discovered simultaneously by Saturn and Laney on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Botwoon respawns if you exit the room fast enough&amp;quot; by Saturn and JXQ&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal aim down + Rapid turning makes Samus never land&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Spring Ball by de-equipping Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Up from Screw Attack/PSA/Blue Suit hurts enemies but does not affect Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump ends faster when shot array is full&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-ray allows multiple Plasma beam hits&amp;quot; by some e-mailer to nate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maridia Yapping Maw leaves Samus inside block after room transition&amp;quot; by LifeMega on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LN Chozo prefers Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Item Screen: Skip Screw Attack w/o Spring Ball&amp;quot; by darthmalak1983 on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall-Jump Check a Door and Land Inside Door&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Crocamire's Room Through Spike Wall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platforms Can Drag You Through Walls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space/Time X-ray When Vertically Far Offscreen&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Jump On Top Of Scroll PLMs&amp;quot; by Simon Elmir on Metroid Database Message Board&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Sloped Ceiling and Door Tiles to Skip Door&amp;quot; by LCC on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Run Through Damaged Enemies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Grapple&amp;quot; by Sarcose&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Permastuck in Bomb Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Temporarily Disable Crocamire's Invisible Wall&amp;quot; by Red Scarlet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Travel Through Hidden Items at High Speeds&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Force-Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon Slowmotion&amp;quot; by (GameFAQs member)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Draygon's Room Without Killing Draygon&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Flying Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Grapple Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Extended Blue Suit&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Hovering&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Bombing&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speedball&amp;quot; by Mike Z&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Speedball Bounce: Best Gauntlet Entrance in 100% Speed&amp;quot; by vv&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mockball&amp;quot; at least named by Saviour V &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Skip Spore Spawn&amp;quot; by... Brickroad19(Skip Spore Spawn Without Mockball) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                 Hotshot or hpsolo (use of Mockball to skip SS) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Early Ice Beam&amp;quot; by who knows, maybe me.  It was a real no-brainer.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kago Ball&amp;quot; by MEGAMUR &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past The Work Robot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past Spike Platforms On Way To Ridley&amp;quot; by deskjockey_&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Avoid Getting Knocked Up By Your Own Bombs&amp;quot; by Kejardon, fredrik, others?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellakill Kraid&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glass Pipe Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Lower Norfair without Space Jump(the easy way)&amp;quot; by Kejardon&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Short Charge The Speed Booster&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slow Charge The Speed Booster&amp;quot; by Terimakasih&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blue Suit&amp;quot; by michealangelo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Grapple at Mt. Dammit&amp;quot; by michealangelo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Frozen Mochtroid + Grapple at Oum's Room&amp;quot; by deskjockey_, Kejardon &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Recharge&amp;quot; by David Wonn                         /* wonn */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash Forces Kneeling&amp;quot; by deskjockey_ and Kejardon(inspiration, at v. least)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Steal Spore Spawn's Supers&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Get Out Of Secret Super Missile Screen In Unpowered WS&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump Through A One-Tile Thick Ceiling&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-Ray Stand/Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Ice Beam in low%&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Skip The Zeebetite...&amp;quot; by Pogo708 (1st to skip it, but didnt know how he did.&lt;br /&gt;
&lt;br /&gt;
                                    he used the Ice Beam method, but he inspired&lt;br /&gt;
&lt;br /&gt;
                                    the others)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster and Grapple&amp;quot; by... deskjockey_(get stuck in pillar&lt;br /&gt;
&lt;br /&gt;
                                                          with super jump)&lt;br /&gt;
&lt;br /&gt;
                                                   Ultima4701(use of grapple to&lt;br /&gt;
&lt;br /&gt;
                                                              get up and thru)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster&amp;quot; by... deskjockey_(get stuck in pillar w/ super jump) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Ultima4701(getting through) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Kejardon(figured out how Ultima got thru) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Ice Beam&amp;quot; by... Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spring Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free Super Jump from Draygon&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Escape Draygon's Room, no gravity&amp;quot;&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Diagonal Super Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Straight Super Jump, kill Draygon from ledge while Crystal Flashing&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;Catch Lift from Draygon&amp;quot; by Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon No-grab using Grapple Rapid-Fire&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hit blue/green gates from the wrong side&amp;quot; by MathOnNapkins &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ammo Rollover if hit by Hyper Ray while Crystal Flashing&amp;quot; by Boct1584&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple + Ridley Grab Glitch&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump After Ridley Grabs You&amp;quot; by Ultima4701, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fall Through Glass Tube without Breaking It&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shoot out Magic Ceiling Blocks in Croc's Room, then get Stuck in Invisiwall&amp;quot; by deskjockey, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Menus to Get into Air Pockets in Maridia; use Glass Tube clipping trick to get out&amp;quot; by deskjockey/Kejardon (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy A Projectile Without Taking Damage Using X-Ray&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids Can Hurt Without Latching On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Graphical Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge beam sparks' color depends on direction Samus faces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super jumping from a running spinjump produces no echoes&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mis-aligned X-ray results from entering door strangely&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover Grapple Shot During MB's Attack&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glitched Scrolled-Tiles Near Kraid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Too Much Time Means No Speed Echoes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Overlap Paradox&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rape the Screen Renderer&amp;quot; by dvdmth&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mixed Special Beam Attacks&amp;quot; by mie, everyone really&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free The Dachola&amp;quot; by mie, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster Echoes Catch Up To Samus&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Swinging Echoes&amp;quot; by Susan Carriere, A.R.C.T.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stands In Midair&amp;quot; by Susan Carriere, A.R.C.T. (Not in Glitch FAQ)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Walljumped Frozen Enemies Shake&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover KiHunter Wings&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blackout Glitch&amp;quot; by Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lights On Glitch&amp;quot; by Ultima4701 &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 1&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 2&amp;quot; by hpsolo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Arm Cannon Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Echos X-Ray Glitch&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Screw Attack Underwater Without Gravity&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lamest Shit Ever: Crocomire Sprite Overload&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lower Norfair BG CTT Error&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple MB during Hyper Ray&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Shapes in Draygon's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump spawns Samus Echoes against Elite Pirates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jumping out of Water causes Two Splashes&amp;quot; by DariusTriplet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster + Heat Room GFX glitch&amp;quot; by Lord Xela, everyone, and their mother's mother&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Miscolors Special Beam Attacks&amp;quot; by deskjockey, everyone..&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pause Just Before Getting on Elevator&amp;quot; by Da Metroid&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CAUTION: Standing (Frozen) Pirates Taller Than They Appear&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Scrolling Clouds BG Doesn't Update Quick Enough for Speedy Samus&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crocomire's Invisiwall Placer Overwrites Original Background Data&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grayout Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Power Bomb Bubble&amp;quot; by Kejardon  /* Gameplay */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Fast X-ray scope&amp;quot; by Kejardon  /* Gameplay... kinda */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-ray shield&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Messed up layers&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make The Background Disappear While You Pick Up An Item&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dimmed Screen Glitch&amp;quot; by Evilchen&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Misplace MB's Body with Super Missiles&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Energy Reserve Lighting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Sound Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Infinite Recharge&amp;quot; by madMonkey&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge Beam Through Doors&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tourian/Mother Brain Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Red Metroids&amp;quot; by mie                                   /* can't get working */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape The Metroid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow-Motion Glitch/Escape Libby's Room with Libby&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stand Up During The Wave&amp;quot; by everyone and their uncle&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB Hyper Ray pauses because of Power Bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB AI hesitates if shot just before laying a bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Space-Time Glitches And Related Oddities*/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-time Beam&amp;quot; by... michealangelo(figuring out how to mix spazer and plasma) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        deskjockey_(emu reset, emu blow up Zebes) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        Kejardon(emu blow up Zebes also)&lt;br /&gt;
&lt;br /&gt;
                        dvdmth(console reset)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray through Ceres Door&amp;quot; by horseguy&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chozo That Scans You&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Murder Beam&amp;quot; by multiple people&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Random Murder Beam Movement in Ridley's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hellakill Mother Brain&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save and Start Over At Ceres With All Your Kit&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb Ceres Doors&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill The Layer Switch Actor In The Ceres Ridley Fight&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Crocomire&amp;quot; by some MDb poster&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Get Outside the Room Map by Grappling Crocomire&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Crocomire's Tongue&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape MB fight with Hyper&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Torizo Interacts with Bomb Item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Stands on Bomb&amp;quot; by deskjockey_, everyone&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Dances behind Bomb&amp;quot; by crollo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Space/Time Magic Room Transitions&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Multiple CFs and a Gate in a Heat Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make Samus' Beam Lose the Trails&amp;quot; by deskjockey_ /* NEEDS CONSOLE CONFIRMATION */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Freezes */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Various Spazer+Plasma Combos Freeze The Game&amp;quot; by michealangelo, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yapping Maw Freeze&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hyper Beam Freeze&amp;quot; by Mike Z                           /* br from MDb */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Break Draygon's Death Sequence&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save Game while Dying&amp;quot; by GODALMIGHTY&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Eaten by Dying Spore Spawn&amp;quot; by StylishXin /* GARBAGE */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lockup by Causing Room Transition just as Glass Tube breaks&amp;quot; by Morgasaurus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Misc Oddities and Quirks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unfreeze Sharks And Ghosts With Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aim Around To Move Faster On Ground&amp;quot; by Michael Flatley (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Acid Doesn't Hurt While Ridley Carries Samus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Pirates Guarding Plasma Beam Without Plasma&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill An Enemy With PSA &amp;amp; Fire Charged Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread With Hyper&amp;quot; by deskjockey_, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Namihe Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Bomb Jump Slow Fall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stops Breathing&amp;quot; by Jesse D&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rio Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kraid Fight Leftover&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space Pirate Jumps Through Some Blocks&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread Clipping Issues&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gate Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Reveals Ridley&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Double Doors&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;8x1 Ceiling Issues&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wrecked Ship Rear Entry&amp;quot; by deskjockey_, as far as I know&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb's Effect on Ridley&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatori Easter Egg&amp;quot; by deskjockey_, others maybe&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HZOOMER&amp;quot; by everyone and noone&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-Jump Checkin' Chozo&amp;quot; by... Kejardon(discovery)&lt;br /&gt;
&lt;br /&gt;
                                  deskjockey_(explaination/theory)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save During the Intro&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump higher from kneeling position&amp;quot; by BlackMaurader&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crateria-Tourian Anchor Discrepancy&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;(Hella)Kill Elite Pirates While Silver&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metaree AI glitch&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pass Crocomire's (Left) Invisiwall when he's dying&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unequiping Ice Beam Causes Enemies to Instantly Unfreeze&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump When You Turn&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reflected Shots Can Be Absorbed using Screw Attack/X-ray for No Damage&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump + Suit Item Glitch&amp;quot; by ??? (gfaqs board?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gamets Between the Grave&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ceiling Jump-Turn Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Noteworthy Non-Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yard Glitch&amp;quot; by Killer Metroid                         /* mie */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump into Lower Norfair&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump Door Blocks, Land in Door&amp;quot; by many&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flashes open Blue Doors/Gates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unusually Small Mid-Air Aim-Down Sprite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Hop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Dodge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down to Reach Higher Ledges&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Jump from Crouching&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unlimited Bomb Spread Charge Time Without Bombs&amp;quot; by SonicandTails218 (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ice+Plasma has unusually low cool down time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* PAL discrepancies/problems */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Rolling&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Underwater Jumps&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shorter Short-Charge&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump Up Escape Shaft Skips Both Ledges&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fucked Up (Speed?) Lava Rising&amp;quot; by Muldoon /* ASK OR CHECK FOR DETAILS */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get stuck in Torizo's Door and Probably Escape&amp;quot; by 'Destroyer F'&lt;br /&gt;
&lt;br /&gt;
== Further sources for information about SM's history ==&lt;br /&gt;
&lt;br /&gt;
Various guides on GameFAQs: https://gamefaqs.gamespot.com/snes/588741-super-metroid/faqs&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Record_Progression&amp;diff=6824</id>
		<title>Record Progression</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Record_Progression&amp;diff=6824"/>
				<updated>2023-02-03T21:57:50Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: IPRB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is meant to be a list of all record times for main page categories. Progression of categories before 2013 is difficult to figure out from public information, so some records may be missing.&lt;br /&gt;
&lt;br /&gt;
Additionally, the vast majority of runs performed before 2005, which are listed as &amp;quot;ancient history&amp;quot;, were performed in segments and using the ZSNES emulator.&lt;br /&gt;
&lt;br /&gt;
Because [[Any% Glitched]] and [[Any% GT Code]] were split into separate categories, there is an overlap in times.&lt;br /&gt;
&lt;br /&gt;
For [[0%|Low% Glitched]] (and [[14%|low%]] categories in general), a lower percentage obsoletes a higher percentage regardless of time.&lt;br /&gt;
&lt;br /&gt;
Notes can give an indication on when a major change occurred to a category that the run incorporated, and that future runs would start to incorporate. Such changes include but are not limited to acquiring less items during the run and utilizing a different boss order.&lt;br /&gt;
&lt;br /&gt;
Unless otherwise noted, every record from June 6, 2017 onward contains [[Moonwalk#Moonfall|moonfall]].&lt;br /&gt;
&lt;br /&gt;
IPRB stands for &amp;quot;improved previous record by.&amp;quot; (in seconds)&lt;br /&gt;
&lt;br /&gt;
== [[Any%|Any% Real Time]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:45 || 27 || October 24, 2022 || [https://www.youtube.com/watch?v=wY8HXdFT6kI YouTube] || 1 || 40:45.988&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:46 || 27 || August 26, 2020 || [https://www.youtube.com/watch?v=shNyq0TfHBs YouTube] || 4 || 40:46.3&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:50 || 27 || August 25, 2020 || [https://www.youtube.com/watch?v=KtcUKuSZMnk YouTube] || 5 || 40:50.5&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:55 || 27 || April 24, 2020 || [https://www.twitch.tv/videos/601552617 Twitch] || 1 || 40:55.2&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:56 || 27 || March 6, 2020 || [https://www.twitch.tv/videos/562693602 Twitch] || 0 || 40:56.2&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 40:56 || 27 || April 6, 2019 || [https://www.twitch.tv/videos/407365343 Twitch] || 7 || 40:56.3&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:03 || 27 || February 24, 2019 || [https://www.twitch.tv/videos/386332222 Twitch] || 2 || 41:03.0&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:05 || 27 || February 18, 2019 || [https://www.twitch.tv/videos/383015765 Twitch] || 6 || 41:05.7&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:11 || 27 || February 10, 2019 || [https://www.twitch.tv/videos/378861566 Twitch] || 4 || 41:11.7 &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:15 || 27 || February 3, 2019 || [https://www.twitch.tv/videos/374815216 Twitch] || 1 || 41:15.3&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:16 || 28 || January 11, 2019 || [https://www.twitch.tv/videos/362418147 Twitch] || 2 || 41:16.7&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:18 || 28 || September 2, 2018 || [https://www.twitch.tv/videos/305163091 Twitch] || 1 || 41:18.0&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:19 || 28 || March 3, 2018 || [https://www.twitch.tv/videos/235172190 Twitch] || 4 || 41:19.6&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:23 || 28 || February 13, 2018 || [https://www.twitch.tv/videos/235169715 Twitch] || 0 || 41:23.22&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:23 || 28 || February 4, 2018 || [https://www.twitch.tv/videos/235168746 Twitch] || 1 || 41:23.25&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:24 || 28 || February 1, 2018 || [https://www.twitch.tv/videos/224602948 Twitch] || 8 || 41:24.6&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:32 || 28 || January 31, 2018 || [https://www.twitch.tv/videos/224600547 Twitch] || 1 || 41:32.5&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:33 || 28 || January 14, 2018 || [https://www.twitch.tv/videos/218502704 Twitch] || 0 || 41:33.334&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:33 || 28 || November 13, 2017 || [https://www.twitch.tv/videos/201086434 Twitch] || 7 || 41:33.341&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:40 || 28 || October 9, 2017 || [https://www.twitch.tv/videos/181071199 Twitch] || 9 || 41:40.7&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:49 || 28 || September 26, 2017 || [https://www.twitch.tv/videos/177616929 Twitch] || 7 || 41:49.1&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 41:56 || 28 || October 18, 2016 || [https://www.twitch.tv/oatsngoats/v/95707308 Twitch] || 2 || 41:56.7&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:58 || 28 || September 2, 2016 || [https://www.youtube.com/watch?v=dYrMD1Jtq88&amp;amp;hd=1 YouTube] || 7 || 41:58.9&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:05 || 28 || August 9, 2016 || [https://www.twitch.tv/zoasty/v/82746570 Twitch] || 5 || 42:05.9&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:10 || 28 || May 10, 2016 || [https://www.twitch.tv/zoasty/v/65613207 Twitch] || 0 || 42:10.5&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 42:10 || 28 || March 18, 2016 || [https://www.twitch.tv/oatsngoats/v/55228298 Twitch] || 2 || 42:10.8&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:12 || 28 || October 26, 2015 || [http://twitch.tv/zoasty/v/22483230 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:25 || 29 || October 22, 2015 || [http://twitch.tv/zoasty/v/21813076 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:28 || 29 || October 19, 2015 || [http://twitch.tv/zoasty/v/21399933 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:30 || 29 || October 18, 2015 || [http://twitch.tv/zoasty/v/21348519 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:32 || 29 || October 9, 2015 || [http://twitch.tv/zoasty/v/19972453 Twitch] || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:41 || 29 || September 5, 2015 || [http://twitch.tv/zoasty/v/13679714 Twitch] || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:45 || 29 || August 8, 2015 || [http://twitch.tv/zoasty/v/10127449 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:52 || 29 || August 7, 2015 || [http://twitch.tv/zoasty/v/9993724 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:53 || 29 || August 6, 2015 || [http://twitch.tv/zoasty/v/9876083 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:56 || 29 || July 12, 2015 || [http://twitch.tv/zoasty/v/7445839 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 42:57 || 29 || May 21, 2015 || [http://youtube.com/watch?v=__9iFzGHpm0 YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 43:04 || 29 || February 21, 2015 || [http://twitch.tv/zoasty/v/3819255 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 43:12 || 29 || February 2, 2015 || [http://youtube.com/watch?v=zk7iHNFT1hA YouTube] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 43:31 || 29 || February 1, 2015 || [http://www.twitch.tv/zoasty/v/41717356 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 43:34 || 29 || January 30, 2015 || [http://www.twitch.tv/zoasty/v/41749754 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 43:46 || 30 || October 13, 2014 || [http://youtube.com/watch?v=HXD6w-M4H4w YouTube] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 43:48 || 30 || August 25, 2014 || [http://youtube.com/watch?v=RGJE2czxUJw YouTube] || 20 || Boss order change (KPDR -&amp;gt; PRKD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:08 || 28 || August 23, 2014 || [http://www.twitch.tv/zoasty/v/42688363 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:11 || 29 || July 19, 2014 || [http://twitch.tv/zoasty/v/48177350 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:16 || 29 || June 2, 2014 || [http://twitch.tv/zoasty/v/49082150 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:27 || 29 || May 23, 2014 || [http://www.twitch.tv/zoasty/v/49127218 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:28 || 29 || May 6, 2014 || [http://www.twitch.tv/zoasty/v/49358724 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:29 || 29 || February 13, 2014 || [http://www.twitch.tv/zoasty/v/46620671 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:32 || 29 || October 27, 2013 || [http://www.twitch.tv/zoasty/v/49470017 Twitch] || 14 || [http://speeddemosarchive.com/SuperMetroid.html#any SDA] (note the different timing)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:46 || 29 || October 17, 2013 || [http://www.twitch.tv/zoasty/v/49538377 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 44:54 || 29 || September 28, 2013 || [http://www.twitch.tv/kottpower/v/49692097 Twitch] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:54 || 29 || September 7, 2013 || [http://www.twitch.tv/zoasty/v/49822055 Twitch] || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 45:03 || 29 || August 28, 2013 || [http://www.twitch.tv/zoasty/v/49864174 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 45:18 || 30 || August 25, 2013 || [http://www.twitch.tv/zoasty/v/49903008 Twitch] || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 45:22 || 29 || July 26, 2013 || [http://youtube.com/watch?v=80XLiUi8kKk YouTube] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 45:36 || 30 || July 9, 2013 || [http://www.twitch.tv/kottpower/v/50240517 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 45:46 || 30 || June 5, 2013 || [http://www.twitch.tv/zoasty/v/50400817 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 46:04 || 30 || April 20, 2013 || [http://www.twitch.tv/zoasty/v/50654303 Twitch] || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 46:10 || 30 || April 9, 2013 || [http://www.twitch.tv/kottpower/v/50714089 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:11 || 30 || March 10, 2013 || [https://www.youtube.com/watch?v=pNEynCeSFyA YouTube] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:32 || 31 || March 2, 2013 || [http://www.twitch.tv/garrison_tt/v/48697340 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:37 || 31 || February 16, 2013 || N/A || 5 || Claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:42 || 31 || February 8, 2013 || N/A || 8 || Claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:50 || 31 || February 6, 2013 || N/A || 0 || Tied run below; claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 46:50 || 31 || February 6, 2013 || [http://www.twitch.tv/kottpower/v/48507088 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:58 || 31 || January 29, 2013 || [http://www.twitch.tv/garrison_tt/v/48443587 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 47:16 || 31 || January 28, 2013 || [http://www.twitch.tv/kottpower/v/48431585 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:17 || 31 || January 24, 2013 || N/A || 1 || Claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:18 || 31 || December 19, 2012 || [http://www.twitch.tv/garrison_tt/v/48171016 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:26 || 31 || December 14, 2012 || [http://www.twitch.tv/garrison_tt/v/48143496 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 47:36 || 31 || November 3, 2012 || [http://www.twitch.tv/kottpower/v/38621052 Twitch] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:50 || 32 || October 26, 2012 || [http://www.twitch.tv/garrison_tt/v/38643200 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:58 || 32 || September 28, 2012 || [https://www.youtube.com/watch?v=L75kFszRpfw YouTube] || 20 || Going off YouTube upload date&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:18 || 32 || September 6, 2012 || [http://www.twitch.tv/garrison_tt/v/47643047 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:25 || 32 || September 4, 2012 || [http://www.twitch.tv/garrison_tt/v/47636207 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:30 || 32 || July 23, 2012 || [http://www.twitch.tv/garrison_tt/v/46148890 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:45 || 32 || July 9, 2012 || [http://www.twitch.tv/garrison_tt/v/46515285 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:00 || ? || June 29, 2012 || N/A || 2 || This was Garrison's previous personal best according to the splits from the run listed above / previous spreadsheet information&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:02 || ? || June 28, 2012 || N/A || 1 || Claimed to exist based on &amp;quot;interview&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:03 || ? || June 28, 2012 || N/A || 6 || Claimed to exist based on #supermetroid (SDA)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:09 || 33 || June 25, 2012 || [http://www.twitch.tv/garrison_tt/v/45377438 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:22 || 33 || June 13, 2012 || [http://www.twitch.tv/garrison_tt/v/45309370 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:25 || 33 || June 6, 2012 || [http://www.twitch.tv/garrison_tt/v/45166384 Twitch] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 49:25 || 31 || July 1, 2008 || [https://www.youtube.com/watch?v=MwHgVvKeQVs YouTube] || 58 || Optimized less for game time than previous runs. Was treated as a 49:25 by the community based on Garrison's calculations in 2012. A [https://www.youtube.com/watch?v=o9ddCcF5lrg modern reupload] shows the run to actually be a 49:19.&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 50:23 || 31 || June 27, 2008 || [https://www.nicovideo.jp/watch/sm3778624 NicoNico] || 141 || Optimized for game time; Real Time is rough estimate&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 52:44 || 32 || August 9, 2006 || [https://archive.org/details/SuperMetroid_SS_032 Archive] || 218 || Optimized for game time&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 56:22 || 38 || April 23, 2004 || [https://archive.org/details/SuperMetroid_SS_038_HQ Archive] || N/A || Optimized for game time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Any%|Any% In-Game Time]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 27 || 42:56 || August 4, 2022 || [https://www.youtube.com/watch?v=yezE5Zh4W-g YouTube] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 27 || 45:06* || June 30, 2019 || [https://www.twitch.tv/videos/446443318 Twitch] || Tied run below; uses &amp;quot;IGT route&amp;quot; (PKDR boss order) with Murder Beam; *technically 1:01:32 (see statues cutscene)&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 27 || 41:15 || February 3, 2019 || [https://www.twitch.tv/videos/374815216 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || '''27''' || 41:22 || January 13, 2019 || [https://www.twitch.tv/videos/363304632 Twitch] || &lt;br /&gt;
|-&lt;br /&gt;
| ARealCutie || 28 || 43:55 || December 7, 2018 || [https://www.twitch.tv/videos/346097563 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 28 || 42:04 || October 31, 2018 || [https://www.twitch.tv/videos/330038951 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Jack879 || 28 || 43:44 || July 26, 2018 || [https://www.youtube.com/watch?v=Biq0KF_bE7M YouTube] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zmusic || 28 || 43:51 || July 25, 2018 || [https://www.twitch.tv/videos/289370574 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 28 || 42:09 || August 24, 2017 || [https://www.twitch.tv/videos/169566867 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 28 || 42:10 || March 18, 2016 || [https://www.twitch.tv/oatsngoats/v/55228298 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || '''28''' || 44:08 || August 23, 2014 || [http://www.twitch.tv/zoasty/v/42688363 Twitch] || &lt;br /&gt;
|-&lt;br /&gt;
| Krauser || 29 || 45:04 || December 14, 2013 || [https://www.twitch.tv/videos/45892106 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 29 || 45:07 || October 19, 2013 || [https://www.twitch.tv/videos/49531866 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 29 || 44:54 || September 28, 2013 || [http://www.twitch.tv/kottpower/v/49692097 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 29 || 45:03 || August 28, 2013 || [http://www.twitch.tv/zoasty/v/49864174 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || '''29''' || 45:22 || July 26, 2013 || [http://youtube.com/watch?v=80XLiUi8kKk YouTube] || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 30 || 46:05 || April 20, 2013 || [http://www.twitch.tv/zoasty/v/50654303 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 30 || 46:10 || April 9, 2013 || [http://www.twitch.tv/kottpower/v/50714089 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || '''30''' || 46:11 || March 10, 2013 || [https://www.youtube.com/watch?v=pNEynCeSFyA YouTube] || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 31 || 47:26 || December 14, 2012 || [http://www.twitch.tv/garrison_tt/v/48143496 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 31 || 47:37 || November 3, 2012 || [http://www.twitch.tv/kottpower/v/38621052 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || '''31''' || 50:23 || June 27, 2008 || [https://www.nicovideo.jp/watch/sm3778624 NicoNico] || Real Time is rough estimate, parts 2 and 3 in the video's description&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || '''32''' || 52:44 || August 9, 2006 || [https://archive.org/details/SuperMetroid_SS_032 Archive] || &lt;br /&gt;
|-&lt;br /&gt;
| Smokey || '''38''' || 56:22 || April 23, 2004 || [https://archive.org/details/SuperMetroid_SS_038_HQ Archive] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ancient History===&lt;br /&gt;
&lt;br /&gt;
Prior to Smokey's 56:22 listed above, the only documented speedruns were performed on the ZSNES emulator and, more unfortunately, the input movie files for only some of these runs are known to still exist. However, some information about the runs is available thanks to Archive.org.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | Video&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 38 || February 8, 2004 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] ||  || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 39 || December 24, 2003 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] ||  || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 41 || December 4, 2003 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] ||  || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Ultima4701 || 44 || November 14, 2003 || [https://web.archive.org/web/20040314065954/http://www.elazulspad.net/ultima Elazulspad] || [https://www.youtube.com/watch?v=-xrFfudG9oc Youtube] || ZSNES v1.337&lt;br /&gt;
Real time is approximately 1:02:39 (movie file starts at ceres just after the menu was cleared)&lt;br /&gt;
|-&lt;br /&gt;
| Ultima4701 || 46 || April 13th, 2003 || [https://web.archive.org/web/20040314065954/http://www.elazulspad.net/ultima Elazulspad] || [https://www.youtube.com/watch?v=0gF8wP9u_MY Youtube] || ZSNES v1.337&lt;br /&gt;
Real time is approximately 1:06:01 (movie file starts at ceres just after the menu was cleared). Animals saved.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[100%|100% Items]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni|| 1:12:53 || 42 || July 31, 2021 || [https://www.youtube.com/watch?v=vBdHFz9gTtM YouTube] || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:12:55 || 42 || February 20, 2021 || [https://www.youtube.com/watch?v=rp8XPscu0wI YouTube] || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:13:04 || 42 || January 1, 2021 || [https://www.youtube.com/watch?v=LqzczTDcPxU YouTube] || 22 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:26 || 42 || November 2, 2020 || [https://www.youtube.com/watch?v=nfyS7tPo_84 YouTube] || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:32 || 42 || October 28, 2020 || [https://www.youtube.com/watch?v=QSX-QCtZgNE YouTube] || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:35 || 43 || September 3, 2020 || [https://www.youtube.com/watch?v=FNtrZtu1puE YouTube] || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:41 || 43 || August 28, 2020 || [https://www.youtube.com/watch?v=FTPq5xAXd9U YouTube] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:42 || 43 || September 17, 2019 || [https://www.youtube.com/watch?v=hz31S-uRSUg YouTube] || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:44 || 43 || September 8, 2019 || [https://www.youtube.com/watch?v=G9CdTZInH10 YouTube] || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:53 || 43 || August 15, 2019 || [https://www.twitch.tv/videos/467781560 Twitch] || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:08 || 43 || July 15, 2019 || [https://www.twitch.tv/videos/453540057 Twitch] || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:25 || 43 || July 9, 2019 || [https://www.twitch.tv/videos/450815402 Twitch] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:26 || 43 || July 1, 2019 || [https://www.twitch.tv/videos/447219888 Twitch] || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:33 || 43 || March 15, 2017 || [https://www.twitch.tv/videos/128933680 Twitch] || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:37 || 44 || March 1, 2017 || [https://www.twitch.tv/videos/125996008 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:49 || 44 || February 22, 2017 || [https://www.twitch.tv/videos/124010531 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:52 || 44 || December 21, 2016 || [https://www.twitch.tv/behemoth87/v/109085725 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:15:18 || 44 || December 21, 2016 || [https://www.twitch.tv/behemoth87/v/109048497 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:20 || 44 || November 29, 2016 || [https://www.twitch.tv/zoasty/v/104191746 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:27 || 44 || October 25, 2016 || [https://www.twitch.tv/zoasty/v/97192843 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:45 || 45 || October 11, 2016 || [https://www.twitch.tv/zoasty/v/94546932 Twitch] || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:51 || 45 || October 2, 2016 || [https://www.twitch.tv/zoasty/v/92743732 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:52 || 45 || September 24, 2016 || [https://www.twitch.tv/zoasty/v/91171085 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:18 || 45 || January 17, 2016 || [http://www.twitch.tv/zoasty/v/35965452 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:21 || 45 || January 15, 2016 || [http://www.twitch.tv/zoasty/v/35509230 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:33 || 45 || January 2, 2016 || [http://www.twitch.tv/zoasty/v/33125339 Twitch] || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:39 || 45 || December 26, 2015 || [http://www.twitch.tv/zoasty/v/31954338 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:47 || 46 || December 18, 2015 || [http://www.twitch.tv/zoasty/v/30510741 Twitch] || 20 || Route change ([[Crocomire]] late)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:07 || 46 || November 27, 2014 || [http://www.twitch.tv/zoasty/v/43140328 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:15 || 46 || October 19, 2014 || [http://www.twitch.tv/zoasty/v/45322712 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:26 || 46 || October 7, 2014 || [http://www.twitch.tv/zoasty/v/47530150 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:31 || 46 || August 14, 2014 || [http://www.twitch.tv/kottpower/v/42784662 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:41 || 46 || August 10, 2014 || [http://www.twitch.tv/kottpower/v/42843336 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:44 || 47 || August 1, 2014 || [http://www.twitch.tv/kottpower/v/47937272 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:47 || 47 || April 19, 2014 || [http://www.twitch.tv/kottpower/v/47402486 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:59 || 47 || March 15, 2014 || [http://www.twitch.tv/kottpower/v/47025517 Twitch] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:59 || 47 || October 20, 2013 || [http://www.twitch.tv/zoasty/v/49522366 Twitch] || 31 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:30 || 47 || September 25, 2013 || [http://www.twitch.tv/zoasty/v/49691381 Twitch] || 28 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:58 || 48 || September 24, 2013 || [http://www.twitch.tv/zoasty/v/49709350 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:22 || 48 || September 14, 2013 || [http://www.twitch.tv/zoasty/v/49776864 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:23 || 48 || June 23, 2013 || [http://www.twitch.tv/zoasty/v/50324849 Twitch] || 57 || Splits indicate previous personal best was 1:20:09?&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:20 || 49 || May 14, 2013 || [http://www.twitch.tv/zoasty/v/50520061 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:27 || 49 || May 7, 2013 || [http://www.twitch.tv/zoasty/v/50568615 Twitch] || 47 || Route change (Early [[Gauntlet Entrance|Gauntlet]]); Splits indicate previous personal best was 1:21:20?&lt;br /&gt;
|-&lt;br /&gt;
| Epicly_Epic || 1:21:14 || 50 || April 30, 2013 || [http://www.twitch.tv/epicly_epic/v/50603458 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:21:24 || 50 || January 29, 2013 || [http://www.twitch.tv/zoasty/v/48437549 Twitch] || 34 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:21:58 || 50 || January 25, 2013 || [http://www.twitch.tv/zoasty/v/48423224 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:22:01 || 51 || January 18, 2013 || [http://www.twitch.tv/zoasty/v/48354275 Twitch] || 47 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:22:48 || 51 || December 27, 2012 || [http://www.twitch.tv/zoasty/v/48214665 Twitch] || 6 || Route change (Wrecked Ship via Red Tower)&lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 1:22:54 || 51 || December 24, 2012 || [https://www.youtube.com/watch?v=6PPWYus08Uw YouTube] || 40 || Route change ([[Crocomire]] early, Wrecked Ship via Blue Brinstar)&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 1:23:34 || 50 || April 11, 2008 || [https://www.youtube.com/watch?v=FIwiYod8Wm0 YouTube] || N/A || Optimized for game time; YouTube segments aren't accurate so don't go off those&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ancient History===&lt;br /&gt;
Prior to Red Scarlet's 0:55 listed below, the only documented speedruns were performed on the ZSNES emulator and, more unfortunately, the websites hosting the demo files for those runs are no longer available. However, some information about the runs is available thanks to Archive.org.&lt;br /&gt;
&lt;br /&gt;
With the possible exception of Smokey's runs, all of the runs listed below were confirmed to be performed in multiple segments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | Source&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Red Scarlet || 55 || June 4, 2004 || [https://archive.org/details/SuperMetroid_055 Archive.org] || Played on console&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 58 || February 18, 2004 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 59 || February 14, 2004 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Red Scarlet || 1:00 || February 1, 2004 || [https://archive.org/details/SuperMetroid_100 Archive.org] || Played on console. Segmented&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Valentine || 1:07 || May 24, 2002 || [https://web.archive.org/web/20021202004858/http://www.classicgaming.com/msr Classic Gaming] || &amp;quot;ZSNES WIN Beta v1.00&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Hot Shot || 1:13 || August 24, 2001 || [https://web.archive.org/web/20011227150934/http://www.classicgaming.com/msr Classic Gaming] || ZSNES v1.30; Hpsolo's comment: &amp;quot;One major improvement was getting the Energy Tank in the Wrecked Ship before getting the Gravity Suit.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Crash_Man || 1:18 || June 6, 2001 || [https://web.archive.org/web/20011227150934/http://www.classicgaming.com:80/msr/ Classic Gaming] || ZSNES v?; Hpsolo's comment: &amp;quot;Crash_Man's run reduced the timestamp substantially by pretty much following the same path as mine, only he literally ran right through the enemies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Hpsolo || 1:28 || April 7, 2001 || [https://web.archive.org/web/20010428123352/http://www.classicgaming.com:80/msr/ Classic Gaming] || ZSNES v1.17; claimed to have also achieved a game time of 1:20; also known as Han Duong&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[100% Map Completion|100% Map]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:45 || 50 || September 12, 2020 || [https://www.youtube.com/watch?v=1W_IuToPNJg YouTube] || 41 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:26 || 50 || September 12, 2020 || [https://www.youtube.com/watch?v=guTs-dqMjaM YouTube] || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:36 || 50 || September 10, 2020 || [https://www.youtube.com/watch?v=QZCWmZAAoAc YouTube] || 43 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:19 || 51 || September 9, 2020 || [https://www.youtube.com/watch?v=gya2z46WZ-M YouTube] || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:22 || 51 || September 9, 2020 || [https://www.youtube.com/watch?v=eq-pqEKzUaA YouTube] || 37 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:59 || 52 || September 9, 2020 || [https://www.youtube.com/watch?v=f0Uidf3Nf2U YouTube] || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:06 || 52 || September 3, 2020 || [https://www.youtube.com/watch?v=dhePBolUY5A YouTube] || 29 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:35 || 52 || September 2, 2020 || [https://www.youtube.com/watch?v=3wonQbAy1u0 YouTube] || 5 || Route change (Early Forgotten Highway)&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 1:20:40 || 52 || April 29, 2018 || [https://www.twitch.tv/videos/256095775 Twitch] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:20:41 || 52 || April 7, 2018 || [https://www.twitch.tv/videos/247563710 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:20:52 || 52 || February 4, 2018 || [https://www.twitch.tv/videos/225538840 Twitch] || 43 || &lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:21:35 || 53 || January 27, 2018 || [https://www.twitch.tv/videos/222827907 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 1:21:59 || 54 || September 10, 2017 || [https://www.twitch.tv/videos/173918928 Twitch] || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:22:07 || 53 || September 5, 2017 || [https://www.twitch.tv/videos/172564138 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:22:15 || 53 || April 22, 2016 || [https://www.twitch.tv/sweetnumb/v/62279856 Twitch] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:22:45 || 54 || January 16, 2016 || [http://www.twitch.tv/sweetnumb/v/36049227 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:23:03 || 54 || February 4, 2015 || [http://www.twitch.tv/sweetnumb/v/41660856 Twitch] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:24:20 || 55 || January 23, 2015 || [http://www.twitch.tv/sweetnumb/v/41891463 Twitch] || 46 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:25:06 || 56 || November 10, 2014 || [http://www.twitch.tv/sweetnumb/v/44906176 Twitch] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:26:13 || 57 || September 12, 2014 || [http://www.hitbox.tv/video/253446 Hitbox] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:27:02 || 57 || August 23, 2014 || [http://www.hitbox.tv/video/226871 Hitbox] || 152 || &lt;br /&gt;
|-&lt;br /&gt;
| Apathae || 1:29:34 || 1:00 || January 14, 2014 || [https://www.twitch.tv/apathae/v/46267446 Twitch] || 203 || Recording begins at Screw Attack; no recording of first half of run appears to exist&lt;br /&gt;
|-&lt;br /&gt;
| Kronicsauce || 1:32:57 || 1:0X || January X, 2014 || N/A || 246 || Claimed to exist despite no recording or logged submission&lt;br /&gt;
|-&lt;br /&gt;
| Kronicsauce || 1:37:03 || 1:07 || January 5, 2014 || [http://www.twitch.tv/kronicsauce/v/46124846 Twitch] || 62 || Recording begins at the end of Phantoon&lt;br /&gt;
|-&lt;br /&gt;
| ''Zoast'' || ''1:38:05'' || ''1:07'' || ''April 22, 2013'' || [http://www.twitch.tv/zoasty/v/50630850 Twitch] || ''167'' || Was considered a record, but was later noticed that two tiles were missed, thus invalidating it&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:40:52 || ? || ? || N/A || N/A || This was Zoast's previous personal best according to the splits from the run listed above&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Ice]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 48:25 || 35 || June 29, 2020 || [https://www.twitch.tv/videos/666633132 Twitch] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 48:55 || 36 || June 28, 2020 || [https://www.twitch.tv/videos/665005436 Twitch] || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 49:00 || 36 || June 25, 2020 || [https://www.twitch.tv/videos/662628330 Twitch] || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:10 || 36 || July 24, 2019 || [https://www.twitch.tv/videos/457445200 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:22 || 36 || July 20, 2019 || [https://www.twitch.tv/videos/455416842 Twitch] || 20 || Boss order change (PKRD -&amp;gt;PRKD) &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:42 || 37 || April 27, 2018 || [https://www.twitch.tv/videos/255295124 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:45 || 37 || April 26, 2018 || [https://www.twitch.tv/videos/254878287 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:52 || 37 || April 1, 2018 || [https://www.twitch.tv/videos/245423645 Twitch] || 12 || Boss order change (PRKD -&amp;gt; PKRD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:04 || 37 || June 28, 2017 || [https://www.twitch.tv/videos/155111996 Twitch] || 16 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:20 || 37 || June 12, 2017 || [https://www.twitch.tv/videos/151425888 Twitch] || 29 || Boss order change (PKRD -&amp;gt; PRKD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:49 || 38 || June 2, 2017 || [https://www.twitch.tv/videos/148917967?t=1h39m00s Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:54 || 38 || June 2, 2017 || [https://www.twitch.tv/videos/148917967?t=3m00s Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 51:02 || 38 || May 26, 2017 || [https://www.twitch.tv/videos/147497793 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 51:13 || 38 || March 23, 2017 || [https://www.twitch.tv/videos/130813669 Twitch] || 38 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 51:51 || 39 || January 16, 2017 || [https://www.twitch.tv/oatsngoats/v/115112051 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 52:17 || 39 || January 13, 2017 || [https://www.twitch.tv/oatsngoats/v/114597865 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 52:19 || 39 || May 17, 2015 || [http://www.twitch.tv/zoasty/v/5157505 Twitch] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 52:44 || 40 || March 1, 2015 || [http://www.twitch.tv/twocat/v/41176232 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 53:33 || 40 || February 22, 2015 || [http://www.twitch.tv/twocat/v/41294846 Twitch] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 53:56 || 40 || June 10, 2014 || [http://www.twitch.tv/zoasty/v/49009692 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 54:22 || 41 || April 18, 2014 || [http://www.twitch.tv/zoasty/v/47396776 Twitch] || 41 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:03 || 41 || February 16, 2014 || [http://www.twitch.tv/kottpower/v/46626081 Twitch] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:47 || 42 || February 14, 2014 || [http://www.twitch.tv/kottpower/v/46595541 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:54 || 42 || December 17, 2013 || [http://www.twitch.tv/kottpower/v/45930628 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:57 || 42 || October 15, 2013 || [http://www.twitch.tv/kottpower/v/49559662 Twitch] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:22 || 42 || September 14, 2013 || [http://www.twitch.tv/zoasty/v/49776879 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:37 || 43 || July 14, 2013 || [http://www.twitch.tv/zoasty/v/50212448 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:52 || 43 || June 19, 2013 || [http://www.twitch.tv/zoasty/v/50325885 Twitch] || 42 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 57:34 || 44 || June 6, 2013 || [http://www.twitch.tv/kottpower/v/50401635 Twitch] || 23&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 57:57 || 44 || March 5, 2013 || [http://www.twitch.tv/zoasty/v/50852095 Twitch] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 58:22 || 44 || March 4, 2013 || [http://www.twitch.tv/zoasty/v/50856718 Twitch] || 31 || &lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 58:53 || 44 || May 8, 2008 || [https://www.youtube.com/watch?v=VRX5KpWUEEU YouTube] || N/A || [http://speeddemosarchive.com/SuperMetroid.html#14 SDA]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Speed]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 53:57 || 40 || July 4, 2020 || [https://www.twitch.tv/videos/669872288 Twitch] || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 54:13 || 41 || April 10, 2018 || [https://www.twitch.tv/videos/248706991 Twitch] || 120 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 56:13 || 42 || July 18, 2017 || [https://www.twitch.tv/videos/160055699 Twitch] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 57:09 || 43 || June 24, 2017 || [https://www.twitch.tv/videos/154155726 Twitch] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 58:28 || 44 || August 11, 2016 || [https://www.twitch.tv/overfiendvip/v/82971079 Twitch] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 58:47 || 44 || May 9, 2015 || [http://www.twitch.tv/zoasty/v/4859342 Twitch] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 59:52 || 45 || May 3, 2015 || N/A || 112 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:01:44 || 47 || May 3, 2015 || N/A || 10 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:01:54 || 47 || April 25, 2015 || N/A || 12 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:02:06 || 48 || March 31, 2015 || N/A || 55 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Just_Defend || 1:03:01 || 49 || October 29, 2014 || [http://www.twitch.tv/just_defend/v/45145025 Twitch] || 250 || Boss order change (KPRD -&amp;gt; PKRD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:07:11 || 51 || April 25, 2013 || [http://www.twitch.tv/zoasty/v/50630919 Twitch] || 217 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:10:48 || 53 || March 9, 2013 || [http://www.twitch.tv/zoasty/v/50836044 Twitch] || 179 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:13:47 || 56 || February 10, 2013 || [http://www.twitch.tv/zoasty/v/48536014 Twitch] || 5060 || &lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 2:37:07 || ? || October 11, 2012 || [http://www.twitch.tv/dessyreqt/v/45762374 Twitch] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% xIce]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| eHolden || 1:13:00 || 0:57 || March 16, 2022 || [https://www.youtube.com/watch?v=o4Fmmizxbz4 YouTube] || 230 || Run performed on Switch version&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:50 || 1:02 || July 7, 2020 || [https://www.twitch.tv/videos/673054975 Twitch] || 120 || Boss order change (KPDR -&amp;gt; PKDR)&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:18:50 || 1:01 || February 23, 2020 || [https://www.twitch.tv/videos/556752807 Twitch] || 232 ||&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:22:42 || 1:04 || February 16, 2020 || [https://www.twitch.tv/videos/553036749 Twitch] || 539 ||&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:31:41 || 1:05 || February 15, 2020 || [https://www.twitch.tv/videos/552530817 Twitch] || 716 ||&lt;br /&gt;
|-&lt;br /&gt;
| BluePlasmaSpark || 1:43:37 || 1:11 || December 24, 2019 || [https://www.twitch.tv/videos/525673077 Twitch] || 263 || Does not contain moonfall&lt;br /&gt;
|-&lt;br /&gt;
| Kingofthehill47 || 1:48:00 || 1:26 || June 20, 2019 || [https://www.twitch.tv/videos/441616451 Twitch] || 225 || Run was performed on PAL&lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 1:51:45 || 1:28 || June 1, 2019 || [https://www.youtube.com/watch?v=bdhAeMIuXGI YouTube] || 908 || Run was performed on PAL&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 2:06:53 || 1:11 || April 18, 2016 || [https://www.youtube.com/watch?v=dXmoMcKuop0 YouTube] || 2053 || &lt;br /&gt;
|-&lt;br /&gt;
| matrick || 2:41:06 || 1:39 || March 25, 2016 || [https://www.youtube.com/watch?v=ujVWjSgVl8Q YouTube] || 19003 || &lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 7:57:49 || 2:29 || October 9, 2014 || [https://www.youtube.com/watch?v=uDJucm1NQ24&amp;amp;list=PL5If8zSOO37ZuXY4PmmnNxcvzRm5ak-X5&amp;amp;index=9 YouTube] || N/A || Rule change (out of bounds prohibited)&lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 1:43:12 || 1:12 || February 24, 2014 || [http://www.twitch.tv/straevaras/v/46737416 Twitch] || 353 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:49:05 || 1:21 || December 15, 2013 || [https://www.youtube.com/watch?v=NEHeRMTMLiw YouTube] || 1355 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 2:11:40 || 1:33 || May 26, 2013 || [https://www.youtube.com/watch?v=WKfrQaEhGJI YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Iceboost|14% Icebooster]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:31:16 || 1:XX || November 16, 2018 || [https://www.twitch.tv/videos/336358330 Twitch] || 209 || Recording ends before MB3; final time obtained from provided splits&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:34:45 || 1:12 || November 10, 2018 || [https://www.twitch.tv/videos/334218990 Twitch] || 1808 ||&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 2:04:53 || 1:30 || August 29, 2018 || [https://www.twitch.tv/videos/303429476 Twitch] || 2605 || &lt;br /&gt;
|-&lt;br /&gt;
| Kojakt || 2:48:18 || 1:47 || February 9, 2016 || [https://www.twitch.tv/kojakt/v/43011905 Twitch] || 1432 || &lt;br /&gt;
|-&lt;br /&gt;
| Kojakt || 3:12:10 || 2:02 || October 26, 2015 || [https://www.twitch.tv/kojakt/v/22633633 Twitch] || 3012 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kojakt || 4:02:22 || 2:09 || October 21, 2015 || [https://www.twitch.tv/kojakt/v/21738505 Twitch] || 7086 ||  &lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 6:00:28 || 1:45 || April 13, 2015 || [https://www.youtube.com/watch?v=kMJsuVglqh8&amp;amp;list=PL5If8zSOO37ZuXY4PmmnNxcvzRm5ak-X5&amp;amp;index=17 YouTube] || N/A ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Iceboots]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:22:27 || 1:08 || January 14, 2018 || [https://www.twitch.tv/videos/218574977 Twitch] || 40 || Boss order change (PKRD -&amp;gt; KRDP)&lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:23:07 || 1:07 || October 24, 2015 || [https://www.youtube.com/watch?v=jGq6bIKCBE0&amp;amp;hd=1 YouTube] || 104 || &lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:24:51 || 1:09 || April 3, 2015 || [https://www.youtube.com/watch?v=QZLRbw7Cz98&amp;amp;hd=1 YouTube] || 892 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:39:43 || 1:16 || April 2, 2015 || [https://www.twitch.tv/tewtal/v/44450775 Twitch] || 858 || Boss order change (PKDR -&amp;gt; PKRD)&lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:54:01 || 1:29 || January 3, 2015 || [https://www.twitch.tv/tewtal/v/42247154 Twitch] || 628 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Total || 2:04:29 || 1:34 || September 26, 2014 || [https://www.twitch.tv/tewtal/v/47663676 Twitch] || N/A ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Speedboots]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 2:09:48 || 1:31 || May 31, 2019 || [https://www.youtube.com/watch?v=QfczcpLd1eI YouTube] [https://www.youtube.com/watch?v=uY8uSjnYZgw P2] || 9301 || Boss order change (KPRD -&amp;gt; KPDR)&lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 4:44:49 || 2:40 || September 23, 2015 || [http://www.twitch.tv/eterniseddragon/v/17474547 Twitch] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Chargeless]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 46:42 || 33 || April 22, 2018 || [https://www.twitch.tv/videos/253311619 Twitch] || 36 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 47:18 || 34 || April 19, 2018 || [https://www.twitch.tv/videos/252051098 Twitch] || 23 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 47:41 || 34 || April 14, 2018 || [https://www.twitch.tv/videos/250189673 Twitch] || 16 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 47:57 || 34 || October 3, 2017 || [https://www.twitch.tv/videos/179572070 Twitch] || 45 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 48:42 || 35 || September 30, 2017 || [https://www.twitch.tv/videos/178762937 Twitch] || 332 || Boss order change (PKDR -&amp;gt; PDKR; elevator [[Crystal Flash]] performed at [[Caterpillar Room|Crateria &amp;lt;-&amp;gt; Red Brinstar]] instead of [[Business Center|Brinstar &amp;lt;-&amp;gt; Norfair]])&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 54:14 || 37 || September 27, 2017 || [https://www.twitch.tv/videos/178027812 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 54:38 || 37 || September 27, 2017 || [https://www.twitch.tv/videos/178023243 Twitch] || 302 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 59:40 || 36 || September 27, 2017 || [https://www.twitch.tv/videos/178022411 Twitch] || 463 || &lt;br /&gt;
|-&lt;br /&gt;
| Edu207 || 1:07:23 || 47 || March 16, 2016 || [https://www.twitch.tv/edu207/v/54693512 Twitch] || 666 || &lt;br /&gt;
|-&lt;br /&gt;
| Edu207 || 1:18:29 || 45 || March 14, 2016 || [https://www.twitch.tv/edu207/v/54535784 Twitch] || 135 || &lt;br /&gt;
|-&lt;br /&gt;
| Edu207 || 1:20:44 || 53 || March 14, 2016 || [https://www.twitch.tv/edu207/v/54413425 Twitch] || 1566 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:46:50 || 1:00 || March 13, 2016 || N/A || 4256 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:57:46 || 1:07 || March 12, 2016 || [https://www.twitch.tv/sniqwr/v/54092064 Twitch] || N/A ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Chargelice]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 3:09:52 || 1:19 || August 3, 2017 || [https://www.youtube.com/watch?v=ZULVIa1LvvY YouTube] || N/A || Does not contain moonfall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 15% (low% ancient history) ==&lt;br /&gt;
&lt;br /&gt;
Prior to the discovery of the Zebetite skip (which happened in July 2003), Kejardon performed a segmented 15% run (segments were recorded from March 2002 to January 2003). The items collected were almost the same as a 14% speed run, except an additional missile pack was collected; Zebetites were destroyed one at a time, with missile refills in between. This run was recorded with ZSNES 1.30, and because of problems with ZSNES movie file (.zmv) playback, the final two segments do not play back properly.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Source&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Kejardon || 2:09? || March 24, 2002 - Janurary 4, 2003 || [https://gamefaqs.gamespot.com/snes/588741-super-metroid/faqs/21112 GameFAQs (with link to Kejardon's Tripod page)] || [https://www.youtube.com/playlist?list=PLgqy0OxeBVCJy9zQT94HbN5EtmOa8dLjj Youtube playlist with modern video recordings]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Reverse Boss Order]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 56:38 || 38 || January 26, 2023 || [https://www.youtube.com/watch?v=QK4-49LT3Qg YouTube] || 1 || Missed Baby Skip - First WR to miss since Zoast's 1:07:12 in 2017&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 56:39 || 38 || January 18, 2023 || [https://www.youtube.com/watch?v=Ymmc3Fkolb4 YouTube] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 56:52 || 38 || September 21, 2021 || [https://www.youtube.com/watch?v=Syygh_qwaTU YouTube] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:55 || 38 || August 25, 2021 || [https://www.youtube.com/watch?v=4k7uRt_U_Dc Youtube] || 26 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 57:21 || 38 || August 14, 2021 || [https://www.youtube.com/watch?v=oyhRVrwfQT8 YouTube] || 75 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 58:36 || 39 || July 24, 2021 || [https://www.youtube.com/watch?v=jN0RtVBJZZc YouTube] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 58:37 || 40 || December 31, 2018 || [https://www.twitch.tv/videos/356953466 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 59:26 || 41 || November 25, 2018 || [https://www.twitch.tv/videos/340784688 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 59:31 || 41 || June 16, 2018 || [https://www.twitch.tv/videos/273832123 Twitch] || 31 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:00:02 || 41 || May 26, 2018 || [https://www.twitch.tv/videos/266461204 Twitch] || 33 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:00:35 || 42 || May 13, 2018 || [https://www.twitch.tv/videos/260866435 Twitch] || 28 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:01:03 || 42 || April 30, 2018 || [https://www.twitch.tv/videos/256073499 Twitch] || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:01:15 || 42 || April 24, 2018 || [https://www.twitch.tv/videos/253891536 Twitch] || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:01:26 || 43 || April 9, 2018 || [https://www.twitch.tv/videos/248357499 Twitch] || 71 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:02:37 || 43 || March 17, 2018 || [https://www.twitch.tv/videos/240025032 Twitch] || 45 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:03:22 || 44 || February 24, 2018 || [https://www.twitch.tv/videos/232520135 Twitch] || 15 || Animals saved; route change ([[Moondance]] incorporated)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:03:37 || 43 || May 14, 2017 || [https://www.twitch.tv/videos/143296009 Twitch] || 27 || Animals saved&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:04:04 || 43 || April 26, 2017 || [https://www.twitch.tv/videos/138187909 Twitch] || 188 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:07:12 || 45 || April 21, 2017 || [https://www.twitch.tv/videos/137044305 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 1:08:01 || 46 || November 26, 2015 || [http://www.twitch.tv/straevaras/v/27750399 Twitch] || 166 || Route change (Single Norfair visit)&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:10:47 || 49 || June 12, 2015 || [http://www.twitch.tv/kottpower/v/6108628 Twitch] || 12 || &lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:10:59 || 49 || December 24, 2014 || [http://www.twitch.tv/zoasty/v/42365276 Twitch] || 332 || Uses &amp;quot;lots of stuff we don't need&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Kottpower || 1:16:31 || 52 || August 2, 2014 || [https://www.youtube.com/watch?v=_eFEEQO_cX0 YouTube] || 251 || &lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:20:42 || 55 || June 3, 2014 || [http://www.twitch.tv/zoasty/v/49073365 Twitch] || 1 || &lt;br /&gt;
|- &lt;br /&gt;
| Lioran || 1:20:43 || 56 || April 6, 2014 || [http://www.twitch.tv/lioran/v/47199578 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:56 || 56 || October 6, 2013 || [https://www.twitch.tv/zoasty/v/49628475 Twitch] || 239 || Route change (Single Maridia visit, Plasma skipped)&lt;br /&gt;
|- &lt;br /&gt;
| Kottpower || 1:24:55 || 1:00 || September 27, 2013 || [http://www.twitch.tv/kottpower/v/49691857 Twitch] || 143 || First record to [[Grappling Beam|Grapple jump]] out of Draygon's chamber&lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:27:18 || 1:02 || May 2, 2013 || [http://www.twitch.tv/zoasty/v/50568677 Twitch] || 360 || First saveless record; Reverse Lower Norfair (Screw Attack skipped)&lt;br /&gt;
|- &lt;br /&gt;
| Kottpower || 1:33:18 || 1:07 || April 18, 2013 || [http://www.twitch.tv/kottpower/v/50666390 Twitch] || 121 || First deathless record&lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:35:19 || 1:04 || March 31, 2013 || [http://www.twitch.tv/zoasty/v/50757541 Twitch] || 246 || &lt;br /&gt;
|- &lt;br /&gt;
| Hypo || 1:39:25 || 1:00 || February 27, 2013 || [http://www.twitch.tv/hypooooo34/v/48670892 Twitch] || 1194 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:59:19 || 1:23 || February 3, 2013 || [http://www.twitch.tv/zoasty/v/48485875 Twitch] || ? || &lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 2:5X:XX || 1:38 || March 27, 2012 || [https://www.twitch.tv/videos/42207426 P1] [https://www.twitch.tv/videos/43540184 P2] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[GT Classic]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 32:21 || 21 || November 16, 2022 || [https://www.youtube.com/watch?v=iZRdwQQLSJk YouTube] || 10 || 1-tank bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Ruya || 32:31 || 22 || April 9, 2021 || [https://www.youtube.com/watch?v=prul2MoRAac YouTube] || 9 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:40 || 22 || November 10, 2019 || [https://www.twitch.tv/videos/506664819 Twitch] || 13 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:53 || 22 || November 3, 2019 || [https://www.twitch.tv/videos/503735013 Twitch] || 2 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:55 || 22 || November 2, 2019 || [https://www.twitch.tv/videos/503129077 Twitch] || 2 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:57 || 22 || October 11, 2019 || [https://www.twitch.tv/videos/493167192 Twitch] || 1 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 32:58 || 22 || June 13, 2018 || [https://www.twitch.tv/videos/272965579 Twitch] || 11 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:09 || 22 || June 6, 2018 || [https://www.twitch.tv/videos/270024906 Twitch] || 3 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:12 || 22 || May 23, 2018 || [https://www.twitch.tv/videos/264574732 Twitch] || 10 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:22 || 22 || May 20, 2018 || [https://www.twitch.tv/videos/263508060 Twitch] || 3 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:25 || 22 || May 8, 2018 || [https://www.twitch.tv/videos/259159029 Twitch] || 1 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:26 || 22 || May 4, 2018 || [https://www.twitch.tv/videos/257534961 Twitch] || 12 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:38 || 23 || July 26, 2017 || [https://www.twitch.tv/videos/162232814 Twitch] || 23 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 34:01 || 23 || July 24, 2017 || [https://www.twitch.tv/videos/161717027 Twitch] || 11 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 34:12 || 23 || July 23, 2017 || [https://www.twitch.tv/videos/161435207 Twitch] || 16 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 34:28 || 23 || April 27, 2015 || [http://www.twitch.tv/zoasty/v/4451937 Twitch] || 34 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 35:02 || 24 || April 8, 2015 || N/A || 3 || Run was streamed but never highlighted; bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 35:05 || 24 || April 7, 2015 || N/A || 32 || Run was streamed but never highlighted; bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 35:37 || 25 || February 12, 2015 || [http://www.twitch.tv/straevaras/v/41501930 Twitch] || 14 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 35:51 || 25 || January 25, 2015 || [http://www.twitch.tv/sweetnumb/v/41831427 Twitch] || 18 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 36:09 || 25 || May 28, 2014 || [http://www.twitch.tv/zoasty/v/49127237 Twitch] || 34 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 36:43 || 25 || May 3, 2014 || [http://www.twitch.tv/sweetnumb/v/49390757 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 36:56 || 26 || ? || N/A || 44 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 37:40 || 26 || April 21, 2013 || [http://www.twitch.tv/zoasty/v/50647014 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 38:29 || 27 || December 30, 2012 || [http://www.twitch.tv/garrison_tt/v/48231381 Twitch] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 39:26 || 28 || September 6, 2012 || [http://www.twitch.tv/garrison_tt/v/47642512 Twitch] || 159 || &lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 42:05 || 30 || January 10, 2012 || [https://www.youtube.com/watch?v=6A-vjnmSPMs YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Any% GT Code]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Susreime || 14:49 || 8 || May 15, 2022 || [https://www.youtube.com/watch?v=ImKrPW6-17o Youtube] || 2 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 14:51 || 8 || November 18, 2019 || [https://www.twitch.tv/videos/510010340 Twitch] || 8 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 14:59 || 9 || November 5, 2019 || [https://www.twitch.tv/videos/504370042 Twitch] || 0 || Bootless dive; refill skip; tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 14:59 || 9 || October 14, 2017 || [https://www.twitch.tv/videos/182196344 Twitch] || 1 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:00 || 9 || October 12, 2017 || [https://www.twitch.tv/videos/181664790 Twitch] || 5 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:05 || 9 || October 12, 2017 || [https://www.twitch.tv/videos/181660829 Twitch] || 8 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:13 || 9 || October 12, 2017 || [https://www.twitch.tv/videos/181657484 Twitch] || 3 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:16 || 9 || July 29, 2016 || [https://www.twitch.tv/overfiendvip/v/80684662 Twitch] || 11 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:27 || 9 || June 29, 2016 || [https://www.twitch.tv/overfiendvip/v/75261483 Twitch] || 11 || Bootless dive; refill skip; new escape trigger discovered&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:38 || 9 || November 14, 2015 || [https://www.youtube.com/watch?v=2c8aZ8t5uhs&amp;amp;hd=1 YouTube] || 32 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:10 || 10 || April 18, 2015 || [https://www.youtube.com/watch?v=f0bK29lZCg0 YouTube] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 16:10 || 9 || April 17, 2015 || N/A || 15 || Run was streamed but never highlighted; bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:25 || 10 || March 23, 2015 || [https://www.youtube.com/watch?v=67leW_KA6r0 YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:32 || 10 || March 22, 2015 || [https://www.youtube.com/watch?v=M3o_ohjAD4I YouTube] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:53 || 10 || March 15, 2015 || [https://www.youtube.com/watch?v=am4HNnAnZ30 YouTube] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| Total || 17:16 || 10 || March 14, 2015 || [http://www.youtube.com/watch?v=0E-MHYWSq2U YouTube] || 68 || [[Screw Attack|Screw]] -&amp;gt; [[Landing Site|Gunship]] wrong warp discovered&lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 18:08 || 10 || March 5, 2015 || [http://www.twitch.tv/straevaras/v/41116574 Twitch ] || 16 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 18:24 || 11 || March 16, 2014 || [http://www.twitch.tv/zoasty/v/47046817 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 18:51 || 11 || March 10, 2014 || [http://www.twitch.tv/kottpower/v/46955942 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 18:53 || 11 || March 9, 2014 || [http://www.twitch.tv/ivan/v/46936887 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:05 || 11 || March 8, 2014 || [http://www.twitch.tv/ivan/v/46924295 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:08 || ? || March 8, 2014 || N/A || 44 || This was Ivan's previous personal best according to the splits from the run listed above, so the date is assumed to match accordingly&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 19:52 || 12 || March 8, 2014 || [http://www.twitch.tv/kottpower/v/46929062 Twitch] || 121 || [[Crateria Keyhunter Room|Premoat]] Escape Trigger&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 21:53 || 13 || March 7, 2014 || [http://www.twitch.tv/kottpower/v/46911702 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 21:55 || 13 || March 7, 2014 || [http://www.twitch.tv/ivan/v/46905441 Twitch] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 22:52 || 14 || March 6, 2014 || [http://www.twitch.tv/kottpower/v/46897364 Twitch] || 110 || Reverse Tourian Escape&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 24:42 || 15 || March 4, 2014 || [http://www.twitch.tv/ivan/v/46864469 Twitch] || 111 || [[Mother Brain]] skipped&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 24:xx || ? || March 4, 2014 || N/A || ? || Run was streamed but never highlighted; evidenced to exist based on the end of Ivan's 24:42: &amp;quot;I had the World Record for like 15 minutes... I was the first one to cut the 25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 26:33 || 17 || October 9, 2013 || [http://www.twitch.tv/kottpower/v/49608044 Twitch] || 33 || [[Metroid|Metroids]] did not spawn in &amp;quot;[[Metroid Room 3|Room 3]]&amp;quot; and &amp;quot;[[Metroid Room 4|Room 4]]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:06 || 18 || September 8, 2013 || [http://www.twitch.tv/zoasty/v/49821874 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:19 || 18 || May 24, 2013 || [http://www.twitch.tv/zoasty/v/50460813 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:45 || ? || ? || N/A || 51 || This was Zoast's previous personal best according to the splits from the run listed above&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 28:36 || 19 || May 19, 2013 || [https://www.youtube.com/watch?v=JNYMLVK_w3A YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Any% Glitched]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Ruya || 11:00 || 7 || November 29, 2021 || [https://youtu.be/TFYkkbBXkRg YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Ruya || 11:14 || 7 || November 26, 2021 || [https://youtu.be/KjkdTlWxjkw YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Ruya || 11:29 || 7 || November 24, 2021 || [https://youtu.be/jU7-q34KzpQ YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Ruya || 11:35 || 7 || November 19, 2021 || [https://youtu.be/c6DC8rWDI5w YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 11:38 || 7 || October 9, 2018 || [https://www.twitch.tv/videos/320488550 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 11:45 || 8 || October 6, 2018 || [https://www.twitch.tv/videos/319040221 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 11:55 || 8 || September 30, 2018 || [https://www.twitch.tv/videos/316930852 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 12:19 || 8 || September 24, 2018 || [https://www.twitch.tv/videos/314314611 Twitch] || 22 || Door skip incorporated ([[List_of_Power_Bombs#Crateria_1|Crateria Power Bombs]] collected first)&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 12:41 || 8 || July 29, 2017 || [https://www.twitch.tv/videos/162868181 Twitch] || 34 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 13:15 || 9 || July 25, 2017 || N/A || 1 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 13:16 || 9 || May 30, 2017 || [https://www.youtube.com/watch?v=LBumDZ127OM YouTube] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 13:24 || 9 || March 27, 2016 || [https://www.twitch.tv/sniqwr/v/57126888 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 13:31 || 9 || March 27, 2016 || N/A || 2 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 13:33 || 9 || December 29, 2014 || [http://www.twitch.tv/zoasty/v/42315260 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 13:35 || 9 || October 5, 2014 || [http://www.twitch.tv/twocat/v/47549668 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 13:47 || 9 || August 2, 2014 || [https://www.youtube.com/watch?v=yVLPH3J69rc YouTube] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 14:05 || 9 || May 20, 2014 || [https://www.twitch.tv/sniqwr/v/49231739 Twitch] || 24 || Video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 14:29 || 10 || May 19, 2014 || [https://www.twitch.tv/sniqwr/v/49246097 Twitch] || 7 || Video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 14:36 || 10 || April 28, 2014 || [http://www.twitch.tv/twocat/v/48811625 Twitch] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 14:56 || 10 || April 26, 2014 || [http://www.twitch.tv/ivan/v/48769796 Twitch] || 47 || &lt;br /&gt;
|-&lt;br /&gt;
| Total || 15:43 || 11 || April 26, 2014 || [http://www.twitch.tv/tewtal/v/48765203 Twitch] || 58 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 16:41 || 11 || April 25, 2014 || [http://www.twitch.tv/twocat/v/48758872 Twitch] || 103 || '''[[X-Ray Scope|X-Ray]] corruption ([[Golden Torizo Code|GT Code]] no longer used)'''&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 18:24 || 11 || March 16, 2014 || [http://www.twitch.tv/zoasty/v/47046817 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 18:51 || 11 || March 10, 2014 || [http://www.twitch.tv/kottpower/v/46955942 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 18:53 || 11 || March 9, 2014 || [http://www.twitch.tv/ivan/v/46936887 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:05 || 11 || March 8, 2014 || [http://www.twitch.tv/ivan/v/46924295 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:08 || ? || March 8, 2014 || N/A || 44 || This was Ivan's previous personal best according to the splits from the run listed above, so the date is assumed to match accordingly&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 19:52 || 12 || March 8, 2014 || [http://www.twitch.tv/kottpower/v/46929062 Twitch] || 121 || [[Crateria Keyhunter Room|Premoat]] Escape Trigger&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 21:53 || 13 || March 7, 2014 || [http://www.twitch.tv/kottpower/v/46911702 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 21:55 || 13 || March 7, 2014 || [http://www.twitch.tv/ivan/v/46905441 Twitch] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 22:52 || 14 || March 6, 2014 || [http://www.twitch.tv/kottpower/v/46897364 Twitch] || 110 || Reverse Tourian Escape&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 24:42 || 15 || March 4, 2014 || [http://www.twitch.tv/ivan/v/46864469 Twitch] || 111 || [[Mother Brain]] skip&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 24:xx || ? || March 4, 2014 || N/A || ? || Run was streamed but never highlighted; evidenced to exist based on the end of Ivan's 24:42: &amp;quot;I had the World Record for like 15 minutes... I was the first one to cut the 25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 26:33 || 17 || October 9, 2013 || [http://www.twitch.tv/kottpower/v/49608044 Twitch] || 33 || [[Metroid|Metroids]] did not spawn in &amp;quot;[[Metroid Room 3|Room 3]]&amp;quot; and &amp;quot;[[Metroid Room 4|Room 4]]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:06 || 18 || September 8, 2013 || [http://www.twitch.tv/zoasty/v/49821874 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:19 || 18 || May 24, 2013 || [http://www.twitch.tv/zoasty/v/50460813 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:45 || ? || ? || N/A || ? || This was Zoast's previous personal best according to the splits from the run listed above&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 28:36 || 19 || May 19, 2013 || [https://www.youtube.com/watch?v=JNYMLVK_w3A YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[12%|Low% All Bosses]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:47:45 || 1:20 || November 14, 2015 || [http://www.twitch.tv/sniqwr/v/25726221 Twitch] || 2590 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:30:55 || 1:29 || November 13, 2015 || [http://www.twitch.tv/sniqwr/v/25576860 Twitch] || 1207 || Video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:51:02 || 1:36 || November 12, 2015 || [http://www.twitch.tv/sniqwr/v/25422449 Twitch] || 2834 || Route overhaul; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 3:38:16 || 1:55 || February 23, 2015 || [http://www.twitch.tv/sniqwr/v/41271490 Twitch] || N/A || Video deleted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[0%|Low% Glitched]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Kingofthehill476 || 1:26:17 || 47 || December 31, 2022 || [https://www.youtube.com/watch?v=HVuvDS68gpw] || 605 || 0%&lt;br /&gt;
|-&lt;br /&gt;
| BFrobber || 1:36:22 || 46 || April 27, 2022 || [https://www.twitch.tv/videos/1468773888 Twitch] || 621 || 0%&lt;br /&gt;
|-&lt;br /&gt;
| UNHchabo || 1:46:43 || 54 || October 7, 2019 || [https://www.youtube.com/watch?v=CiTsXFR3tL4 YouTube] || 5148 || 0%; Does not use moonfall&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 3:12:31 || 50 || February 14, 2017 || [https://www.youtube.com/watch?v=bpn3YT3oxFk YouTube] || N/A (% change) || 0%&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 3:21:10 || 40 || August 10, 2016 || [https://www.youtube.com/watch?v=WXsxessMMsM YouTube] || N/A (% change) || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 26:15 || 16 || November 22, 2014 || [http://www.twitch.tv/sniqwr/v/43190598 Twitch] || 1107 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 44:42 || 17 || November 16, 2014 || [http://www.twitch.tv/sniqwr/v/44815083 Twitch] || 923 || 3%; single save file method introduced; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:00:05 || 17 || October 12, 2014 || [http://www.twitch.tv/sniqwr/v/45419773 Twitch] || 1417 || 3%; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:23:42 || 22 || September 5, 2014 || [http://www.twitch.tv/sniqwr/v/43366049 Twitch] || 888 || 3%; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:38:30 || 17 || September 4, 2014 || [http://www.twitch.tv/sniqwr/v/43373730 Twitch] || 1957 || 3%; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:05:07 || 22 || September 3, 2014 || [http://www.twitch.tv/sniqwr/v/43383796 Twitch] || N/A (% change) || 3%; X-Ray corruption (Multiple file/[[Golden Torizo Code|GT Code]]/[[Landing Site]] method) (Bombs and Super Missiles dropped; Missiles dropped upon Ceres re-entry)&lt;br /&gt;
|-&lt;br /&gt;
| Total || 22:29 || 14 || April 8, 2014 || [http://www.twitch.tv/tewtal/v/47227301 Twitch] || 81 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Total || 23:50 || 15 || April 7, 2014 || [http://www.twitch.tv/tewtal/v/47195031 Twitch] || 107 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Total || 25:37 || 16 || April 5, 2014 || [http://www.twitch.tv/tewtal/v/47180373 Twitch] || 106 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Total || 27:23 || 18 || April 4, 2014 || [http://www.twitch.tv/tewtal/v/47163523 Twitch] || 17 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 27:40 || 18 || March 31, 2014 || [http://www.twitch.tv/twocat/v/47112304 Twitch] || N/A (% change) || 5%; X-Ray corruption ([[Aqueduct]] method) (Varia Suit and Speed Booster dropped; Missiles dropped upon Ceres re-entry)&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:00:49 || 46 || March 6, 2014 || [http://www.twitch.tv/sniqwr/v/46904503 Twitch] || 1603 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 1:27:32 || 50 || February 28, 2014 || [http://www.twitch.tv/twocat/v/46804276 Twitch] || N/A (% change) || 8%; X-Ray climb past [[Metroid|Metroids]] (Ice Beam dropped)&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 36:31 || 26 || February 28, 2014 || [http://www.twitch.tv/ivan/v/46800175 Twitch] || 1162 || 9%; splits indicate previous personal best was 41:19?&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 55:53 || 33 || February 27, 2014 || [http://www.twitch.tv/ivan/v/46784820 Twitch] || N/A || 9% ([[Morphing Ball]], [[Bomb|Bombs]], [[Missile|Missiles]], [[Super Missile|Super Missiles]], [[Power Bomb|Power Bombs]], [[Varia Suit]], [[Ice Beam]], [[Speed Booster]], [[X-Ray Scope]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=6757</id>
		<title>Randomizers</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=6757"/>
				<updated>2022-12-29T21:06:57Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: add &amp;lt;br/&amp;gt; that i missed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Conventional Randomizers ==&lt;br /&gt;
See also: [[Item Randomizer]] for general info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://randommetroidsolver.pythonanywhere.com/randomizer VARIA Item and Area Randomizer by theonlydude and ouichegeante] &amp;lt;br/&amp;gt;&lt;br /&gt;
Very Adaptive Randomizer of Items and Areas : creates seeds with customizable difficulty presets, accessible to all skill levels. Can randomize transitions between areas. The solver part estimates difficulty and optionally creates spoiler paths for all existing item randomizers. Can create &amp;quot;plandomizer&amp;quot;/&amp;quot;plando&amp;quot; ROMs too. Two optional features of VARIA that should not be confused with Door Randomizers:&lt;br /&gt;
* Area rando: The original map is divided into 11 or so areas, and the areas are arranged differently: the doors that connected the areas now connect to a different area.&lt;br /&gt;
* Door color rando: The unlocking item of each non-blue door is randomized so that it is unlocked by one of: Missile, Super, PB, Ice, Wave, Spazer, Plasma; and the door shell visually shows what you will need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/configure/sm Item Randomizer by total, foosda and Leodox v3+] &amp;lt;br/&amp;gt;&lt;br /&gt;
Adaptation of Dessyreqt's randomizer that features major/minor item pool separation and more difficulty settings (including Tournament and Full Randomization). Also removes many potential softlocks and makes some minor changes to gameplay. Some people also play [https://itemrando.supermetroid.run/ v2 of total's randomizer].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://dashrando.github.io/ DASH Randomizer by Kipp and Smiley] &amp;lt;br/&amp;gt; The DASH (Diversity and Selective Haste) Super Metroid Randomizer focuses on providing more options for runners to complete seeds by providing new functionality to Bombs, Spazer Beam, Gravity Suit, and Charge Beam. This randomizer seeks to open up Super Metroid even more by limiting the gating potential of certain items and item locations. No generating seeds in the browser, but by the same taken, can generate seeds offline. Adapted from total's item randomizer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Dessyreqt/smrandomizer Item Randomizer by Dessyreqt] &amp;lt;br/&amp;gt;&lt;br /&gt;
Downloadable, old-school item randomizer with very few changes outside of moving items. Offers Casual, Speedrunner, and Masochist difficulties. Players are required to keep  their wits about them to avoid predictable softlocks. No generating seeds in the browser, but by the same taken, can generate seeds offline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crossover Randomizers ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://samus.link/configure/smz3 Super Metroid + A Link To The Past Crossover Randomizer (SMZ3)] &amp;lt;br/&amp;gt;&lt;br /&gt;
Combines both SNES games. Items are scattered between the two games, and you have to beat both to finish. (Z3 = the third Zelda game = The Legend of Zelda: A Link to the Past)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Multiworld ==&lt;br /&gt;
&lt;br /&gt;
Multiworld is an online cooperative game mode where multiple players play at the same time and items in one player's game can be found in one of the other players' games. By finding items for each other, you will eventually be able to all complete the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/configure/sm Multiworld Randomizer by total] (same tool as total's v3+; select Game Mode = Multiworld) &amp;lt;br/&amp;gt;&lt;br /&gt;
The original multiworld for SM, and still active. Has been used in SM tournaments such as in 2021 and 2022. (Note, SMZ3 crossover rando also supports Multiworld!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://archipelago.gg/ Archipelago Multiworld] &amp;lt;br/&amp;gt;&lt;br /&gt;
Multiworld where everyone can play a different base game (for example: I play FF1 and find some of your SM items in it, you play SM and find some of my items. Can also play the same game.). Formerly called Berserker's Multiworld. Settings are like VARIA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Door Randomizers ==&lt;br /&gt;
&lt;br /&gt;
Randomizers where the all the doors may be changed to lead somewhere else. The first 2 are being kept up to date as of 2022.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/aremath/sm_rando World Randomizer by Aremath] &amp;lt;br/&amp;gt;&lt;br /&gt;
Door randomizer with ability to reset with your items. Has various advanced features, such as adding more copies of items and boss rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://maprando.com Map Rando by Maddo and kyleb] &amp;lt;br/&amp;gt;&lt;br /&gt;
First randomizer to randomly rearrange all the rooms into a geographically valid new map. First released in 2022.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://metroidconstruction.com/hack.php?id=357 Arcade by Lioran and total] &amp;lt;br/&amp;gt;&lt;br /&gt;
Room randomizer that locks the door behind you when you enter. Seeds, goals, and difficulty are selected with the in-game menu and allow for endless randomization of rooms. Score is tracked in the HUD for completing rooms, defeating enemies, and finding secret achievements. Submit your high scores at https://arcade.supermetroid.run/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://metroidconstruction.com/resource.php?id=102 Route Randomizer by Lioran ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Generates a path through random rooms in a logical order. Features many customization settings to control difficulty and amount of exploration required. Minor room edits to prevent softlocks and allow travel in multiple directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20210629141558/https://archive.codeplex.com/?p=smdoor Door Randomizer] &amp;lt;br/&amp;gt;&lt;br /&gt;
Randomizes each door to create a highly randomized experience which may or may not be completable. Features options to customize how doors are shuffled, item randomization, and whether to allow backtracking. Check the [[Door Randomizer]] page for help getting started.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=6752</id>
		<title>Randomizers</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=6752"/>
				<updated>2022-12-27T20:25:57Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Add Map Rando&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Conventional Randomizers ==&lt;br /&gt;
See also: [[Item Randomizer]] for general info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://randommetroidsolver.pythonanywhere.com/randomizer VARIA Item and Area Randomizer by theonlydude and ouichegeante] &amp;lt;br/&amp;gt;&lt;br /&gt;
Very Adaptive Randomizer of Items and Areas : creates seeds with customizable difficulty presets, accessible to all skill levels. Can randomize transitions between areas. The solver part estimates difficulty and optionally creates spoiler paths for all existing item randomizers. Can create &amp;quot;plandomizer&amp;quot;/&amp;quot;plando&amp;quot; ROMs too. Two optional features of VARIA that should not be confused with Door Randomizers:&lt;br /&gt;
* Area rando: The original map is divided into 11 or so areas, and the areas are arranged differently: the doors that connected the areas now connect to a different area.&lt;br /&gt;
* Door color rando: The unlocking item of each non-blue door is randomized so that it is unlocked by one of: Missile, Super, PB, Ice, Wave, Spazer, Plasma; and the door shell visually shows what you will need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/configure/sm Item Randomizer by total, foosda and Leodox v3+] &amp;lt;br/&amp;gt;&lt;br /&gt;
Adaptation of Dessyreqt's randomizer that features major/minor item pool separation and more difficulty settings (including Tournament and Full Randomization). Also removes many potential softlocks and makes some minor changes to gameplay. Some people also play [https://itemrando.supermetroid.run/ v2 of total's randomizer].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://dashrando.github.io/ DASH Randomizer by Kipp and Smiley] &amp;lt;br/&amp;gt; The DASH (Diversity and Selective Haste) Super Metroid Randomizer focuses on providing more options for runners to complete seeds by providing new functionality to Bombs, Spazer Beam, Gravity Suit, and Charge Beam. This randomizer seeks to open up Super Metroid even more by limiting the gating potential of certain items and item locations. No generating seeds in the browser, but by the same taken, can generate seeds offline. Adapted from total's item randomizer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Dessyreqt/smrandomizer Item Randomizer by Dessyreqt] &amp;lt;br/&amp;gt;&lt;br /&gt;
Downloadable, old-school item randomizer with very few changes outside of moving items. Offers Casual, Speedrunner, and Masochist difficulties. Players are required to keep  their wits about them to avoid predictable softlocks. No generating seeds in the browser, but by the same taken, can generate seeds offline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crossover Randomizers ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://samus.link/configure/smz3 Super Metroid + A Link To The Past Crossover Randomizer (SMZ3)] &amp;lt;br/&amp;gt;&lt;br /&gt;
Combines both SNES games. Items are scattered between the two games, and you have to beat both to finish. (Z3 = the third Zelda game = The Legend of Zelda: A Link to the Past)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Multiworld ==&lt;br /&gt;
&lt;br /&gt;
Multiworld is an online cooperative game mode where multiple players play at the same time and items in one player's game can be found in one of the other players' games. By finding items for each other, you will eventually be able to all complete the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/configure/sm Multiworld Randomizer by total] (same tool as total's v3+; select Game Mode = Multiworld) &amp;lt;br/&amp;gt;&lt;br /&gt;
The original multiworld for SM, and still active. Has been used in SM tournaments such as in 2021 and 2022. (Note, SMZ3 crossover rando also supports Multiworld!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://archipelago.gg/ Archipelago Multiworld] &amp;lt;br/&amp;gt;&lt;br /&gt;
Multiworld where everyone can play a different base game (for example: I play FF1 and find some of your SM items in it, you play SM and find some of my items. Can also play the same game.). Formerly called Berserker's Multiworld. Settings are like VARIA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Door Randomizers ==&lt;br /&gt;
&lt;br /&gt;
Randomizers where the all the doors may be changed to lead somewhere else. The first 2 are being kept up to date as of 2022.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/aremath/sm_rando World Randomizer by Aremath] &amp;lt;br/&amp;gt;&lt;br /&gt;
Door randomizer with ability to reset with your items. Has various advanced features, such as adding more copies of items and boss rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://maprando.com Map Rando by Maddo and kyleb]&lt;br /&gt;
First randomizer to randomly rearrange all the rooms into a geographically valid new map. First released in 2022.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://metroidconstruction.com/hack.php?id=357 Arcade by Lioran and total] &amp;lt;br/&amp;gt;&lt;br /&gt;
Room randomizer that locks the door behind you when you enter. Seeds, goals, and difficulty are selected with the in-game menu and allow for endless randomization of rooms. Score is tracked in the HUD for completing rooms, defeating enemies, and finding secret achievements. Submit your high scores at https://arcade.supermetroid.run/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://metroidconstruction.com/resource.php?id=102 Route Randomizer by Lioran ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Generates a path through random rooms in a logical order. Features many customization settings to control difficulty and amount of exploration required. Minor room edits to prevent softlocks and allow travel in multiple directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20210629141558/https://archive.codeplex.com/?p=smdoor Door Randomizer] &amp;lt;br/&amp;gt;&lt;br /&gt;
Randomizes each door to create a highly randomized experience which may or may not be completable. Features options to customize how doors are shuffled, item randomization, and whether to allow backtracking. Check the [[Door Randomizer]] page for help getting started.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Crashes&amp;diff=6736</id>
		<title>Crashes</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Crashes&amp;diff=6736"/>
				<updated>2022-12-18T05:25:33Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: add zombie kraid crash&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crashes are bugs that will force you to reset the game in order to continue.&lt;br /&gt;
&lt;br /&gt;
Known crashes include:&lt;br /&gt;
&lt;br /&gt;
* Gadora door freeze&lt;br /&gt;
* [[Yapping Maw]] / Shinespark interaction&lt;br /&gt;
* Breaking the tube to Maridia and leaving the room on the same frame&lt;br /&gt;
* spark bonking wall at varia (suit) touch&lt;br /&gt;
* walking into solid object (solid or frozen enemy or wall) in x-mode&lt;br /&gt;
* ballbounce and just before 2nd ball landing menu is entered to switch springball&lt;br /&gt;
* rt refill trigger in last frame before pause menu&lt;br /&gt;
* cf trigger in front facing standing pose at varia or grav animation&lt;br /&gt;
* transitioning while all 32 sprite slots are occupied (like at shaktool entering the left door fast after killing shaktool with wave plasma; or with bombing ki hunters for brown collision sprites)&lt;br /&gt;
* firing an uncharged murder beam shot&lt;br /&gt;
* firing a spazer+plasma shot&lt;br /&gt;
* firing Murder beam not horizontally leftwards&lt;br /&gt;
* firing a charged wave+spazer+plasma shot&lt;br /&gt;
* firing a charged ice+spazer+plasma shot&lt;br /&gt;
* using an SBA with spazer+plasma enabled&lt;br /&gt;
* touching, shooting, grappling, or powerbombing at a (touch- or shot-)crash block out-of-bounds&lt;br /&gt;
* touching zombie kraid (caused by 1 missile hit followed by 1 900 damage charged shot hit. zombie kraid is usually a softlock anyway)&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Checking&amp;diff=6652</id>
		<title>Checking</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Checking&amp;diff=6652"/>
				<updated>2022-11-11T04:31:08Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: create redirect page (for wall jump checking/door checking)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hitbox Manipulation#Checking]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Nintendo_Power%25&amp;diff=6568</id>
		<title>Nintendo Power%</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Nintendo_Power%25&amp;diff=6568"/>
				<updated>2022-10-05T21:36:50Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: add link to original publication&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Full Category]]{{Category&lt;br /&gt;
|catname=Nintendo Power%&lt;br /&gt;
|cattype=Full Category&lt;br /&gt;
|rtwr=1:02:46&lt;br /&gt;
|gtwr=0:40&lt;br /&gt;
|wrholder=zoast&lt;br /&gt;
|wrlink=https://www.youtube.com/watch?v=OmIZVKoCWOo&lt;br /&gt;
|wrtext=Youtube Video&lt;br /&gt;
|percentage=49%&lt;br /&gt;
|items=See below&lt;br /&gt;
|minibosses=All&lt;br /&gt;
|bossorder=KPDR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This category uses the route set by [https://archive.org/details/Nintendo_Players_Guide_SNES_Super_Metroid_1994/page/n80 Nintendo Power in the Player's Guide] (1994); the order of items and bosses stated by Nintendo Power must be followed exactly.&lt;br /&gt;
&lt;br /&gt;
[[File:Q7xa3XWg.jpg|right|thumb|The required route for this category]]&lt;br /&gt;
&lt;br /&gt;
==Clarifications==&lt;br /&gt;
From Ponk, given on Discord:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There has been a discussion about the rules and order in which to finish certain objectives. Basically the point of the discussion was that the rules enforce finishing objectives in the order given by the nintendo power guide. However this left an uncertainty about when the &amp;quot;Defeat X&amp;quot; goal is actually achieved and if its possible to finish the next objective (i.e. picking up an item) before the actual death flag of a boss is set but after dealing the &amp;quot;death blow&amp;quot; to said boss. After debating the intentions behind the run and the exact wording, the official decision on this issue is now that a boss being defeated is NOT the same as a boss being dead. For this matter it is explicitly allowed to pick up the Croc E-Tank before Crocs drops spawn (but after pushing him into the acid) and to pick up the GT-Supers before GTs drops spawn (but after he starts exploding).&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Route==&lt;br /&gt;
This is the list of items given in the Player's Guide, and the room each item is in:&lt;br /&gt;
# Morph Ball -- [[Morph Ball Room]]&lt;br /&gt;
# Missile -- [[First Missile Room]]&lt;br /&gt;
# Missile -- [[Blue Brinstar Energy Tank Room]] (marked as being in Crateria)&lt;br /&gt;
# Bomb -- [[Bomb Torizo Room]]&lt;br /&gt;
# Defeat Torizo -- [[Bomb Torizo Room]]&lt;br /&gt;
# Energy Tank -- [[Terminator Room]]&lt;br /&gt;
# Missile -- [[Big Pink]] (commonly known as the &amp;quot;Charge Missile&amp;quot;)&lt;br /&gt;
# Charge Beam -- [[Big Pink]]&lt;br /&gt;
# Defeat Spore Spawn -- [[Spore Spawn Room]]&lt;br /&gt;
# Super Missile -- [[Spore Spawn Super Room]]&lt;br /&gt;
# Missile -- [[Green Hill Zone]]&lt;br /&gt;
# Spazer -- [[Spazer Room]]&lt;br /&gt;
# Energy Tank -- [[Hi Jump Energy Tank Room]]&lt;br /&gt;
# Hi-Jump Boots -- [[Hi Jump Boots Room]]&lt;br /&gt;
# Missile -- [[Hi Jump Energy Tank Room]]&lt;br /&gt;
# Defeat Kraid -- [[Kraid Room]]&lt;br /&gt;
# Varia Suit -- [[Varia Suit Room]]&lt;br /&gt;
# Energy Tank -- [[Warehouse Energy Tank Room]]&lt;br /&gt;
# Missile -- [[Cathedral]]&lt;br /&gt;
# Missile -- [[Bubble Mountain]]&lt;br /&gt;
# Missile -- [[Speed Booster Hall]]&lt;br /&gt;
# Speed Booster -- [[Speed Booster Room]]&lt;br /&gt;
# Missile -- [[Green Bubbles Missile Room]]&lt;br /&gt;
# Reserve Tank -- [[Norfair Reserve Tank Room]]&lt;br /&gt;
# Missile -- [[Norfair Reserve Tank Room]]&lt;br /&gt;
# Ice Beam -- [[Ice Beam Room]]&lt;br /&gt;
# Power Bomb -- [[Alpha Power Bomb Room]]&lt;br /&gt;
# Missile -- [[Alpha Power Bomb Room]]&lt;br /&gt;
# Defeat Crocomire -- [[Crocomire's Room]]&lt;br /&gt;
# Energy Tank -- [[Crocomire's Room]]&lt;br /&gt;
# Missile -- [[Post Crocomire Jump Room]]&lt;br /&gt;
# Grappling Beam -- [[Grapple Beam Room]]&lt;br /&gt;
# Power Bomb -- [[Post Crocomire Power Bomb Room]]&lt;br /&gt;
# Missile -- [[Double Chamber]]&lt;br /&gt;
# Wave Beam -- [[Wave Beam Room]]&lt;br /&gt;
# X-Ray Scope -- [[X-Ray Scope Room]]&lt;br /&gt;
# Missile -- [[The Moat]]&lt;br /&gt;
# Defeat Phantoon -- [[Phantoon's Room]]&lt;br /&gt;
# Super Missile -- [[Wrecked Ship West Super Room]]&lt;br /&gt;
# Gravity Suit -- [[Gravity Suit Room]]&lt;br /&gt;
# Spring Ball -- [[Spring Ball Room]]&lt;br /&gt;
# Energy Tank -- [[Mama Turtle Room]]&lt;br /&gt;
# Missile -- [[Mama Turtle Room]]&lt;br /&gt;
# Super Missile -- [[Main Street]] (commonly known as &amp;quot;Crab Supers&amp;quot;)&lt;br /&gt;
# Missile -- [[Aqueduct]]&lt;br /&gt;
# Super Missile -- [[Aqueduct]]&lt;br /&gt;
# Defeat Botwoon -- [[Botwoon's Room]]&lt;br /&gt;
# Energy Tank -- [[Botwoon Energy Tank Room]]&lt;br /&gt;
# Missile -- [[The Precious Room]]&lt;br /&gt;
# Defeat Draygon -- [[Draygon's Room]]&lt;br /&gt;
# Space Jump -- [[Space Jump Room]]&lt;br /&gt;
# Plasma Beam -- [[Plasma Room]]&lt;br /&gt;
# Missile -- [[Golden Torizo's Room]]&lt;br /&gt;
# Defeat Golden Torizo -- [[Golden Torizo's Room]]&lt;br /&gt;
# Super Missile -- [[Golden Torizo's Room]]&lt;br /&gt;
# Screw Attack -- [[Screw Attack Room]]&lt;br /&gt;
# Defeat Ridley -- [[Ridley's Room]]&lt;br /&gt;
# Energy Tank -- [[Ridley Tank Room]]&lt;br /&gt;
...On to Tourian and Mother Brain!&lt;br /&gt;
&lt;br /&gt;
== Unique Challenges ==&lt;br /&gt;
&lt;br /&gt;
Although this route is the one recommended by Nintendo, it does present some sections of the run that make the collection of individual items more difficult than in the standard Any% KPDR or 100% routes.&lt;br /&gt;
&lt;br /&gt;
In the standard 100% route, visiting [[Green Bubbles Missile Room]] is done on the way out of Lower Norfair, allowing the runner to easily use [[Space Jump]] to cross the top of [[Bubble Mountain]]. In this route, the runner has neither Space Jump or [[Grappling Beam]], so another way must be found. The fastest is to charge a shinespark in [[Speed Booster Hall]] and [[Bat Cave]], and then spark across. Other alternative strats, in order of speed, are [[Damage Boost|Damage Boosting]] across the gap with a [[Waver]], doing a delayed [[Walljump]] off of the wall below the door, and infinite [[Bomb Jumping]].&lt;br /&gt;
&lt;br /&gt;
This route also requires collecting [[Spring Ball]] without [[Space Jump]], which makes either method of getting through the [[Pants Room]] (jumping through the grapple block, or the ice clip) more difficult.&lt;br /&gt;
&lt;br /&gt;
While some 100% routes collect the Golden Torizo Supers before the fight starts, as seen in the rules clarification above this route needs to wait to make sure not to pick it up until after GT has been killed.&lt;br /&gt;
&lt;br /&gt;
This video details several category-specific strats, due to required differences from the optimal 100% route:&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|bAUtWO73c_A}}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=File:HotaHitboxes.png&amp;diff=6510</id>
		<title>File:HotaHitboxes.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=File:HotaHitboxes.png&amp;diff=6510"/>
				<updated>2022-09-10T21:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Strotlog uploaded a new version of File:HotaHitboxes.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image made by hotarubi showing Samus' various hitboxes&lt;br /&gt;
Original source: https://twitter.com/htrb_ta/status/1309205893070741504&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Beetom&amp;diff=6418</id>
		<title>Beetom</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Beetom&amp;diff=6418"/>
				<updated>2022-08-13T02:57:42Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: (beetoms live in norfair too)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy info&lt;br /&gt;
|image=beetom.gif&lt;br /&gt;
|damage=10/5/2&lt;br /&gt;
|health=50&lt;br /&gt;
|width=8&lt;br /&gt;
|height=8&lt;br /&gt;
|freeze=Yes&lt;br /&gt;
|nothing=0&lt;br /&gt;
|energy=0.4&lt;br /&gt;
|bigenergy=0&lt;br /&gt;
|missile=0&lt;br /&gt;
|supers=0&lt;br /&gt;
|pb=101.6&lt;br /&gt;
|invitems=1&lt;br /&gt;
|items=Beams, Pseudo Screw&lt;br /&gt;
|dx=1&lt;br /&gt;
|bombs=1&lt;br /&gt;
|xpb=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Beetoms attack by locking on to their target and then latching on to its torso. They then proceed to incrementally drain its energy (every 64 frames). They will let go of Samus after 64 controller input changes.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Random_Number_Generator&amp;diff=6410</id>
		<title>Random Number Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Random_Number_Generator&amp;diff=6410"/>
				<updated>2022-08-09T00:11:58Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Add RNG loops section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Super Metroid's random number generator (often referred to as '''RNG''') is implemented as a simple [https://en.wikipedia.org/wiki/Pseudorandom_number_generator Pseudorandom number generator].&lt;br /&gt;
&lt;br /&gt;
A new random 16-bit number is generated every frame of gameplay, and [[Drops|enemy drops]] and some enemy AIs generate further random numbers using the same method, intending that the same RNG value is not reused for multiple purposes on the same frame. Almost always, the random number generated is simply based on the previous random number that was generated. It's a mathematical formula with the previous result as its only input variable.&lt;br /&gt;
&lt;br /&gt;
See C code below for the &amp;quot;formula&amp;quot;. It's difficult to write in pure mathematical notation due to the carry bit.&lt;br /&gt;
&lt;br /&gt;
''See also: [[RNG1]] - various RNG usage notes''&lt;br /&gt;
&lt;br /&gt;
== RNG loops ==&lt;br /&gt;
&lt;br /&gt;
Most RNG interactions are to fetch the next number. When this happens over and over, the RNG gets into its '''&amp;quot;main loop&amp;quot;''' where the numbers start repeating every so often: specifically, once the main loop is entered, only 2280 16-bit RNG values are possible under normal conditions.&lt;br /&gt;
&lt;br /&gt;
The following manipulations overwrite the 'last generated RNG value' aka 'seed' at $05E5 with a new value that didn't come from the RNG itself. This effect either temporarily or permanently breaks the RNG out of the main loop.&lt;br /&gt;
* Enter a room with a [[beetom]] in it. Temporary new seed - leads back to main RNG loop.&lt;br /&gt;
* Enter a room with a [[sidehopper]] in it. Temporary new seed - leads back to main RNG loop.&lt;br /&gt;
* Enter a room with a [[polyp]] in it. This action sets a non-temporary new seed that would lead to a different RNG loop - but in vanilla SM, the new seed always gets changed by XBA RNG happening in the same room (see next point), so this manipulation is not effective.&lt;br /&gt;
* Process a frame in a [[Map of all XBA RNG rooms|room with XBA RNG]] - that is, acid or lava. Aside from memory corruption techniques, XBA RNG is the only known means of permanently breaking out of the vanilla RNG main loop. RNG becomes more random, and non-looping, while in the room. Then, after the player leaves the XBA RNG area, depending on the last XBA'ed seed, the RNG can enter main or non-main RNG loops.&lt;br /&gt;
&lt;br /&gt;
The main RNG loop has some not-fully-random properties such as sometimes knocking 1-2% off the official PB drop rate of an enemy.&lt;br /&gt;
&lt;br /&gt;
Some RNG loops smaller than the main loop are known to exist via XBA, which can more heavily skew the results of random processes in the game.&lt;br /&gt;
&lt;br /&gt;
[[14% SuperChargeless]] page describes a way to intentionally change RNG loops.&lt;br /&gt;
&lt;br /&gt;
== Phantoon's rare patterns ==&lt;br /&gt;
&lt;br /&gt;
On 2nd round and onward, [[Phantoon]] selects his pattern side using the lowest bit of a newly generated random number, then selects his pattern speed (fast/mid/slow) using the lowest 3 bits of a second newly generated random number.&lt;br /&gt;
&lt;br /&gt;
Due to the PRNG algorithm's often adding an odd number to the previous result, two numbers generated in a row have a 99% chance of having different even-oddness (getting even-then-odd or odd-then-even). There are two Phantoon pattern combinations that actually ''require'' rolling even-even and odd-odd, respectively, thus making them wildly unlikely, but still possible:&lt;br /&gt;
&lt;br /&gt;
* Left mid = 16/2280 = 0.70%&lt;br /&gt;
* Right fast = 8/2280 = 0.35%&lt;br /&gt;
&lt;br /&gt;
Note, the 8 &amp;quot;main loop&amp;quot; RNG values that can produce a right fast are not evenly distributed in time among the 2280 possibilities; so there is a 11-12 second window every 37-38 seconds where generating a right fast is completely impossible.&lt;br /&gt;
&lt;br /&gt;
However, the PRNG is good enough that bits 0-2 are evenly distributed overall; thus a fast pattern in general still happens about 25% of the time, as appears to be Phantoon's design.&lt;br /&gt;
&lt;br /&gt;
== C implementation ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// simulates SM generating 10,000 pseudo-random numbers&lt;br /&gt;
&lt;br /&gt;
#include &amp;lt;stdio.h&amp;gt;&lt;br /&gt;
&lt;br /&gt;
int g_rng;&lt;br /&gt;
&lt;br /&gt;
void seed(int seed) {&lt;br /&gt;
    g_rng = seed;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// implements/emulates $80:8111 Random number generator&lt;br /&gt;
void proc() {&lt;br /&gt;
    int low;&lt;br /&gt;
    int high;&lt;br /&gt;
    int firstmul;&lt;br /&gt;
    int secondmul;&lt;br /&gt;
    int highaddition;&lt;br /&gt;
    int carry;&lt;br /&gt;
&lt;br /&gt;
    low = g_rng &amp;amp; 0xff;&lt;br /&gt;
    high = (g_rng &amp;amp; 0xff00) &amp;gt;&amp;gt; 8;&lt;br /&gt;
    firstmul = low*5;&lt;br /&gt;
    secondmul = (high*5) &amp;amp; 0xff; // SM code never reads the high byte of this particular multiplication's outcome&lt;br /&gt;
&lt;br /&gt;
    highaddition = secondmul + ((firstmul &amp;amp; 0xff00) &amp;gt;&amp;gt; 8) + 1;&lt;br /&gt;
    if (highaddition &amp;gt;= 256) { // carry of 8-bit high addition operation gets added back to low&lt;br /&gt;
        carry = 1;&lt;br /&gt;
    } else {&lt;br /&gt;
        carry = 0;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    g_rng = ((((highaddition &amp;amp; 0xff) &amp;lt;&amp;lt; 8) | (firstmul &amp;amp; 0xff)) + 0x11 + carry) % 65536;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
int main(int argc, char ** argv) {&lt;br /&gt;
    int i;&lt;br /&gt;
&lt;br /&gt;
    // seed(0x0011); // polyp - but rooms with polyps also change the RNG value&lt;br /&gt;
    // seed(0x0017); // beetom&lt;br /&gt;
    // seed(0x0025); // sidehopper&lt;br /&gt;
    seed(0x0061); // reset game&lt;br /&gt;
&lt;br /&gt;
    // there are other seed values that be brought on by lava/acid rooms, which can lead to a different loop of numbers.&lt;br /&gt;
    // OTOH, beetom/sidehopper/reset all eventually lead to a loop of 2280 numbers (&amp;quot;main loop&amp;quot;), which may be larger than the uncommon loops.&lt;br /&gt;
    // the numerical lead-up sequence ending when the main loop begins is listed at https://pastebin.com/sZCb5J9S for comparison&lt;br /&gt;
&lt;br /&gt;
    for (i = 0; i &amp;lt; 1e4; i++) {&lt;br /&gt;
        printf(&amp;quot;%d\n&amp;quot;, g_rng);&lt;br /&gt;
        proc();&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Random_Number_Generator&amp;diff=6409</id>
		<title>Random Number Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Random_Number_Generator&amp;diff=6409"/>
				<updated>2022-08-08T18:18:21Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: more accurate phantoon bug&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Super Metroid's random number generator (often referred to as '''RNG''') is implemented as a simple [https://en.wikipedia.org/wiki/Pseudorandom_number_generator Pseudorandom number generator].&lt;br /&gt;
&lt;br /&gt;
A new random 16-bit number is generated every frame of gameplay, and [[Drops|enemy drops]] and some enemy AIs generate further random numbers using the same method, intending that the same RNG value is not reused for multiple purposes on the same frame. Almost always, the random number generated is simply based on the previous random number that was generated. It's a mathematical formula with the previous result as its only input variable.&lt;br /&gt;
&lt;br /&gt;
See C code below for the &amp;quot;formula&amp;quot;. It's difficult to write in pure mathematical notation due to the carry bit.&lt;br /&gt;
&lt;br /&gt;
''See also: [[RNG1]] - various RNG usage notes''&lt;br /&gt;
&lt;br /&gt;
== Phantoon's rare patterns ==&lt;br /&gt;
&lt;br /&gt;
On 2nd round and onward, [[Phantoon]] selects his pattern side using the lowest bit of a newly generated random number, then selects his pattern speed (fast/mid/slow) using the lowest 3 bits of a second newly generated random number.&lt;br /&gt;
&lt;br /&gt;
Due to the PRNG algorithm's often adding an odd number to the previous result, two numbers generated in a row have a 99% chance of having different even-oddness (getting even-odd or odd-even). There are two Phantoon pattern combinations that actually require rolling even-even and odd-odd, respectively, thus making them wildly unlikely, but still possible:&lt;br /&gt;
&lt;br /&gt;
* Left mid = 16/2280 = 0.70%&lt;br /&gt;
* Right fast = 8/2280 = 0.35%&lt;br /&gt;
&lt;br /&gt;
Note, the 8 &amp;quot;main loop&amp;quot; RNG values that can produce a right fast are not evenly distributed in time among the 2280 possibilities; so there is a 11-12 second window every 37-38 seconds where generating a right fast is completely impossible.&lt;br /&gt;
&lt;br /&gt;
However, the PRNG is good enough that bits 0-2 are evenly distributed overall; thus a fast pattern in general still happens about 25% of the time, as appears to be the design.&lt;br /&gt;
&lt;br /&gt;
== C implementation ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// simulates SM generating 10,000 pseudo-random numbers&lt;br /&gt;
&lt;br /&gt;
#include &amp;lt;stdio.h&amp;gt;&lt;br /&gt;
&lt;br /&gt;
int g_rng;&lt;br /&gt;
&lt;br /&gt;
void seed(int seed) {&lt;br /&gt;
    g_rng = seed;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// implements/emulates $80:8111 Random number generator&lt;br /&gt;
void proc() {&lt;br /&gt;
    int low;&lt;br /&gt;
    int high;&lt;br /&gt;
    int firstmul;&lt;br /&gt;
    int secondmul;&lt;br /&gt;
    int highaddition;&lt;br /&gt;
    int carry;&lt;br /&gt;
&lt;br /&gt;
    low = g_rng &amp;amp; 0xff;&lt;br /&gt;
    high = (g_rng &amp;amp; 0xff00) &amp;gt;&amp;gt; 8;&lt;br /&gt;
    firstmul = low*5;&lt;br /&gt;
    secondmul = (high*5) &amp;amp; 0xff; // SM code never reads the high byte of this particular multiplication's outcome&lt;br /&gt;
&lt;br /&gt;
    highaddition = secondmul + ((firstmul &amp;amp; 0xff00) &amp;gt;&amp;gt; 8) + 1;&lt;br /&gt;
    if (highaddition &amp;gt;= 256) { // carry of 8-bit high addition operation gets added back to low&lt;br /&gt;
        carry = 1;&lt;br /&gt;
    } else {&lt;br /&gt;
        carry = 0;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    g_rng = ((((highaddition &amp;amp; 0xff) &amp;lt;&amp;lt; 8) | (firstmul &amp;amp; 0xff)) + 0x11 + carry) % 65536;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
int main(int argc, char ** argv) {&lt;br /&gt;
    int i;&lt;br /&gt;
&lt;br /&gt;
    // seed(0x0017); // beetom&lt;br /&gt;
    // seed(0x0025); // sidehopper&lt;br /&gt;
    seed(0x0061); // reset game&lt;br /&gt;
&lt;br /&gt;
    // there are other seed values that can happen in quaking/lava rooms or something, which lead to a different loop of numbers (&amp;quot;small loop&amp;quot; and &amp;quot;medium loop&amp;quot;).&lt;br /&gt;
    // OTOH, beetom/sidehopper/reset all eventually lead to a loop of 2280 numbers (&amp;quot;main loop&amp;quot;), which may be larger than the uncommon loops.&lt;br /&gt;
    // the numerical lead-up sequence ending when the main loop begins is listed at https://pastebin.com/sZCb5J9S for comparison&lt;br /&gt;
&lt;br /&gt;
    for (i = 0; i &amp;lt; 1e5; i++) {&lt;br /&gt;
        printf(&amp;quot;%d\n&amp;quot;, g_rng);&lt;br /&gt;
        proc();&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=RNG&amp;diff=6408</id>
		<title>RNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=RNG&amp;diff=6408"/>
				<updated>2022-08-08T18:08:10Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Create redirect RNG -&amp;gt; Random Number Generator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Random Number Generator]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Random_Number_Generator&amp;diff=6407</id>
		<title>Random Number Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Random_Number_Generator&amp;diff=6407"/>
				<updated>2022-08-08T17:30:26Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: New wiki page about RNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Super Metroid's random number generator (often referred to as '''RNG''') is implemented as a simple [https://en.wikipedia.org/wiki/Pseudorandom_number_generator Pseudorandom number generator].&lt;br /&gt;
&lt;br /&gt;
A new random 16-bit number is generated every frame of gameplay, and [[Drops|enemy drops]] and some enemy AIs generate further random numbers using the same method, intending that the same RNG value is not reused for multiple purposes on the same frame. Almost always, the random number generated is simply based on the previous random number that was generated. It's a mathematical formula with the previous result as its only input variable.&lt;br /&gt;
&lt;br /&gt;
See C code below for the &amp;quot;formula&amp;quot;. It's difficult to write in pure mathematical notation due to the carry bit.&lt;br /&gt;
&lt;br /&gt;
== Phantoon's rare patterns ==&lt;br /&gt;
&lt;br /&gt;
On 2nd round and onward, [[Phantoon]] selects his pattern side using the lowest bit of a newly generated random number, then selects his pattern speed (fast/mid/slow) using the lowest 3 bits of a second newly generated random number.&lt;br /&gt;
&lt;br /&gt;
In the &amp;quot;main loop&amp;quot; number sequence of SM's PRNG algorithm, &amp;lt;code&amp;gt;bit 0 of rngN&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;bits 0-2 of rngN+1&amp;lt;/code&amp;gt; are strongly correlated, making some pattern combinations wildly unlikely, but still possible:&lt;br /&gt;
&lt;br /&gt;
* Left mid = 16/2280 = 0.70%&lt;br /&gt;
* Right fast = 8/2280 = 0.35%&lt;br /&gt;
&lt;br /&gt;
Note, the 8 &amp;quot;main loop&amp;quot; RNG values that can produce a right fast are not evenly distributed in time among the 2280 possibilities; so there is a 11-12 second window every 37-38 seconds where generating a right fast is completely impossible.&lt;br /&gt;
&lt;br /&gt;
However, the PRNG is good enough that bits 0-2 are evenly distributed overall; thus a fast pattern in general still happens about 25% of the time, as appears to be the design.&lt;br /&gt;
&lt;br /&gt;
== C implementation ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// simulates SM generating 10,000 pseudo-random numbers&lt;br /&gt;
&lt;br /&gt;
#include &amp;lt;stdio.h&amp;gt;&lt;br /&gt;
&lt;br /&gt;
int g_rng;&lt;br /&gt;
&lt;br /&gt;
void seed(int seed) {&lt;br /&gt;
    g_rng = seed;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// implements/emulates $80:8111 Random number generator&lt;br /&gt;
void proc() {&lt;br /&gt;
    int low;&lt;br /&gt;
    int high;&lt;br /&gt;
    int firstmul;&lt;br /&gt;
    int secondmul;&lt;br /&gt;
    int highaddition;&lt;br /&gt;
    int carry;&lt;br /&gt;
&lt;br /&gt;
    low = g_rng &amp;amp; 0xff;&lt;br /&gt;
    high = (g_rng &amp;amp; 0xff00) &amp;gt;&amp;gt; 8;&lt;br /&gt;
    firstmul = low*5;&lt;br /&gt;
    secondmul = (high*5) &amp;amp; 0xff; // SM code never reads the high byte of this particular multiplication's outcome&lt;br /&gt;
&lt;br /&gt;
    highaddition = secondmul + ((firstmul &amp;amp; 0xff00) &amp;gt;&amp;gt; 8) + 1;&lt;br /&gt;
    if (highaddition &amp;gt;= 256) { // carry of 8-bit high addition operation gets added back to low&lt;br /&gt;
        carry = 1;&lt;br /&gt;
    } else {&lt;br /&gt;
        carry = 0;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    g_rng = ((((highaddition &amp;amp; 0xff) &amp;lt;&amp;lt; 8) | (firstmul &amp;amp; 0xff)) + 0x11 + carry) % 65536;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
int main(int argc, char ** argv) {&lt;br /&gt;
    int i;&lt;br /&gt;
&lt;br /&gt;
    // seed(0x0017); // beetom&lt;br /&gt;
    // seed(0x0025); // sidehopper&lt;br /&gt;
    seed(0x0061); // reset game&lt;br /&gt;
&lt;br /&gt;
    // there are other seed values that can happen in quaking/lava rooms or something, which lead to a different loop of numbers (&amp;quot;small loop&amp;quot; and &amp;quot;medium loop&amp;quot;).&lt;br /&gt;
    // OTOH, beetom/sidehopper/reset all eventually lead to a loop of 2280 numbers (&amp;quot;main loop&amp;quot;), which may be larger than the uncommon loops.&lt;br /&gt;
    // the numerical lead-up sequence ending when the main loop begins is listed at https://pastebin.com/sZCb5J9S for comparison&lt;br /&gt;
&lt;br /&gt;
    for (i = 0; i &amp;lt; 1e5; i++) {&lt;br /&gt;
        printf(&amp;quot;%d\n&amp;quot;, g_rng);&lt;br /&gt;
        proc();&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Yapping_Maw&amp;diff=5898</id>
		<title>Yapping Maw</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Yapping_Maw&amp;diff=5898"/>
				<updated>2022-03-15T23:22:58Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: yapping maw can crash the game without grabbing or even moving!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy info&lt;br /&gt;
|image=yapping_Maw.gif&lt;br /&gt;
|damage=30/15/7&lt;br /&gt;
|health=20&lt;br /&gt;
|width=8&lt;br /&gt;
|height=8&lt;br /&gt;
|freeze=Yes&lt;br /&gt;
|nothing=2&lt;br /&gt;
|energy=32&lt;br /&gt;
|bigenergy=32&lt;br /&gt;
|missile=32&lt;br /&gt;
|supers=2&lt;br /&gt;
|pb=2&lt;br /&gt;
|invitems=1&lt;br /&gt;
|items=Beams, Missiles, Bombs, Power Bombs, Screw Attack, Pseudo Screw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
If a Yapping Maw grabs (or even [https://www.twitch.tv/videos/1088241245?t=0h24m34s thinks about grabbing while in range] of) Samus while she has a shinespark activated, the game can [[Crashes|crash]] when she finishes the spark. This only occurs when no buttons are held during the crash animation. Hold a button when sparking near a yapping maw!&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|L2zqt1vjuqA}}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=5895</id>
		<title>Randomizers</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=5895"/>
				<updated>2022-03-13T20:53:28Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Add several randomizers &amp;amp; organize into sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Conventional Randomizers ==&lt;br /&gt;
See also: [[Item Randomizer]] for general info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://randommetroidsolver.pythonanywhere.com/randomizer VARIA Item and Area Randomizer by theonlydude and ouichegeante] &amp;lt;br/&amp;gt;&lt;br /&gt;
(Very Adaptive Randomizer of Items and Areas : creates seeds with customizable difficulty presets, accessible to all skill levels. Can randomize transitions between areas. The solver part estimates difficulty and optionally creates spoiler paths for all existing item randomizers.) Can create &amp;quot;plandomizer&amp;quot;/&amp;quot;plando&amp;quot; ROMs too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/configure/sm Item Randomizer by total, foosda and Leodox v3+] &amp;lt;br/&amp;gt;&lt;br /&gt;
Adaptation of Dessyreqt's randomizer that features major/minor item pool separation and more difficulty settings (including Tournament and Full Randomization). Also removes many potential softlocks and makes some minor changes to gameplay. Some people also play [https://itemrando.supermetroid.run/ v2 of total's randomizer].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://dashrando.github.io/ DASH Randomizer by Kipp and Smiley] &amp;lt;br/&amp;gt; The DASH (Diversity and Selective Haste) Super Metroid Randomizer focuses on providing more options for runners to complete seeds by providing new functionality to Bombs, Spazer Beam, Gravity Suit, and Charge Beam. This randomizer seeks to open up Super Metroid even more by limiting the gating potential of certain items and item locations. No generating seeds in the browser, but by the same taken, can generate seeds offline. Adapted from total's item randomizer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Dessyreqt/smrandomizer Item Randomizer by Dessyreqt] &amp;lt;br/&amp;gt;&lt;br /&gt;
Downloadable, old-school item randomizer with very few changes outside of moving items. Offers Casual, Speedrunner, and Masochist difficulties. Players are required to keep  their wits about them to avoid predictable softlocks. No generating seeds in the browser, but by the same taken, can generate seeds offline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crossover Randomizers ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://samus.link/configure/smz3 Super Metroid + A Link To The Past Crossover Randomizer (SMZ3)] &amp;lt;br/&amp;gt;&lt;br /&gt;
Combines both SNES games. Items are scattered between the two games, and you have to beat both to finish. (Z3 = the third Zelda game = The Legend of Zelda: A Link to the Past)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Multiworld ==&lt;br /&gt;
&lt;br /&gt;
Multiworld is an online cooperative game mode where multiple players play at the same time and items in one player's game can be found in one of the other players' games. By finding items for each other, you will eventually be able to all complete the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/configure/sm Multiworld Randomizer by total] (same tool as total's v3+; select Game Mode = Multiworld) &amp;lt;br/&amp;gt;&lt;br /&gt;
The original multiworld for SM, and still active. Has been used in SM tournaments such as in 2021 and 2022. (Note, SMZ3 crossover rando also supports Multiworld!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://archipelago.gg/ Archipelago Multiworld] &amp;lt;br/&amp;gt;&lt;br /&gt;
Multiworld where everyone can play a different base game (for example: I play FF1 and find some of your SM items in it, you play SM and find some of my items. Can also play the same game.). Formerly called Berserker's Multiworld.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Door Randomizers ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://github.com/aremath/sm_rando World Randomizer by Aremath] &amp;lt;br/&amp;gt;&lt;br /&gt;
Door randomizer with ability to reset with your items. Has various advanced features, such as adding more copies of items and boss rooms. The only door randomizer still being updated as of 2022.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://metroidconstruction.com/hack.php?id=357 Arcade by Lioran and total] &amp;lt;br/&amp;gt;&lt;br /&gt;
Room randomizer that locks the door behind you when you enter. Seeds, goals, and difficulty are selected with the in-game menu and allow for endless randomization of rooms. Score is tracked in the HUD for completing rooms, defeating enemies, and finding secret achievements. Submit your high scores at https://arcade.supermetroid.run/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://metroidconstruction.com/resource.php?id=102 Route Randomizer by Lioran ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Generates a path through random rooms in a logical order. Features many customization settings to control difficulty and amount of exploration required. Minor room edits to prevent softlocks and allow travel in multiple directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20210629141558/https://archive.codeplex.com/?p=smdoor Door Randomizer] &amp;lt;br/&amp;gt;&lt;br /&gt;
Randomizes each door to create a highly randomized experience which may or may not be completable. Features options to customize how doors are shuffled, item randomization, and whether to allow backtracking. Check the [[Door Randomizer]] page for help getting started.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Door_Randomizer&amp;diff=5784</id>
		<title>Door Randomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Door_Randomizer&amp;diff=5784"/>
				<updated>2022-01-10T22:54:53Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Door Randomizer link fix - use archive.org. Codeplex has been shut down forever.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Door Randomizer is hosted at https://web.archive.org/web/20210629141558/https://archive.codeplex.com/?p=smdoor&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Archive Download&amp;quot; at the Door Rando website contains only the source code at first glance, but the executables needed to randomize a rom are hidden within. The releases folder contains a couple more folders and a JSON file. The JSON file can be opened with any text editor and will reveal the hidden secrets. &lt;br /&gt;
&lt;br /&gt;
Inside the two folders you'll find a file with a random name. These files are .rar archives in disguise. Rename the file so that it ends in &amp;quot;.rar&amp;quot; and extract it to find the executables. Version 0.1 (stable) is in the 0 folder. Version 0.3a (beta) is in the 1 folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Randomizers]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=5783</id>
		<title>Randomizers</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=5783"/>
				<updated>2022-01-10T22:52:04Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Door Randomizer link fix - use archive.org. Codeplex has been shut down forever.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See also: [[Item Randomizer]] for general info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://randommetroidsolver.pythonanywhere.com/randomizer VARIA Item and Area Randomizer by theonlydude and ouichegeante] &amp;lt;br/&amp;gt; (Very Adaptive Randomizer of Items and Areas : creates seeds with customizable difficulty presets, accessible to all skill levels. Can randomize transitions between areas. The solver part estimates difficulty and optionally creates spoiler paths for all existing item randomizers.) Can create &amp;quot;plandomizer&amp;quot;/&amp;quot;plando&amp;quot; ROMs too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://itemrando.supermetroid.run/ Item Randomizer by total, foosda and Leodox] &amp;lt;br/&amp;gt;&lt;br /&gt;
Adaptation of Dessyreqt's randomizer that features major/minor item pool separation and more difficulty settings (including Tournament and Full Randomization). Also removes many potential softlocks and makes some minor changes to gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.metroidconstruction.com/hack.php?id=357 Arcade by Lioran and total] &amp;lt;br/&amp;gt; Room randomizer that locks the door behind you when you enter. Seeds, goals, and difficulty are selected with the in-game menu and allow for endless randomization of rooms. Score is tracked in the HUD for completing rooms, defeating enemies, and finding secret achievements. Submit your high scores at https://arcade.supermetroid.run/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://dashrando.github.io/ DASH Randomizer by Kipp and Smiley] &amp;lt;br/&amp;gt; The DASH (Diversity and Selective Haste) Super Metroid Randomizer focuses on providing more options for runners to complete seeds by providing new functionality to Bombs, Spazer Beam, Gravity Suit, and Charge Beam. This randomizer seeks to open up Super Metroid even more by limiting the gating potential of certain items and item locations. No generating seeds in the browser, but by the same taken, can generate seeds offline. Adapted from total's item randomizer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/information Multiworld Randomizer] &amp;lt;br/&amp;gt; Multiworld is an online cooperative game mode where multiple players play at the same time and items in one player's game can be found in one of the other players' games. By finding items for each other, you will eventually be able to all complete the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Dessyreqt/smrandomizer Item Randomizer by Dessyreqt] &amp;lt;br/&amp;gt;&lt;br /&gt;
Downloadable, old-school item randomizer with very few changes outside of moving items. Offers Casual, Speedrunner, and Masochist difficulties. Players are required to keep  their wits about them to avoid predictable softlocks. No generating seeds in the browser, but by the same taken, can generate seeds offline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://metroidconstruction.com/resource.php?id=102 Route Randomizer by Lioran ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Generates a path through random rooms in a logical order. Features many customization settings to control difficulty and amount of exploration required. Minor room edits to prevent softlocks and allow travel in multiple directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20210629141558/https://archive.codeplex.com/?p=smdoor Door Randomizer] &amp;lt;br/&amp;gt; Randomizes each door to create a highly randomized experience which may or may not be completable. Features options to customize how doors are shuffled, item randomization, and whether to allow backtracking. Check the [[Door Randomizer]] page for help getting started.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Record_Progression&amp;diff=5300</id>
		<title>Record Progression</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Record_Progression&amp;diff=5300"/>
				<updated>2021-09-25T17:36:45Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: /* Reverse Boss Order */ ShinyZeni WR 56:52&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is meant to be a list of all record times for main page categories. Progression of categories before 2013 is difficult to figure out from public information, so some records may be missing.&lt;br /&gt;
&lt;br /&gt;
Additionally, the vast majority of runs performed before 2005, which are listed as &amp;quot;ancient history&amp;quot;, were performed in segments and using the ZSNES emulator.&lt;br /&gt;
&lt;br /&gt;
Because [[Any% Glitched]] and [[Any% GT Code]] were split into separate categories, there is an overlap in times.&lt;br /&gt;
&lt;br /&gt;
For [[0%|Low% Glitched]] (and [[14%|low%]] categories in general), a lower percentage obsoletes a higher percentage regardless of time.&lt;br /&gt;
&lt;br /&gt;
Notes can give an indication on when a major change occurred to a category that the run incorporated, and that future runs would start to incorporate. Such changes include but are not limited to acquiring less items during the run and utilizing a different boss order.&lt;br /&gt;
&lt;br /&gt;
Unless otherwise noted, every record from June 6, 2017 onward contains [[Moonwalk#Moonfall|moonfall]].&lt;br /&gt;
&lt;br /&gt;
IPRB stands for &amp;quot;improved previous record by.&amp;quot; (in seconds)&lt;br /&gt;
&lt;br /&gt;
== [[Any%|Any% Real Time]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:46 || 27 || August 26, 2020 || [https://www.youtube.com/watch?v=shNyq0TfHBs YouTube] || 4 || 40:46.3&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:50 || 27 || August 25, 2020 || [https://www.youtube.com/watch?v=KtcUKuSZMnk YouTube] || 5 || 40:50.5&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:55 || 27 || April 24, 2020 || [https://www.twitch.tv/videos/601552617 Twitch] || 1 || 40:55.2&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 40:56 || 27 || March 6, 2020 || [https://www.twitch.tv/videos/562693602 Twitch] || 0 || 40:56.2&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 40:56 || 27 || April 6, 2019 || [https://www.twitch.tv/videos/407365343 Twitch] || 7 || 40:56.3&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:03 || 27 || February 24, 2019 || [https://www.twitch.tv/videos/386332222 Twitch] || 2 || 41:03.0&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:05 || 27 || February 18, 2019 || [https://www.twitch.tv/videos/383015765 Twitch] || 6 || 41:05.7&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:11 || 27 || February 10, 2019 || [https://www.twitch.tv/videos/378861566 Twitch] || 4 || 41:11.7 &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:15 || 27 || February 3, 2019 || [https://www.twitch.tv/videos/374815216 Twitch] || 1 || 41:15.3&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:16 || 28 || January 11, 2019 || [https://www.twitch.tv/videos/362418147 Twitch] || 2 || 41:16.7&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:18 || 28 || September 2, 2018 || [https://www.twitch.tv/videos/305163091 Twitch] || 1 || 41:18.0&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:19 || 28 || March 3, 2018 || [https://www.twitch.tv/videos/235172190 Twitch] || 4 || 41:19.6&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:23 || 28 || February 13, 2018 || [https://www.twitch.tv/videos/235169715 Twitch] || 0 || 41:23.22&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:23 || 28 || February 4, 2018 || [https://www.twitch.tv/videos/235168746 Twitch] || 1 || 41:23.25&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:24 || 28 || February 1, 2018 || [https://www.twitch.tv/videos/224602948 Twitch] || 8 || 41:24.6&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:32 || 28 || January 31, 2018 || [https://www.twitch.tv/videos/224600547 Twitch] || 1 || 41:32.5&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:33 || 28 || January 14, 2018 || [https://www.twitch.tv/videos/218502704 Twitch] || 0 || 41:33.334&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:33 || 28 || November 13, 2017 || [https://www.twitch.tv/videos/201086434 Twitch] || 7 || 41:33.341&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 41:40 || 28 || October 9, 2017 || [https://www.twitch.tv/videos/181071199 Twitch] || 9 || 41:40.7&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:49 || 28 || September 26, 2017 || [https://www.twitch.tv/videos/177616929 Twitch] || 7 || 41:49.1&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 41:56 || 28 || October 18, 2016 || [https://www.twitch.tv/oatsngoats/v/95707308 Twitch] || 2 || 41:56.7&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 41:58 || 28 || September 2, 2016 || [https://www.youtube.com/watch?v=dYrMD1Jtq88&amp;amp;hd=1 YouTube] || 7 || 41:58.9&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:05 || 28 || August 9, 2016 || [https://www.twitch.tv/zoasty/v/82746570 Twitch] || 5 || 42:05.9&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:10 || 28 || May 10, 2016 || [https://www.twitch.tv/zoasty/v/65613207 Twitch] || 0 || 42:10.5&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 42:10 || 28 || March 18, 2016 || [https://www.twitch.tv/oatsngoats/v/55228298 Twitch] || 2 || 42:10.8&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:12 || 28 || October 26, 2015 || [http://twitch.tv/zoasty/v/22483230 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:25 || 29 || October 22, 2015 || [http://twitch.tv/zoasty/v/21813076 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:28 || 29 || October 19, 2015 || [http://twitch.tv/zoasty/v/21399933 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:30 || 29 || October 18, 2015 || [http://twitch.tv/zoasty/v/21348519 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:32 || 29 || October 9, 2015 || [http://twitch.tv/zoasty/v/19972453 Twitch] || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:41 || 29 || September 5, 2015 || [http://twitch.tv/zoasty/v/13679714 Twitch] || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:45 || 29 || August 8, 2015 || [http://twitch.tv/zoasty/v/10127449 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:52 || 29 || August 7, 2015 || [http://twitch.tv/zoasty/v/9993724 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:53 || 29 || August 6, 2015 || [http://twitch.tv/zoasty/v/9876083 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 42:56 || 29 || July 12, 2015 || [http://twitch.tv/zoasty/v/7445839 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 42:57 || 29 || May 21, 2015 || [http://youtube.com/watch?v=__9iFzGHpm0 YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 43:04 || 29 || February 21, 2015 || [http://twitch.tv/zoasty/v/3819255 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 43:12 || 29 || February 2, 2015 || [http://youtube.com/watch?v=zk7iHNFT1hA YouTube] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 43:31 || 29 || February 1, 2015 || [http://www.twitch.tv/zoasty/v/41717356 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 43:34 || 29 || January 30, 2015 || [http://www.twitch.tv/zoasty/v/41749754 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 43:46 || 30 || October 13, 2014 || [http://youtube.com/watch?v=HXD6w-M4H4w YouTube] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 43:48 || 30 || August 25, 2014 || [http://youtube.com/watch?v=RGJE2czxUJw YouTube] || 20 || Boss order change (KPDR -&amp;gt; PRKD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:08 || 28 || August 23, 2014 || [http://www.twitch.tv/zoasty/v/42688363 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:11 || 29 || July 19, 2014 || [http://twitch.tv/zoasty/v/48177350 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:16 || 29 || June 2, 2014 || [http://twitch.tv/zoasty/v/49082150 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:27 || 29 || May 23, 2014 || [http://www.twitch.tv/zoasty/v/49127218 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:28 || 29 || May 6, 2014 || [http://www.twitch.tv/zoasty/v/49358724 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:29 || 29 || February 13, 2014 || [http://www.twitch.tv/zoasty/v/46620671 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:32 || 29 || October 27, 2013 || [http://www.twitch.tv/zoasty/v/49470017 Twitch] || 14 || [http://speeddemosarchive.com/SuperMetroid.html#any SDA] (note the different timing)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:46 || 29 || October 17, 2013 || [http://www.twitch.tv/zoasty/v/49538377 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 44:54 || 29 || September 28, 2013 || [http://www.twitch.tv/kottpower/v/49692097 Twitch] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 44:54 || 29 || September 7, 2013 || [http://www.twitch.tv/zoasty/v/49822055 Twitch] || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 45:03 || 29 || August 28, 2013 || [http://www.twitch.tv/zoasty/v/49864174 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 45:18 || 30 || August 25, 2013 || [http://www.twitch.tv/zoasty/v/49903008 Twitch] || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 45:22 || 29 || July 26, 2013 || [http://youtube.com/watch?v=80XLiUi8kKk YouTube] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 45:36 || 30 || July 9, 2013 || [http://www.twitch.tv/kottpower/v/50240517 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 45:46 || 30 || June 5, 2013 || [http://www.twitch.tv/zoasty/v/50400817 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 46:04 || 30 || April 20, 2013 || [http://www.twitch.tv/zoasty/v/50654303 Twitch] || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 46:10 || 30 || April 9, 2013 || [http://www.twitch.tv/kottpower/v/50714089 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:11 || 30 || March 10, 2013 || [https://www.youtube.com/watch?v=pNEynCeSFyA YouTube] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:32 || 31 || March 2, 2013 || [http://www.twitch.tv/garrison_tt/v/48697340 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:37 || 31 || February 16, 2013 || N/A || 5 || Claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:42 || 31 || February 8, 2013 || N/A || 8 || Claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:50 || 31 || February 6, 2013 || N/A || 0 || Tied run below; claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 46:50 || 31 || February 6, 2013 || [http://www.twitch.tv/kottpower/v/48507088 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 46:58 || 31 || January 29, 2013 || [http://www.twitch.tv/garrison_tt/v/48443587 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 47:16 || 31 || January 28, 2013 || [http://www.twitch.tv/kottpower/v/48431585 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:17 || 31 || January 24, 2013 || N/A || 1 || Claimed to exist based on #supermetroid (SRL)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:18 || 31 || December 19, 2012 || [http://www.twitch.tv/garrison_tt/v/48171016 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:26 || 31 || December 14, 2012 || [http://www.twitch.tv/garrison_tt/v/48143496 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 47:36 || 31 || November 3, 2012 || [http://www.twitch.tv/kottpower/v/38621052 Twitch] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:50 || 32 || October 26, 2012 || [http://www.twitch.tv/garrison_tt/v/38643200 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 47:58 || 32 || September 28, 2012 || [https://www.youtube.com/watch?v=L75kFszRpfw YouTube] || 20 || Going off YouTube upload date&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:18 || 32 || September 6, 2012 || [http://www.twitch.tv/garrison_tt/v/47643047 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:25 || 32 || September 4, 2012 || [http://www.twitch.tv/garrison_tt/v/47636207 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:30 || 32 || July 23, 2012 || [http://www.twitch.tv/garrison_tt/v/46148890 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 48:45 || 32 || July 9, 2012 || [http://www.twitch.tv/garrison_tt/v/46515285 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:00 || ? || June 29, 2012 || N/A || 2 || This was Garrison's previous personal best according to the splits from the run listed above / previous spreadsheet information&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:02 || ? || June 28, 2012 || N/A || 1 || Claimed to exist based on &amp;quot;interview&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:03 || ? || June 28, 2012 || N/A || 6 || Claimed to exist based on #supermetroid (SDA)&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:09 || 33 || June 25, 2012 || [http://www.twitch.tv/garrison_tt/v/45377438 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:22 || 33 || June 13, 2012 || [http://www.twitch.tv/garrison_tt/v/45309370 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 49:25 || 33 || June 6, 2012 || [http://www.twitch.tv/garrison_tt/v/45166384 Twitch] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 49:25 || 31 || July 1, 2008 || [https://www.youtube.com/watch?v=MwHgVvKeQVs YouTube] || 58 || Optimized less for game time than previous runs; YouTube segments aren't accurate so don't go off those&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 50:23 || 31 || June 27, 2008 || [https://www.nicovideo.jp/watch/sm3778624 NicoNico] || 141 || Optimized for game time; Real Time is rough estimate&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 52:44 || 32 || August 9, 2006 || [https://archive.org/details/SuperMetroid_SS_032 Archive] || 218 || Optimized for game time&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 56:22 || 38 || April 23, 2004 || [https://archive.org/details/SuperMetroid_SS_038_HQ Archive] || N/A || Optimized for game time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Any%|Any% In-Game Time]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 27 || 45:06* || June 30, 2019 || [https://www.twitch.tv/videos/446443318 Twitch] || Tied run below; uses &amp;quot;IGT route&amp;quot; (PKDR boss order) with Murder Beam; *technically 1:01:32 (see statues cutscene)&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 27 || 41:15 || February 3, 2019 || [https://www.twitch.tv/videos/374815216 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || '''27''' || 41:22 || January 13, 2019 || [https://www.twitch.tv/videos/363304632 Twitch] || &lt;br /&gt;
|-&lt;br /&gt;
| ARealCutie || 28 || 43:55 || December 7, 2018 || [https://www.twitch.tv/videos/346097563 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 28 || 42:04 || October 31, 2018 || [https://www.twitch.tv/videos/330038951 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Jack879 || 28 || 43:44 || July 26, 2018 || [https://www.youtube.com/watch?v=Biq0KF_bE7M YouTube] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zmusic || 28 || 43:51 || July 25, 2018 || [https://www.twitch.tv/videos/289370574 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 28 || 42:09 || August 24, 2017 || [https://www.twitch.tv/videos/169566867 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 28 || 42:10 || March 18, 2016 || [https://www.twitch.tv/oatsngoats/v/55228298 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || '''28''' || 44:08 || August 23, 2014 || [http://www.twitch.tv/zoasty/v/42688363 Twitch] || &lt;br /&gt;
|-&lt;br /&gt;
| Krauser || 29 || 45:04 || December 14, 2013 || [https://www.twitch.tv/videos/45892106 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 29 || 45:07 || October 19, 2013 || [https://www.twitch.tv/videos/49531866 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 29 || 44:54 || September 28, 2013 || [http://www.twitch.tv/kottpower/v/49692097 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 29 || 45:03 || August 28, 2013 || [http://www.twitch.tv/zoasty/v/49864174 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || '''29''' || 45:22 || July 26, 2013 || [http://youtube.com/watch?v=80XLiUi8kKk YouTube] || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 30 || 46:05 || April 20, 2013 || [http://www.twitch.tv/zoasty/v/50654303 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 30 || 46:10 || April 9, 2013 || [http://www.twitch.tv/kottpower/v/50714089 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Garrison || '''30''' || 46:11 || March 10, 2013 || [https://www.youtube.com/watch?v=pNEynCeSFyA YouTube] || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 31 || 47:26 || December 14, 2012 || [http://www.twitch.tv/garrison_tt/v/48143496 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 31 || 47:37 || November 3, 2012 || [http://www.twitch.tv/kottpower/v/38621052 Twitch] || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || '''31''' || 50:23 || June 27, 2008 || [https://www.nicovideo.jp/watch/sm3778624 NicoNico] || Real Time is rough estimate, parts 2 and 3 in the video's description&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || '''32''' || 52:44 || August 9, 2006 || [https://archive.org/details/SuperMetroid_SS_032 Archive] || &lt;br /&gt;
|-&lt;br /&gt;
| Smokey || '''38''' || 56:22 || April 23, 2004 || [https://archive.org/details/SuperMetroid_SS_038_HQ Archive] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ancient History===&lt;br /&gt;
&lt;br /&gt;
Prior to Smokey's 56:22 listed above, the only documented speedruns were performed on the ZSNES emulator and, more unfortunately, the websites hosting the demo files for those runs are no longer available. However, some information about the runs is available thanks to Archive.org.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 38 || February 8, 2004 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 39 || December 24, 2003 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 41 || December 4, 2003 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Ultima4701 || 44 || November 14, 2003 || [https://web.archive.org/web/20040314065954/http://www.elazulspad.net/ultima Elazulspad] || ZSNES v1.337&lt;br /&gt;
|-&lt;br /&gt;
| Ultima4701 || 46 || November 9, 2003 || [https://web.archive.org/web/20040314065954/http://www.elazulspad.net/ultima Elazulspad] || ZSNES v1.337; claimed to be the runner's fourth instance of achieving this time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[100%|100% Items]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni|| 1:12:53 || 42 || July 31, 2021 || [https://www.youtube.com/watch?v=vBdHFz9gTtM YouTube] || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:12:55 || 42 || February 20, 2021 || [https://www.youtube.com/watch?v=rp8XPscu0wI YouTube] || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:13:04 || 42 || January 1, 2021 || [https://www.youtube.com/watch?v=LqzczTDcPxU YouTube] || 22 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:26 || 42 || November 2, 2020 || [https://www.youtube.com/watch?v=nfyS7tPo_84 YouTube] || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:32 || 42 || October 28, 2020 || [https://www.youtube.com/watch?v=QSX-QCtZgNE YouTube] || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:35 || 43 || September 3, 2020 || [https://www.youtube.com/watch?v=FNtrZtu1puE YouTube] || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:41 || 43 || August 28, 2020 || [https://www.youtube.com/watch?v=FTPq5xAXd9U YouTube] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:42 || 43 || September 17, 2019 || [https://www.youtube.com/watch?v=hz31S-uRSUg YouTube] || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:44 || 43 || September 8, 2019 || [https://www.youtube.com/watch?v=G9CdTZInH10 YouTube] || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:13:53 || 43 || August 15, 2019 || [https://www.twitch.tv/videos/467781560 Twitch] || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:08 || 43 || July 15, 2019 || [https://www.twitch.tv/videos/453540057 Twitch] || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:25 || 43 || July 9, 2019 || [https://www.twitch.tv/videos/450815402 Twitch] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:26 || 43 || July 1, 2019 || [https://www.twitch.tv/videos/447219888 Twitch] || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:33 || 43 || March 15, 2017 || [https://www.twitch.tv/videos/128933680 Twitch] || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:37 || 44 || March 1, 2017 || [https://www.twitch.tv/videos/125996008 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:49 || 44 || February 22, 2017 || [https://www.twitch.tv/videos/124010531 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:14:52 || 44 || December 21, 2016 || [https://www.twitch.tv/behemoth87/v/109085725 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Behemoth || 1:15:18 || 44 || December 21, 2016 || [https://www.twitch.tv/behemoth87/v/109048497 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:20 || 44 || November 29, 2016 || [https://www.twitch.tv/zoasty/v/104191746 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:27 || 44 || October 25, 2016 || [https://www.twitch.tv/zoasty/v/97192843 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:45 || 45 || October 11, 2016 || [https://www.twitch.tv/zoasty/v/94546932 Twitch] || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:51 || 45 || October 2, 2016 || [https://www.twitch.tv/zoasty/v/92743732 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:15:52 || 45 || September 24, 2016 || [https://www.twitch.tv/zoasty/v/91171085 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:18 || 45 || January 17, 2016 || [http://www.twitch.tv/zoasty/v/35965452 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:21 || 45 || January 15, 2016 || [http://www.twitch.tv/zoasty/v/35509230 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:33 || 45 || January 2, 2016 || [http://www.twitch.tv/zoasty/v/33125339 Twitch] || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:39 || 45 || December 26, 2015 || [http://www.twitch.tv/zoasty/v/31954338 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:47 || 46 || December 18, 2015 || [http://www.twitch.tv/zoasty/v/30510741 Twitch] || 20 || Route change ([[Crocomire]] late)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:07 || 46 || November 27, 2014 || [http://www.twitch.tv/zoasty/v/43140328 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:15 || 46 || October 19, 2014 || [http://www.twitch.tv/zoasty/v/45322712 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:26 || 46 || October 7, 2014 || [http://www.twitch.tv/zoasty/v/47530150 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:31 || 46 || August 14, 2014 || [http://www.twitch.tv/kottpower/v/42784662 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:41 || 46 || August 10, 2014 || [http://www.twitch.tv/kottpower/v/42843336 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:44 || 47 || August 1, 2014 || [http://www.twitch.tv/kottpower/v/47937272 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:47 || 47 || April 19, 2014 || [http://www.twitch.tv/kottpower/v/47402486 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:17:59 || 47 || March 15, 2014 || [http://www.twitch.tv/kottpower/v/47025517 Twitch] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:59 || 47 || October 20, 2013 || [http://www.twitch.tv/zoasty/v/49522366 Twitch] || 31 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:30 || 47 || September 25, 2013 || [http://www.twitch.tv/zoasty/v/49691381 Twitch] || 28 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:58 || 48 || September 24, 2013 || [http://www.twitch.tv/zoasty/v/49709350 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:22 || 48 || September 14, 2013 || [http://www.twitch.tv/zoasty/v/49776864 Twitch] || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:23 || 48 || June 23, 2013 || [http://www.twitch.tv/zoasty/v/50324849 Twitch] || 57 || Splits indicate previous personal best was 1:20:09?&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:20 || 49 || May 14, 2013 || [http://www.twitch.tv/zoasty/v/50520061 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:27 || 49 || May 7, 2013 || [http://www.twitch.tv/zoasty/v/50568615 Twitch] || 47 || Route change (Early [[Gauntlet Entrance|Gauntlet]]); Splits indicate previous personal best was 1:21:20?&lt;br /&gt;
|-&lt;br /&gt;
| Epicly_Epic || 1:21:14 || 50 || April 30, 2013 || [http://www.twitch.tv/epicly_epic/v/50603458 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:21:24 || 50 || January 29, 2013 || [http://www.twitch.tv/zoasty/v/48437549 Twitch] || 34 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:21:58 || 50 || January 25, 2013 || [http://www.twitch.tv/zoasty/v/48423224 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:22:01 || 51 || January 18, 2013 || [http://www.twitch.tv/zoasty/v/48354275 Twitch] || 47 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:22:48 || 51 || December 27, 2012 || [http://www.twitch.tv/zoasty/v/48214665 Twitch] || 6 || Route change (Wrecked Ship via Red Tower)&lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 1:22:54 || 51 || December 24, 2012 || [https://www.youtube.com/watch?v=6PPWYus08Uw YouTube] || 40 || Route change ([[Crocomire]] early, Wrecked Ship via Blue Brinstar)&lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 1:23:34 || 50 || April 11, 2008 || [https://www.youtube.com/watch?v=FIwiYod8Wm0 YouTube] || N/A || Optimized for game time; YouTube segments aren't accurate so don't go off those&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ancient History===&lt;br /&gt;
Prior to Red Scarlet's 0:55 listed below, the only documented speedruns were performed on the ZSNES emulator and, more unfortunately, the websites hosting the demo files for those runs are no longer available. However, some information about the runs is available thanks to Archive.org.&lt;br /&gt;
&lt;br /&gt;
With the possible exception of Smokey's runs, all of the runs listed below were confirmed to be performed in multiple segments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | Source&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Red Scarlet || 55 || June 4, 2004 || [https://archive.org/details/SuperMetroid_055 Archive.org] || Played on console&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 58 || February 18, 2004 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Smokey || 59 || February 14, 2004 || [https://web.archive.org/web/20040718002125/http://geocities.com:80/smokeysmr/ Geocities] || ZSNES v?&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Valentine || 1:07 || May 24, 2002 || [https://web.archive.org/web/20021202004858/http://www.classicgaming.com/msr Classic Gaming] || &amp;quot;ZSNES WIN Beta v1.00&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Hot Shot || 1:13 || August 24, 2001 || [https://web.archive.org/web/20011227150934/http://www.classicgaming.com/msr Classic Gaming] || ZSNES v1.30; Hpsolo's comment: &amp;quot;One major improvement was getting the Energy Tank in the Wrecked Ship before getting the Gravity Suit.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Crash_Man || 1:18 || June 6, 2001 || [https://web.archive.org/web/20011227150934/http://www.classicgaming.com:80/msr/ Classic Gaming] || ZSNES v?; Hpsolo's comment: &amp;quot;Crash_Man's run reduced the timestamp substantially by pretty much following the same path as mine, only he literally ran right through the enemies!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Hpsolo || 1:28 || April 7, 2001 || [https://web.archive.org/web/20010428123352/http://www.classicgaming.com:80/msr/ Classic Gaming] || ZSNES v1.17; claimed to have also achieved a game time of 1:20; also known as Han Duong&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[100% Map Completion|100% Map]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:17:45 || 50 || September 12, 2020 || [https://www.youtube.com/watch?v=1W_IuToPNJg YouTube] || 41 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:26 || 50 || September 12, 2020 || [https://www.youtube.com/watch?v=guTs-dqMjaM YouTube] || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:18:36 || 50 || September 10, 2020 || [https://www.youtube.com/watch?v=QZCWmZAAoAc YouTube] || 43 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:19 || 51 || September 9, 2020 || [https://www.youtube.com/watch?v=gya2z46WZ-M YouTube] || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:22 || 51 || September 9, 2020 || [https://www.youtube.com/watch?v=eq-pqEKzUaA YouTube] || 37 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:19:59 || 52 || September 9, 2020 || [https://www.youtube.com/watch?v=f0Uidf3Nf2U YouTube] || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:06 || 52 || September 3, 2020 || [https://www.youtube.com/watch?v=dhePBolUY5A YouTube] || 29 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:35 || 52 || September 2, 2020 || [https://www.youtube.com/watch?v=3wonQbAy1u0 YouTube] || 5 || Route change (Early Forgotten Highway)&lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 1:20:40 || 52 || April 29, 2018 || [https://www.twitch.tv/videos/256095775 Twitch] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:20:41 || 52 || April 7, 2018 || [https://www.twitch.tv/videos/247563710 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:20:52 || 52 || February 4, 2018 || [https://www.twitch.tv/videos/225538840 Twitch] || 43 || &lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:21:35 || 53 || January 27, 2018 || [https://www.twitch.tv/videos/222827907 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 1:21:59 || 54 || September 10, 2017 || [https://www.twitch.tv/videos/173918928 Twitch] || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| WildAnaconda69 || 1:22:07 || 53 || September 5, 2017 || [https://www.twitch.tv/videos/172564138 Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:22:15 || 53 || April 22, 2016 || [https://www.twitch.tv/sweetnumb/v/62279856 Twitch] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:22:45 || 54 || January 16, 2016 || [http://www.twitch.tv/sweetnumb/v/36049227 Twitch] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:23:03 || 54 || February 4, 2015 || [http://www.twitch.tv/sweetnumb/v/41660856 Twitch] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:24:20 || 55 || January 23, 2015 || [http://www.twitch.tv/sweetnumb/v/41891463 Twitch] || 46 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:25:06 || 56 || November 10, 2014 || [http://www.twitch.tv/sweetnumb/v/44906176 Twitch] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:26:13 || 57 || September 12, 2014 || [http://www.hitbox.tv/video/253446 Hitbox] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 1:27:02 || 57 || August 23, 2014 || [http://www.hitbox.tv/video/226871 Hitbox] || 152 || &lt;br /&gt;
|-&lt;br /&gt;
| Apathae || 1:29:34 || 1:00 || January 14, 2014 || [https://www.twitch.tv/apathae/v/46267446 Twitch] || 203 || Recording begins at Screw Attack; no recording of first half of run appears to exist&lt;br /&gt;
|-&lt;br /&gt;
| Kronicsauce || 1:32:57 || 1:0X || January X, 2014 || N/A || 246 || Claimed to exist despite no recording or logged submission&lt;br /&gt;
|-&lt;br /&gt;
| Kronicsauce || 1:37:03 || 1:07 || January 5, 2014 || [http://www.twitch.tv/kronicsauce/v/46124846 Twitch] || 62 || Recording begins at the end of Phantoon&lt;br /&gt;
|-&lt;br /&gt;
| ''Zoast'' || ''1:38:05'' || ''1:07'' || ''April 22, 2013'' || [http://www.twitch.tv/zoasty/v/50630850 Twitch] || ''167'' || Was considered a record, but was later noticed that two tiles were missed, thus invalidating it&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:40:52 || ? || ? || N/A || N/A || This was Zoast's previous personal best according to the splits from the run listed above&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Ice]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 48:25 || 35 || June 29, 2020 || [https://www.twitch.tv/videos/666633132 Twitch] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 48:55 || 36 || June 28, 2020 || [https://www.twitch.tv/videos/665005436 Twitch] || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 49:00 || 36 || June 25, 2020 || [https://www.twitch.tv/videos/662628330 Twitch] || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:10 || 36 || July 24, 2019 || [https://www.twitch.tv/videos/457445200 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:22 || 36 || July 20, 2019 || [https://www.twitch.tv/videos/455416842 Twitch] || 20 || Boss order change (PKRD -&amp;gt;PRKD) &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:42 || 37 || April 27, 2018 || [https://www.twitch.tv/videos/255295124 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:45 || 37 || April 26, 2018 || [https://www.twitch.tv/videos/254878287 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 49:52 || 37 || April 1, 2018 || [https://www.twitch.tv/videos/245423645 Twitch] || 12 || Boss order change (PRKD -&amp;gt; PKRD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:04 || 37 || June 28, 2017 || [https://www.twitch.tv/videos/155111996 Twitch] || 16 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:20 || 37 || June 12, 2017 || [https://www.twitch.tv/videos/151425888 Twitch] || 29 || Boss order change (PKRD -&amp;gt; PRKD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:49 || 38 || June 2, 2017 || [https://www.twitch.tv/videos/148917967?t=1h39m00s Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 50:54 || 38 || June 2, 2017 || [https://www.twitch.tv/videos/148917967?t=3m00s Twitch] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 51:02 || 38 || May 26, 2017 || [https://www.twitch.tv/videos/147497793 Twitch] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 51:13 || 38 || March 23, 2017 || [https://www.twitch.tv/videos/130813669 Twitch] || 38 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 51:51 || 39 || January 16, 2017 || [https://www.twitch.tv/oatsngoats/v/115112051 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Oatsngoats || 52:17 || 39 || January 13, 2017 || [https://www.twitch.tv/oatsngoats/v/114597865 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 52:19 || 39 || May 17, 2015 || [http://www.twitch.tv/zoasty/v/5157505 Twitch] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 52:44 || 40 || March 1, 2015 || [http://www.twitch.tv/twocat/v/41176232 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 53:33 || 40 || February 22, 2015 || [http://www.twitch.tv/twocat/v/41294846 Twitch] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 53:56 || 40 || June 10, 2014 || [http://www.twitch.tv/zoasty/v/49009692 Twitch] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 54:22 || 41 || April 18, 2014 || [http://www.twitch.tv/zoasty/v/47396776 Twitch] || 41 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:03 || 41 || February 16, 2014 || [http://www.twitch.tv/kottpower/v/46626081 Twitch] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:47 || 42 || February 14, 2014 || [http://www.twitch.tv/kottpower/v/46595541 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:54 || 42 || December 17, 2013 || [http://www.twitch.tv/kottpower/v/45930628 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 55:57 || 42 || October 15, 2013 || [http://www.twitch.tv/kottpower/v/49559662 Twitch] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:22 || 42 || September 14, 2013 || [http://www.twitch.tv/zoasty/v/49776879 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:37 || 43 || July 14, 2013 || [http://www.twitch.tv/zoasty/v/50212448 Twitch] || 15 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:52 || 43 || June 19, 2013 || [http://www.twitch.tv/zoasty/v/50325885 Twitch] || 42 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 57:34 || 44 || June 6, 2013 || [http://www.twitch.tv/kottpower/v/50401635 Twitch] || 23&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 57:57 || 44 || March 5, 2013 || [http://www.twitch.tv/zoasty/v/50852095 Twitch] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 58:22 || 44 || March 4, 2013 || [http://www.twitch.tv/zoasty/v/50856718 Twitch] || 31 || &lt;br /&gt;
|-&lt;br /&gt;
| Hotarubi || 58:53 || 44 || May 8, 2008 || [https://www.youtube.com/watch?v=VRX5KpWUEEU YouTube] || N/A || [http://speeddemosarchive.com/SuperMetroid.html#14 SDA]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Speed]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 53:57 || 40 || July 4, 2020 || [https://www.twitch.tv/videos/669872288 Twitch] || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 54:13 || 41 || April 10, 2018 || [https://www.twitch.tv/videos/248706991 Twitch] || 120 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 56:13 || 42 || July 18, 2017 || [https://www.twitch.tv/videos/160055699 Twitch] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 57:09 || 43 || June 24, 2017 || [https://www.twitch.tv/videos/154155726 Twitch] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 58:28 || 44 || August 11, 2016 || [https://www.twitch.tv/overfiendvip/v/82971079 Twitch] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 58:47 || 44 || May 9, 2015 || [http://www.twitch.tv/zoasty/v/4859342 Twitch] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 59:52 || 45 || May 3, 2015 || N/A || 112 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:01:44 || 47 || May 3, 2015 || N/A || 10 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:01:54 || 47 || April 25, 2015 || N/A || 12 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:02:06 || 48 || March 31, 2015 || N/A || 55 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Just_Defend || 1:03:01 || 49 || October 29, 2014 || [http://www.twitch.tv/just_defend/v/45145025 Twitch] || 250 || Boss order change (KPRD -&amp;gt; PKRD)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:07:11 || 51 || April 25, 2013 || [http://www.twitch.tv/zoasty/v/50630919 Twitch] || 217 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:10:48 || 53 || March 9, 2013 || [http://www.twitch.tv/zoasty/v/50836044 Twitch] || 179 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:13:47 || 56 || February 10, 2013 || [http://www.twitch.tv/zoasty/v/48536014 Twitch] || 5060 || &lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 2:37:07 || ? || October 11, 2012 || [http://www.twitch.tv/dessyreqt/v/45762374 Twitch] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% xIce]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:16:50 || 1:02 || July 7, 2020 || [https://www.twitch.tv/videos/673054975 Twitch] || 120 || Boss order change (KPDR -&amp;gt; PKDR)&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:18:50 || 1:01 || February 23, 2020 || [https://www.twitch.tv/videos/556752807 Twitch] || 232 ||&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:22:42 || 1:04 || February 16, 2020 || [https://www.twitch.tv/videos/553036749 Twitch] || 539 ||&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:31:41 || 1:05 || February 15, 2020 || [https://www.twitch.tv/videos/552530817 Twitch] || 716 ||&lt;br /&gt;
|-&lt;br /&gt;
| BluePlasmaSpark || 1:43:37 || 1:11 || December 24, 2019 || [https://www.twitch.tv/videos/525673077 Twitch] || 263 || Does not contain moonfall&lt;br /&gt;
|-&lt;br /&gt;
| Kingofthehill47 || 1:48:00 || 1:26 || June 20, 2019 || [https://www.twitch.tv/videos/441616451 Twitch] || 225 || Run was performed on PAL&lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 1:51:45 || 1:28 || June 1, 2019 || [https://www.youtube.com/watch?v=bdhAeMIuXGI YouTube] || 908 || Run was performed on PAL&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 2:06:53 || 1:11 || April 18, 2016 || [https://www.youtube.com/watch?v=dXmoMcKuop0 YouTube] || 2053 || &lt;br /&gt;
|-&lt;br /&gt;
| matrick || 2:41:06 || 1:39 || March 25, 2016 || [https://www.youtube.com/watch?v=ujVWjSgVl8Q YouTube] || 19003 || &lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 7:57:49 || 2:29 || October 9, 2014 || [https://www.youtube.com/watch?v=uDJucm1NQ24&amp;amp;list=PL5If8zSOO37ZuXY4PmmnNxcvzRm5ak-X5&amp;amp;index=9 YouTube] || N/A || Rule change (out of bounds prohibited)&lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 1:43:12 || 1:12 || February 24, 2014 || [http://www.twitch.tv/straevaras/v/46737416 Twitch] || 353 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:49:05 || 1:21 || December 15, 2013 || [https://www.youtube.com/watch?v=NEHeRMTMLiw YouTube] || 1355 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 2:11:40 || 1:33 || May 26, 2013 || [https://www.youtube.com/watch?v=WKfrQaEhGJI YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Iceboost|14% Icebooster]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:31:16 || 1:XX || November 16, 2018 || [https://www.twitch.tv/videos/336358330 Twitch] || 209 || Recording ends before MB3; final time obtained from provided splits&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 1:34:45 || 1:12 || November 10, 2018 || [https://www.twitch.tv/videos/334218990 Twitch] || 1808 ||&lt;br /&gt;
|-&lt;br /&gt;
| Robitalion || 2:04:53 || 1:30 || August 29, 2018 || [https://www.twitch.tv/videos/303429476 Twitch] || 2605 || &lt;br /&gt;
|-&lt;br /&gt;
| Kojakt || 2:48:18 || 1:47 || February 9, 2016 || [https://www.twitch.tv/kojakt/v/43011905 Twitch] || 1432 || &lt;br /&gt;
|-&lt;br /&gt;
| Kojakt || 3:12:10 || 2:02 || October 26, 2015 || [https://www.twitch.tv/kojakt/v/22633633 Twitch] || 3012 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kojakt || 4:02:22 || 2:09 || October 21, 2015 || [https://www.twitch.tv/kojakt/v/21738505 Twitch] || 7086 ||  &lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 6:00:28 || 1:45 || April 13, 2015 || [https://www.youtube.com/watch?v=kMJsuVglqh8&amp;amp;list=PL5If8zSOO37ZuXY4PmmnNxcvzRm5ak-X5&amp;amp;index=17 YouTube] || N/A ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Iceboots]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:22:27 || 1:08 || January 14, 2018 || [https://www.twitch.tv/videos/218574977 Twitch] || 40 || Boss order change (PKRD -&amp;gt; KRDP)&lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:23:07 || 1:07 || October 24, 2015 || [https://www.youtube.com/watch?v=jGq6bIKCBE0&amp;amp;hd=1 YouTube] || 104 || &lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:24:51 || 1:09 || April 3, 2015 || [https://www.youtube.com/watch?v=QZLRbw7Cz98&amp;amp;hd=1 YouTube] || 892 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:39:43 || 1:16 || April 2, 2015 || [https://www.twitch.tv/tewtal/v/44450775 Twitch] || 858 || Boss order change (PKDR -&amp;gt; PKRD)&lt;br /&gt;
|-&lt;br /&gt;
| Total || 1:54:01 || 1:29 || January 3, 2015 || [https://www.twitch.tv/tewtal/v/42247154 Twitch] || 628 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Total || 2:04:29 || 1:34 || September 26, 2014 || [https://www.twitch.tv/tewtal/v/47663676 Twitch] || N/A ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Speedboots]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 2:09:48 || 1:31 || May 31, 2019 || [https://www.youtube.com/watch?v=QfczcpLd1eI YouTube] [https://www.youtube.com/watch?v=uY8uSjnYZgw P2] || 9301 || Boss order change (KPRD -&amp;gt; KPDR)&lt;br /&gt;
|-&lt;br /&gt;
| EternisedDragon || 4:44:49 || 2:40 || September 23, 2015 || [http://www.twitch.tv/eterniseddragon/v/17474547 Twitch] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Chargeless]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 46:42 || 33 || April 22, 2018 || [https://www.twitch.tv/videos/253311619 Twitch] || 36 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 47:18 || 34 || April 19, 2018 || [https://www.twitch.tv/videos/252051098 Twitch] || 23 ||&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 47:41 || 34 || April 14, 2018 || [https://www.twitch.tv/videos/250189673 Twitch] || 16 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 47:57 || 34 || October 3, 2017 || [https://www.twitch.tv/videos/179572070 Twitch] || 45 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 48:42 || 35 || September 30, 2017 || [https://www.twitch.tv/videos/178762937 Twitch] || 332 || Boss order change (PKDR -&amp;gt; PDKR; elevator [[Crystal Flash]] performed at [[Caterpillar Room|Crateria &amp;lt;-&amp;gt; Red Brinstar]] instead of [[Business Center|Brinstar &amp;lt;-&amp;gt; Norfair]])&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 54:14 || 37 || September 27, 2017 || [https://www.twitch.tv/videos/178027812 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 54:38 || 37 || September 27, 2017 || [https://www.twitch.tv/videos/178023243 Twitch] || 302 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 59:40 || 36 || September 27, 2017 || [https://www.twitch.tv/videos/178022411 Twitch] || 463 || &lt;br /&gt;
|-&lt;br /&gt;
| Edu207 || 1:07:23 || 47 || March 16, 2016 || [https://www.twitch.tv/edu207/v/54693512 Twitch] || 666 || &lt;br /&gt;
|-&lt;br /&gt;
| Edu207 || 1:18:29 || 45 || March 14, 2016 || [https://www.twitch.tv/edu207/v/54535784 Twitch] || 135 || &lt;br /&gt;
|-&lt;br /&gt;
| Edu207 || 1:20:44 || 53 || March 14, 2016 || [https://www.twitch.tv/edu207/v/54413425 Twitch] || 1566 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:46:50 || 1:00 || March 13, 2016 || N/A || 4256 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:57:46 || 1:07 || March 12, 2016 || [https://www.twitch.tv/sniqwr/v/54092064 Twitch] || N/A ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[14% Chargelice]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 3:09:52 || 1:19 || August 3, 2017 || [https://www.youtube.com/watch?v=ZULVIa1LvvY YouTube] || N/A || Does not contain moonfall&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Reverse Boss Order]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 56:52 || 38 || September 21, 2021 || [https://www.youtube.com/watch?v=Syygh_qwaTU YouTube] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 56:55 || 38 || August 25, 2021 || [https://www.twitch.tv/videos/1129293221?t=0h18m58s Twitch] || 26 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 57:21 || 38 || August 14, 2021 || [https://www.youtube.com/watch?v=oyhRVrwfQT8 YouTube] || 75 ||&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 58:36 || 39 || July 24, 2021 || [https://www.youtube.com/watch?v=jN0RtVBJZZc YouTube] || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 58:37 || 40 || December 31, 2018 || [https://www.twitch.tv/videos/356953466 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 59:26 || 41 || November 25, 2018 || [https://www.twitch.tv/videos/340784688 Twitch] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 59:31 || 41 || June 16, 2018 || [https://www.twitch.tv/videos/273832123 Twitch] || 31 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:00:02 || 41 || May 26, 2018 || [https://www.twitch.tv/videos/266461204 Twitch] || 33 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:00:35 || 42 || May 13, 2018 || [https://www.twitch.tv/videos/260866435 Twitch] || 28 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:01:03 || 42 || April 30, 2018 || [https://www.twitch.tv/videos/256073499 Twitch] || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:01:15 || 42 || April 24, 2018 || [https://www.twitch.tv/videos/253891536 Twitch] || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:01:26 || 43 || April 9, 2018 || [https://www.twitch.tv/videos/248357499 Twitch] || 71 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:02:37 || 43 || March 17, 2018 || [https://www.twitch.tv/videos/240025032 Twitch] || 45 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 1:03:22 || 44 || February 24, 2018 || [https://www.twitch.tv/videos/232520135 Twitch] || 15 || Animals saved; route change ([[Moondance]] incorporated)&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:03:37 || 43 || May 14, 2017 || [https://www.twitch.tv/videos/143296009 Twitch] || 27 || Animals saved&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:04:04 || 43 || April 26, 2017 || [https://www.twitch.tv/videos/138187909 Twitch] || 188 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:07:12 || 45 || April 21, 2017 || [https://www.twitch.tv/videos/137044305 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 1:08:01 || 46 || November 26, 2015 || [http://www.twitch.tv/straevaras/v/27750399 Twitch] || 166 || Route change (Single Norfair visit)&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 1:10:47 || 49 || June 12, 2015 || [http://www.twitch.tv/kottpower/v/6108628 Twitch] || 12 || &lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:10:59 || 49 || December 24, 2014 || [http://www.twitch.tv/zoasty/v/42365276 Twitch] || 332 || Uses &amp;quot;lots of stuff we don't need&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Kottpower || 1:16:31 || 52 || August 2, 2014 || [https://www.youtube.com/watch?v=_eFEEQO_cX0 YouTube] || 251 || &lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:20:42 || 55 || June 3, 2014 || [http://www.twitch.tv/zoasty/v/49073365 Twitch] || 1 || &lt;br /&gt;
|- &lt;br /&gt;
| Lioran || 1:20:43 || 56 || April 6, 2014 || [http://www.twitch.tv/lioran/v/47199578 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:20:56 || 56 || October 6, 2013 || [https://www.twitch.tv/zoasty/v/49628475 Twitch] || 239 || Route change (Single Maridia visit, Plasma skipped)&lt;br /&gt;
|- &lt;br /&gt;
| Kottpower || 1:24:55 || 1:00 || September 27, 2013 || [http://www.twitch.tv/kottpower/v/49691857 Twitch] || 143 || First record to [[Grappling Beam|Grapple jump]] out of Draygon's chamber&lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:27:18 || 1:02 || May 2, 2013 || [http://www.twitch.tv/zoasty/v/50568677 Twitch] || 360 || First saveless record; Reverse Lower Norfair (Screw Attack skipped)&lt;br /&gt;
|- &lt;br /&gt;
| Kottpower || 1:33:18 || 1:07 || April 18, 2013 || [http://www.twitch.tv/kottpower/v/50666390 Twitch] || 121 || First deathless record&lt;br /&gt;
|- &lt;br /&gt;
| Zoast || 1:35:19 || 1:04 || March 31, 2013 || [http://www.twitch.tv/zoasty/v/50757541 Twitch] || 246 || &lt;br /&gt;
|- &lt;br /&gt;
| Hypo || 1:39:25 || 1:00 || February 27, 2013 || [http://www.twitch.tv/hypooooo34/v/48670892 Twitch] || 1194 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 1:59:19 || 1:23 || February 3, 2013 || [http://www.twitch.tv/zoasty/v/48485875 Twitch] || ? || &lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 2:5X:XX || 1:38 || March 27, 2012 || [https://www.twitch.tv/videos/42207426 P1] [https://www.twitch.tv/videos/43540184 P2] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[GT Classic]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Ruya || 32:31 || 22 || April 9, 2021 || [https://www.youtube.com/watch?v=prul2MoRAac YouTube] || 9 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:40 || 22 || November 10, 2019 || [https://www.twitch.tv/videos/506664819 Twitch] || 13 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:53 || 22 || November 3, 2019 || [https://www.twitch.tv/videos/503735013 Twitch] || 2 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:55 || 22 || November 2, 2019 || [https://www.twitch.tv/videos/503129077 Twitch] || 2 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 32:57 || 22 || October 11, 2019 || [https://www.twitch.tv/videos/493167192 Twitch] || 1 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 32:58 || 22 || June 13, 2018 || [https://www.twitch.tv/videos/272965579 Twitch] || 11 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:09 || 22 || June 6, 2018 || [https://www.twitch.tv/videos/270024906 Twitch] || 3 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:12 || 22 || May 23, 2018 || [https://www.twitch.tv/videos/264574732 Twitch] || 10 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:22 || 22 || May 20, 2018 || [https://www.twitch.tv/videos/263508060 Twitch] || 3 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:25 || 22 || May 8, 2018 || [https://www.twitch.tv/videos/259159029 Twitch] || 1 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:26 || 22 || May 4, 2018 || [https://www.twitch.tv/videos/257534961 Twitch] || 12 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 33:38 || 23 || July 26, 2017 || [https://www.twitch.tv/videos/162232814 Twitch] || 23 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 34:01 || 23 || July 24, 2017 || [https://www.twitch.tv/videos/161717027 Twitch] || 11 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 34:12 || 23 || July 23, 2017 || [https://www.twitch.tv/videos/161435207 Twitch] || 16 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 34:28 || 23 || April 27, 2015 || [http://www.twitch.tv/zoasty/v/4451937 Twitch] || 34 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 35:02 || 24 || April 8, 2015 || N/A || 3 || Run was streamed but never highlighted; bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 35:05 || 24 || April 7, 2015 || N/A || 32 || Run was streamed but never highlighted; bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 35:37 || 25 || February 12, 2015 || [http://www.twitch.tv/straevaras/v/41501930 Twitch] || 14 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 35:51 || 25 || January 25, 2015 || [http://www.twitch.tv/sweetnumb/v/41831427 Twitch] || 18 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 36:09 || 25 || May 28, 2014 || [http://www.twitch.tv/zoasty/v/49127237 Twitch] || 34 || &lt;br /&gt;
|-&lt;br /&gt;
| Sweetnumb || 36:43 || 25 || May 3, 2014 || [http://www.twitch.tv/sweetnumb/v/49390757 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 36:56 || 26 || ? || N/A || 44 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 37:40 || 26 || April 21, 2013 || [http://www.twitch.tv/zoasty/v/50647014 Twitch] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 38:29 || 27 || December 30, 2012 || [http://www.twitch.tv/garrison_tt/v/48231381 Twitch] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| Garrison || 39:26 || 28 || September 6, 2012 || [http://www.twitch.tv/garrison_tt/v/47642512 Twitch] || 159 || &lt;br /&gt;
|-&lt;br /&gt;
| Dessyreqt || 42:05 || 30 || January 10, 2012 || [https://www.youtube.com/watch?v=6A-vjnmSPMs YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Any% GT Code]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;120&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 14:51 || 8 || November 18, 2019 || [https://www.twitch.tv/videos/510010340 Twitch] || 8 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 14:59 || 9 || November 5, 2019 || [https://www.twitch.tv/videos/504370042 Twitch] || 0 || Bootless dive; refill skip; tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 14:59 || 9 || October 14, 2017 || [https://www.twitch.tv/videos/182196344 Twitch] || 1 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:00 || 9 || October 12, 2017 || [https://www.twitch.tv/videos/181664790 Twitch] || 5 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:05 || 9 || October 12, 2017 || [https://www.twitch.tv/videos/181660829 Twitch] || 8 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:13 || 9 || October 12, 2017 || [https://www.twitch.tv/videos/181657484 Twitch] || 3 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:16 || 9 || July 29, 2016 || [https://www.twitch.tv/overfiendvip/v/80684662 Twitch] || 11 || Bootless dive; refill skip&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:27 || 9 || June 29, 2016 || [https://www.twitch.tv/overfiendvip/v/75261483 Twitch] || 11 || Bootless dive; refill skip; new escape trigger discovered&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 15:38 || 9 || November 14, 2015 || [https://www.youtube.com/watch?v=2c8aZ8t5uhs&amp;amp;hd=1 YouTube] || 32 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:10 || 10 || April 18, 2015 || [https://www.youtube.com/watch?v=f0bK29lZCg0 YouTube] || 0 || Tied run below&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 16:10 || 9 || April 17, 2015 || N/A || 15 || Run was streamed but never highlighted; bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:25 || 10 || March 23, 2015 || [https://www.youtube.com/watch?v=67leW_KA6r0 YouTube] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:32 || 10 || March 22, 2015 || [https://www.youtube.com/watch?v=M3o_ohjAD4I YouTube] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| Overfiendvip || 16:53 || 10 || March 15, 2015 || [https://www.youtube.com/watch?v=am4HNnAnZ30 YouTube] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| Total || 17:16 || 10 || March 14, 2015 || [http://www.youtube.com/watch?v=0E-MHYWSq2U YouTube] || 68 || [[Screw Attack|Screw]] -&amp;gt; [[Landing Site|Gunship]] wrong warp discovered&lt;br /&gt;
|-&lt;br /&gt;
| Straevaras || 18:08 || 10 || March 5, 2015 || [http://www.twitch.tv/straevaras/v/41116574 Twitch ] || 16 || Bootless dive&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 18:24 || 11 || March 16, 2014 || [http://www.twitch.tv/zoasty/v/47046817 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 18:51 || 11 || March 10, 2014 || [http://www.twitch.tv/kottpower/v/46955942 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 18:53 || 11 || March 9, 2014 || [http://www.twitch.tv/ivan/v/46936887 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:05 || 11 || March 8, 2014 || [http://www.twitch.tv/ivan/v/46924295 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:08 || ? || March 8, 2014 || N/A || 44 || This was Ivan's previous personal best according to the splits from the run listed above, so the date is assumed to match accordingly&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 19:52 || 12 || March 8, 2014 || [http://www.twitch.tv/kottpower/v/46929062 Twitch] || 121 || [[Crateria Keyhunter Room|Premoat]] Escape Trigger&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 21:53 || 13 || March 7, 2014 || [http://www.twitch.tv/kottpower/v/46911702 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 21:55 || 13 || March 7, 2014 || [http://www.twitch.tv/ivan/v/46905441 Twitch] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 22:52 || 14 || March 6, 2014 || [http://www.twitch.tv/kottpower/v/46897364 Twitch] || 110 || Reverse Tourian Escape&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 24:42 || 15 || March 4, 2014 || [http://www.twitch.tv/ivan/v/46864469 Twitch] || 111 || [[Mother Brain]] skipped&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 24:xx || ? || March 4, 2014 || N/A || ? || Run was streamed but never highlighted; evidenced to exist based on the end of Ivan's 24:42: &amp;quot;I had the World Record for like 15 minutes... I was the first one to cut the 25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 26:33 || 17 || October 9, 2013 || [http://www.twitch.tv/kottpower/v/49608044 Twitch] || 33 || [[Metroid|Metroids]] did not spawn in &amp;quot;[[Metroid Room 3|Room 3]]&amp;quot; and &amp;quot;[[Metroid Room 4|Room 4]]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:06 || 18 || September 8, 2013 || [http://www.twitch.tv/zoasty/v/49821874 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:19 || 18 || May 24, 2013 || [http://www.twitch.tv/zoasty/v/50460813 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:45 || ? || ? || N/A || 51 || This was Zoast's previous personal best according to the splits from the run listed above&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 28:36 || 19 || May 19, 2013 || [https://www.youtube.com/watch?v=JNYMLVK_w3A YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Any% Glitched]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 11:38 || 7 || October 9, 2018 || [https://www.twitch.tv/videos/320488550 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 11:45 || 8 || October 6, 2018 || [https://www.twitch.tv/videos/319040221 Twitch] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 11:55 || 8 || September 30, 2018 || [https://www.twitch.tv/videos/316930852 Twitch] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| ShinyZeni || 12:19 || 8 || September 24, 2018 || [https://www.twitch.tv/videos/314314611 Twitch] || 22 || Door skip incorporated ([[List_of_Power_Bombs#Crateria_1|Crateria Power Bombs]] collected first)&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 12:41 || 8 || July 29, 2017 || [https://www.twitch.tv/videos/162868181 Twitch] || 34 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 13:15 || 9 || July 25, 2017 || N/A || 1 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 13:16 || 9 || May 30, 2017 || [https://www.youtube.com/watch?v=LBumDZ127OM YouTube] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 13:24 || 9 || March 27, 2016 || [https://www.twitch.tv/sniqwr/v/57126888 Twitch] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 13:31 || 9 || March 27, 2016 || N/A || 2 || Run was streamed but never highlighted&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 13:33 || 9 || December 29, 2014 || [http://www.twitch.tv/zoasty/v/42315260 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 13:35 || 9 || October 5, 2014 || [http://www.twitch.tv/twocat/v/47549668 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 13:47 || 9 || August 2, 2014 || [https://www.youtube.com/watch?v=yVLPH3J69rc YouTube] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 14:05 || 9 || May 20, 2014 || [https://www.twitch.tv/sniqwr/v/49231739 Twitch] || 24 || Video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 14:29 || 10 || May 19, 2014 || [https://www.twitch.tv/sniqwr/v/49246097 Twitch] || 7 || Video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 14:36 || 10 || April 28, 2014 || [http://www.twitch.tv/twocat/v/48811625 Twitch] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 14:56 || 10 || April 26, 2014 || [http://www.twitch.tv/ivan/v/48769796 Twitch] || 47 || &lt;br /&gt;
|-&lt;br /&gt;
| Total || 15:43 || 11 || April 26, 2014 || [http://www.twitch.tv/tewtal/v/48765203 Twitch] || 58 || &lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 16:41 || 11 || April 25, 2014 || [http://www.twitch.tv/twocat/v/48758872 Twitch] || 103 || '''[[X-Ray Scope|X-Ray]] corruption ([[Golden Torizo Code|GT Code]] no longer used)'''&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 18:24 || 11 || March 16, 2014 || [http://www.twitch.tv/zoasty/v/47046817 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 18:51 || 11 || March 10, 2014 || [http://www.twitch.tv/kottpower/v/46955942 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 18:53 || 11 || March 9, 2014 || [http://www.twitch.tv/ivan/v/46936887 Twitch] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:05 || 11 || March 8, 2014 || [http://www.twitch.tv/ivan/v/46924295 Twitch] || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 19:08 || ? || March 8, 2014 || N/A || 44 || This was Ivan's previous personal best according to the splits from the run listed above, so the date is assumed to match accordingly&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 19:52 || 12 || March 8, 2014 || [http://www.twitch.tv/kottpower/v/46929062 Twitch] || 121 || [[Crateria Keyhunter Room|Premoat]] Escape Trigger&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 21:53 || 13 || March 7, 2014 || [http://www.twitch.tv/kottpower/v/46911702 Twitch] || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 21:55 || 13 || March 7, 2014 || [http://www.twitch.tv/ivan/v/46905441 Twitch] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 22:52 || 14 || March 6, 2014 || [http://www.twitch.tv/kottpower/v/46897364 Twitch] || 110 || Reverse Tourian Escape&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 24:42 || 15 || March 4, 2014 || [http://www.twitch.tv/ivan/v/46864469 Twitch] || 111 || [[Mother Brain]] skip&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 24:xx || ? || March 4, 2014 || N/A || ? || Run was streamed but never highlighted; evidenced to exist based on the end of Ivan's 24:42: &amp;quot;I had the World Record for like 15 minutes... I was the first one to cut the 25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kottpower || 26:33 || 17 || October 9, 2013 || [http://www.twitch.tv/kottpower/v/49608044 Twitch] || 33 || [[Metroid|Metroids]] did not spawn in &amp;quot;[[Metroid Room 3|Room 3]]&amp;quot; and &amp;quot;[[Metroid Room 4|Room 4]]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:06 || 18 || September 8, 2013 || [http://www.twitch.tv/zoasty/v/49821874 Twitch] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:19 || 18 || May 24, 2013 || [http://www.twitch.tv/zoasty/v/50460813 Twitch] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 27:45 || ? || ? || N/A || ? || This was Zoast's previous personal best according to the splits from the run listed above&lt;br /&gt;
|-&lt;br /&gt;
| Zoast || 28:36 || 19 || May 19, 2013 || [https://www.youtube.com/watch?v=JNYMLVK_w3A YouTube] || N/A || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[12%|Low% All Bosses]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:47:45 || 1:20 || November 14, 2015 || [http://www.twitch.tv/sniqwr/v/25726221 Twitch] || 2590 || &lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:30:55 || 1:29 || November 13, 2015 || [http://www.twitch.tv/sniqwr/v/25576860 Twitch] || 1207 || Video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:51:02 || 1:36 || November 12, 2015 || [http://www.twitch.tv/sniqwr/v/25422449 Twitch] || 2834 || Route overhaul; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 3:38:16 || 1:55 || February 23, 2015 || [http://www.twitch.tv/sniqwr/v/41271490 Twitch] || N/A || Video deleted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[0%|Low% Glitched]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Runner&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Real Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;70&amp;quot; | Game Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Source&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;80&amp;quot; | IPRB&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| UNHchabo || 1:46:43 || 54 || October 7, 2019 || [https://www.youtube.com/watch?v=CiTsXFR3tL4 YouTube] || 5148 || 0%; Does not use moonfall&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 3:12:31 || 50 || February 14, 2017 || [https://www.youtube.com/watch?v=bpn3YT3oxFk YouTube] || N/A (% change) || 0%&lt;br /&gt;
|-&lt;br /&gt;
| matrick || 3:21:10 || 40 || August 10, 2016 || [https://www.youtube.com/watch?v=WXsxessMMsM YouTube] || N/A (% change) || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 26:15 || 16 || November 22, 2014 || [http://www.twitch.tv/sniqwr/v/43190598 Twitch] || 1107 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 44:42 || 17 || November 16, 2014 || [http://www.twitch.tv/sniqwr/v/44815083 Twitch] || 923 || 3%; single save file method introduced; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:00:05 || 17 || October 12, 2014 || [http://www.twitch.tv/sniqwr/v/45419773 Twitch] || 1417 || 3%; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:23:42 || 22 || September 5, 2014 || [http://www.twitch.tv/sniqwr/v/43366049 Twitch] || 888 || 3%; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:38:30 || 17 || September 4, 2014 || [http://www.twitch.tv/sniqwr/v/43373730 Twitch] || 1957 || 3%; video deleted&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 2:05:07 || 22 || September 3, 2014 || [http://www.twitch.tv/sniqwr/v/43383796 Twitch] || N/A (% change) || 3%; X-Ray corruption (Multiple file/[[Golden Torizo Code|GT Code]]/[[Landing Site]] method) (Bombs and Super Missiles dropped; Missiles dropped upon Ceres re-entry)&lt;br /&gt;
|-&lt;br /&gt;
| Total || 22:29 || 14 || April 8, 2014 || [http://www.twitch.tv/tewtal/v/47227301 Twitch] || 81 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Total || 23:50 || 15 || April 7, 2014 || [http://www.twitch.tv/tewtal/v/47195031 Twitch] || 107 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Total || 25:37 || 16 || April 5, 2014 || [http://www.twitch.tv/tewtal/v/47180373 Twitch] || 106 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Total || 27:23 || 18 || April 4, 2014 || [http://www.twitch.tv/tewtal/v/47163523 Twitch] || 17 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 27:40 || 18 || March 31, 2014 || [http://www.twitch.tv/twocat/v/47112304 Twitch] || N/A (% change) || 5%; X-Ray corruption ([[Aqueduct]] method) (Varia Suit and Speed Booster dropped; Missiles dropped upon Ceres re-entry)&lt;br /&gt;
|-&lt;br /&gt;
| Sniq || 1:00:49 || 46 || March 6, 2014 || [http://www.twitch.tv/sniqwr/v/46904503 Twitch] || 1603 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| Twocat || 1:27:32 || 50 || February 28, 2014 || [http://www.twitch.tv/twocat/v/46804276 Twitch] || N/A (% change) || 8%; X-Ray climb past [[Metroid|Metroids]] (Ice Beam dropped)&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 36:31 || 26 || February 28, 2014 || [http://www.twitch.tv/ivan/v/46800175 Twitch] || 1162 || 9%; splits indicate previous personal best was 41:19?&lt;br /&gt;
|-&lt;br /&gt;
| Ivan || 55:53 || 33 || February 27, 2014 || [http://www.twitch.tv/ivan/v/46784820 Twitch] || N/A || 9% ([[Morphing Ball]], [[Bomb|Bombs]], [[Missile|Missiles]], [[Super Missile|Super Missiles]], [[Power Bomb|Power Bombs]], [[Varia Suit]], [[Ice Beam]], [[Speed Booster]], [[X-Ray Scope]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Discord&amp;diff=5205</id>
		<title>Discord</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Discord&amp;diff=5205"/>
				<updated>2021-08-09T02:06:36Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Dog Pound Classic (DPC) handicapped race has been renamed to Staggered Mayhem Showcase (SMS)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=What is Discord?=&lt;br /&gt;
Discord is a social platform designed for gaming communities to come together and share via text, voice, and/or video. You can access Discord via your web browser or a PC/mobile app. There are many Super Metroid themed servers within Discord that you can join anytime. Use any of the invite links here to get started.&lt;br /&gt;
&lt;br /&gt;
=Server Invite Links=&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/rT2fWZt SRL - Super Metroid] - The main community server.&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/invite/xDwaaqa Metroid Construction] - Romhacking community and resources.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/2usVyy4 Super Metroid Tournament] - Major tournaments are hosted here.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/CXuK8dq Super Metroid Extension Board] - [https://www.speedrun.com/super_metroid_category_extensions Category Extension Leaderboard]&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/invite/y23DC8r Speed Runners Arena] - [https://twitch.tv/SpeedRunnersArena SRA] community with SMRAT and SMS.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/yQmPm46 Slicers - Multitroid] - Multiplayer support for emulators AND SD2/FXPAK. (Shared items/health/ammo/etc)&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/mEDvkYW F r e n c H F o r C e] - French speaking SM community.&lt;br /&gt;
&lt;br /&gt;
[http://gtclassic.spazer.link/ GT Classic] - Racers and fans of the GT Classic category.&lt;br /&gt;
&lt;br /&gt;
[http://discord.varia.run/ VARIA Randomizer] - Highly customizable randomizer at [http://varia.run Varia.run].&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/AgXMnFZ Rando League] - Competitive randomizer racing.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/PMKcDPQ ALttP + SM Randomizer] - Combine the games and randomize the things.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/K4V6V2B SMZ3 MultiWorld] - Multiplayer support for emulators AND SD2/FXPAK. (Split items between players)&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/WsnYSxA DASH Randomizer] - [https://dashrando.github.io/ DASH] Randomizer&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Timing&amp;diff=5153</id>
		<title>Timing</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Timing&amp;diff=5153"/>
				<updated>2021-07-22T04:13:51Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: 60.098813897441 fps should round to &amp;quot;~60.10&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Full Categories =&lt;br /&gt;
&lt;br /&gt;
All full categories start on a &amp;quot;0:00&amp;quot; file. This can be set up by letting the intro sequence play until Samus becomes controllable in the Ceres Elevator Room, then resetting the console.&lt;br /&gt;
&lt;br /&gt;
Timing for all full categories begins on the frame that the [[Missile]] pointer disappears upon confirming &amp;quot;Start Game.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Start_Game.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Timing for all full categories ends on the first frame that Samus is facing forward on her Gunship before it departs the exploding Zebes.&lt;br /&gt;
&lt;br /&gt;
[[File:End_Game.png]]&lt;br /&gt;
&lt;br /&gt;
[[Retiming a run|See this page]] for instructions on getting the time between these two frames accurately.&lt;br /&gt;
&lt;br /&gt;
= Partial Categories =&lt;br /&gt;
&lt;br /&gt;
== Spore Spawn RTA ==&lt;br /&gt;
&lt;br /&gt;
[[SSRTA|Spore Spawn RTA]] uses [http://smethack.f5.si/?SpeedRuns%2F%A5%CB%A5%B3%A5%CB%A5%B3%C0%B8%CA%FC%C1%F7RTA%B5%AD%CF%BF#vc6c6f33 the following timing]. Specifically, the start is the first frame that the map screen starts to fade out, and the end is the first frame that the Super Missile text box has fully disappeared.&lt;br /&gt;
&lt;br /&gt;
== Crocomire RTA ==&lt;br /&gt;
&lt;br /&gt;
[[Crocomire RTA]] uses a similar timing to the above, except the end timing is the frame that [[Crocomire]]'s drops spawn upon his defeat.&lt;br /&gt;
&lt;br /&gt;
== Races ==&lt;br /&gt;
&lt;br /&gt;
Timing for race categories typically begins on the same frame as full categories, and ends the moment the final or only goal is achieved. For example, if [http://www.speedrunslive.com/tools/supermetroid-bingo/ bingo] is being played, timing for a racer should end the moment they achieve their final bingo requirement.&lt;br /&gt;
&lt;br /&gt;
If the final or only goal involves acquiring an item, timing should end the moment Samus makes contact with the item.&lt;br /&gt;
&lt;br /&gt;
If the final or only goal involves entering a specific room, timing should not end until the moment control is returned to the player upon entering the room. (post-transition)&lt;br /&gt;
&lt;br /&gt;
The above also applies to &amp;quot;map station&amp;quot; and &amp;quot;recharge station&amp;quot; goals - the station does not need to be accessed, only its room.&lt;br /&gt;
&lt;br /&gt;
If the final or only goal involves &amp;quot;destroying&amp;quot; a certain number of statues, the [[Statues Room|statues room]] must be entered, and timing should not end until the moment the soul of the last statue required appears to exit its respective statue.&lt;br /&gt;
&lt;br /&gt;
If the final or only goal involves being &amp;quot;in an elevator&amp;quot;, timing can end the moment the elevator is used.&lt;br /&gt;
&lt;br /&gt;
Similarly, &amp;quot;[[Maridia Elevator Room|visit Crateria-Maridia elevator]]&amp;quot; requires using the elevator.&lt;br /&gt;
&lt;br /&gt;
If the final or only goal involves defeating a [[Bosses|boss or miniboss]], timing should end the moment the boss or miniboss begins exploding. Regarding Crocomire, timing should instead end the moment that the camera is unlocked after Crocomire has disintegrated in the acid.&lt;br /&gt;
&lt;br /&gt;
If a goal requires an individual to &amp;quot;visit the critters&amp;quot;, they must be brought onto the screen to have been considered visited.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fully explore the Wrecked Ship&amp;quot; means filling in (turning a pink color on the minimap) every map square within the Wrecked Ship. You do not have to fill in squares of the [[West Ocean|rooms outside the actual ship]].&lt;br /&gt;
&lt;br /&gt;
Timing can end for &amp;quot;finish in a [[shinespark]] or [[Crystal Flash]]&amp;quot; the moment the respective technique is activated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Time =&lt;br /&gt;
&lt;br /&gt;
Real time obviously never ceases.&lt;br /&gt;
&lt;br /&gt;
Game time ceases during the following:&lt;br /&gt;
&lt;br /&gt;
* Pause menu&lt;br /&gt;
&lt;br /&gt;
* Room transition&lt;br /&gt;
&lt;br /&gt;
* Message boxes (such as those from item fanfares and refill stations)&lt;br /&gt;
&lt;br /&gt;
* [[Lag]]&lt;br /&gt;
&lt;br /&gt;
* [[Pause Abuse|When Samus is considered dead]] (00 energy)&lt;br /&gt;
&lt;br /&gt;
* Ceres Station cutscene&lt;br /&gt;
&lt;br /&gt;
Game time does not cease during the following:&lt;br /&gt;
&lt;br /&gt;
* Save station&lt;br /&gt;
&lt;br /&gt;
* Refill station &lt;br /&gt;
&lt;br /&gt;
* Gunship&lt;br /&gt;
&lt;br /&gt;
* Elevator (excluding the room transition)&lt;br /&gt;
&lt;br /&gt;
* [[Reserve Tank]] automatic trigger&lt;br /&gt;
&lt;br /&gt;
* While using [[X-Ray Scope]]&lt;br /&gt;
&lt;br /&gt;
* Cutscenes where Samus is still partially in the player's control (ex. stunned after [[Mother Brain|Mother Brain's]] rainbow beam)&lt;br /&gt;
&lt;br /&gt;
The game begins tracking the time for the file when the screen fades into the Ceres Station elevator ride.&lt;br /&gt;
&lt;br /&gt;
The game ends tracking the time for the file the moment the game has fully faded out after Samus's Gunship has departed the exploding Zebes. (approximately 10 seconds and 55 frames after the frame Samus faces forward on the Gunship)&lt;br /&gt;
&lt;br /&gt;
= Version Differences =&lt;br /&gt;
&lt;br /&gt;
There are no differences between the NTSC-U version and the NTSC-J version. Only the PAL version is different.&lt;br /&gt;
&lt;br /&gt;
Different platforms will run Super Metroid at different frame rates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250&amp;quot; | Platform&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;60&amp;quot; | Frame Rate&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Super Nintendo / Super Famicom / [http://byuu.org/emulation/higan/ bsnes (a.k.a. higan)] || ~60.10&lt;br /&gt;
|-&lt;br /&gt;
| [http://snes9x.ipherswipsite.com/ Snes9x (recent versions)] || ~59.94 || A run that is 1:00:00 long on console/bsnes will be 1:00:09 long on recent versions of Snes9x&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Console (Wii) (480i) || ~59.94 || A run that is 1:00:00 long on console/bsnes will be 1:00:09 long on Virtual Console at this resolution&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Console (Wii) (480p) || ~59.89 || A run that is 1:00:00 long on console/bsnes will be 1:00:12 long on Virtual Console at this resolution&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
On Virtual Console, [[Kraid]] will, on average, emerge at a faster rate than on console. ''Editor's note: After observing Kraid between consoles, I believe this to save at least half a second (again, on average) for Virtual Console players, but exact figures with supporting evidence have never been provided.''&lt;br /&gt;
&lt;br /&gt;
The Wii U Virtual Console and the Nintendo 3DS Virtual Console versions have yet to be investigated for potential differences in lag or processing.&lt;br /&gt;
&lt;br /&gt;
Each platform will handle memory-altering effects such as [[Spacetime Beam|space time beam]] differently.&lt;br /&gt;
&lt;br /&gt;
Similarly, each platform may show differences in terms of the blocks placed within the [[out of bounds]] areas of rooms.&lt;br /&gt;
&lt;br /&gt;
TASVideos has a full list of platform framerates [http://tasvideos.org/PlatformFramerates.html here].&lt;br /&gt;
&lt;br /&gt;
Dotsarecool made a comparison between various different SNES emulators in the spreadsheet linked from [https://www.speedrun.com/smw/thread/8w7yc this thread], with the caveat that the amount of lag shown may not be relevant to Super Metroid.&lt;br /&gt;
&lt;br /&gt;
= SDA Timing =&lt;br /&gt;
&lt;br /&gt;
For full-game categories that start on Ceres, the player gains control of Samus 343 frames after pressing &amp;quot;Start Game&amp;quot;. On the original hardware, this is 5.707 seconds.&lt;br /&gt;
&lt;br /&gt;
This value can also he used to calculate the RTA-equivalent time for a run that starts with the opening cutscene, such as TASes.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Tournaments&amp;diff=5099</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Tournaments&amp;diff=5099"/>
				<updated>2021-06-18T23:39:14Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: add SMRAT2021&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2018 ==&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
=== SMRAT 1 ===&lt;br /&gt;
&lt;br /&gt;
Super Metroid Randomizer Accessible Tournament (SMRAT), first ever - Feb 15 - Sep 27.&lt;br /&gt;
&lt;br /&gt;
Most speedrunning techniques are out of logic, but allowed.&lt;br /&gt;
&lt;br /&gt;
[https://www.speedrunslive.com/raceresult/#!/245476 Qualifier race results] - [https://challonge.com/TSMRAT2019 Bracket] - [https://www.youtube.com/results?search_query=%22speedrunners+arena%22+%22smrat%22 VODs] (some may not be there, some may be from other years)&lt;br /&gt;
&lt;br /&gt;
== 2020 ==&lt;br /&gt;
&lt;br /&gt;
=== Multi-category Tournament ===&lt;br /&gt;
&lt;br /&gt;
Swiss Round: March 16-April 25&lt;br /&gt;
&lt;br /&gt;
Top 16: May 6-31&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1EXVcZw6utRoNjnc6Yei51DFv8_jTf6gWqLQkc1lvcRw/htmlview Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== SMRAT 2020 ===&lt;br /&gt;
&lt;br /&gt;
Qualifiers: Jan 3 - Feb 26 ([https://docs.google.com/spreadsheets/d/1rTsPJGTHzpuL0fC-pEYX9eIHGOOE_51rXO5DKsFH0XU/view results spreadsheet])&lt;br /&gt;
&lt;br /&gt;
Runners split via qualifiers into 2 brackets:&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/SMRAT2rat Rat bracket] Mar 1 - Aug 16&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/SMRAT2mouse Mouse bracket] Mar 1 - Jul 21&lt;br /&gt;
&lt;br /&gt;
=== 100% Tournament ===&lt;br /&gt;
&lt;br /&gt;
Qualifiers: September 18-27&lt;br /&gt;
&lt;br /&gt;
Brackets: September 28-October 30&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/10kCzdUQbKbo6_7Lmf-xW7jwb0Us63SH09n5Bj0a4xRY/htmlview Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
&lt;br /&gt;
=== SMRAT 2021 ===&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/SMRAT2021Swiss Swiss stage (results)]. Runners competed for top placement among their peers for the first half of the tournament (which was overall Jan 3 - May 23). Each of the 78 runners entered an elimination bracket below based on their Swiss result.&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/RAT2021 Rat bracket]&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/MOUSE2021 Mouse bracket]&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/GERBIL2021 Gerbil bracket]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Emulators&amp;diff=4957</id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Emulators&amp;diff=4957"/>
				<updated>2021-03-10T05:35:09Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: link to retroarch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All Emulators officially released by Nintendo (such as Wii VC, WiiU VC, 3DS VC, SNES Classic, and Switch) are acceptable for runs. Other emulators generally accepted by SpeedRunsLive are also accepted for runs here. Commonly recommended emulators are '''RetroArch''' (with bsnes or Snes9x core), '''bsnes''', '''Higan''', '''Snes9x'''. Older versions of Snes9x (v1.43 or older) as well as all versions of ZSNES are banned. These emulators do not properly emulate the game for speedrunning standards.  Keyboard is allowed, but should have a setting enabled to prevent left+right (see below).&lt;br /&gt;
&lt;br /&gt;
Emulator functions that are not available to console players using a standard controller are banned from use during runs. This includes but is not limited to: savestates, pressing two opposite direction inputs at the same time (left+right), turbo, fast forward/rewind, run ahead, and RAM watch. Auto-splitters that use RAM watch are generally accepted but should not give any advantage to the runner. See [[Leaderboard Submission Rules]] for more information.&lt;br /&gt;
&lt;br /&gt;
The below table has a comparison of various common emulators; a more comprehensive list can be found [https://emulation.gametechwiki.com/index.php/Super_Nintendo_emulators here].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; &amp;quot;&lt;br /&gt;
|+ Emulator comparison&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Comments&lt;br /&gt;
|-&lt;br /&gt;
! Virtual Console&lt;br /&gt;
(Wii, WiiU, New3DS, SNES Classic, Switch)&lt;br /&gt;
|&lt;br /&gt;
* Low input lag (except WiiU)&lt;br /&gt;
* Relatively stable when using [[Spacetime Beam]]&lt;br /&gt;
* Unable to run [[0%]] due to crashing on the Artificial Varia glitch&lt;br /&gt;
* Difficult to run [[4%]] or [[12%]] due to crashing with the Block Shuffler glitch&lt;br /&gt;
|-&lt;br /&gt;
! [https://byuu.org/bsnes/ bsnes]&lt;br /&gt;
|&lt;br /&gt;
* Low input lag&lt;br /&gt;
* Options for GPU Sync and Adaptive Sync&lt;br /&gt;
* Options for Run-Ahead and Overclocking: these are banned for runs on the leaderboard&lt;br /&gt;
* Requires a modestly good computer; much lower system requirements than higan&lt;br /&gt;
* Partially randomized [https://github.com/bsnes-emu/bsnes/issues/140 RAM initialization] that aims to model hardware behavior; can affect [[Out of Bounds]] movement&lt;br /&gt;
* As unstable as console when using [[Spacetime Beam]]&lt;br /&gt;
* For Super Metroid, no known accuracy disadvantage compared with higan&lt;br /&gt;
|-&lt;br /&gt;
! [https://github.com/higan-emu/higan/releases higan/ares/byuu]&lt;br /&gt;
|&lt;br /&gt;
* Multi-system emulator built from bsnes&lt;br /&gt;
* Designed for accuracy above all other considerations&lt;br /&gt;
* Requires a powerful computer&lt;br /&gt;
* Starting with v107, the project gained a new complex interface in order to be able to support such complex hardware as the [https://www.reddit.com/r/retrogaming/comments/avznc8/nintendo_is_no_match_for_the_sega_tower_of_power/ Sega &amp;quot;Tower of Power&amp;quot;]&lt;br /&gt;
* Partially randomized [https://github.com/bsnes-emu/bsnes/issues/140 RAM initialization] that aims to model hardware behavior; can affect [[Out of Bounds]] movement&lt;br /&gt;
* As unstable as console when using [[Spacetime Beam]]&lt;br /&gt;
* For Super Metroid, no known accuracy advantage compared with the new bsnes (v107+)&lt;br /&gt;
|-&lt;br /&gt;
! [https://sites.google.com/site/bearoso/ Snes9x]&lt;br /&gt;
|&lt;br /&gt;
* Requires very little computer power, will run on just about any system&lt;br /&gt;
* Often has moderate input lag. Version 1.56.1 added a &amp;quot;Reduce input lag&amp;quot; option that helps some users&lt;br /&gt;
* With high-refresh-rate monitors, some users only see 30fps displayed by the emulator&lt;br /&gt;
* Relatively stable when using [[Spacetime Beam]]&lt;br /&gt;
* Certain controllers require [[Control Schemes|manually setting up the dpad diagonal directions]]&lt;br /&gt;
|-&lt;br /&gt;
! [http://tasvideos.org/Lsnes.html Lsnes]&lt;br /&gt;
|&lt;br /&gt;
* Commonly used for [[Tool Assisted Speedruns|TASes]]&lt;br /&gt;
* Most [https://github.com/dan-tas/supermetroid-tas/blob/master/snes-supermetroid/src/test/resources/hitbox-viewer/lsnes-hitbox-viewer-32px.lua hitbox viewers] used to learn [[Out of Bounds]] navigation are written for lsnes&lt;br /&gt;
* Uses the bsnes v085 &amp;quot;Compatibility&amp;quot; core by default&lt;br /&gt;
* Moderate input lag&lt;br /&gt;
* Moderate audio lag&lt;br /&gt;
* Not recommended for real-time speedrunning&lt;br /&gt;
* Powerful tool for TASing, but requires manual handling of savestates&lt;br /&gt;
|-&lt;br /&gt;
! [https://github.com/TASVideos/BizHawk#readme BizHawk]&lt;br /&gt;
|&lt;br /&gt;
* Commonly used for [[Tool Assisted Speedruns|TASes]]&lt;br /&gt;
* Uses the Snes9x core by default, but the bsnes v087 core is available&lt;br /&gt;
* Moderate input lag&lt;br /&gt;
* Not recommended for real-time speedrunning&lt;br /&gt;
* Easier to learn TASing than lsnes: the &amp;quot;.tasproj&amp;quot; format used by default contains savestates, so it's easier to jump back a few frames without manual handling of savestates&lt;br /&gt;
|-&lt;br /&gt;
! [https://www.retroarch.com/?page=platforms RetroArch]&lt;br /&gt;
|&lt;br /&gt;
* Emulator frontend that can use various &amp;quot;cores&amp;quot;&lt;br /&gt;
* Recommended setup options can be found [https://alttp-wiki.net/index.php/RetroArch_Settings here]&lt;br /&gt;
* With the recommended setup, has low input lag&lt;br /&gt;
* Snes9x cores prior to 2010 use Snes9x 1.43, and are banned from the leaderboards&lt;br /&gt;
* Option for Run-Ahead: this is banned for runs on the leaderboard&lt;br /&gt;
|-&lt;br /&gt;
! Snes9x 1.43&lt;br /&gt;
|&lt;br /&gt;
* This older version of Snes9x used to be common, but is commonly banned for speedrunning because it emulates lag incorrectly&lt;br /&gt;
|-&lt;br /&gt;
! ZSNES&lt;br /&gt;
|&lt;br /&gt;
* '''Do not use ZSNES'''&lt;br /&gt;
* It has a major exploit that's been known for years, where loading a malicious ROM [https://www.youtube.com/watch?v=Q3SOYneC7mU allows any code to be run on your computer]&lt;br /&gt;
* This exploit will [https://www.reddit.com/r/emulation/comments/3aq0t3/psa_zsnes_v151_native_code_execution_vulnerability/csfg1m1/?context=10000 supposedly be fixed in the next release], but the latest release still was in 2007&lt;br /&gt;
* It also does not emulate lag accurately, making for unfair comparisons to runs performed on console&lt;br /&gt;
* Please don't use it, seriously. Even for casual gaming.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4948</id>
		<title>Item Randomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4948"/>
				<updated>2021-02-14T22:47:22Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: change 'never required' tricks to 'max difficulty'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Randomizers ==&lt;br /&gt;
&lt;br /&gt;
See [[Randomizers]]&lt;br /&gt;
&lt;br /&gt;
== Logic and gameplay ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Logic&amp;quot; or &amp;quot;skill settings&amp;quot; refer to the way that the randomizer sets restrictions on each item location to ensure that no progression item is placed behind an obstacle that requires it to continue. For example, if [[Varia Suit]] is after Draygon, [[Gravity Suit]] cannot be in a location that requires Varia, like Lower Norfair(in most settings).&lt;br /&gt;
&lt;br /&gt;
There are several other minor changes made to the game. The goal of these changes is to balance out item distribution, minimize idle time in the game, and minimize the chance of a soft lock.&lt;br /&gt;
&lt;br /&gt;
=== Tournament Randomizer specific ===&lt;br /&gt;
&lt;br /&gt;
[https://itemrando.supermetroid.run/ Tournament Randomizer]&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions on certain items.&lt;br /&gt;
&lt;br /&gt;
* Morphing ball is always at one of the first two major item locations, [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Gravity Suit cannot be in Crateria, and can only be at [[X-Ray Scope]] or [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] in Brinstar.&lt;br /&gt;
* Gravity Suit also cannot be at [[Plasma Beam]], [[Spring Ball]], or [[Space Jump]]&lt;br /&gt;
* Varia Suit cannot be in Crateria, or at [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Varia Suit also cannot be in Lower Norfair&lt;br /&gt;
* Neither Speed Booster nor Screw Attack can be at either of the first two major item locations&lt;br /&gt;
&lt;br /&gt;
Minor changes to the game can be can be found on the [https://itemrando.supermetroid.run/information randomizer information page].&lt;br /&gt;
&lt;br /&gt;
== Major Item Locations ==&lt;br /&gt;
&lt;br /&gt;
Major items are all 14 Energy Tanks, all four Reserve Tanks, and all unique items.&lt;br /&gt;
&lt;br /&gt;
Wrecked Ship would have very few such items and Upper Norfair would be stacked with them. Therefore, one change is made in most or all Major-minor (M/m) rando software: the Energy Tank (Hi-Jump Boots) location is considered minor, and the Super Missile (Wrecked Ship East) location is considered major.&lt;br /&gt;
&lt;br /&gt;
* [[Energy Tank (Gauntlet)]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[List of Energy Tanks#Crateria 1|Energy Tank (Terminator)]]&lt;br /&gt;
* [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]]&lt;br /&gt;
* [[Charge Beam]]&lt;br /&gt;
* [[Morphing Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 2|Energy Tank (Etecoon)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 4|Energy Tank (Pink Brinstar)]]&lt;br /&gt;
* [[X-Ray Scope]]&lt;br /&gt;
* [[Spazer]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 1|Energy Tank (Warehouse)]]&lt;br /&gt;
* [[Varia Suit]]&lt;br /&gt;
* [[Ice Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]]&lt;br /&gt;
* [[Hi-Jump Boots]]&lt;br /&gt;
* [[Grappling Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
* [[Speed Booster]]&lt;br /&gt;
* [[Wave Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 4|Energy Tank (Ridley)]]&lt;br /&gt;
* [[Screw Attack]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 3|Energy Tank (Fireflea)]]&lt;br /&gt;
* [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Super Missiles#Wrecked Ship 2|Super Missile (Wrecked Ship East)]]&lt;br /&gt;
* [[Gravity Suit]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
* [[Plasma Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Maridia 1|Reserve Tank (Maridia)]]&lt;br /&gt;
* [[Spring Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 1|Energy Tank (Botwoon)]]&lt;br /&gt;
* [[Space Jump]]&lt;br /&gt;
&lt;br /&gt;
== Routing ==&lt;br /&gt;
&lt;br /&gt;
Due to the random nature of the item placement, there is no one optimal route. Much of the routing decision-making process boils down to where you are and what you have access to at any given time. It's generally a good idea to visit the closest location you can that has the most items, and that you can completely clear out so as to minimize backtracking.&lt;br /&gt;
&lt;br /&gt;
A key difference between this run and most other runs is that you may not find [[Charge Beam]] until very late in the game, or it may not be in a location you can check without a significant time loss. It's important to know the ammo requirements for each boss, as you may not be able to fall back on charged shots, and on some bosses this can lead to a soft lock.&lt;br /&gt;
&lt;br /&gt;
Super Missiles deal 300 [[damage]] (more on some foes), Power Bombs deal 200 damage twice, and Missiles deal 100 damage. For comparison, a fully charged Ice + Wave + Plasma beam deals 900 damage.&lt;br /&gt;
&lt;br /&gt;
* Botwoon has 3,000 health, which is 10 Super Missiles&lt;br /&gt;
** His hit boxes can be misleading, so care should be taken if your ammo count isn't much higher than required&lt;br /&gt;
* Ridley has 18,000 health, but takes 2x damage from Super Missiles, so you only need 30&lt;br /&gt;
** Power Bombs can hit him twice if timed correctly&lt;br /&gt;
* Mother Brain 1 requires 19 hits with at least 3,000 damage total&lt;br /&gt;
* Mother Brain 2 has 18,000 health, which is 60 Super Missiles, on top of whatever you use for phase 1&lt;br /&gt;
&lt;br /&gt;
In addition, if you don't find ice beam, you can clear all of the Metroids in Tourian with 12 power bombs. If you can't hold that many, you may need to leave Tourian and farm drops to kill all of the Metroids.&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
You can also browse and enable/disable many techniques in the [https://randommetroidsolver.pythonanywhere.com/presets VARIA randomizer skill preset editor]&lt;br /&gt;
&lt;br /&gt;
=== Universal ===&lt;br /&gt;
&lt;br /&gt;
While the randomizer can't generate the vanilla game due to the switching of the Hi-Jump Energy Tank and the Wrecked Ship East Super Missile, it is entirely possible to generate a seed that requires no advanced techniques. It's also possible to generate a seed that is significantly easier than the vanilla game, commonly referred to as a &amp;quot;free&amp;quot; seed. That being said, there are some techniques that will be useful in every seed for minimizing backtracking.&lt;br /&gt;
&lt;br /&gt;
* [[Mockball]]&lt;br /&gt;
** Grants access to [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]] and [[Ice Beam]] without [[Speed Booster]]&lt;br /&gt;
*** It's possible that [[Speed Booster]] could be in one of these two locations, but it's not common and the game can be completed without it&lt;br /&gt;
* [[Shinespark]]&lt;br /&gt;
** Required for [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]], which can contain a major item&lt;br /&gt;
** Grants access to [[Energy Tank (Gauntlet)]] without bombs or with only one power bomb pack&lt;br /&gt;
** Grants passage through [[Mt. Everest]] without [[Space Jump]], [[Ice Beam]], [[Bomb]], or [[Grappling Beam]]&lt;br /&gt;
* [[Walljump]]&lt;br /&gt;
** There are a ton of places where this is useful in getting to items early, and several advanced techniques and room-specific tricks require it&lt;br /&gt;
&lt;br /&gt;
=== Common ===&lt;br /&gt;
&lt;br /&gt;
Most seeds will require at least one of these techniques to complete, or to prevent a soft lock when searching for items.&lt;br /&gt;
&lt;br /&gt;
* [[Damage boosting]]&lt;br /&gt;
** About half of the time [[Morphing Ball]] will be at [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]], so you'll need to boost into it. &lt;br /&gt;
*** [https://www.metroid2002.com/3/early_items_blue_brinstar_energy_tank.php Example]&lt;br /&gt;
* [[Alcatraz escape#Alcatraz_Escape|Alcatraz Escape]]&lt;br /&gt;
** This will never be necessary, but you can soft lock the game if you check [[Bomb]] early and can't perform this technique to get back out&lt;br /&gt;
&lt;br /&gt;
=== Uncommon ===&lt;br /&gt;
&lt;br /&gt;
* [[14%#Techniques|Mochtroid Clip]]&lt;br /&gt;
* [[Puyo Clip]]&lt;br /&gt;
** This is the same idea as the Mochtroid Clip but with a Puyo in the [[Pants Room]], which allows access to [[Spring Ball]] without [[Grappling Beam]]&lt;br /&gt;
* [[Gate Glitch]]&lt;br /&gt;
** In [[Pink Brinstar Hopper Room]] while flush with the left wall, jump and fire a Super Missile so it passes just below the grapple block. If you don't have Hi-Jump Boots, you have to jump out of the door frame, but the randomizer will never require this.&lt;br /&gt;
** Can be required to access [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]] and [[Grappling Beam]]&lt;br /&gt;
** Can allow faster access to [[Screw Attack]]&lt;br /&gt;
* [[Short Charge]]&lt;br /&gt;
** Grants access to [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] without Gravity Suit&lt;br /&gt;
** Can be used to escape after Draygon&lt;br /&gt;
** Can be used to escape Gauntlet without Bombs or Power Bombs&lt;br /&gt;
	&lt;br /&gt;
=== Rare ===&lt;br /&gt;
&lt;br /&gt;
It's rare that any given seed will require any of these techniques, but it is possible for a seed to generate that requires one or more of these techniques to complete.&lt;br /&gt;
&lt;br /&gt;
* [[Bomb Jump|Infinite Bomb Jump]]&lt;br /&gt;
** May be required to access [[Grappling Beam]]&lt;br /&gt;
** May be required to access [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
*** This can technically be done with a wall jump as well, but without [[Hi-Jump Boots]] it is extremely precise and the randomizer will never require it&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
** May be required to pass through [[The Worst Room In The Game]]&lt;br /&gt;
** May be required to escape from [[Plasma Beam]]&lt;br /&gt;
** A very precise version of this starting with a jump may be required to get through [[Sponge Bath]] on the way to [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[14%#Techniques|Gravity Jump]]&lt;br /&gt;
** Can be required to access Lower Norfair, or to escape after Draygon&lt;br /&gt;
* [[14%#Techniques|Continuous Wall Jump]]&lt;br /&gt;
** Can be required to access Wrecked Ship&lt;br /&gt;
* [[Spring Ball Jump]]&lt;br /&gt;
** Performed by jumping with spring ball not equipped, pausing at the right time, equipping spring ball, and then unpausing. If performed correctly, it grants an extra jump&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
** May also be required to prevent a soft lock after getting [[Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
=== Max difficulty ===&lt;br /&gt;
&lt;br /&gt;
Some of these can make your run a bit faster, but most settings (including the whole Tournament Randomizer) will never generate a seed where these tricks are required to complete. Unless you are very consistent with them, attempting these tricks is generally slower than just going back and looking for the required items.&lt;br /&gt;
&lt;br /&gt;
* Inner Maridia without [[Gravity Suit]]&lt;br /&gt;
** Inner Maridia major item locations are [[Plasma Beam]], [[Spring Ball]], and [[Space Jump]]&lt;br /&gt;
* Lower Norfair without [[Varia Suit]]&lt;br /&gt;
* [[Lava Dive Room]] without either [[Hi-Jump Boots]] or [[Gravity Suit]]&lt;br /&gt;
* [[Red Brinstar Fireflea Room#Any% Glitched|Early X-Ray]] aka D-boost to X-Ray room&lt;br /&gt;
&lt;br /&gt;
== Offline Randomizer ==&lt;br /&gt;
&lt;br /&gt;
[http://dessyreqt.github.io/smrandomizer/ Offline Randomizer]&lt;br /&gt;
&lt;br /&gt;
[[Category:Race Category]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4947</id>
		<title>Item Randomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4947"/>
				<updated>2021-02-14T22:43:33Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: clarify damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Randomizers ==&lt;br /&gt;
&lt;br /&gt;
See [[Randomizers]]&lt;br /&gt;
&lt;br /&gt;
== Logic and gameplay ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Logic&amp;quot; or &amp;quot;skill settings&amp;quot; refer to the way that the randomizer sets restrictions on each item location to ensure that no progression item is placed behind an obstacle that requires it to continue. For example, if [[Varia Suit]] is after Draygon, [[Gravity Suit]] cannot be in a location that requires Varia, like Lower Norfair(in most settings).&lt;br /&gt;
&lt;br /&gt;
There are several other minor changes made to the game. The goal of these changes is to balance out item distribution, minimize idle time in the game, and minimize the chance of a soft lock.&lt;br /&gt;
&lt;br /&gt;
=== Tournament Randomizer specific ===&lt;br /&gt;
&lt;br /&gt;
[https://itemrando.supermetroid.run/ Tournament Randomizer]&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions on certain items.&lt;br /&gt;
&lt;br /&gt;
* Morphing ball is always at one of the first two major item locations, [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Gravity Suit cannot be in Crateria, and can only be at [[X-Ray Scope]] or [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] in Brinstar.&lt;br /&gt;
* Gravity Suit also cannot be at [[Plasma Beam]], [[Spring Ball]], or [[Space Jump]]&lt;br /&gt;
* Varia Suit cannot be in Crateria, or at [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Varia Suit also cannot be in Lower Norfair&lt;br /&gt;
* Neither Speed Booster nor Screw Attack can be at either of the first two major item locations&lt;br /&gt;
&lt;br /&gt;
Minor changes to the game can be can be found on the [https://itemrando.supermetroid.run/information randomizer information page].&lt;br /&gt;
&lt;br /&gt;
== Major Item Locations ==&lt;br /&gt;
&lt;br /&gt;
Major items are all 14 Energy Tanks, all four Reserve Tanks, and all unique items.&lt;br /&gt;
&lt;br /&gt;
Wrecked Ship would have very few such items and Upper Norfair would be stacked with them. Therefore, one change is made in most or all Major-minor (M/m) rando software: the Energy Tank (Hi-Jump Boots) location is considered minor, and the Super Missile (Wrecked Ship East) location is considered major.&lt;br /&gt;
&lt;br /&gt;
* [[Energy Tank (Gauntlet)]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[List of Energy Tanks#Crateria 1|Energy Tank (Terminator)]]&lt;br /&gt;
* [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]]&lt;br /&gt;
* [[Charge Beam]]&lt;br /&gt;
* [[Morphing Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 2|Energy Tank (Etecoon)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 4|Energy Tank (Pink Brinstar)]]&lt;br /&gt;
* [[X-Ray Scope]]&lt;br /&gt;
* [[Spazer]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 1|Energy Tank (Warehouse)]]&lt;br /&gt;
* [[Varia Suit]]&lt;br /&gt;
* [[Ice Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]]&lt;br /&gt;
* [[Hi-Jump Boots]]&lt;br /&gt;
* [[Grappling Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
* [[Speed Booster]]&lt;br /&gt;
* [[Wave Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 4|Energy Tank (Ridley)]]&lt;br /&gt;
* [[Screw Attack]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 3|Energy Tank (Fireflea)]]&lt;br /&gt;
* [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Super Missiles#Wrecked Ship 2|Super Missile (Wrecked Ship East)]]&lt;br /&gt;
* [[Gravity Suit]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
* [[Plasma Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Maridia 1|Reserve Tank (Maridia)]]&lt;br /&gt;
* [[Spring Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 1|Energy Tank (Botwoon)]]&lt;br /&gt;
* [[Space Jump]]&lt;br /&gt;
&lt;br /&gt;
== Routing ==&lt;br /&gt;
&lt;br /&gt;
Due to the random nature of the item placement, there is no one optimal route. Much of the routing decision-making process boils down to where you are and what you have access to at any given time. It's generally a good idea to visit the closest location you can that has the most items, and that you can completely clear out so as to minimize backtracking.&lt;br /&gt;
&lt;br /&gt;
A key difference between this run and most other runs is that you may not find [[Charge Beam]] until very late in the game, or it may not be in a location you can check without a significant time loss. It's important to know the ammo requirements for each boss, as you may not be able to fall back on charged shots, and on some bosses this can lead to a soft lock.&lt;br /&gt;
&lt;br /&gt;
Super Missiles deal 300 [[damage]] (more on some foes), Power Bombs deal 200 damage twice, and Missiles deal 100 damage. For comparison, a fully charged Ice + Wave + Plasma beam deals 900 damage.&lt;br /&gt;
&lt;br /&gt;
* Botwoon has 3,000 health, which is 10 Super Missiles&lt;br /&gt;
** His hit boxes can be misleading, so care should be taken if your ammo count isn't much higher than required&lt;br /&gt;
* Ridley has 18,000 health, but takes 2x damage from Super Missiles, so you only need 30&lt;br /&gt;
** Power Bombs can hit him twice if timed correctly&lt;br /&gt;
* Mother Brain 1 requires 19 hits with at least 3,000 damage total&lt;br /&gt;
* Mother Brain 2 has 18,000 health, which is 60 Super Missiles, on top of whatever you use for phase 1&lt;br /&gt;
&lt;br /&gt;
In addition, if you don't find ice beam, you can clear all of the Metroids in Tourian with 12 power bombs. If you can't hold that many, you may need to leave Tourian and farm drops to kill all of the Metroids.&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
=== Universal ===&lt;br /&gt;
&lt;br /&gt;
While the randomizer can't generate the vanilla game due to the switching of the Hi-Jump Energy Tank and the Wrecked Ship East Super Missile, it is entirely possible to generate a seed that requires no advanced techniques. It's also possible to generate a seed that is significantly easier than the vanilla game, commonly referred to as a &amp;quot;free&amp;quot; seed. That being said, there are some techniques that will be useful in every seed for minimizing backtracking.&lt;br /&gt;
&lt;br /&gt;
* [[Mockball]]&lt;br /&gt;
** Grants access to [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]] and [[Ice Beam]] without [[Speed Booster]]&lt;br /&gt;
*** It's possible that [[Speed Booster]] could be in one of these two locations, but it's not common and the game can be completed without it&lt;br /&gt;
* [[Shinespark]]&lt;br /&gt;
** Required for [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]], which can contain a major item&lt;br /&gt;
** Grants access to [[Energy Tank (Gauntlet)]] without bombs or with only one power bomb pack&lt;br /&gt;
** Grants passage through [[Mt. Everest]] without [[Space Jump]], [[Ice Beam]], [[Bomb]], or [[Grappling Beam]]&lt;br /&gt;
* [[Walljump]]&lt;br /&gt;
** There are a ton of places where this is useful in getting to items early, and several advanced techniques and room-specific tricks require it&lt;br /&gt;
&lt;br /&gt;
=== Common ===&lt;br /&gt;
&lt;br /&gt;
Most seeds will require at least one of these techniques to complete, or to prevent a soft lock when searching for items.&lt;br /&gt;
&lt;br /&gt;
* [[Damage boosting]]&lt;br /&gt;
** About half of the time [[Morphing Ball]] will be at [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]], so you'll need to boost into it. &lt;br /&gt;
*** [https://www.metroid2002.com/3/early_items_blue_brinstar_energy_tank.php Example]&lt;br /&gt;
* [[Alcatraz escape#Alcatraz_Escape|Alcatraz Escape]]&lt;br /&gt;
** This will never be necessary, but you can soft lock the game if you check [[Bomb]] early and can't perform this technique to get back out&lt;br /&gt;
&lt;br /&gt;
=== Uncommon ===&lt;br /&gt;
&lt;br /&gt;
* [[14%#Techniques|Mochtroid Clip]]&lt;br /&gt;
* [[Puyo Clip]]&lt;br /&gt;
** This is the same idea as the Mochtroid Clip but with a Puyo in the [[Pants Room]], which allows access to [[Spring Ball]] without [[Grappling Beam]]&lt;br /&gt;
* [[Gate Glitch]]&lt;br /&gt;
** In [[Pink Brinstar Hopper Room]] while flush with the left wall, jump and fire a Super Missile so it passes just below the grapple block. If you don't have Hi-Jump Boots, you have to jump out of the door frame, but the randomizer will never require this.&lt;br /&gt;
** Can be required to access [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]] and [[Grappling Beam]]&lt;br /&gt;
** Can allow faster access to [[Screw Attack]]&lt;br /&gt;
* [[Short Charge]]&lt;br /&gt;
** Grants access to [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] without Gravity Suit&lt;br /&gt;
** Can be used to escape after Draygon&lt;br /&gt;
** Can be used to escape Gauntlet without Bombs or Power Bombs&lt;br /&gt;
	&lt;br /&gt;
=== Rare ===&lt;br /&gt;
&lt;br /&gt;
It's rare that any given seed will require any of these techniques, but it is possible for a seed to generate that requires one or more of these techniques to complete.&lt;br /&gt;
&lt;br /&gt;
* [[Bomb Jump|Infinite Bomb Jump]]&lt;br /&gt;
** May be required to access [[Grappling Beam]]&lt;br /&gt;
** May be required to access [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
*** This can technically be done with a wall jump as well, but without [[Hi-Jump Boots]] it is extremely precise and the randomizer will never require it&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
** May be required to pass through [[The Worst Room In The Game]]&lt;br /&gt;
** May be required to escape from [[Plasma Beam]]&lt;br /&gt;
** A very precise version of this starting with a jump may be required to get through [[Sponge Bath]] on the way to [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[14%#Techniques|Gravity Jump]]&lt;br /&gt;
** Can be required to access Lower Norfair, or to escape after Draygon&lt;br /&gt;
* [[14%#Techniques|Continuous Wall Jump]]&lt;br /&gt;
** Can be required to access Wrecked Ship&lt;br /&gt;
* [[Spring Ball Jump]]&lt;br /&gt;
** Performed by jumping with spring ball not equipped, pausing at the right time, equipping spring ball, and then unpausing. If performed correctly, it grants an extra jump&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
** May also be required to prevent a soft lock after getting [[Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
=== Never Required ===&lt;br /&gt;
&lt;br /&gt;
Some of these can make your run a bit faster, but the randomizer will never generate a seed where these tricks are required to complete. Unless you are very consistent with them, attempting these tricks is generally slower than just going back and looking for the required items.&lt;br /&gt;
&lt;br /&gt;
* Inner Maridia without [[Gravity Suit]]&lt;br /&gt;
** Inner Maridia major item locations are [[Plasma Beam]], [[Spring Ball]], and [[Space Jump]]&lt;br /&gt;
* Lower Norfair without [[Varia Suit]]&lt;br /&gt;
* [[Lava Dive Room]] without either [[Hi-Jump Boots]] or [[Gravity Suit]]&lt;br /&gt;
&lt;br /&gt;
== Offline Randomizer ==&lt;br /&gt;
&lt;br /&gt;
[http://dessyreqt.github.io/smrandomizer/ Offline Randomizer]&lt;br /&gt;
&lt;br /&gt;
[[Category:Race Category]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4946</id>
		<title>Item Randomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4946"/>
				<updated>2021-02-14T22:42:25Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: correct the rule about what items are major&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Randomizers ==&lt;br /&gt;
&lt;br /&gt;
See [[Randomizers]]&lt;br /&gt;
&lt;br /&gt;
== Logic and gameplay ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Logic&amp;quot; or &amp;quot;skill settings&amp;quot; refer to the way that the randomizer sets restrictions on each item location to ensure that no progression item is placed behind an obstacle that requires it to continue. For example, if [[Varia Suit]] is after Draygon, [[Gravity Suit]] cannot be in a location that requires Varia, like Lower Norfair(in most settings).&lt;br /&gt;
&lt;br /&gt;
There are several other minor changes made to the game. The goal of these changes is to balance out item distribution, minimize idle time in the game, and minimize the chance of a soft lock.&lt;br /&gt;
&lt;br /&gt;
=== Tournament Randomizer specific ===&lt;br /&gt;
&lt;br /&gt;
[https://itemrando.supermetroid.run/ Tournament Randomizer]&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions on certain items.&lt;br /&gt;
&lt;br /&gt;
* Morphing ball is always at one of the first two major item locations, [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Gravity Suit cannot be in Crateria, and can only be at [[X-Ray Scope]] or [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] in Brinstar.&lt;br /&gt;
* Gravity Suit also cannot be at [[Plasma Beam]], [[Spring Ball]], or [[Space Jump]]&lt;br /&gt;
* Varia Suit cannot be in Crateria, or at [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Varia Suit also cannot be in Lower Norfair&lt;br /&gt;
* Neither Speed Booster nor Screw Attack can be at either of the first two major item locations&lt;br /&gt;
&lt;br /&gt;
Minor changes to the game can be can be found on the [https://itemrando.supermetroid.run/information randomizer information page].&lt;br /&gt;
&lt;br /&gt;
== Major Item Locations ==&lt;br /&gt;
&lt;br /&gt;
Major items are all 14 Energy Tanks, all four Reserve Tanks, and all unique items.&lt;br /&gt;
&lt;br /&gt;
Wrecked Ship would have very few such items and Upper Norfair would be stacked with them. Therefore, one change is made in most or all Major-minor (M/m) rando software: the Energy Tank (Hi-Jump Boots) location is considered minor, and the Super Missile (Wrecked Ship East) location is considered major.&lt;br /&gt;
&lt;br /&gt;
* [[Energy Tank (Gauntlet)]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[List of Energy Tanks#Crateria 1|Energy Tank (Terminator)]]&lt;br /&gt;
* [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]]&lt;br /&gt;
* [[Charge Beam]]&lt;br /&gt;
* [[Morphing Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 2|Energy Tank (Etecoon)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 4|Energy Tank (Pink Brinstar)]]&lt;br /&gt;
* [[X-Ray Scope]]&lt;br /&gt;
* [[Spazer]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 1|Energy Tank (Warehouse)]]&lt;br /&gt;
* [[Varia Suit]]&lt;br /&gt;
* [[Ice Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]]&lt;br /&gt;
* [[Hi-Jump Boots]]&lt;br /&gt;
* [[Grappling Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
* [[Speed Booster]]&lt;br /&gt;
* [[Wave Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 4|Energy Tank (Ridley)]]&lt;br /&gt;
* [[Screw Attack]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 3|Energy Tank (Fireflea)]]&lt;br /&gt;
* [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Super Missiles#Wrecked Ship 2|Super Missile (Wrecked Ship East)]]&lt;br /&gt;
* [[Gravity Suit]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
* [[Plasma Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Maridia 1|Reserve Tank (Maridia)]]&lt;br /&gt;
* [[Spring Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 1|Energy Tank (Botwoon)]]&lt;br /&gt;
* [[Space Jump]]&lt;br /&gt;
&lt;br /&gt;
== Routing ==&lt;br /&gt;
&lt;br /&gt;
Due to the random nature of the item placement, there is no one optimal route. Much of the routing decision-making process boils down to where you are and what you have access to at any given time. It's generally a good idea to visit the closest location you can that has the most items, and that you can completely clear out so as to minimize backtracking.&lt;br /&gt;
&lt;br /&gt;
A key difference between this run and most other runs is that you may not find [[Charge Beam]] until very late in the game, or it may not be in a location you can check without a significant time loss. It's important to know the ammo requirements for each boss, as you may not be able to fall back on charged shots, and on some bosses this can lead to a soft lock.&lt;br /&gt;
&lt;br /&gt;
Super Missiles deal 300 damage, Power Bombs deal 200 damage, and Missiles deal 100 damage. For comparison, a fully charged Ice + Wave + Plasma beam deals 900 damage.&lt;br /&gt;
&lt;br /&gt;
* Botwoon has 3,000 health, which is 10 Super Missiles&lt;br /&gt;
** His hit boxes can be misleading, so care should be taken if your ammo count isn't much higher than required&lt;br /&gt;
* Ridley has 18,000 health, but takes 2x damage from Super Missiles, so you only need 30&lt;br /&gt;
** Power Bombs can hit him twice if timed correctly&lt;br /&gt;
* Mother Brain 1 requires 19 hits with at least 3,000 damage total&lt;br /&gt;
* Mother Brain 2 has 18,000 health, which is 60 Super Missiles, on top of whatever you use for phase 1&lt;br /&gt;
&lt;br /&gt;
In addition, if you don't find ice beam, you can clear all of the metroids in Tourian with 12 power bombs. If you can't hold that many, you may need to leave Tourian and farm drops to kill all of the metroids.&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
=== Universal ===&lt;br /&gt;
&lt;br /&gt;
While the randomizer can't generate the vanilla game due to the switching of the Hi-Jump Energy Tank and the Wrecked Ship East Super Missile, it is entirely possible to generate a seed that requires no advanced techniques. It's also possible to generate a seed that is significantly easier than the vanilla game, commonly referred to as a &amp;quot;free&amp;quot; seed. That being said, there are some techniques that will be useful in every seed for minimizing backtracking.&lt;br /&gt;
&lt;br /&gt;
* [[Mockball]]&lt;br /&gt;
** Grants access to [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]] and [[Ice Beam]] without [[Speed Booster]]&lt;br /&gt;
*** It's possible that [[Speed Booster]] could be in one of these two locations, but it's not common and the game can be completed without it&lt;br /&gt;
* [[Shinespark]]&lt;br /&gt;
** Required for [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]], which can contain a major item&lt;br /&gt;
** Grants access to [[Energy Tank (Gauntlet)]] without bombs or with only one power bomb pack&lt;br /&gt;
** Grants passage through [[Mt. Everest]] without [[Space Jump]], [[Ice Beam]], [[Bomb]], or [[Grappling Beam]]&lt;br /&gt;
* [[Walljump]]&lt;br /&gt;
** There are a ton of places where this is useful in getting to items early, and several advanced techniques and room-specific tricks require it&lt;br /&gt;
&lt;br /&gt;
=== Common ===&lt;br /&gt;
&lt;br /&gt;
Most seeds will require at least one of these techniques to complete, or to prevent a soft lock when searching for items.&lt;br /&gt;
&lt;br /&gt;
* [[Damage boosting]]&lt;br /&gt;
** About half of the time [[Morphing Ball]] will be at [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]], so you'll need to boost into it. &lt;br /&gt;
*** [https://www.metroid2002.com/3/early_items_blue_brinstar_energy_tank.php Example]&lt;br /&gt;
* [[Alcatraz escape#Alcatraz_Escape|Alcatraz Escape]]&lt;br /&gt;
** This will never be necessary, but you can soft lock the game if you check [[Bomb]] early and can't perform this technique to get back out&lt;br /&gt;
&lt;br /&gt;
=== Uncommon ===&lt;br /&gt;
&lt;br /&gt;
* [[14%#Techniques|Mochtroid Clip]]&lt;br /&gt;
* [[Puyo Clip]]&lt;br /&gt;
** This is the same idea as the Mochtroid Clip but with a Puyo in the [[Pants Room]], which allows access to [[Spring Ball]] without [[Grappling Beam]]&lt;br /&gt;
* [[Gate Glitch]]&lt;br /&gt;
** In [[Pink Brinstar Hopper Room]] while flush with the left wall, jump and fire a Super Missile so it passes just below the grapple block. If you don't have Hi-Jump Boots, you have to jump out of the door frame, but the randomizer will never require this.&lt;br /&gt;
** Can be required to access [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]] and [[Grappling Beam]]&lt;br /&gt;
** Can allow faster access to [[Screw Attack]]&lt;br /&gt;
* [[Short Charge]]&lt;br /&gt;
** Grants access to [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] without Gravity Suit&lt;br /&gt;
** Can be used to escape after Draygon&lt;br /&gt;
** Can be used to escape Gauntlet without Bombs or Power Bombs&lt;br /&gt;
	&lt;br /&gt;
=== Rare ===&lt;br /&gt;
&lt;br /&gt;
It's rare that any given seed will require any of these techniques, but it is possible for a seed to generate that requires one or more of these techniques to complete.&lt;br /&gt;
&lt;br /&gt;
* [[Bomb Jump|Infinite Bomb Jump]]&lt;br /&gt;
** May be required to access [[Grappling Beam]]&lt;br /&gt;
** May be required to access [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
*** This can technically be done with a wall jump as well, but without [[Hi-Jump Boots]] it is extremely precise and the randomizer will never require it&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
** May be required to pass through [[The Worst Room In The Game]]&lt;br /&gt;
** May be required to escape from [[Plasma Beam]]&lt;br /&gt;
** A very precise version of this starting with a jump may be required to get through [[Sponge Bath]] on the way to [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[14%#Techniques|Gravity Jump]]&lt;br /&gt;
** Can be required to access Lower Norfair, or to escape after Draygon&lt;br /&gt;
* [[14%#Techniques|Continuous Wall Jump]]&lt;br /&gt;
** Can be required to access Wrecked Ship&lt;br /&gt;
* [[Spring Ball Jump]]&lt;br /&gt;
** Performed by jumping with spring ball not equipped, pausing at the right time, equipping spring ball, and then unpausing. If performed correctly, it grants an extra jump&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
** May also be required to prevent a soft lock after getting [[Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
=== Never Required ===&lt;br /&gt;
&lt;br /&gt;
Some of these can make your run a bit faster, but the randomizer will never generate a seed where these tricks are required to complete. Unless you are very consistent with them, attempting these tricks is generally slower than just going back and looking for the required items.&lt;br /&gt;
&lt;br /&gt;
* Inner Maridia without [[Gravity Suit]]&lt;br /&gt;
** Inner Maridia major item locations are [[Plasma Beam]], [[Spring Ball]], and [[Space Jump]]&lt;br /&gt;
* Lower Norfair without [[Varia Suit]]&lt;br /&gt;
* [[Lava Dive Room]] without either [[Hi-Jump Boots]] or [[Gravity Suit]]&lt;br /&gt;
&lt;br /&gt;
== Offline Randomizer ==&lt;br /&gt;
&lt;br /&gt;
[http://dessyreqt.github.io/smrandomizer/ Offline Randomizer]&lt;br /&gt;
&lt;br /&gt;
[[Category:Race Category]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4945</id>
		<title>Item Randomizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Item_Randomizer&amp;diff=4945"/>
				<updated>2021-02-14T22:41:21Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: generalize&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Randomizers ==&lt;br /&gt;
&lt;br /&gt;
See [[Randomizers]]&lt;br /&gt;
&lt;br /&gt;
== Logic and gameplay ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Logic&amp;quot; or &amp;quot;skill settings&amp;quot; refer to the way that the randomizer sets restrictions on each item location to ensure that no progression item is placed behind an obstacle that requires it to continue. For example, if [[Varia Suit]] is after Draygon, [[Gravity Suit]] cannot be in a location that requires Varia, like Lower Norfair(in most settings).&lt;br /&gt;
&lt;br /&gt;
There are several other minor changes made to the game. The goal of these changes is to balance out item distribution, minimize idle time in the game, and minimize the chance of a soft lock.&lt;br /&gt;
&lt;br /&gt;
=== Tournament Randomizer specific ===&lt;br /&gt;
&lt;br /&gt;
[https://itemrando.supermetroid.run/ Tournament Randomizer]&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions on certain items.&lt;br /&gt;
&lt;br /&gt;
* Morphing ball is always at one of the first two major item locations, [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Gravity Suit cannot be in Crateria, and can only be at [[X-Ray Scope]] or [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] in Brinstar.&lt;br /&gt;
* Gravity Suit also cannot be at [[Plasma Beam]], [[Spring Ball]], or [[Space Jump]]&lt;br /&gt;
* Varia Suit cannot be in Crateria, or at [[Morphing Ball]] or [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* Varia Suit also cannot be in Lower Norfair&lt;br /&gt;
* Neither Speed Booster nor Screw Attack can be at either of the first two major item locations&lt;br /&gt;
&lt;br /&gt;
Minor changes to the game can be can be found on the [https://itemrando.supermetroid.run/information randomizer information page].&lt;br /&gt;
&lt;br /&gt;
== Major Item Locations ==&lt;br /&gt;
&lt;br /&gt;
Major items are all 14 Energy Tanks, all four Reserve Tanks, and all unique items.&lt;br /&gt;
&lt;br /&gt;
* [[Energy Tank (Gauntlet)]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[List of Energy Tanks#Crateria 1|Energy Tank (Terminator)]]&lt;br /&gt;
* [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]]&lt;br /&gt;
* [[Charge Beam]]&lt;br /&gt;
* [[Morphing Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 2|Energy Tank (Etecoon)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 4|Energy Tank (Pink Brinstar)]]&lt;br /&gt;
* [[X-Ray Scope]]&lt;br /&gt;
* [[Spazer]]&lt;br /&gt;
* [[List of Energy Tanks#Brinstar 1|Energy Tank (Warehouse)]]&lt;br /&gt;
* [[Varia Suit]]&lt;br /&gt;
* [[Ice Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]]&lt;br /&gt;
* [[Hi-Jump Boots]]&lt;br /&gt;
* [[Grappling Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
* [[Speed Booster]]&lt;br /&gt;
* [[Wave Beam]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 4|Energy Tank (Ridley)]]&lt;br /&gt;
* [[Screw Attack]]&lt;br /&gt;
* [[List of Energy Tanks#Norfair 3|Energy Tank (Fireflea)]]&lt;br /&gt;
* [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[List of Super Missiles#Wrecked Ship 2|Super Missile (Wrecked Ship East)]]&lt;br /&gt;
* [[Gravity Suit]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
* [[Plasma Beam]]&lt;br /&gt;
* [[List of Reserve Tanks#Maridia 1|Reserve Tank (Maridia)]]&lt;br /&gt;
* [[Spring Ball]]&lt;br /&gt;
* [[List of Energy Tanks#Maridia 1|Energy Tank (Botwoon)]]&lt;br /&gt;
* [[Space Jump]]&lt;br /&gt;
&lt;br /&gt;
== Routing ==&lt;br /&gt;
&lt;br /&gt;
Due to the random nature of the item placement, there is no one optimal route. Much of the routing decision-making process boils down to where you are and what you have access to at any given time. It's generally a good idea to visit the closest location you can that has the most items, and that you can completely clear out so as to minimize backtracking.&lt;br /&gt;
&lt;br /&gt;
A key difference between this run and most other runs is that you may not find [[Charge Beam]] until very late in the game, or it may not be in a location you can check without a significant time loss. It's important to know the ammo requirements for each boss, as you may not be able to fall back on charged shots, and on some bosses this can lead to a soft lock.&lt;br /&gt;
&lt;br /&gt;
Super Missiles deal 300 damage, Power Bombs deal 200 damage, and Missiles deal 100 damage. For comparison, a fully charged Ice + Wave + Plasma beam deals 900 damage.&lt;br /&gt;
&lt;br /&gt;
* Botwoon has 3,000 health, which is 10 Super Missiles&lt;br /&gt;
** His hit boxes can be misleading, so care should be taken if your ammo count isn't much higher than required&lt;br /&gt;
* Ridley has 18,000 health, but takes 2x damage from Super Missiles, so you only need 30&lt;br /&gt;
** Power Bombs can hit him twice if timed correctly&lt;br /&gt;
* Mother Brain 1 requires 19 hits with at least 3,000 damage total&lt;br /&gt;
* Mother Brain 2 has 18,000 health, which is 60 Super Missiles, on top of whatever you use for phase 1&lt;br /&gt;
&lt;br /&gt;
In addition, if you don't find ice beam, you can clear all of the metroids in Tourian with 12 power bombs. If you can't hold that many, you may need to leave Tourian and farm drops to kill all of the metroids.&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
=== Universal ===&lt;br /&gt;
&lt;br /&gt;
While the randomizer can't generate the vanilla game due to the switching of the Hi-Jump Energy Tank and the Wrecked Ship East Super Missile, it is entirely possible to generate a seed that requires no advanced techniques. It's also possible to generate a seed that is significantly easier than the vanilla game, commonly referred to as a &amp;quot;free&amp;quot; seed. That being said, there are some techniques that will be useful in every seed for minimizing backtracking.&lt;br /&gt;
&lt;br /&gt;
* [[Mockball]]&lt;br /&gt;
** Grants access to [[List of Reserve Tanks#Brinstar 1|Reserve Tank (Brinstar)]] and [[Ice Beam]] without [[Speed Booster]]&lt;br /&gt;
*** It's possible that [[Speed Booster]] could be in one of these two locations, but it's not common and the game can be completed without it&lt;br /&gt;
* [[Shinespark]]&lt;br /&gt;
** Required for [[List of Reserve Tanks#Wrecked Ship 1|Reserve Tank (Wrecked Ship)]], which can contain a major item&lt;br /&gt;
** Grants access to [[Energy Tank (Gauntlet)]] without bombs or with only one power bomb pack&lt;br /&gt;
** Grants passage through [[Mt. Everest]] without [[Space Jump]], [[Ice Beam]], [[Bomb]], or [[Grappling Beam]]&lt;br /&gt;
* [[Walljump]]&lt;br /&gt;
** There are a ton of places where this is useful in getting to items early, and several advanced techniques and room-specific tricks require it&lt;br /&gt;
&lt;br /&gt;
=== Common ===&lt;br /&gt;
&lt;br /&gt;
Most seeds will require at least one of these techniques to complete, or to prevent a soft lock when searching for items.&lt;br /&gt;
&lt;br /&gt;
* [[Damage boosting]]&lt;br /&gt;
** About half of the time [[Morphing Ball]] will be at [[List of Energy Tanks#Brinstar 3|Energy Tank (Blue Brinstar)]], so you'll need to boost into it. &lt;br /&gt;
*** [https://www.metroid2002.com/3/early_items_blue_brinstar_energy_tank.php Example]&lt;br /&gt;
* [[Alcatraz escape#Alcatraz_Escape|Alcatraz Escape]]&lt;br /&gt;
** This will never be necessary, but you can soft lock the game if you check [[Bomb]] early and can't perform this technique to get back out&lt;br /&gt;
&lt;br /&gt;
=== Uncommon ===&lt;br /&gt;
&lt;br /&gt;
* [[14%#Techniques|Mochtroid Clip]]&lt;br /&gt;
* [[Puyo Clip]]&lt;br /&gt;
** This is the same idea as the Mochtroid Clip but with a Puyo in the [[Pants Room]], which allows access to [[Spring Ball]] without [[Grappling Beam]]&lt;br /&gt;
* [[Gate Glitch]]&lt;br /&gt;
** In [[Pink Brinstar Hopper Room]] while flush with the left wall, jump and fire a Super Missile so it passes just below the grapple block. If you don't have Hi-Jump Boots, you have to jump out of the door frame, but the randomizer will never require this.&lt;br /&gt;
** Can be required to access [[List of Energy Tanks#Norfair 2|Energy Tank (Crocomire)]] and [[Grappling Beam]]&lt;br /&gt;
** Can allow faster access to [[Screw Attack]]&lt;br /&gt;
* [[Short Charge]]&lt;br /&gt;
** Grants access to [[List of Energy Tanks#Brinstar 5|Energy Tank (Waterway)]] without Gravity Suit&lt;br /&gt;
** Can be used to escape after Draygon&lt;br /&gt;
** Can be used to escape Gauntlet without Bombs or Power Bombs&lt;br /&gt;
	&lt;br /&gt;
=== Rare ===&lt;br /&gt;
&lt;br /&gt;
It's rare that any given seed will require any of these techniques, but it is possible for a seed to generate that requires one or more of these techniques to complete.&lt;br /&gt;
&lt;br /&gt;
* [[Bomb Jump|Infinite Bomb Jump]]&lt;br /&gt;
** May be required to access [[Grappling Beam]]&lt;br /&gt;
** May be required to access [[List of Reserve Tanks#Norfair 1|Reserve Tank (Norfair)]]&lt;br /&gt;
*** This can technically be done with a wall jump as well, but without [[Hi-Jump Boots]] it is extremely precise and the randomizer will never require it&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Maridia 2|Energy Tank (Mama Turtle)]]&lt;br /&gt;
** May be required to pass through [[The Worst Room In The Game]]&lt;br /&gt;
** May be required to escape from [[Plasma Beam]]&lt;br /&gt;
** A very precise version of this starting with a jump may be required to get through [[Sponge Bath]] on the way to [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
* [[14%#Techniques|Gravity Jump]]&lt;br /&gt;
** Can be required to access Lower Norfair, or to escape after Draygon&lt;br /&gt;
* [[14%#Techniques|Continuous Wall Jump]]&lt;br /&gt;
** Can be required to access Wrecked Ship&lt;br /&gt;
* [[Spring Ball Jump]]&lt;br /&gt;
** Performed by jumping with spring ball not equipped, pausing at the right time, equipping spring ball, and then unpausing. If performed correctly, it grants an extra jump&lt;br /&gt;
** May be required to access [[List of Energy Tanks#Wrecked Ship 1|Energy Tank (Wrecked Ship)]]&lt;br /&gt;
** May also be required to prevent a soft lock after getting [[Screw Attack]]&lt;br /&gt;
&lt;br /&gt;
=== Never Required ===&lt;br /&gt;
&lt;br /&gt;
Some of these can make your run a bit faster, but the randomizer will never generate a seed where these tricks are required to complete. Unless you are very consistent with them, attempting these tricks is generally slower than just going back and looking for the required items.&lt;br /&gt;
&lt;br /&gt;
* Inner Maridia without [[Gravity Suit]]&lt;br /&gt;
** Inner Maridia major item locations are [[Plasma Beam]], [[Spring Ball]], and [[Space Jump]]&lt;br /&gt;
* Lower Norfair without [[Varia Suit]]&lt;br /&gt;
* [[Lava Dive Room]] without either [[Hi-Jump Boots]] or [[Gravity Suit]]&lt;br /&gt;
&lt;br /&gt;
== Offline Randomizer ==&lt;br /&gt;
&lt;br /&gt;
[http://dessyreqt.github.io/smrandomizer/ Offline Randomizer]&lt;br /&gt;
&lt;br /&gt;
[[Category:Race Category]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=4944</id>
		<title>Randomizers</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=4944"/>
				<updated>2021-02-14T18:41:30Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: offline seed generation, link to the other rando page on the wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See also: [[Item Randomizer]] for general info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://randommetroidsolver.pythonanywhere.com/randomizer VARIA Item and Area Randomizer by theonlydude and ouichegeante] &amp;lt;br/&amp;gt; (Very Adaptive Randomizer of Items and Areas : creates seeds with customizable difficulty presets, accessible to all skill levels. Can randomize transitions between areas. The solver part estimates difficulty and optionally creates spoiler paths for all existing item randomizers.) Can create &amp;quot;plandomizer&amp;quot;/&amp;quot;plando&amp;quot; ROMs too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://itemrando.supermetroid.run/ Item Randomizer by total, foosda and Leodox] &amp;lt;br/&amp;gt;&lt;br /&gt;
Adaptation of Dessyreqt's randomizer that features major/minor item pool separation and more difficulty settings (including Tournament and Full Randomization). Also removes many potential softlocks and makes some minor changes to gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.metroidconstruction.com/hack.php?id=357 Arcade by Lioran and total] &amp;lt;br/&amp;gt; Room randomizer that locks the door behind you when you enter. Seeds, goals, and difficulty are selected with the in-game menu and allow for endless randomization of rooms. Score is tracked in the HUD for completing rooms, defeating enemies, and finding secret achievements. Submit your high scores at https://arcade.supermetroid.run/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://dashrando.github.io/ DASH Randomizer by Kipp and Smiley] &amp;lt;br/&amp;gt; The DASH (Diversity and Selective Haste) Super Metroid Randomizer focuses on providing more options for runners to complete seeds by providing new functionality to Bombs, Spazer Beam, Gravity Suit, and Charge Beam. This randomizer seeks to open up Super Metroid even more by limiting the gating potential of certain items and item locations. No generating seeds in the browser, but by the same taken, can generate seeds offline. Adapted from total's item randomizer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/information Multiworld Randomizer] &amp;lt;br/&amp;gt; Multiworld is an online cooperative game mode where multiple players play at the same time and items in one player's game can be found in one of the other players' games. By finding items for each other, you will eventually be able to all complete the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Dessyreqt/smrandomizer Item Randomizer by Dessyreqt] &amp;lt;br/&amp;gt;&lt;br /&gt;
Downloadable, old-school item randomizer with very few changes outside of moving items. Offers Casual, Speedrunner, and Masochist difficulties. Players are required to keep  their wits about them to avoid predictable softlocks. No generating seeds in the browser, but by the same taken, can generate seeds offline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://metroidconstruction.com/resource.php?id=102 Route Randomizer by Lioran ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Generates a path through random rooms in a logical order. Features many customization settings to control difficulty and amount of exploration required. Minor room edits to prevent softlocks and allow travel in multiple directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://archive.codeplex.com/?p=smdoor Door Randomizer] &amp;lt;br/&amp;gt; Randomizes each door to create a highly randomized experience which may or may not be completable. Features options to customize how doors are shuffled, item randomization, and whether to allow backtracking. Check the [[Door Randomizer]] page for help getting started.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=4943</id>
		<title>Randomizers</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Randomizers&amp;diff=4943"/>
				<updated>2021-02-14T18:17:20Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: mention plando&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://randommetroidsolver.pythonanywhere.com/randomizer VARIA Item and Area Randomizer by theonlydude and ouichegeante] &amp;lt;br/&amp;gt; (Very Adaptive Randomizer of Items and Areas : creates seeds with customizable difficulty presets, accessible to all skill levels. Can randomize transitions between areas. The solver part estimates difficulty and optionally creates spoiler paths for all existing item randomizers.) Can create &amp;quot;plandomizer&amp;quot;/&amp;quot;plando&amp;quot; ROMs too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://itemrando.supermetroid.run/ Item Randomizer by total, foosda and Leodox] &amp;lt;br/&amp;gt;&lt;br /&gt;
Adaptation of Dessyreqt's randomizer that features major/minor item pool separation and more difficulty settings (including Tournament and Full Randomization). Also removes many potential softlocks and makes some minor changes to gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.metroidconstruction.com/hack.php?id=357 Arcade by Lioran and total] &amp;lt;br/&amp;gt; Room randomizer that locks the door behind you when you enter. Seeds, goals, and difficulty are selected with the in-game menu and allow for endless randomization of rooms. Score is tracked in the HUD for completing rooms, defeating enemies, and finding secret achievements. Submit your high scores at https://arcade.supermetroid.run/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://dashrando.github.io/ DASH Randomizer by Kipp and Smiley] &amp;lt;br/&amp;gt; The DASH (Diversity and Selective Haste) Super Metroid Randomizer focuses on providing more options for runners to complete seeds by providing new functionality to Bombs, Spazer Beam, Gravity Suit, and Charge Beam. This randomizer seeks to open up Super Metroid even more by limiting the gating potential of certain items and item locations. Adapted from total's item randomizer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://sm.samus.link/information Multiworld Randomizer] &amp;lt;br/&amp;gt; Multiworld is an online cooperative game mode where multiple players play at the same time and items in one player's game can be found in one of the other players' games. By finding items for each other, you will eventually be able to all complete the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://github.com/Dessyreqt/smrandomizer Item Randomizer by Dessyreqt] &amp;lt;br/&amp;gt;&lt;br /&gt;
Item randomizer with very few changes outside of moving items. Offers Casual, Speedrunner, and Masochist difficulties. Players are required to keep their wits about them to avoid predictable softlocks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://metroidconstruction.com/resource.php?id=102 Route Randomizer by Lioran ] &amp;lt;br/&amp;gt;&lt;br /&gt;
Generates a path through random rooms in a logical order. Features many customization settings to control difficulty and amount of exploration required. Minor room edits to prevent softlocks and allow travel in multiple directions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://archive.codeplex.com/?p=smdoor Door Randomizer] &amp;lt;br/&amp;gt; Randomizes each door to create a highly randomized experience which may or may not be completable. Features options to customize how doors are shuffled, item randomization, and whether to allow backtracking. Check the [[Door Randomizer]] page for help getting started.&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=X-Plasma&amp;diff=4940</id>
		<title>X-Plasma</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=X-Plasma&amp;diff=4940"/>
				<updated>2021-02-09T22:42:13Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''X-Plasma''', also referred to by players as '''Microwave Beam''', is the combination of [[X-Ray Scope]] and [[Plasma Beam]]. This combination of items allows the player to exploit [[Phantoon]], [[Botwoon]], and [[Draygon]] to make short work of them. It is the trademark technique of [[GT Classic]] runs, as it is basically the only category where the player will have both items before encountering those three foes.&lt;br /&gt;
&lt;br /&gt;
By activating X-Ray Scope as a [[Charge Beam|charged]] beam shot containing Plasma passes through the boss's vulnerable point, it will reset the boss's invulnerability, causing the beam to strike again. This can be repeated multiple times per charged shot, effectively allowing all of these bosses to be slain by one charged shot, and making it quite similar to the infamous &amp;quot;pause glitch&amp;quot; in the original Mega Man.&lt;br /&gt;
&lt;br /&gt;
Phantoon in particular will require being struck by a source other than the charged shot first before the exploit is performed. If Phantoon is struck by the beam first upon opening, he will immediately shut, preventing the exploit. A [[Missile]] works well as an initial damage source.&lt;br /&gt;
&lt;br /&gt;
This exploit can also be performed on the [[Metal Pirates Room|steel pirates of Lower Norfair]], but the window for doing so is extremely small.&lt;br /&gt;
&lt;br /&gt;
This exploit can also be performed with [[Hyper Beam]] instead of Plasma Beam, because it shares the same penetration quality.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Weapon Techniques]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=EMuXUvnk6Hg&amp;amp;t=16m52s Tool-assisted demonstration of exploit versus steel pirates]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=X-Plasma&amp;diff=4939</id>
		<title>X-Plasma</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=X-Plasma&amp;diff=4939"/>
				<updated>2021-02-09T22:41:32Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: added 'microwave beam' nickname&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''X-Plasma''', also referred to as '''Microwave Beam''', is the combination of [[X-Ray Scope]] and [[Plasma Beam]]. This combination of items allows the player to exploit [[Phantoon]], [[Botwoon]], and [[Draygon]] to make short work of them. It is the trademark technique of [[GT Classic]] runs, as it is basically the only category where the player will have both items before encountering those three foes.&lt;br /&gt;
&lt;br /&gt;
By activating X-Ray Scope as a [[Charge Beam|charged]] beam shot containing Plasma passes through the boss's vulnerable point, it will reset the boss's invulnerability, causing the beam to strike again. This can be repeated multiple times per charged shot, effectively allowing all of these bosses to be slain by one charged shot, and making it quite similar to the infamous &amp;quot;pause glitch&amp;quot; in the original Mega Man.&lt;br /&gt;
&lt;br /&gt;
Phantoon in particular will require being struck by a source other than the charged shot first before the exploit is performed. If Phantoon is struck by the beam first upon opening, he will immediately shut, preventing the exploit. A [[Missile]] works well as an initial damage source.&lt;br /&gt;
&lt;br /&gt;
This exploit can also be performed on the [[Metal Pirates Room|steel pirates of Lower Norfair]], but the window for doing so is extremely small.&lt;br /&gt;
&lt;br /&gt;
This exploit can also be performed with [[Hyper Beam]] instead of Plasma Beam, because it shares the same penetration quality.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Weapon Techniques]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=EMuXUvnk6Hg&amp;amp;t=16m52s Tool-assisted demonstration of exploit versus steel pirates]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Microwave_Beam&amp;diff=4938</id>
		<title>Microwave Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Microwave_Beam&amp;diff=4938"/>
				<updated>2021-02-09T22:40:19Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Redirected page to X-Plasma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[X-Plasma]]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Tournaments&amp;diff=4915</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Tournaments&amp;diff=4915"/>
				<updated>2021-01-11T03:42:31Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2018 ==&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
=== SMRAT 1 ===&lt;br /&gt;
&lt;br /&gt;
Super Metroid Randomizer Accessible Tournament (SMRAT), first ever - Feb 15 - Sep 27.&lt;br /&gt;
&lt;br /&gt;
Most speedrunning techniques are out of logic, but allowed.&lt;br /&gt;
&lt;br /&gt;
[https://www.speedrunslive.com/raceresult/#!/245476 Qualifier race results] - [https://challonge.com/TSMRAT2019 Bracket] - [https://www.youtube.com/results?search_query=%22speedrunners+arena%22+%22smrat%22 VODs] (some may not be there, some may be from other years)&lt;br /&gt;
&lt;br /&gt;
== 2020 ==&lt;br /&gt;
&lt;br /&gt;
=== Multi-category Tournament ===&lt;br /&gt;
&lt;br /&gt;
Swiss Round: March 16-April 25&lt;br /&gt;
&lt;br /&gt;
Top 16: May 6-31&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1EXVcZw6utRoNjnc6Yei51DFv8_jTf6gWqLQkc1lvcRw/htmlview Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== SMRAT 2020 ===&lt;br /&gt;
&lt;br /&gt;
Qualifiers: Jan 3 - Feb 26 ([https://docs.google.com/spreadsheets/d/1rTsPJGTHzpuL0fC-pEYX9eIHGOOE_51rXO5DKsFH0XU/view results spreadsheet])&lt;br /&gt;
&lt;br /&gt;
Runners split via qualifiers into 2 brackets:&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/SMRAT2rat Rat bracket] Mar 1 - Aug 16&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/SMRAT2mouse Mouse bracket] Mar 1 - Jul 21&lt;br /&gt;
&lt;br /&gt;
=== 100% Tournament ===&lt;br /&gt;
&lt;br /&gt;
Qualifiers: September 18-27&lt;br /&gt;
&lt;br /&gt;
Brackets: September 28-October 30&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/10kCzdUQbKbo6_7Lmf-xW7jwb0Us63SH09n5Bj0a4xRY/htmlview Spreadsheet]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Tournaments&amp;diff=4914</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Tournaments&amp;diff=4914"/>
				<updated>2021-01-11T03:32:19Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Added SMRAT 1 and SMRAT 2020&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2018 ==&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
=== SMRAT 1 ===&lt;br /&gt;
&lt;br /&gt;
Super Metroid Randomizer Accessible Tournament (SMRAT), first ever - Feb 15 - Sep 27. Most speedrunning techniques are out of logic, but allowed. [https://challonge.com/TSMRAT2019 Bracket and Results] - [https://www.youtube.com/results?search_query=%22speedrunners+arena%22+%22smrat%22 VODs] (some may not be there, some may be from other years)&lt;br /&gt;
&lt;br /&gt;
== 2020 ==&lt;br /&gt;
&lt;br /&gt;
=== Multi-category Tournament ===&lt;br /&gt;
&lt;br /&gt;
Swiss Round: March 16-April 25&lt;br /&gt;
&lt;br /&gt;
Top 16: May 6-31&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1EXVcZw6utRoNjnc6Yei51DFv8_jTf6gWqLQkc1lvcRw/htmlview Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== SMRAT 2020 ===&lt;br /&gt;
&lt;br /&gt;
Qualifiers: Jan 3 - Feb 26 ([https://docs.google.com/spreadsheets/d/1rTsPJGTHzpuL0fC-pEYX9eIHGOOE_51rXO5DKsFH0XU/view results spreadsheet])&lt;br /&gt;
&lt;br /&gt;
Runners split via qualifiers into 2 brackets:&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/SMRAT2rat Rat bracket] Mar 1 - Aug 16&lt;br /&gt;
&lt;br /&gt;
[https://challonge.com/SMRAT2mouse Mouse bracket] Mar 1 - Jul 21&lt;br /&gt;
&lt;br /&gt;
=== 100% Tournament ===&lt;br /&gt;
&lt;br /&gt;
Qualifiers: September 18-27&lt;br /&gt;
&lt;br /&gt;
Brackets: September 28-October 30&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/10kCzdUQbKbo6_7Lmf-xW7jwb0Us63SH09n5Bj0a4xRY/htmlview Spreadsheet]&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4913</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4913"/>
				<updated>2021-01-11T02:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: update smrat as in-progress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone (EST)&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm EST, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am EST. (+Pickup races @ [https://discord.gg/nPbu2qN GTC discord])&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm EST (easier logic) and 5:30pm (harder tricks in logic), plus area random at various days/times, organized on the [http://discord.varia.run/ Varia Randomizer discord]. There is also a Weekly Async Race: a new seed every Friday to run anytime in the week.&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Jan-Apr 2021 (in progress): [https://challonge.com/SMRAT2021Swiss Super Metroid Randomizer Accessible Tournament 2021] (SMRAT), in a Swiss format for the first time. Many races are commentated live on [https://twitch.tv/SpeedRunnersArena twitch.tv/SpeedRunnersArena].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4881</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4881"/>
				<updated>2020-12-04T19:01:47Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: updated events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone (EST)&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm EST, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am EST. (+Pickup races @ [https://discord.gg/nPbu2qN GTC discord])&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm EST (easier logic) and 5:30pm (harder tricks in logic), plus area random at various days/times, organized on the [http://discord.varia.run/ Varia Randomizer discord]. There is also a Weekly Async Race: a new seed every Friday to run anytime in the week.&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Dec 2020: Signups are open until Dec 31, 2020 for the [https://bit.ly/SMRAT2021SignUp Super Metroid Randomizer Accessible Tournament 2021] (SMRAT) - beginner friendly! Races begin 1st week of Jan 2021.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4854</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4854"/>
				<updated>2020-11-03T21:43:15Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: mentioning timezones more often&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone (EST)&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm EST, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am EST. (+Pickup races @ [https://discord.gg/nPbu2qN GTC discord])&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm EST (easier logic) and 5:30pm (harder tricks in logic), plus area random at various days/times, organized on the [http://discord.varia.run/ Varia Randomizer discord]. There is also a Weekly Async Race: a new seed every Friday to run anytime in the week.&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Nov 7-15, 2020: [http://speedgaming.org/sglive/ SpeedGaming Live 2020]. 3 Super Metroid tournaments!&lt;br /&gt;
&lt;br /&gt;
The [[100%|100% Item Collection]] tournament concluded on Oct 30, 2020. Check the [http://tournament.supermetroid.run/ tournament document] for the bracket and links to each race.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4849</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4849"/>
				<updated>2020-10-31T20:24:11Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: added weekly area randos and async randos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am. (+Pickup races @ [https://discord.gg/nPbu2qN GTC discord])&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm (easier logic) and 5:30pm (harder tricks in logic), plus area random at various days/times, organized on the [http://discord.varia.run/ Varia Randomizer discord]. There is also a Weekly Async Race: a new seed every Friday to run anytime in the week.&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Nov 7-15, 2020: [http://speedgaming.org/sglive/ SpeedGaming Live 2020]. 3 Super Metroid tournaments!&lt;br /&gt;
&lt;br /&gt;
The [[100%|100% Item Collection]] tournament concluded on Oct 30, 2020. Check the [http://tournament.supermetroid.run/ tournament document] for the bracket and links to each race.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4848</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4848"/>
				<updated>2020-10-31T20:02:14Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: Added to ongoing - location of GTC pickup race organizing (which has been rather active)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am. (+Pickup races @ [https://discord.gg/nPbu2qN GTC discord])&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm (easier logic) and 5:30pm (harder tricks in logic), organized on the [http://discord.varia.run/ Varia Randomizer discord] (race entry is sometimes on racetime.gg instead of SRL).&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Nov 7-15, 2020: [http://speedgaming.org/sglive/ SpeedGaming Live 2020]. 3 Super Metroid tournaments!&lt;br /&gt;
&lt;br /&gt;
The [[100%|100% Item Collection]] tournament concluded on Oct 30, 2020. Check the [http://tournament.supermetroid.run/ tournament document] for the bracket and links to each race.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4847</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4847"/>
				<updated>2020-10-31T19:35:16Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: oops inattentive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am..&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm (easier logic) and 5:30pm (harder tricks in logic), organized on the [http://discord.varia.run/ Varia Randomizer discord] (race entry is sometimes on racetime.gg instead of SRL).&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Nov 7-15, 2020: [http://speedgaming.org/sglive/ SpeedGaming Live 2020]. 3 Super Metroid tournaments!&lt;br /&gt;
&lt;br /&gt;
The [[100%|100% Item Collection]] tournament concluded on Oct 30, 2020. Check the [http://tournament.supermetroid.run/ tournament document] for the bracket and links to each race.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4846</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4846"/>
				<updated>2020-10-31T19:34:47Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am..&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm (easier logic) and 5:30pm (harder tricks in logic), organized on the [http://discord.varia.run/ Varia Randomizer discord] (race entry is sometimes on racetime.gg instead of SRL).&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Nov 7-15, 2020: [http://speedgaming.org/sglive/ SpeedGaming Live 2020]. 3 Super Metroid tournaments!&lt;br /&gt;
&lt;br /&gt;
The [[100%|100% Item Collection]] tournament concluded on Oct 30, 2020. Check the [http://tournament.supermetroid.run/ tournament document] for the bracket links to each race.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4845</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=4845"/>
				<updated>2020-10-31T19:32:15Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: added SGL 2020 event and rando weeklies. spruced up readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[GT Classic]] race will take place after the 11pm any% race on Fridays, usually starting around 12:15am..&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 3pm (easier logic) and 5:30pm (harder tricks in logic), organized on the [http://discord.varia.run/ Varia Randomizer discord] (race entry is sometimes on racetime.gg instead of SRL).&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* Nov 7-15, 2020: [http://speedgaming.org/sglive/ SpeedGaming Live 2020]. 3 Super Metroid tournaments!&lt;br /&gt;
&lt;br /&gt;
[[100%|100% Item Collection]] tournament concluded on Oct 30, 2020. Check the [http://tournament.supermetroid.run/ document] for more information.&lt;br /&gt;
&lt;br /&gt;
The final qualifiers for the DASH Randomizer tournament for SG Live 2020 are this week, with the last one happening on October 24th, at 5PM EDT. See the [https://speedgaming.challonge.com/sgl20smr tournament Challonge page] for details.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=List_of_rooms_by_SMILE_ID&amp;diff=3807</id>
		<title>List of rooms by SMILE ID</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=List_of_rooms_by_SMILE_ID&amp;diff=3807"/>
				<updated>2019-04-08T18:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;Strotlog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! SMILE ID !! Section !! Sub-Section !! Room Name !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 791F8 || Crateria || West of the Lake || [[Landing Site]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 792B3 || Crateria || Gauntlet || [[Gauntlet Entrance]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 792FD || Crateria || West of the Lake || [[Parlor and Alcatraz]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 793AA || Crateria || West of the Lake || [[Crateria Power Bomb Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 793D5 || Crateria || West of the Lake || [[Crateria Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 793FE || Crateria || East of the Lake || [[West Ocean]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79461 || Crateria || East of the Lake || [[Bowling Alley Path]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7948C || Crateria || West of the Lake || [[Crateria Kihunter Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 794CC || Crateria || Forgotten Highway || [[Forgotten Highway Elevator]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 794FD || Crateria || Forgotten Highway || [[East Ocean]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79552 || Crateria || Forgotten Highway || [[Forgotten Highway Kago Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7957D || Crateria || Forgotten Highway || [[Crab Maze]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 795A8 || Crateria || Forgotten Highway || [[Forgotten Highway Elbow]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 795D4 || Crateria || West of the Lake || [[Crateria Tube]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 795FF || Crateria ||  || [[The Moat]] || (aka Lake)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7962A || Crateria || West of the Lake || [[Red Brinstar Elevator Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7965B || Crateria || Gauntlet || [[Gauntlet Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7968F || Crateria || East of the Lake ||  || PARTIAL of &amp;lt;West Ocean&amp;gt;. Between &amp;lt;Bowling Alley Path&amp;gt; and &amp;lt;Bowling Alley&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 796BA || Crateria || West of the Lake || [[Climb]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7975C || Crateria || West of the Lake || [[Pit Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 797B5 || Crateria || West of the Lake || || Elevator to &amp;lt;Morph Ball Room&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79804 || Crateria || West of the Lake || [[Bomb Torizo Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79879 || Crateria || West of the Lake || [[Flyway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 798E2 || Crateria || West of the Lake || [[Pre-Map Flyway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7990D || Crateria || West of the Lake || [[Terminator Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79938 || Crateria || West of the Lake || [[Green Brinstar Elevator Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79969 || Crateria || West of the Lake || [[Lower Mushrooms]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79994 || Crateria || West of the Lake || [[Crateria Map Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 799BD || Crateria || West of the Lake || [[Green Pirates Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 799F9 || Crateria || West of the Lake || [[Crateria Super Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79A44 || Crateria || West of the Lake || [[Final Missile Bombway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79A90 || Crateria || West of the Lake || [[The Final Missile]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79AD9 || Green Brinstar || West || [[Green Brinstar Main Shaft]] || (aka Etecoon Room)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79B5B || Pink Brinstar ||  || [[Spore Spawn Super Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79B9D || Green Brinstar || West || [[Brinstar Pre-Map Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79BC8 || Green Brinstar || West || [[Early Supers Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79C07 || Green Brinstar || West || [[Brinstar Reserve Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79C35 || Green Brinstar || West || [[Brinstar Map Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79C5E || Green Brinstar || West || [[Green Brinstar Fireflea Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79C89 || Green Brinstar || West ||  || Green Brinstar Missile Station&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79CB3 || Pink Brinstar ||  || [[Dachora Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79D19 || Pink Brinstar ||  || [[Big Pink]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79D9C || Green Brinstar || East || [[Spore Spawn Kihunter Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79DC7 || Green Brinstar || East || [[Spore Spawn Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79E11 || Pink Brinstar ||  || [[Pink Brinstar Power Bomb Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79E52 || Green Brinstar || East || [[Green Hill Zone]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79E9F || Blue Brinstar ||  || [[Morph Ball Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79F11 || Blue Brinstar ||  || [[Construction Zone]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79F64 || Blue Brinstar ||  || [[Blue Brinstar Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79FBA || Green Brinstar || East || [[Noob Bridge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 79FE5 || Green Brinstar || West || [[Green Brinstar Beetom Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A011 || Green Brinstar || West || [[Etecoon Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A051 || Green Brinstar || West || [[Etecoon Super Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A07B || Pink Brinstar ||  ||  || Dachora Energy Charge Station&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A0A4 || Pink Brinstar ||  || [[Spore Spawn Farming Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A0D2 || Pink Brinstar ||  || [[Waterway Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A107 || Blue Brinstar ||  || [[First Missile Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A130 || Pink Brinstar ||  || [[Pink Brinstar Hopper Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A15B || Pink Brinstar ||  || [[Hopper Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A184 || Pink Brinstar ||  ||  || Big Pink Save Room&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A1AD || Blue Brinstar ||  || [[Blue Brinstar Boulder Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A1D8 || Blue Brinstar ||  || [[Billy Mays Room]] || (aka Blue Brinstar Double Missile Room) &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A201 || Green Brinstar || West ||  || Save Room next to &amp;lt;Green Brinstar Main Shaft&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A22A || Green Brinstar || West ||  || Etecoon Save Room&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A253 || Red Brinstar ||  || [[Red Tower]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A293 || Red Brinstar ||  || [[Red Brinstar Fireflea Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A2CE || Red Brinstar ||  || [[X-Ray Scope Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A2F7 || Red Brinstar ||  || [[Hellway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A322 || Red Brinstar ||  || [[Caterpillar Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A37C || Red Brinstar ||  || [[Beta Power Bomb Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A3AE || Red Brinstar ||  || [[Alpha Power Bomb Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A3DD || Red Brinstar ||  || [[Bat Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A408 || Red Brinstar ||  || [[Below Spazer]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A447 || Red Brinstar ||  || [[Spazer Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A474 || Warehouse ||  || [[Warehouse Zeela Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A4B1 || Warehouse ||  || [[Warehouse Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A4DA || Warehouse ||  || [[Warehouse Kihunter Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A521 || Warehouse ||  || [[Baby Kraid Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A56B || Warehouse ||  || [[Kraid Eye Door Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A59F || Warehouse ||  || [[Kraid Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A5ED || Crateria || West of the Lake || [[Statues Hallway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A618 || Red Brinstar ||  || [[Sloaters Refill]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A641 || Warehouse ||  ||  || Kraid Recharge Stations&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A66A || Crateria || West of the Lake || [[Statues Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A6A1 || Warehouse ||  || [[Warehouse Entrance]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A6E2 || Warehouse ||  || [[Varia Suit Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A70B || Warehouse ||  ||  || Warehouse Save Room&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A734 || Red Brinstar ||  ||  || Red Brinstar Save Room&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A75D || Upper Norfair || Ice Beam || [[Ice Beam Acid Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A788 || Upper Norfair ||  || [[Cathedral]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A7B3 || Upper Norfair ||  || [[Cathedral Entrance]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A7DE || Upper Norfair ||  || [[Business Center]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A815 || Upper Norfair || Ice Beam || [[Ice Beam Gate Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A865 || Upper Norfair || Ice Beam || [[Ice Beam Tutorial Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A890 || Upper Norfair || Ice Beam || [[Ice Beam Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A8B9 || Upper Norfair || Ice Beam || [[Ice Beam Snake Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A8F8 || Upper Norfair || Ice Beam || [[Crumble Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A923 || Upper Norfair || Crocomire || [[Crocomire Speedway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A98D || Upper Norfair || Crocomire || [[Crocomire's Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7A9E5 || Upper Norfair ||  || [[Hi Jump Boots Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AA0E || Upper Norfair || Crocomire || [[Crocomire Escape]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AA41 || Upper Norfair ||  || [[Hi Jump Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AA82 || Upper Norfair || Crocomire || [[Post Crocomire Farming Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AAB5 || Upper Norfair || Crocomire || [[Post Crocomire Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AADE || Upper Norfair || Crocomire || [[Post Crocomire Power Bomb Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AB07 || Upper Norfair || Crocomire || [[Post Crocomire Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AB3B || Upper Norfair || Crocomire || [[Post Crocomire Missile Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AB64 || Upper Norfair || Crocomire || [[Grapple Tutorial Room 3]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AB8F || Upper Norfair || Crocomire || [[Post Crocomire Jump Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7ABD2 || Upper Norfair || Crocomire || [[Grapple Tutorial Room 2]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AC00 || Upper Norfair || Crocomire || [[Grapple Tutorial Room 1]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AC2B || Upper Norfair || Crocomire || [[Grapple Beam Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AC5A || Upper Norfair || Green Bubbles || [[Norfair Reserve Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AC83 || Upper Norfair || Green Bubbles || [[Green Bubbles Missile Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7ACB3 || Upper Norfair || Green Bubbles || [[Bubble Mountain]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7ACF0 || Upper Norfair || Green Bubbles || [[Speed Booster Hall]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AD1B || Upper Norfair || Green Bubbles || [[Speed Booster Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AD5E || Upper Norfair || Wave Beam || [[Single Chamber]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7ADAD || Upper Norfair || Wave Beam || [[Double Chamber]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7ADDE || Upper Norfair || Wave Beam || [[Wave Beam Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AE07 || Upper Norfair || Lower Entrance || [[Spiky Platforms Tunnel]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AE32 || Upper Norfair || Lower Entrance || [[Volcano Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AE74 || Upper Norfair || Lower Entrance || [[Kronic Boost Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AEB4 || Upper Norfair || Lower Entrance || [[Magdollite Tunnel]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AEDF || Upper Norfair ||  || [[Purple Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AF14 || Upper Norfair || Lower Entrance || [[Lava Dive Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AF3F || Upper Norfair ||  || [[Lower Norfair Elevator]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AF72 || Upper Norfair ||  || [[Upper Norfair Farming Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AFA3 || Upper Norfair ||  || [[Rising Tide]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AFCE || Upper Norfair || Crocomire || [[Acid Snakes Tunnel]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7AFFB || Upper Norfair || Lower Entrance || [[Spiky Acid Snakes Tunnel]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B026 || Upper Norfair ||  || [[Nutella Refill]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B051 || Upper Norfair ||  || [[Purple Farming Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B07A || Upper Norfair || Green Bubbles || [[Bat Cave]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B0B4 || Upper Norfair ||  || [[Norfair Map Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B0DD || Upper Norfair || Green Bubbles || [[Bubble Mountain Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B106 || Upper Norfair ||  || [[Frog Speedway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B139 || Upper Norfair || Crocomire || [[Red Pirate Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B167 || Upper Norfair ||  || [[Frog Savestation]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B192 || Upper Norfair ||  || [[Crocomire Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B1BB || Upper Norfair ||  || [[Lower Norfair Elevator Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B1E5 || Lower Norfair || Golden Torizo || [[Acid Statue Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B236 || Lower Norfair ||  || [[Main Hall]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B283 || Lower Norfair || Golden Torizo || [[Golden Torizo's Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B2DA || Lower Norfair || Golden Torizo || [[Fast Ripper Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B305 || Lower Norfair || Golden Torizo || [[Golden Torizo Energy Recharge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B32E || Lower Norfair ||  || [[Ridley's Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B37A || Lower Norfair ||  || [[Lower Norfair Farming Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B3A5 || Lower Norfair ||  || [[Fast Pillars Setup Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B3E1 ||  ||  ||  || UNUSED. Looks like the door from &amp;lt;Crocomire Speedway&amp;gt; to &amp;lt;Crocomire Escape&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B40A || Lower Norfair ||  || [[Mickey Mouse Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B457 || Lower Norfair ||  || [[Pillar Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B482 || Lower Norfair ||  || [[Plowerhouse Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B4AD || Lower Norfair ||  || [[The Worst Room In The Game]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B4E5 || Lower Norfair ||  || [[Amphitheatre]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B510 || Lower Norfair || Escape || [[Lower Norfair Spring Ball Maze Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B55A || Lower Norfair || Escape || [[Lower Norfair Escape Power Bomb Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B585 || Lower Norfair ||  || [[Red Kihunter Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B5D5 || Lower Norfair ||  || [[Wasteland]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B62B || Lower Norfair ||  || [[Metal Pirates Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B656 || Lower Norfair || Escape || [[Three Musketeers' Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B698 || Lower Norfair ||  || [[Ridley Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B6C1 || Lower Norfair || Golden Torizo || [[Screw Attack Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B6EE || Lower Norfair || Escape || [[Lower Norfair Fireflea Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7B741 || Lower Norfair ||  || [[Save Room]] || Red Kihunter Shaft Save Room&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7C98E || Wrecked Ship ||  || [[Bowling Alley]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CA08 || Wrecked Ship ||  || [[Wrecked Ship Entrance]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CA52 || Wrecked Ship ||  || [[Attic]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CAAE || Wrecked Ship ||  || [[Wrecked Ship East Missile Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CAF6 || Wrecked Ship ||  || [[Wrecked Ship Main Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CB8B || Wrecked Ship ||  || [[Spiky Death Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CBD5 || Wrecked Ship ||  || [[Electric Death Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CC27 || Wrecked Ship ||  || [[Wrecked Ship Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CC6F || Wrecked Ship ||  || [[Basement]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CCCB || Wrecked Ship ||  || [[Wrecked Ship Map Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CD13 || Wrecked Ship ||  || [[Phantoon's Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CD5C || Wrecked Ship ||  || [[Sponge Bath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CDA8 || Wrecked Ship ||  || [[Wrecked Ship West Super Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CDF1 || Wrecked Ship ||  || [[Wrecked Ship East Super Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CE40 || Wrecked Ship ||  || [[Gravity Suit Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CE8A || Wrecked Ship ||  || [[Wrecked Ship Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CED2 || Maridia || West || [[Glass Tunnel Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CEFB || Maridia || West || [[Glass Tunnel]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CF54 || Maridia || West || [[West Tunnel]] || Listed twice on Wiki, see also [[West Glass Tube Tunnel]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CF80 || Maridia || West || [[East Tunnel]] || Listed twice on Wiki, see also [[Boyon Gate Hall]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7CFC9 || Maridia || West || [[Main Street]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D017 || Maridia || West || [[Fish Tank]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D055 || Maridia || West || [[Mama Turtle Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D08A || Maridia || West || [[Crab Tunnel]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D0B9 || Maridia || West || [[Mt. Everest]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D104 || Maridia || West || [[Red Fish Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D13B || Maridia || West || [[Watering Hole]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D16D || Maridia || West || [[Northwest Maridia Bug Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D1A3 || Maridia || West || [[Crab Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D1DD || Maridia || West || [[Pseudo Plasma Spark Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D21C || Maridia || East || [[Crab Hole]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D252 || Maridia || East || [[West Sand Hall Tunnel]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D27E || Maridia || Plasma || [[Plasma Tutorial Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D2AA || Maridia || Plasma || [[Plasma Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D2D9 || Maridia || East || [[Thread The Needle Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D30B || Maridia || East || [[Maridia Elevator Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D340 || Maridia || East || [[Plasma Spark Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D387 || Maridia || Plasma || [[Kassiuz Room]] || (aka Plasma Climb)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D3B6 || Maridia || East || [[Maridia Map Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D3DF || Maridia || East || [[Forgotten Highway Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D408 || Maridia || East || || PARTIAL of &amp;lt;Aqueduct&amp;gt;. Just the vertical tube. I.e., Toilet Bowl&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D433 || Maridia || East || [[Bug Sand Hole]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D461 || Maridia || East || [[West Sand Hall]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D48E || Maridia || East || [[Oasis]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D4C2 || Maridia || East || [[East Sand Hall]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D4EF || Maridia || East || [[West Sand Hole]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D51E || Maridia || East || [[East Sand Hole]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D54D || Maridia || East || [[West Aqueduct Quicksand Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D57A || Maridia || East || [[East Aqueduct Quicksand Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D5A7 || Maridia || East || [[Aqueduct]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D5EC || Maridia || East || [[Butterfly Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D617 || Maridia || East || [[Botwoon Hallway]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D646 || Maridia || Spring Ball || [[Pants Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D69A || Maridia || Spring Ball || [[East Pants Room]] || PARTIAL of &amp;lt;Pants Room&amp;gt;. Just the bottom-right part.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D6D0 || Maridia || Spring Ball || [[Spring Ball Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D6FD || Maridia || East || [[Below Botwoon Energy Tank]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D72A || Maridia || East || [[Colosseum]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D765 || Maridia || East || [[Aqueduct Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D78F || Maridia || East || [[The Precious Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D7E4 || Maridia || East || [[Botwoon Energy Tank Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D81A || Maridia || East || [[Draygon Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D845 || Maridia || East || [[Maridia Missile Refill Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D86E || Maridia || East || [[Plasma Beach Quicksand Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D898 || Maridia || East || [[Botwoon Quicksand Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D8C5 || Maridia || Spring Ball || [[Shaktool Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D913 || Maridia || East || [[Halfie Climb Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D95E || Maridia || East || [[Botwoon's Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D9AA || Maridia || East || [[Space Jump Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D9D4 || Maridia || East || [[Maridia Health Refill Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7D9FE || Maridia || East || [[West Cactus Alley Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DA2B || Maridia || East || [[East Cactus Alley Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DA60 || Maridia || East || [[Draygon's Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DAAE || Tourian ||  || [[Tourian First Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DAE1 || Tourian ||  || [[Metroid Room 1]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DB31 || Tourian ||  || [[Metroid Room 2]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DB7D || Tourian ||  || [[Metroid Room 3]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DBCD || Tourian ||  || [[Metroid Room 4]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DC19 || Tourian ||  || [[Blue Hopper Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DC65 || Tourian ||  || [[Dust Torizo Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DCB1 || Tourian ||  || [[Big Boy Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DCFF || Tourian ||  || [[Seaweed Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DD2E || Tourian ||  || [[Tourian Recharge Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DD58 || Tourian ||  || [[Mother Brain Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DDC4 || Tourian ||  || [[Tourian Eye Door Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DDF3 || Tourian ||  || [[Rinka Shaft]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DE23 || Tourian ||  || [[Lower Tourian Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DE4D || Tourian ||  || [[Tourian Escape Room 1]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DE7A || Tourian ||  || [[Tourian Escape Room 2]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DEA7 || Tourian ||  || [[Tourian Escape Room 3]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DEDE || Tourian ||  || [[Tourian Escape Room 4]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DF1B || Tourian ||  || [[Upper Tourian Save Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DF45 || Ceres ||  || [[Ceres Elevator Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DF8D || Ceres ||  || [[Falling Tile Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7DFD7 || Ceres ||  || [[Magnet Stairs Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7E021 || Ceres ||  || [[Dead Scientist Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7E06B || Ceres ||  || [[58 Escape]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7E0B5 || Ceres ||  || [[Ceres Ridley's Room]] ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7E82C ||  ||  ||  || UNUSED. Debug room.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strotlog</name></author>	</entry>

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