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		<title>A complete guide to Super Metroid speedrunning - User contributions [en]</title>
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		<updated>2026-04-20T17:58:03Z</updated>
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	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=6718</id>
		<title>Timeline of Discoveries</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=6718"/>
				<updated>2022-12-05T19:39:56Z</updated>
		
		<summary type="html">&lt;p&gt;Total: Protected &amp;quot;Timeline of Discoveries&amp;quot;: Excessive vandalism ([Edit=Allow only administrators] (expires 19:39, 6 December 2022 (UTC)) [Move=Allow only administrators] (expires 19:39, 6 December 2022 (UTC)))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2002 ==&lt;br /&gt;
&lt;br /&gt;
'''Kraid Quick Kill - July 2002 (unclear)'''&lt;br /&gt;
&lt;br /&gt;
Earliest [https://discord.com/channels/98929157894836224/405095705703743498/1046960675710312568 reference found], attributed to player *mie*.&lt;br /&gt;
&lt;br /&gt;
Adopted for runs in February 2004 by [https://archive.org/details/SuperMetroid_100 Red Scarlet] and [https://archive.org/details/SuperMetroid_058 Smokey].&lt;br /&gt;
&lt;br /&gt;
== 2003 ==&lt;br /&gt;
&lt;br /&gt;
'''Zebetite Skip - July 9, 2003'''&lt;br /&gt;
&lt;br /&gt;
Player Pogo708 unknowingly skips the Zebetites. That event triggers further exploration of the glitch by deskjockey_, Ultima4701 and Kejardon. &lt;br /&gt;
&lt;br /&gt;
At first, deskjockey_ stucks Samus in the Zebetite with a diagonal shinespark and Ultima4701 manages to finish the skip with Grapple (Speed+Grapple Zeb skip); &lt;br /&gt;
&lt;br /&gt;
later, Ultima4701 finds a way to jump through the Zebetite without the need of Grapple (Speed Zeb skip); &lt;br /&gt;
&lt;br /&gt;
at last, by understanding the mechanics of this Zeb skip, Kejardon develops the method of freezing a Rinka with Ice Beam and uses i-frames to get stuck inside the Zebetite (Ice Zeb skip).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Green Gate Glitch - September 24, 2003'''&lt;br /&gt;
&lt;br /&gt;
Ultima4701 [https://web.archive.org/web/20040417200555/http://www.elazulspad.net/ultima/index.php posts] about MathOnNapkins discovering the [[Gate Glitch|green gate glitch]]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;9/24/03 - All hail MathOnNapkins! A way beyond crucial green gates has been found! The ZMV is uploaded to the appropriate section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== 2004 ==&lt;br /&gt;
&lt;br /&gt;
'''Phantoon First Route - 25 July 2004'''&lt;br /&gt;
&lt;br /&gt;
Taser Frenom [https://tasvideos.org/Forum/Topics/465?CurrentPage=2&amp;amp;Highlight=8873#8873 proposes] and [https://tasvideos.org/146M demonstrates] that going to Wrecked Ship right after early game items collection is faster than going to Kraid's Lair. This becomes known as the &amp;quot;TAS route&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== 2005 ==&lt;br /&gt;
&lt;br /&gt;
'''March 6, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/xraytime_scope_this_probably_needs_a_better_name.html Kejardon posts] about discovering [[Spacetime]]-like effects from using [[X-Ray Scope]] in certain places [[Out of Bounds]].&lt;br /&gt;
&lt;br /&gt;
'''May 26, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/super_metroid_has_just_been_officially_broken_wide_open..html Kejardon posts] about Illy discovering [[X-Ray Climbing]].&lt;br /&gt;
&lt;br /&gt;
== 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''April 1, 2007'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/13_completed_no_bossminiboss_run.html Kejardon] (under a pseudonym, see page 2 of the thread) posts an SMV showing completing the game with 13% by X-Ray Climbing in [[Golden Four]], then X-Ray Climbing in Mother Brain's Room to bypass the Mother Brain fight.&lt;br /&gt;
&lt;br /&gt;
This run also came with this comment about another discovery in the game:&lt;br /&gt;
&lt;br /&gt;
 Finally, the trigger that makes Zebes explode is simply entering the room behind Mother Brain - all Mother Brain does is set the timer that kills you. It's a random tidbit of trivia I've only now had the chance to put to use.&lt;br /&gt;
&lt;br /&gt;
== 2008 ==&lt;br /&gt;
&lt;br /&gt;
'''May 9, 2008'''&lt;br /&gt;
&lt;br /&gt;
Hotarubi posts [https://www.youtube.com/watch?v=wZN-ILGyJsI this video] showing the springball strat used in [[Lower Norfair Spring Ball Maze Room]] for 100%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
&lt;br /&gt;
'''November 4, 2010'''&lt;br /&gt;
&lt;br /&gt;
JAM discovers the GT Code: http://forum.metroidconstruction.com/index.php/topic,562.msg14259.html#msg14259&lt;br /&gt;
&lt;br /&gt;
JAM talks about the discovery of the GT Code here, in &amp;quot;Part 7&amp;quot;: http://forum.metroidconstruction.com/index.php/topic,2319.msg28930.html?PHPSESSID=7692891baede64b1d76ead1656039c49#msg28930&lt;br /&gt;
&lt;br /&gt;
The article that ensued: http://www.gamasutra.com/view/feature/196769/why_super_metroids_hacking_.php&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
&lt;br /&gt;
'''April 21, 2013'''&lt;br /&gt;
&lt;br /&gt;
Cardweaver posts [https://www.youtube.com/watch?v=SY2x09oWRP0 this video] showing it's possible to do the Hi-Jumpless Lava Dive.&lt;br /&gt;
&lt;br /&gt;
== 2014 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total posts on [http://tasvideos.org/forum/viewtopic.php?p=368649#368649 TASvideos] about the investigations he's done into how [[Spacetime Beam]] works on a technical level, and posts that to the wiki.&lt;br /&gt;
&lt;br /&gt;
'''March 7, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total and Lioran post [https://www.youtube.com/watch?v=Hfa9RHG1iB8 this video] showing a [[Spacetime Beam]] setup to trigger the escape sequence in the Pre-Moat Room ([[Crateria Kihunter Room]]). The next day they post [https://www.youtube.com/watch?v=6PXHzkKO8_Y this video], which is one of the most common setups used now for [[Any% GT Code]].&lt;br /&gt;
&lt;br /&gt;
'''March 10, 2014'''&lt;br /&gt;
&lt;br /&gt;
amaurea posts a [http://tasvideos.org/forum/viewtopic.php?p=369092#369092 proof of concept TAS] for Arbitrary Code Execution using [[Spacetime Beam]].&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
&lt;br /&gt;
'''Spike Suit - 21 June 2015'''&lt;br /&gt;
&lt;br /&gt;
EternisedDragon [https://www.youtube.com/watch?v=iXm-Z_H-cq0 publishes] a new method of obtaining a Shinespark Suit, using damage from spikes. &lt;br /&gt;
&lt;br /&gt;
'''August 17, 2015'''&lt;br /&gt;
&lt;br /&gt;
AxlSR discovers [https://www.youtube.com/watch?v=KVgUvrVlyyk a variant of the shinespark strat] that's currently used in [[Red Kihunter Shaft]] in modern runs of Any% PRKD.&lt;br /&gt;
&lt;br /&gt;
'''September 11, 2015'''&lt;br /&gt;
&lt;br /&gt;
Total and Taco [http://tasvideos.org/forum/viewtopic.php?p=417946#417946 discover] that [[Yellow Suit Glitch#Slopes|slopesparks]] are possible.&lt;br /&gt;
&lt;br /&gt;
'''September 14, 2015'''&lt;br /&gt;
&lt;br /&gt;
SUPERMETROIDFTP posts [https://www.youtube.com/watch?v=9JJ0eLwRWSI this video] showing the application of a Superjump to get Plasma Beam before defeating Draygon.&lt;br /&gt;
&lt;br /&gt;
== 2016 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2016'''&lt;br /&gt;
&lt;br /&gt;
WildAnaconda [https://www.twitch.tv/videos/52631676 debuts a TAS] given to him by sniq which introduces the [[14% Chargeless]] category, and the [[Yellow Suit Glitch#Draygon *CF|underflow glitch]] that makes it possible.&lt;br /&gt;
&lt;br /&gt;
'''June 4, 2016'''&lt;br /&gt;
&lt;br /&gt;
sniq [http://tasvideos.org/forum/viewtopic.php?p=435098#435098 discovers] that firing a charged beam shot delays the shinespark timer by one frame each time.&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
&lt;br /&gt;
'''June 6, 2017'''&lt;br /&gt;
&lt;br /&gt;
sniq [https://discordapp.com/channels/98929157894836224/98929157894836224/321685496738611202 reveals] the [[Moonfall]] technique used to uncap falling speed.&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
'''January 12, 2019'''&lt;br /&gt;
&lt;br /&gt;
sniq releases [https://puu.sh/CvsCT/7757bb4f62.mp4 this video], showing that [[Frog Speedway]] can be traversed right-to-left with Wave Beam and Spazer, without [[Speed Booster]].&lt;br /&gt;
&lt;br /&gt;
'''February 8, 2019'''&lt;br /&gt;
&lt;br /&gt;
BFrobber releases [https://www.youtube.com/watch?v=7zRaT6j25jw this video], showing a 0-etank Lava Dive is possible. This method ended up being human-viable (though extremely difficult), allowing for [[Max% GT Code]] to use the optimal KRDP boss order.&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
&lt;br /&gt;
'''July 27, 2021'''&lt;br /&gt;
&lt;br /&gt;
During [https://www.twitch.tv/videos/1099925976 this race] dueDillyQueen notices in chat that the rain in [[Landing Site]] is moving opposite directions for the two runners. PJBoy investigated this and found it depends on RNG: the rain's X speed is randomly set to -6, -4, or 6.&lt;br /&gt;
&lt;br /&gt;
'''August 6, 2021'''&lt;br /&gt;
&lt;br /&gt;
Susreime releases [https://www.youtube.com/watch?v=vt0Ty4bS17A this video], showing that the Zebes Escape timer is disabled by killing [[Draygon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
&lt;br /&gt;
== deskjockey_'s &amp;quot;m3 notes&amp;quot;, maintained by Kejardon ==&lt;br /&gt;
&lt;br /&gt;
In here ( https://jathys.zophar.net/supermetroid/kejardon/index.html ), Kejardon lists a file containing various (in some cases basic and other cases obscure) mechanics and glitches together with references on who found them:&lt;br /&gt;
&lt;br /&gt;
/* MOVES */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Crystal Flash makes Samus ultra-vulnerable&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hold X-ray after Crystal Flash to stand in mid-air&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Move and Return to Exact Same Position for a 'mobile' Crystal Flash&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beam Shields&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump&amp;quot; (two wall, one wall, falling wall jump, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Wall Jumps&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack Wall Jump&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Jump&amp;quot; (air start, different timings, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Horizontal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump&amp;quot; (diagonal, horizontal, mid-air, diags wall ride, pass halftile) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Breakblock Jumping&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fly Back When Damaged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;One Shot Items&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple As A Weapon&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Gameplay Glitches And Tricks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chainsaw Beam enhances Power Bombs&amp;quot; by kilojoules (m2k2)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids run away from Samus&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'Stumble' to reach first speed boost increment in less space&amp;quot; discovered simultaneously by Saturn and Laney on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Botwoon respawns if you exit the room fast enough&amp;quot; by Saturn and JXQ&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal aim down + Rapid turning makes Samus never land&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Spring Ball by de-equipping Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Up from Screw Attack/PSA/Blue Suit hurts enemies but does not affect Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump ends faster when shot array is full&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-ray allows multiple Plasma beam hits&amp;quot; by some e-mailer to nate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maridia Yapping Maw leaves Samus inside block after room transition&amp;quot; by LifeMega on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LN Chozo prefers Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Item Screen: Skip Screw Attack w/o Spring Ball&amp;quot; by darthmalak1983 on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall-Jump Check a Door and Land Inside Door&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Crocamire's Room Through Spike Wall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platforms Can Drag You Through Walls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space/Time X-ray When Vertically Far Offscreen&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Jump On Top Of Scroll PLMs&amp;quot; by Simon Elmir on Metroid Database Message Board&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Sloped Ceiling and Door Tiles to Skip Door&amp;quot; by LCC on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Run Through Damaged Enemies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Grapple&amp;quot; by Sarcose&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Permastuck in Bomb Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Temporarily Disable Crocamire's Invisible Wall&amp;quot; by Red Scarlet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Travel Through Hidden Items at High Speeds&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Force-Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon Slowmotion&amp;quot; by (GameFAQs member)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Draygon's Room Without Killing Draygon&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Flying Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Grapple Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Extended Blue Suit&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Hovering&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Bombing&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speedball&amp;quot; by Mike Z&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Speedball Bounce: Best Gauntlet Entrance in 100% Speed&amp;quot; by vv&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mockball&amp;quot; at least named by Saviour V &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Skip Spore Spawn&amp;quot; by... Brickroad19(Skip Spore Spawn Without Mockball) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                 Hotshot or hpsolo (use of Mockball to skip SS) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Early Ice Beam&amp;quot; by who knows, maybe me.  It was a real no-brainer.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kago Ball&amp;quot; by MEGAMUR &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past The Work Robot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past Spike Platforms On Way To Ridley&amp;quot; by deskjockey_&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Avoid Getting Knocked Up By Your Own Bombs&amp;quot; by Kejardon, fredrik, others?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellakill Kraid&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glass Pipe Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Lower Norfair without Space Jump(the easy way)&amp;quot; by Kejardon&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Short Charge The Speed Booster&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slow Charge The Speed Booster&amp;quot; by Terimakasih&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blue Suit&amp;quot; by michealangelo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Grapple at Mt. Dammit&amp;quot; by michealangelo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Frozen Mochtroid + Grapple at Oum's Room&amp;quot; by deskjockey_, Kejardon &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Recharge&amp;quot; by David Wonn                         /* wonn */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash Forces Kneeling&amp;quot; by deskjockey_ and Kejardon(inspiration, at v. least)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Steal Spore Spawn's Supers&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Get Out Of Secret Super Missile Screen In Unpowered WS&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump Through A One-Tile Thick Ceiling&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-Ray Stand/Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Ice Beam in low%&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Skip The Zeebetite...&amp;quot; by Pogo708 (1st to skip it, but didnt know how he did.&lt;br /&gt;
&lt;br /&gt;
                                    he used the Ice Beam method, but he inspired&lt;br /&gt;
&lt;br /&gt;
                                    the others)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster and Grapple&amp;quot; by... deskjockey_(get stuck in pillar&lt;br /&gt;
&lt;br /&gt;
                                                          with super jump)&lt;br /&gt;
&lt;br /&gt;
                                                   Ultima4701(use of grapple to&lt;br /&gt;
&lt;br /&gt;
                                                              get up and thru)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster&amp;quot; by... deskjockey_(get stuck in pillar w/ super jump) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Ultima4701(getting through) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Kejardon(figured out how Ultima got thru) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Ice Beam&amp;quot; by... Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spring Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free Super Jump from Draygon&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Escape Draygon's Room, no gravity&amp;quot;&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Diagonal Super Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Straight Super Jump, kill Draygon from ledge while Crystal Flashing&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;Catch Lift from Draygon&amp;quot; by Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon No-grab using Grapple Rapid-Fire&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hit blue/green gates from the wrong side&amp;quot; by MathOnNapkins &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ammo Rollover if hit by Hyper Ray while Crystal Flashing&amp;quot; by Boct1584&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple + Ridley Grab Glitch&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump After Ridley Grabs You&amp;quot; by Ultima4701, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fall Through Glass Tube without Breaking It&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shoot out Magic Ceiling Blocks in Croc's Room, then get Stuck in Invisiwall&amp;quot; by deskjockey, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Menus to Get into Air Pockets in Maridia; use Glass Tube clipping trick to get out&amp;quot; by deskjockey/Kejardon (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy A Projectile Without Taking Damage Using X-Ray&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids Can Hurt Without Latching On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Graphical Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge beam sparks' color depends on direction Samus faces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super jumping from a running spinjump produces no echoes&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mis-aligned X-ray results from entering door strangely&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover Grapple Shot During MB's Attack&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glitched Scrolled-Tiles Near Kraid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Too Much Time Means No Speed Echoes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Overlap Paradox&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rape the Screen Renderer&amp;quot; by dvdmth&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mixed Special Beam Attacks&amp;quot; by mie, everyone really&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free The Dachola&amp;quot; by mie, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster Echoes Catch Up To Samus&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Swinging Echoes&amp;quot; by Susan Carriere, A.R.C.T.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stands In Midair&amp;quot; by Susan Carriere, A.R.C.T. (Not in Glitch FAQ)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Walljumped Frozen Enemies Shake&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover KiHunter Wings&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blackout Glitch&amp;quot; by Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lights On Glitch&amp;quot; by Ultima4701 &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 1&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 2&amp;quot; by hpsolo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Arm Cannon Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Echos X-Ray Glitch&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Screw Attack Underwater Without Gravity&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lamest Shit Ever: Crocomire Sprite Overload&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lower Norfair BG CTT Error&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple MB during Hyper Ray&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Shapes in Draygon's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump spawns Samus Echoes against Elite Pirates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jumping out of Water causes Two Splashes&amp;quot; by DariusTriplet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster + Heat Room GFX glitch&amp;quot; by Lord Xela, everyone, and their mother's mother&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Miscolors Special Beam Attacks&amp;quot; by deskjockey, everyone..&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pause Just Before Getting on Elevator&amp;quot; by Da Metroid&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CAUTION: Standing (Frozen) Pirates Taller Than They Appear&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Scrolling Clouds BG Doesn't Update Quick Enough for Speedy Samus&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crocomire's Invisiwall Placer Overwrites Original Background Data&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grayout Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Power Bomb Bubble&amp;quot; by Kejardon  /* Gameplay */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Fast X-ray scope&amp;quot; by Kejardon  /* Gameplay... kinda */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-ray shield&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Messed up layers&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make The Background Disappear While You Pick Up An Item&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dimmed Screen Glitch&amp;quot; by Evilchen&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Misplace MB's Body with Super Missiles&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Energy Reserve Lighting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Sound Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Infinite Recharge&amp;quot; by madMonkey&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge Beam Through Doors&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tourian/Mother Brain Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Red Metroids&amp;quot; by mie                                   /* can't get working */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape The Metroid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow-Motion Glitch/Escape Libby's Room with Libby&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stand Up During The Wave&amp;quot; by everyone and their uncle&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB Hyper Ray pauses because of Power Bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB AI hesitates if shot just before laying a bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Space-Time Glitches And Related Oddities*/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-time Beam&amp;quot; by... michealangelo(figuring out how to mix spazer and plasma) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        deskjockey_(emu reset, emu blow up Zebes) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        Kejardon(emu blow up Zebes also)&lt;br /&gt;
&lt;br /&gt;
                        dvdmth(console reset)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray through Ceres Door&amp;quot; by horseguy&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chozo That Scans You&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Murder Beam&amp;quot; by multiple people&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Random Murder Beam Movement in Ridley's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hellakill Mother Brain&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save and Start Over At Ceres With All Your Kit&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb Ceres Doors&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill The Layer Switch Actor In The Ceres Ridley Fight&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Crocomire&amp;quot; by some MDb poster&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Get Outside the Room Map by Grappling Crocomire&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Crocomire's Tongue&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape MB fight with Hyper&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Torizo Interacts with Bomb Item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Stands on Bomb&amp;quot; by deskjockey_, everyone&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Dances behind Bomb&amp;quot; by crollo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Space/Time Magic Room Transitions&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Multiple CFs and a Gate in a Heat Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make Samus' Beam Lose the Trails&amp;quot; by deskjockey_ /* NEEDS CONSOLE CONFIRMATION */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Freezes */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Various Spazer+Plasma Combos Freeze The Game&amp;quot; by michealangelo, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yapping Maw Freeze&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hyper Beam Freeze&amp;quot; by Mike Z                           /* br from MDb */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Break Draygon's Death Sequence&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save Game while Dying&amp;quot; by GODALMIGHTY&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Eaten by Dying Spore Spawn&amp;quot; by StylishXin /* GARBAGE */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lockup by Causing Room Transition just as Glass Tube breaks&amp;quot; by Morgasaurus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Misc Oddities and Quirks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unfreeze Sharks And Ghosts With Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aim Around To Move Faster On Ground&amp;quot; by Michael Flatley (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Acid Doesn't Hurt While Ridley Carries Samus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Pirates Guarding Plasma Beam Without Plasma&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill An Enemy With PSA &amp;amp; Fire Charged Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread With Hyper&amp;quot; by deskjockey_, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Namihe Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Bomb Jump Slow Fall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stops Breathing&amp;quot; by Jesse D&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rio Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kraid Fight Leftover&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space Pirate Jumps Through Some Blocks&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread Clipping Issues&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gate Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Reveals Ridley&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Double Doors&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;8x1 Ceiling Issues&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wrecked Ship Rear Entry&amp;quot; by deskjockey_, as far as I know&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb's Effect on Ridley&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatori Easter Egg&amp;quot; by deskjockey_, others maybe&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HZOOMER&amp;quot; by everyone and noone&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-Jump Checkin' Chozo&amp;quot; by... Kejardon(discovery)&lt;br /&gt;
&lt;br /&gt;
                                  deskjockey_(explaination/theory)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save During the Intro&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump higher from kneeling position&amp;quot; by BlackMaurader&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crateria-Tourian Anchor Discrepancy&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;(Hella)Kill Elite Pirates While Silver&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metaree AI glitch&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pass Crocomire's (Left) Invisiwall when he's dying&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unequiping Ice Beam Causes Enemies to Instantly Unfreeze&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump When You Turn&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reflected Shots Can Be Absorbed using Screw Attack/X-ray for No Damage&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump + Suit Item Glitch&amp;quot; by ??? (gfaqs board?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gamets Between the Grave&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ceiling Jump-Turn Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Noteworthy Non-Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yard Glitch&amp;quot; by Killer Metroid                         /* mie */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump into Lower Norfair&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump Door Blocks, Land in Door&amp;quot; by many&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flashes open Blue Doors/Gates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unusually Small Mid-Air Aim-Down Sprite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Hop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Dodge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down to Reach Higher Ledges&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Jump from Crouching&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unlimited Bomb Spread Charge Time Without Bombs&amp;quot; by SonicandTails218 (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ice+Plasma has unusually low cool down time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* PAL discrepancies/problems */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Rolling&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Underwater Jumps&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shorter Short-Charge&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump Up Escape Shaft Skips Both Ledges&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fucked Up (Speed?) Lava Rising&amp;quot; by Muldoon /* ASK OR CHECK FOR DETAILS */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get stuck in Torizo's Door and Probably Escape&amp;quot; by 'Destroyer F'&lt;br /&gt;
&lt;br /&gt;
== Further sources for information about SM's history ==&lt;br /&gt;
&lt;br /&gt;
Various guides on GameFAQs: https://gamefaqs.gamespot.com/snes/588741-super-metroid/faqs&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=6717</id>
		<title>Timeline of Discoveries</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=6717"/>
				<updated>2022-12-05T19:28:30Z</updated>
		
		<summary type="html">&lt;p&gt;Total: Reverted edits by Aran;Jaeger (talk) to last revision by Total&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2002 ==&lt;br /&gt;
&lt;br /&gt;
'''Kraid Quick Kill - July 2002 (unclear)'''&lt;br /&gt;
&lt;br /&gt;
Earliest [https://discord.com/channels/98929157894836224/405095705703743498/1046960675710312568 reference found], attributed to player *mie*.&lt;br /&gt;
&lt;br /&gt;
Adopted for runs in February 2004 by [https://archive.org/details/SuperMetroid_100 Red Scarlet] and [https://archive.org/details/SuperMetroid_058 Smokey].&lt;br /&gt;
&lt;br /&gt;
== 2003 ==&lt;br /&gt;
&lt;br /&gt;
'''Zebetite Skip - July 9, 2003'''&lt;br /&gt;
&lt;br /&gt;
Player Pogo708 unknowingly skips the Zebetites. That event triggers further exploration of the glitch by deskjockey_, Ultima4701 and Kejardon. &lt;br /&gt;
&lt;br /&gt;
At first, deskjockey_ stucks Samus in the Zebetite with a diagonal shinespark and Ultima4701 manages to finish the skip with Grapple (Speed+Grapple Zeb skip); &lt;br /&gt;
&lt;br /&gt;
later, Ultima4701 finds a way to jump through the Zebetite without the need of Grapple (Speed Zeb skip); &lt;br /&gt;
&lt;br /&gt;
at last, by understanding the mechanics of this Zeb skip, Kejardon develops the method of freezing a Rinka with Ice Beam and uses i-frames to get stuck inside the Zebetite (Ice Zeb skip).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Green Gate Glitch - September 24, 2003'''&lt;br /&gt;
&lt;br /&gt;
Ultima4701 [https://web.archive.org/web/20040417200555/http://www.elazulspad.net/ultima/index.php posts] about MathOnNapkins discovering the [[Gate Glitch|green gate glitch]]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;9/24/03 - All hail MathOnNapkins! A way beyond crucial green gates has been found! The ZMV is uploaded to the appropriate section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== 2004 ==&lt;br /&gt;
&lt;br /&gt;
'''Phantoon First Route - 25 July 2004'''&lt;br /&gt;
&lt;br /&gt;
Taser Frenom [https://tasvideos.org/Forum/Topics/465?CurrentPage=2&amp;amp;Highlight=8873#8873 proposes] and [https://tasvideos.org/146M demonstrates] that going to Wrecked Ship right after early game items collection is faster than going to Kraid's Lair. This becomes known as the &amp;quot;TAS route&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== 2005 ==&lt;br /&gt;
&lt;br /&gt;
'''March 6, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/xraytime_scope_this_probably_needs_a_better_name.html Kejardon posts] about discovering [[Spacetime]]-like effects from using [[X-Ray Scope]] in certain places [[Out of Bounds]].&lt;br /&gt;
&lt;br /&gt;
'''May 26, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/super_metroid_has_just_been_officially_broken_wide_open..html Kejardon posts] about Illy discovering [[X-Ray Climbing]].&lt;br /&gt;
&lt;br /&gt;
== 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''April 1, 2007'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/13_completed_no_bossminiboss_run.html Kejardon] (under a pseudonym, see page 2 of the thread) posts an SMV showing completing the game with 13% by X-Ray Climbing in [[Golden Four]], then X-Ray Climbing in Mother Brain's Room to bypass the Mother Brain fight.&lt;br /&gt;
&lt;br /&gt;
This run also came with this comment about another discovery in the game:&lt;br /&gt;
&lt;br /&gt;
 Finally, the trigger that makes Zebes explode is simply entering the room behind Mother Brain - all Mother Brain does is set the timer that kills you. It's a random tidbit of trivia I've only now had the chance to put to use.&lt;br /&gt;
&lt;br /&gt;
== 2008 ==&lt;br /&gt;
&lt;br /&gt;
'''May 9, 2008'''&lt;br /&gt;
&lt;br /&gt;
Hotarubi posts [https://www.youtube.com/watch?v=wZN-ILGyJsI this video] showing the springball strat used in [[Lower Norfair Spring Ball Maze Room]] for 100%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
&lt;br /&gt;
'''November 4, 2010'''&lt;br /&gt;
&lt;br /&gt;
JAM discovers the GT Code: http://forum.metroidconstruction.com/index.php/topic,562.msg14259.html#msg14259&lt;br /&gt;
&lt;br /&gt;
JAM talks about the discovery of the GT Code here, in &amp;quot;Part 7&amp;quot;: http://forum.metroidconstruction.com/index.php/topic,2319.msg28930.html?PHPSESSID=7692891baede64b1d76ead1656039c49#msg28930&lt;br /&gt;
&lt;br /&gt;
The article that ensued: http://www.gamasutra.com/view/feature/196769/why_super_metroids_hacking_.php&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
&lt;br /&gt;
'''April 21, 2013'''&lt;br /&gt;
&lt;br /&gt;
Cardweaver posts [https://www.youtube.com/watch?v=SY2x09oWRP0 this video] showing it's possible to do the Hi-Jumpless Lava Dive.&lt;br /&gt;
&lt;br /&gt;
== 2014 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total posts on [http://tasvideos.org/forum/viewtopic.php?p=368649#368649 TASvideos] about the investigations he's done into how [[Spacetime Beam]] works on a technical level, and posts that to the wiki.&lt;br /&gt;
&lt;br /&gt;
'''March 7, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total and Lioran post [https://www.youtube.com/watch?v=Hfa9RHG1iB8 this video] showing a [[Spacetime Beam]] setup to trigger the escape sequence in the Pre-Moat Room ([[Crateria Kihunter Room]]). The next day they post [https://www.youtube.com/watch?v=6PXHzkKO8_Y this video], which is one of the most common setups used now for [[Any% GT Code]].&lt;br /&gt;
&lt;br /&gt;
'''March 10, 2014'''&lt;br /&gt;
&lt;br /&gt;
amaurea posts a [http://tasvideos.org/forum/viewtopic.php?p=369092#369092 proof of concept TAS] for Arbitrary Code Execution using [[Spacetime Beam]].&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
&lt;br /&gt;
'''Spike Suit - 21 June 2015'''&lt;br /&gt;
&lt;br /&gt;
EternisedDragon [https://www.youtube.com/watch?v=iXm-Z_H-cq0 publishes] a new method of obtaining a Shinespark Suit, using damage from spikes. &lt;br /&gt;
&lt;br /&gt;
'''August 17, 2015'''&lt;br /&gt;
&lt;br /&gt;
AxlSR discovers [https://www.youtube.com/watch?v=KVgUvrVlyyk a variant of the shinespark strat] that's currently used in [[Red Kihunter Shaft]] in modern runs of Any% PRKD.&lt;br /&gt;
&lt;br /&gt;
'''September 11, 2015'''&lt;br /&gt;
&lt;br /&gt;
Total and Taco [http://tasvideos.org/forum/viewtopic.php?p=417946#417946 discover] that [[Yellow Suit Glitch#Slopes|slopesparks]] are possible.&lt;br /&gt;
&lt;br /&gt;
'''September 14, 2015'''&lt;br /&gt;
&lt;br /&gt;
SUPERMETROIDFTP posts [https://www.youtube.com/watch?v=9JJ0eLwRWSI this video] showing the application of a Superjump to get Plasma Beam before defeating Draygon.&lt;br /&gt;
&lt;br /&gt;
== 2016 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2016'''&lt;br /&gt;
&lt;br /&gt;
WildAnaconda [https://www.twitch.tv/videos/52631676 debuts a TAS] given to him by sniq which introduces the [[14% Chargeless]] category, and the [[Yellow Suit Glitch#Draygon *CF|underflow glitch]] that makes it possible.&lt;br /&gt;
&lt;br /&gt;
'''June 4, 2016'''&lt;br /&gt;
&lt;br /&gt;
sniq [http://tasvideos.org/forum/viewtopic.php?p=435098#435098 discovers] that firing a charged beam shot delays the shinespark timer by one frame each time.&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
&lt;br /&gt;
'''June 6, 2017'''&lt;br /&gt;
&lt;br /&gt;
sniq [https://discordapp.com/channels/98929157894836224/98929157894836224/321685496738611202 reveals] the [[Moonfall]] technique used to uncap falling speed.&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
'''January 12, 2019'''&lt;br /&gt;
&lt;br /&gt;
sniq releases [https://puu.sh/CvsCT/7757bb4f62.mp4 this video], showing that [[Frog Speedway]] can be traversed right-to-left with Wave Beam and Spazer, without [[Speed Booster]].&lt;br /&gt;
&lt;br /&gt;
'''February 8, 2019'''&lt;br /&gt;
&lt;br /&gt;
BFrobber releases [https://www.youtube.com/watch?v=7zRaT6j25jw this video], showing a 0-etank Lava Dive is possible. This method ended up being human-viable (though extremely difficult), allowing for [[Max% GT Code]] to use the optimal KRDP boss order.&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
&lt;br /&gt;
'''July 27, 2021'''&lt;br /&gt;
&lt;br /&gt;
During [https://www.twitch.tv/videos/1099925976 this race] dueDillyQueen notices in chat that the rain in [[Landing Site]] is moving opposite directions for the two runners. PJBoy investigated this and found it depends on RNG: the rain's X speed is randomly set to -6, -4, or 6.&lt;br /&gt;
&lt;br /&gt;
'''August 6, 2021'''&lt;br /&gt;
&lt;br /&gt;
Susreime releases [https://www.youtube.com/watch?v=vt0Ty4bS17A this video], showing that the Zebes Escape timer is disabled by killing [[Draygon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
&lt;br /&gt;
== deskjockey_'s &amp;quot;m3 notes&amp;quot;, maintained by Kejardon ==&lt;br /&gt;
&lt;br /&gt;
In here ( https://jathys.zophar.net/supermetroid/kejardon/index.html ), Kejardon lists a file containing various (in some cases basic and other cases obscure) mechanics and glitches together with references on who found them:&lt;br /&gt;
&lt;br /&gt;
/* MOVES */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Crystal Flash makes Samus ultra-vulnerable&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hold X-ray after Crystal Flash to stand in mid-air&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Move and Return to Exact Same Position for a 'mobile' Crystal Flash&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beam Shields&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump&amp;quot; (two wall, one wall, falling wall jump, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Wall Jumps&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack Wall Jump&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Jump&amp;quot; (air start, different timings, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Horizontal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump&amp;quot; (diagonal, horizontal, mid-air, diags wall ride, pass halftile) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Breakblock Jumping&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fly Back When Damaged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;One Shot Items&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple As A Weapon&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Gameplay Glitches And Tricks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chainsaw Beam enhances Power Bombs&amp;quot; by kilojoules (m2k2)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids run away from Samus&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'Stumble' to reach first speed boost increment in less space&amp;quot; discovered simultaneously by Saturn and Laney on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Botwoon respawns if you exit the room fast enough&amp;quot; by Saturn and JXQ&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal aim down + Rapid turning makes Samus never land&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Spring Ball by de-equipping Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Up from Screw Attack/PSA/Blue Suit hurts enemies but does not affect Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump ends faster when shot array is full&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-ray allows multiple Plasma beam hits&amp;quot; by some e-mailer to nate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maridia Yapping Maw leaves Samus inside block after room transition&amp;quot; by LifeMega on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LN Chozo prefers Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Item Screen: Skip Screw Attack w/o Spring Ball&amp;quot; by darthmalak1983 on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall-Jump Check a Door and Land Inside Door&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Crocamire's Room Through Spike Wall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platforms Can Drag You Through Walls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space/Time X-ray When Vertically Far Offscreen&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Jump On Top Of Scroll PLMs&amp;quot; by Simon Elmir on Metroid Database Message Board&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Sloped Ceiling and Door Tiles to Skip Door&amp;quot; by LCC on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Run Through Damaged Enemies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Grapple&amp;quot; by Sarcose&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Permastuck in Bomb Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Temporarily Disable Crocamire's Invisible Wall&amp;quot; by Red Scarlet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Travel Through Hidden Items at High Speeds&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Force-Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon Slowmotion&amp;quot; by (GameFAQs member)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Draygon's Room Without Killing Draygon&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Flying Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Grapple Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Extended Blue Suit&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Hovering&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Bombing&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speedball&amp;quot; by Mike Z&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Speedball Bounce: Best Gauntlet Entrance in 100% Speed&amp;quot; by vv&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mockball&amp;quot; at least named by Saviour V &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Skip Spore Spawn&amp;quot; by... Brickroad19(Skip Spore Spawn Without Mockball) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                 Hotshot or hpsolo (use of Mockball to skip SS) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Early Ice Beam&amp;quot; by who knows, maybe me.  It was a real no-brainer.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kago Ball&amp;quot; by MEGAMUR &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past The Work Robot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past Spike Platforms On Way To Ridley&amp;quot; by deskjockey_&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Avoid Getting Knocked Up By Your Own Bombs&amp;quot; by Kejardon, fredrik, others?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellakill Kraid&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glass Pipe Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Lower Norfair without Space Jump(the easy way)&amp;quot; by Kejardon&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Short Charge The Speed Booster&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slow Charge The Speed Booster&amp;quot; by Terimakasih&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blue Suit&amp;quot; by michealangelo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Grapple at Mt. Dammit&amp;quot; by michealangelo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Frozen Mochtroid + Grapple at Oum's Room&amp;quot; by deskjockey_, Kejardon &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Recharge&amp;quot; by David Wonn                         /* wonn */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash Forces Kneeling&amp;quot; by deskjockey_ and Kejardon(inspiration, at v. least)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Steal Spore Spawn's Supers&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Get Out Of Secret Super Missile Screen In Unpowered WS&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump Through A One-Tile Thick Ceiling&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-Ray Stand/Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Ice Beam in low%&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Skip The Zeebetite...&amp;quot; by Pogo708 (1st to skip it, but didnt know how he did.&lt;br /&gt;
&lt;br /&gt;
                                    he used the Ice Beam method, but he inspired&lt;br /&gt;
&lt;br /&gt;
                                    the others)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster and Grapple&amp;quot; by... deskjockey_(get stuck in pillar&lt;br /&gt;
&lt;br /&gt;
                                                          with super jump)&lt;br /&gt;
&lt;br /&gt;
                                                   Ultima4701(use of grapple to&lt;br /&gt;
&lt;br /&gt;
                                                              get up and thru)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster&amp;quot; by... deskjockey_(get stuck in pillar w/ super jump) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Ultima4701(getting through) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Kejardon(figured out how Ultima got thru) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Ice Beam&amp;quot; by... Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spring Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free Super Jump from Draygon&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Escape Draygon's Room, no gravity&amp;quot;&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Diagonal Super Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Straight Super Jump, kill Draygon from ledge while Crystal Flashing&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;Catch Lift from Draygon&amp;quot; by Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon No-grab using Grapple Rapid-Fire&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hit blue/green gates from the wrong side&amp;quot; by MathOnNapkins &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ammo Rollover if hit by Hyper Ray while Crystal Flashing&amp;quot; by Boct1584&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple + Ridley Grab Glitch&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump After Ridley Grabs You&amp;quot; by Ultima4701, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fall Through Glass Tube without Breaking It&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shoot out Magic Ceiling Blocks in Croc's Room, then get Stuck in Invisiwall&amp;quot; by deskjockey, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Menus to Get into Air Pockets in Maridia; use Glass Tube clipping trick to get out&amp;quot; by deskjockey/Kejardon (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy A Projectile Without Taking Damage Using X-Ray&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids Can Hurt Without Latching On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Graphical Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge beam sparks' color depends on direction Samus faces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super jumping from a running spinjump produces no echoes&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mis-aligned X-ray results from entering door strangely&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover Grapple Shot During MB's Attack&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glitched Scrolled-Tiles Near Kraid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Too Much Time Means No Speed Echoes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Overlap Paradox&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rape the Screen Renderer&amp;quot; by dvdmth&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mixed Special Beam Attacks&amp;quot; by mie, everyone really&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free The Dachola&amp;quot; by mie, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster Echoes Catch Up To Samus&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Swinging Echoes&amp;quot; by Susan Carriere, A.R.C.T.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stands In Midair&amp;quot; by Susan Carriere, A.R.C.T. (Not in Glitch FAQ)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Walljumped Frozen Enemies Shake&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover KiHunter Wings&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blackout Glitch&amp;quot; by Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lights On Glitch&amp;quot; by Ultima4701 &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 1&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 2&amp;quot; by hpsolo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Arm Cannon Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Echos X-Ray Glitch&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Screw Attack Underwater Without Gravity&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lamest Shit Ever: Crocomire Sprite Overload&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lower Norfair BG CTT Error&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple MB during Hyper Ray&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Shapes in Draygon's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump spawns Samus Echoes against Elite Pirates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jumping out of Water causes Two Splashes&amp;quot; by DariusTriplet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster + Heat Room GFX glitch&amp;quot; by Lord Xela, everyone, and their mother's mother&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Miscolors Special Beam Attacks&amp;quot; by deskjockey, everyone..&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pause Just Before Getting on Elevator&amp;quot; by Da Metroid&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CAUTION: Standing (Frozen) Pirates Taller Than They Appear&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Scrolling Clouds BG Doesn't Update Quick Enough for Speedy Samus&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crocomire's Invisiwall Placer Overwrites Original Background Data&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grayout Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Power Bomb Bubble&amp;quot; by Kejardon  /* Gameplay */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Fast X-ray scope&amp;quot; by Kejardon  /* Gameplay... kinda */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-ray shield&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Messed up layers&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make The Background Disappear While You Pick Up An Item&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dimmed Screen Glitch&amp;quot; by Evilchen&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Misplace MB's Body with Super Missiles&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Energy Reserve Lighting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Sound Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Infinite Recharge&amp;quot; by madMonkey&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge Beam Through Doors&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tourian/Mother Brain Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Red Metroids&amp;quot; by mie                                   /* can't get working */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape The Metroid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow-Motion Glitch/Escape Libby's Room with Libby&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stand Up During The Wave&amp;quot; by everyone and their uncle&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB Hyper Ray pauses because of Power Bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB AI hesitates if shot just before laying a bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Space-Time Glitches And Related Oddities*/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-time Beam&amp;quot; by... michealangelo(figuring out how to mix spazer and plasma) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        deskjockey_(emu reset, emu blow up Zebes) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        Kejardon(emu blow up Zebes also)&lt;br /&gt;
&lt;br /&gt;
                        dvdmth(console reset)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray through Ceres Door&amp;quot; by horseguy&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chozo That Scans You&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Murder Beam&amp;quot; by multiple people&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Random Murder Beam Movement in Ridley's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hellakill Mother Brain&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save and Start Over At Ceres With All Your Kit&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb Ceres Doors&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill The Layer Switch Actor In The Ceres Ridley Fight&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Crocomire&amp;quot; by some MDb poster&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Get Outside the Room Map by Grappling Crocomire&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Crocomire's Tongue&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape MB fight with Hyper&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Torizo Interacts with Bomb Item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Stands on Bomb&amp;quot; by deskjockey_, everyone&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Dances behind Bomb&amp;quot; by crollo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Space/Time Magic Room Transitions&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Multiple CFs and a Gate in a Heat Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make Samus' Beam Lose the Trails&amp;quot; by deskjockey_ /* NEEDS CONSOLE CONFIRMATION */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Freezes */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Various Spazer+Plasma Combos Freeze The Game&amp;quot; by michealangelo, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yapping Maw Freeze&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hyper Beam Freeze&amp;quot; by Mike Z                           /* br from MDb */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Break Draygon's Death Sequence&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save Game while Dying&amp;quot; by GODALMIGHTY&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Eaten by Dying Spore Spawn&amp;quot; by StylishXin /* GARBAGE */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lockup by Causing Room Transition just as Glass Tube breaks&amp;quot; by Morgasaurus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Misc Oddities and Quirks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unfreeze Sharks And Ghosts With Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aim Around To Move Faster On Ground&amp;quot; by Michael Flatley (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Acid Doesn't Hurt While Ridley Carries Samus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Pirates Guarding Plasma Beam Without Plasma&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill An Enemy With PSA &amp;amp; Fire Charged Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread With Hyper&amp;quot; by deskjockey_, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Namihe Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Bomb Jump Slow Fall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stops Breathing&amp;quot; by Jesse D&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rio Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kraid Fight Leftover&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space Pirate Jumps Through Some Blocks&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread Clipping Issues&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gate Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Reveals Ridley&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Double Doors&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;8x1 Ceiling Issues&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wrecked Ship Rear Entry&amp;quot; by deskjockey_, as far as I know&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb's Effect on Ridley&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatori Easter Egg&amp;quot; by deskjockey_, others maybe&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HZOOMER&amp;quot; by everyone and noone&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-Jump Checkin' Chozo&amp;quot; by... Kejardon(discovery)&lt;br /&gt;
&lt;br /&gt;
                                  deskjockey_(explaination/theory)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save During the Intro&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump higher from kneeling position&amp;quot; by BlackMaurader&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crateria-Tourian Anchor Discrepancy&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;(Hella)Kill Elite Pirates While Silver&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metaree AI glitch&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pass Crocomire's (Left) Invisiwall when he's dying&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unequiping Ice Beam Causes Enemies to Instantly Unfreeze&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump When You Turn&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reflected Shots Can Be Absorbed using Screw Attack/X-ray for No Damage&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump + Suit Item Glitch&amp;quot; by ??? (gfaqs board?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gamets Between the Grave&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ceiling Jump-Turn Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Noteworthy Non-Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yard Glitch&amp;quot; by Killer Metroid                         /* mie */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump into Lower Norfair&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump Door Blocks, Land in Door&amp;quot; by many&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flashes open Blue Doors/Gates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unusually Small Mid-Air Aim-Down Sprite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Hop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Dodge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down to Reach Higher Ledges&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Jump from Crouching&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unlimited Bomb Spread Charge Time Without Bombs&amp;quot; by SonicandTails218 (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ice+Plasma has unusually low cool down time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* PAL discrepancies/problems */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Rolling&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Underwater Jumps&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shorter Short-Charge&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump Up Escape Shaft Skips Both Ledges&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fucked Up (Speed?) Lava Rising&amp;quot; by Muldoon /* ASK OR CHECK FOR DETAILS */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get stuck in Torizo's Door and Probably Escape&amp;quot; by 'Destroyer F'&lt;br /&gt;
&lt;br /&gt;
== Further sources for information about SM's history ==&lt;br /&gt;
&lt;br /&gt;
Various guides on GameFAQs: https://gamefaqs.gamespot.com/snes/588741-super-metroid/faqs&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=6715</id>
		<title>Timeline of Discoveries</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Timeline_of_Discoveries&amp;diff=6715"/>
				<updated>2022-12-05T17:24:07Z</updated>
		
		<summary type="html">&lt;p&gt;Total: Reverted edits by Aran;Jaeger (talk) to last revision by Amh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 2002 ==&lt;br /&gt;
&lt;br /&gt;
'''Kraid Quick Kill - July 2002 (unclear)'''&lt;br /&gt;
&lt;br /&gt;
Earliest [https://discord.com/channels/98929157894836224/405095705703743498/1046960675710312568 reference found], attributed to player *mie*.&lt;br /&gt;
&lt;br /&gt;
Adopted for runs in February 2004 by [https://archive.org/details/SuperMetroid_100 Red Scarlet] and [https://archive.org/details/SuperMetroid_058 Smokey].&lt;br /&gt;
&lt;br /&gt;
== 2003 ==&lt;br /&gt;
&lt;br /&gt;
'''Zebetite Skip - July 9, 2003'''&lt;br /&gt;
&lt;br /&gt;
Player Pogo708 unknowingly skips the Zebetites. That event triggers further exploration of the glitch by deskjockey_, Ultima4701 and Kejardon. &lt;br /&gt;
&lt;br /&gt;
At first, deskjockey_ stucks Samus in the Zebetite with a diagonal shinespark and Ultima4701 manages to finish the skip with Grapple (Speed+Grapple Zeb skip); &lt;br /&gt;
&lt;br /&gt;
later, Ultima4701 finds a way to jump through the Zebetite without the need of Grapple (Speed Zeb skip); &lt;br /&gt;
&lt;br /&gt;
at last, by understanding the mechanics of this Zeb skip, Kejardon develops the method of freezing a Rinka with Ice Beam and uses i-frames to get stuck inside the Zebetite (Ice Zeb skip).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Green Gate Glitch - September 24, 2003'''&lt;br /&gt;
&lt;br /&gt;
Ultima4701 [https://web.archive.org/web/20040417200555/http://www.elazulspad.net/ultima/index.php posts] about MathOnNapkins discovering the [[Gate Glitch|green gate glitch]]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;9/24/03 - All hail MathOnNapkins! A way beyond crucial green gates has been found! The ZMV is uploaded to the appropriate section.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== 2004 ==&lt;br /&gt;
&lt;br /&gt;
'''Phantoon First Route - 25 July 2004'''&lt;br /&gt;
&lt;br /&gt;
Taser Frenom [https://tasvideos.org/Forum/Topics/465?CurrentPage=2&amp;amp;Highlight=8873#8873 proposes] and [https://tasvideos.org/146M demonstrates] that going to Wrecked Ship right after early game items collection is faster than going to Kraid's Lair. This becomes known as the &amp;quot;TAS route&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== 2005 ==&lt;br /&gt;
&lt;br /&gt;
'''March 6, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/xraytime_scope_this_probably_needs_a_better_name.html Kejardon posts] about discovering [[Spacetime]]-like effects from using [[X-Ray Scope]] in certain places [[Out of Bounds]].&lt;br /&gt;
&lt;br /&gt;
'''May 26, 2005'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/super_metroid_has_just_been_officially_broken_wide_open..html Kejardon posts] about Illy discovering [[X-Ray Climbing]].&lt;br /&gt;
&lt;br /&gt;
== 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''April 1, 2007'''&lt;br /&gt;
&lt;br /&gt;
[https://m2k2.taigaforum.com/post/13_completed_no_bossminiboss_run.html Kejardon] (under a pseudonym, see page 2 of the thread) posts an SMV showing completing the game with 13% by X-Ray Climbing in [[Golden Four]], then X-Ray Climbing in Mother Brain's Room to bypass the Mother Brain fight.&lt;br /&gt;
&lt;br /&gt;
This run also came with this comment about another discovery in the game:&lt;br /&gt;
&lt;br /&gt;
 Finally, the trigger that makes Zebes explode is simply entering the room behind Mother Brain - all Mother Brain does is set the timer that kills you. It's a random tidbit of trivia I've only now had the chance to put to use.&lt;br /&gt;
&lt;br /&gt;
== 2008 ==&lt;br /&gt;
&lt;br /&gt;
'''May 9, 2008'''&lt;br /&gt;
&lt;br /&gt;
Hotarubi posts [https://www.youtube.com/watch?v=wZN-ILGyJsI this video] showing the springball strat used in [[Lower Norfair Spring Ball Maze Room]] for 100%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
&lt;br /&gt;
'''November 4, 2010'''&lt;br /&gt;
&lt;br /&gt;
JAM discovers the GT Code: http://forum.metroidconstruction.com/index.php/topic,562.msg14259.html#msg14259&lt;br /&gt;
&lt;br /&gt;
JAM talks about the discovery of the GT Code here, in &amp;quot;Part 7&amp;quot;: http://forum.metroidconstruction.com/index.php/topic,2319.msg28930.html?PHPSESSID=7692891baede64b1d76ead1656039c49#msg28930&lt;br /&gt;
&lt;br /&gt;
The article that ensued: http://www.gamasutra.com/view/feature/196769/why_super_metroids_hacking_.php&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
&lt;br /&gt;
'''April 21, 2013'''&lt;br /&gt;
&lt;br /&gt;
Cardweaver posts [https://www.youtube.com/watch?v=SY2x09oWRP0 this video] showing it's possible to do the Hi-Jumpless Lava Dive.&lt;br /&gt;
&lt;br /&gt;
== 2014 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total posts on [http://tasvideos.org/forum/viewtopic.php?p=368649#368649 TASvideos] about the investigations he's done into how [[Spacetime Beam]] works on a technical level, and posts that to the wiki.&lt;br /&gt;
&lt;br /&gt;
'''March 7, 2014'''&lt;br /&gt;
&lt;br /&gt;
Total and Lioran post [https://www.youtube.com/watch?v=Hfa9RHG1iB8 this video] showing a [[Spacetime Beam]] setup to trigger the escape sequence in the Pre-Moat Room ([[Crateria Kihunter Room]]). The next day they post [https://www.youtube.com/watch?v=6PXHzkKO8_Y this video], which is one of the most common setups used now for [[Any% GT Code]].&lt;br /&gt;
&lt;br /&gt;
'''March 10, 2014'''&lt;br /&gt;
&lt;br /&gt;
amaurea posts a [http://tasvideos.org/forum/viewtopic.php?p=369092#369092 proof of concept TAS] for Arbitrary Code Execution using [[Spacetime Beam]].&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
&lt;br /&gt;
'''Spike Suit - 21 June 2015'''&lt;br /&gt;
&lt;br /&gt;
EternisedDragon [https://www.youtube.com/watch?v=iXm-Z_H-cq0 publishes] a new method of obtaining a Shinespark Suit, using damage from spikes. &lt;br /&gt;
&lt;br /&gt;
'''August 17, 2015'''&lt;br /&gt;
&lt;br /&gt;
AxlSR discovers [https://www.youtube.com/watch?v=KVgUvrVlyyk a variant of the shinespark strat] that's currently used in [[Red Kihunter Shaft]] in modern runs of Any% PRKD.&lt;br /&gt;
&lt;br /&gt;
'''September 11, 2015'''&lt;br /&gt;
&lt;br /&gt;
Total and Taco [http://tasvideos.org/forum/viewtopic.php?p=417946#417946 discover] that [[Yellow Suit Glitch#Slopes|slopesparks]] are possible.&lt;br /&gt;
&lt;br /&gt;
'''September 14, 2015'''&lt;br /&gt;
&lt;br /&gt;
SUPERMETROIDFTP posts [https://www.youtube.com/watch?v=9JJ0eLwRWSI this video] showing the application of a Superjump to get Plasma Beam before defeating Draygon.&lt;br /&gt;
&lt;br /&gt;
== 2016 ==&lt;br /&gt;
&lt;br /&gt;
'''March 5, 2016'''&lt;br /&gt;
&lt;br /&gt;
WildAnaconda [https://www.twitch.tv/videos/52631676 debuts a TAS] given to him by sniq which introduces the [[14% Chargeless]] category, and the [[Yellow Suit Glitch#Draygon *CF|underflow glitch]] that makes it possible.&lt;br /&gt;
&lt;br /&gt;
'''June 4, 2016'''&lt;br /&gt;
&lt;br /&gt;
sniq [http://tasvideos.org/forum/viewtopic.php?p=435098#435098 discovers] that firing a charged beam shot delays the shinespark timer by one frame each time.&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
&lt;br /&gt;
'''June 6, 2017'''&lt;br /&gt;
&lt;br /&gt;
sniq [https://discordapp.com/channels/98929157894836224/98929157894836224/321685496738611202 reveals] the [[Moonfall]] technique used to uncap falling speed.&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
&lt;br /&gt;
'''January 12, 2019'''&lt;br /&gt;
&lt;br /&gt;
sniq releases [https://puu.sh/CvsCT/7757bb4f62.mp4 this video], showing that [[Frog Speedway]] can be traversed right-to-left with Wave Beam and Spazer, without [[Speed Booster]].&lt;br /&gt;
&lt;br /&gt;
'''February 8, 2019'''&lt;br /&gt;
&lt;br /&gt;
BFrobber releases [https://www.youtube.com/watch?v=7zRaT6j25jw this video], showing a 0-etank Lava Dive is possible. This method ended up being human-viable (though extremely difficult), allowing for [[Max% GT Code]] to use the optimal KRDP boss order.&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
&lt;br /&gt;
'''July 27, 2021'''&lt;br /&gt;
&lt;br /&gt;
During [https://www.twitch.tv/videos/1099925976 this race] dueDillyQueen notices in chat that the rain in [[Landing Site]] is moving opposite directions for the two runners. PJBoy investigated this and found it depends on RNG: the rain's X speed is randomly set to -6, -4, or 6.&lt;br /&gt;
&lt;br /&gt;
'''August 6, 2021'''&lt;br /&gt;
&lt;br /&gt;
Susreime releases [https://www.youtube.com/watch?v=vt0Ty4bS17A this video], showing that the Zebes Escape timer is disabled by killing [[Draygon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
&lt;br /&gt;
== deskjockey_'s &amp;quot;m3 notes&amp;quot;, maintained by Kejardon ==&lt;br /&gt;
&lt;br /&gt;
In here ( https://jathys.zophar.net/supermetroid/kejardon/index.html ), Kejardon lists a file containing various (in some cases basic and other cases obscure) mechanics and glitches together with references on who found them:&lt;br /&gt;
&lt;br /&gt;
/* MOVES */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Crystal Flash makes Samus ultra-vulnerable&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hold X-ray after Crystal Flash to stand in mid-air&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Move and Return to Exact Same Position for a 'mobile' Crystal Flash&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beam Shields&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump&amp;quot; (two wall, one wall, falling wall jump, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Wall Jumps&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pseudo Screw Attack Wall Jump&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Jump&amp;quot; (air start, different timings, etc) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Horizontal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal Bomb Jump&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump&amp;quot; (diagonal, horizontal, mid-air, diags wall ride, pass halftile) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Breakblock Jumping&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fly Back When Damaged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;One Shot Items&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple As A Weapon&amp;quot; &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Gameplay Glitches And Tricks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chainsaw Beam enhances Power Bombs&amp;quot; by kilojoules (m2k2)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids run away from Samus&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'Stumble' to reach first speed boost increment in less space&amp;quot; discovered simultaneously by Saturn and Laney on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Botwoon respawns if you exit the room fast enough&amp;quot; by Saturn and JXQ&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Diagonal aim down + Rapid turning makes Samus never land&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Spring Ball by de-equipping Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Up from Screw Attack/PSA/Blue Suit hurts enemies but does not affect Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump ends faster when shot array is full&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-ray allows multiple Plasma beam hits&amp;quot; by some e-mailer to nate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maridia Yapping Maw leaves Samus inside block after room transition&amp;quot; by LifeMega on M2K2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LN Chozo prefers Spring Ball&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Item Screen: Skip Screw Attack w/o Spring Ball&amp;quot; by darthmalak1983 on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall-Jump Check a Door and Land Inside Door&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Crocamire's Room Through Spike Wall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platforms Can Drag You Through Walls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space/Time X-ray When Vertically Far Offscreen&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Jump On Top Of Scroll PLMs&amp;quot; by Simon Elmir on Metroid Database Message Board&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Sloped Ceiling and Door Tiles to Skip Door&amp;quot; by LCC on GameFAQs&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Run Through Damaged Enemies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Grapple&amp;quot; by Sarcose&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Permastuck in Bomb Blocks&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Temporarily Disable Crocamire's Invisible Wall&amp;quot; by Red Scarlet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Travel Through Hidden Items at High Speeds&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Force-Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon Slowmotion&amp;quot; by (GameFAQs member)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape Draygon's Room Without Killing Draygon&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Standing Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Flying Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Grapple Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Extended Blue Suit&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Hovering&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Platform Bombing&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speedball&amp;quot; by Mike Z&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Speedball Bounce: Best Gauntlet Entrance in 100% Speed&amp;quot; by vv&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mockball&amp;quot; at least named by Saviour V &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Skip Spore Spawn&amp;quot; by... Brickroad19(Skip Spore Spawn Without Mockball) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                 Hotshot or hpsolo (use of Mockball to skip SS) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Early Ice Beam&amp;quot; by who knows, maybe me.  It was a real no-brainer.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kago Ball&amp;quot; by MEGAMUR &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past The Work Robot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slip Past Spike Platforms On Way To Ridley&amp;quot; by deskjockey_&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Avoid Getting Knocked Up By Your Own Bombs&amp;quot; by Kejardon, fredrik, others?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellakill Kraid&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glass Pipe Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gravity Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Lower Norfair without Space Jump(the easy way)&amp;quot; by Kejardon&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Short Charge The Speed Booster&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Slow Charge The Speed Booster&amp;quot; by Terimakasih&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blue Suit&amp;quot; by michealangelo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Grapple at Mt. Dammit&amp;quot; by michealangelo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exit the Map Using Frozen Mochtroid + Grapple at Oum's Room&amp;quot; by deskjockey_, Kejardon &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remote Recharge&amp;quot; by David Wonn                         /* wonn */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flash Forces Kneeling&amp;quot; by deskjockey_ and Kejardon(inspiration, at v. least)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Steal Spore Spawn's Supers&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Get Out Of Secret Super Missile Screen In Unpowered WS&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump Through A One-Tile Thick Ceiling&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Stand&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Frozen Enemy Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-Ray Stand/Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Ice Beam in low%&amp;quot; by deskjockey_ and Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Skip The Zeebetite...&amp;quot; by Pogo708 (1st to skip it, but didnt know how he did.&lt;br /&gt;
&lt;br /&gt;
                                    he used the Ice Beam method, but he inspired&lt;br /&gt;
&lt;br /&gt;
                                    the others)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster and Grapple&amp;quot; by... deskjockey_(get stuck in pillar&lt;br /&gt;
&lt;br /&gt;
                                                          with super jump)&lt;br /&gt;
&lt;br /&gt;
                                                   Ultima4701(use of grapple to&lt;br /&gt;
&lt;br /&gt;
                                                              get up and thru)&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Speed Booster&amp;quot; by... deskjockey_(get stuck in pillar w/ super jump) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Ultima4701(getting through) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                                       Kejardon(figured out how Ultima got thru) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;...using Ice Beam&amp;quot; by... Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spring Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free Super Jump from Draygon&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Escape Draygon's Room, no gravity&amp;quot;&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Diagonal Super Jump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;via Straight Super Jump, kill Draygon from ledge while Crystal Flashing&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
       ----- &amp;quot;Catch Lift from Draygon&amp;quot; by Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Draygon No-grab using Grapple Rapid-Fire&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hit blue/green gates from the wrong side&amp;quot; by MathOnNapkins &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ammo Rollover if hit by Hyper Ray while Crystal Flashing&amp;quot; by Boct1584&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple + Ridley Grab Glitch&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump After Ridley Grabs You&amp;quot; by Ultima4701, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fall Through Glass Tube without Breaking It&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shoot out Magic Ceiling Blocks in Croc's Room, then get Stuck in Invisiwall&amp;quot; by deskjockey, Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use Menus to Get into Air Pockets in Maridia; use Glass Tube clipping trick to get out&amp;quot; by deskjockey/Kejardon (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy A Projectile Without Taking Damage Using X-Ray&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metroids Can Hurt Without Latching On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Graphical Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge beam sparks' color depends on direction Samus faces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super jumping from a running spinjump produces no echoes&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mis-aligned X-ray results from entering door strangely&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover Grapple Shot During MB's Attack&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glitched Scrolled-Tiles Near Kraid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Too Much Time Means No Speed Echoes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Overlap Paradox&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rape the Screen Renderer&amp;quot; by dvdmth&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mixed Special Beam Attacks&amp;quot; by mie, everyone really&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Free The Dachola&amp;quot; by mie, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster Echoes Catch Up To Samus&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Swinging Echoes&amp;quot; by Susan Carriere, A.R.C.T.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stands In Midair&amp;quot; by Susan Carriere, A.R.C.T. (Not in Glitch FAQ)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Walljumped Frozen Enemies Shake&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leftover KiHunter Wings&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blackout Glitch&amp;quot; by Kejardon &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lights On Glitch&amp;quot; by Ultima4701 &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 1&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leaves Layering Glitch 2&amp;quot; by hpsolo &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Arm Cannon Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Echos X-Ray Glitch&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Screw Attack Underwater Without Gravity&amp;quot; by Mike Z &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lamest Shit Ever: Crocomire Sprite Overload&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lower Norfair BG CTT Error&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple MB during Hyper Ray&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Black Shapes in Draygon's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump spawns Samus Echoes against Elite Pirates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jumping out of Water causes Two Splashes&amp;quot; by DariusTriplet&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Speed Booster + Heat Room GFX glitch&amp;quot; by Lord Xela, everyone, and their mother's mother&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Miscolors Special Beam Attacks&amp;quot; by deskjockey, everyone..&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pause Just Before Getting on Elevator&amp;quot; by Da Metroid&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CAUTION: Standing (Frozen) Pirates Taller Than They Appear&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Scrolling Clouds BG Doesn't Update Quick Enough for Speedy Samus&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crocomire's Invisiwall Placer Overwrites Original Background Data&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grayout Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Power Bomb Bubble&amp;quot; by Kejardon  /* Gameplay */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Fast X-ray scope&amp;quot; by Kejardon  /* Gameplay... kinda */&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;X-ray shield&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
    --- &amp;quot;Messed up layers&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make The Background Disappear While You Pick Up An Item&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dimmed Screen Glitch&amp;quot; by Evilchen&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Misplace MB's Body with Super Missiles&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Energy Reserve Lighting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Sound Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Infinite Recharge&amp;quot; by madMonkey&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charge Beam Through Doors&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tourian/Mother Brain Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Red Metroids&amp;quot; by mie                                   /* can't get working */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape The Metroid&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow-Motion Glitch/Escape Libby's Room with Libby&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stand Up During The Wave&amp;quot; by everyone and their uncle&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB Hyper Ray pauses because of Power Bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MB AI hesitates if shot just before laying a bomb&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Space-Time Glitches And Related Oddities*/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-time Beam&amp;quot; by... michealangelo(figuring out how to mix spazer and plasma) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        deskjockey_(emu reset, emu blow up Zebes) &amp;amp;&lt;br /&gt;
&lt;br /&gt;
                        Kejardon(emu blow up Zebes also)&lt;br /&gt;
&lt;br /&gt;
                        dvdmth(console reset)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray through Ceres Door&amp;quot; by horseguy&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chozo That Scans You&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Murder Beam&amp;quot; by multiple people&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Random Murder Beam Movement in Ridley's Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Hellakill Mother Brain&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save and Start Over At Ceres With All Your Kit&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb Ceres Doors&amp;quot; by deskjockey_, likely&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill The Layer Switch Actor In The Ceres Ridley Fight&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grapple Crocomire&amp;quot; by some MDb poster&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Get Outside the Room Map by Grappling Crocomire&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Crocomire's Tongue&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Escape MB fight with Hyper&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Torizo Interacts with Bomb Item&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Stands on Bomb&amp;quot; by deskjockey_, everyone&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Dances behind Bomb&amp;quot; by crollo&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Space/Time Magic Room Transitions&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Outside the Room Map with Multiple CFs and a Gate in a Heat Room&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Make Samus' Beam Lose the Trails&amp;quot; by deskjockey_ /* NEEDS CONSOLE CONFIRMATION */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Freezes */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Various Spazer+Plasma Combos Freeze The Game&amp;quot; by michealangelo, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yapping Maw Freeze&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hyper Beam Freeze&amp;quot; by Mike Z                           /* br from MDb */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Break Draygon's Death Sequence&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save Game while Dying&amp;quot; by GODALMIGHTY&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get Eaten by Dying Spore Spawn&amp;quot; by StylishXin /* GARBAGE */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lockup by Causing Room Transition just as Glass Tube breaks&amp;quot; by Morgasaurus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Misc Oddities and Quirks */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unfreeze Sharks And Ghosts With Grapple&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aim Around To Move Faster On Ground&amp;quot; by Michael Flatley (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Acid Doesn't Hurt While Ridley Carries Samus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill Pirates Guarding Plasma Beam Without Plasma&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill An Enemy With PSA &amp;amp; Fire Charged Shot&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread With Hyper&amp;quot; by deskjockey_, others&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Namihe Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underwater Bomb Jump Slow Fall&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Samus Stops Breathing&amp;quot; by Jesse D&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rio Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kraid Fight Leftover&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space Pirate Jumps Through Some Blocks&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bomb Spread Clipping Issues&amp;quot; by mie &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gate Glitch&amp;quot; by mie&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X-Ray Reveals Ridley&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Double Doors&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;8x1 Ceiling Issues&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wrecked Ship Rear Entry&amp;quot; by deskjockey_, as far as I know&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Bomb's Effect on Ridley&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatori Easter Egg&amp;quot; by deskjockey_, others maybe&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HZOOMER&amp;quot; by everyone and noone&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Space-Jump Checkin' Chozo&amp;quot; by... Kejardon(discovery)&lt;br /&gt;
&lt;br /&gt;
                                  deskjockey_(explaination/theory)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Save During the Intro&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jump higher from kneeling position&amp;quot; by BlackMaurader&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crateria-Tourian Anchor Discrepancy&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;(Hella)Kill Elite Pirates While Silver&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Metaree AI glitch&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pass Crocomire's (Left) Invisiwall when he's dying&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unequiping Ice Beam Causes Enemies to Instantly Unfreeze&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Autojump When You Turn&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reflected Shots Can Be Absorbed using Screw Attack/X-ray for No Damage&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump + Suit Item Glitch&amp;quot; by ??? (gfaqs board?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gamets Between the Grave&amp;quot; by deskjockey_&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ceiling Jump-Turn Glitch&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Noteworthy Non-Glitches */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yard Glitch&amp;quot; by Killer Metroid                         /* mie */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump into Lower Norfair&amp;quot; by deskjockey_ &amp;amp;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wall Jump Door Blocks, Land in Door&amp;quot; by many&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crystal Flashes open Blue Doors/Gates&amp;quot; by Kejardon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unusually Small Mid-Air Aim-Down Sprite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Hop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down Dodge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
   --- &amp;quot;Aim-Down to Reach Higher Ledges&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Jump from Crouching&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unlimited Bomb Spread Charge Time Without Bombs&amp;quot; by SonicandTails218 (?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ice+Plasma has unusually low cool down time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* PAL discrepancies/problems */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fast Rolling&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Higher Underwater Jumps&amp;quot; by Ultima4701&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shorter Short-Charge&amp;quot; by Muldoon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Jump Up Escape Shaft Skips Both Ledges&amp;quot; by ???&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fucked Up (Speed?) Lava Rising&amp;quot; by Muldoon /* ASK OR CHECK FOR DETAILS */&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get stuck in Torizo's Door and Probably Escape&amp;quot; by 'Destroyer F'&lt;br /&gt;
&lt;br /&gt;
== Further sources for information about SM's history ==&lt;br /&gt;
&lt;br /&gt;
Various guides on GameFAQs: https://gamefaqs.gamespot.com/snes/588741-super-metroid/faqs&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=5593</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=5593"/>
				<updated>2021-10-05T10:53:58Z</updated>
		
		<summary type="html">&lt;p&gt;Total: Reverted edits by Dustcost4 (talk) to last revision by BinoAl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive (SRL)] or [https://racetime.gg racetime.gg]. If you would like to participate on SRL, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
'''Weeklies''' - all times are [http://www.timeanddate.com/time/zones/est Eastern US] time zone (EST/EDT)&lt;br /&gt;
* A community [[Any%]] race will take place every Friday at 1pm, 9pm and 11pm EST, every Saturday at 1pm, and every Sunday at 1pm.&lt;br /&gt;
* A [[Randomizers|Randomizer]] race takes place twice every Saturday at 2:30pm EST (easier logic) and 5:30pm (harder tricks in logic), organized on the [http://discord.varia.run/ Varia Randomizer discord]. There is also a Weekly Async Race: a new seed every Friday to run anytime in the week.&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
* July-August 2021 (in progress): The Triple Bingo tournament has two qualifiers to go, with seeding for the top 32 participants into a best-of-three single elimination bracket. Find out more at the [https://discord.gg/2usVyy4 tournament discord.]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
*[https://wiki.supermetroid.run/Combined_Leaderboards Combined Leaderboard (Deer Tier + Speedrun.com)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[https://bin0al.github.io/Super_Metroid_World_Map/leaflet.html Updated Interactive Map (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[[Practice Hacks|Infohud Practice Romhack]]&lt;br /&gt;
*[https://metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Discord|Community Discord Servers]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Add your potential SM Projects TODO-List here]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=14%25_Iceboots&amp;diff=4709</id>
		<title>14% Iceboots</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=14%25_Iceboots&amp;diff=4709"/>
				<updated>2020-07-09T15:06:41Z</updated>
		
		<summary type="html">&lt;p&gt;Total: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Full Category]]{{Category&lt;br /&gt;
|catname=14% iceboots&lt;br /&gt;
|cattype=Full Category&lt;br /&gt;
|rtwr=1:22:27&lt;br /&gt;
|gtwr=1:08&lt;br /&gt;
|wrholder=tewtal&lt;br /&gt;
|wrlink=https://www.twitch.tv/videos/218574977&lt;br /&gt;
|wrtext=Twitch Highlight&lt;br /&gt;
&lt;br /&gt;
|percentage=14%&lt;br /&gt;
|items=[[Ice Beam]], [[Hi-Jump Boots]]&lt;br /&gt;
|minibosses=[[Botwoon]]&lt;br /&gt;
|bossorder=KRDP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
14% Iceboots is one of the thirteen in-bounds low% categories that are currently humanly possible.  A total of 14 items are picked up during the entire run and focuses on using the Ice Beam and Hi-Jump Boots for level progression.&lt;br /&gt;
&lt;br /&gt;
14% Iceboots is a PAL-only category. The PAL version allows for Hi-Jump Boots to replace [[Gravity Suit]] because the player's jump height underwater is slightly higher compared to NTSC, making it possible to escape [[Draygon's Eye Door Room|Draygon's entry chamber]] without the use of Gravity Suit, [[Speed Booster]] (or [[Blue Suit Glitch|blue suit]]/shinespark suit), or [[X-Ray Scope]].&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To finish this run, you need to know how to:&lt;br /&gt;
*[[Mockball]]&lt;br /&gt;
*Infinite [[Bomb Jump|bomb jump]]&lt;br /&gt;
*[[Continuous walljump]] and/or [http://www.twitch.tv/sweetnumb/v/41083555 horizontal] [https://www.youtube.com/watch?v=WJuA8TgUGpc bomb jump] over [[The Moat|the moat]] (explained below)&lt;br /&gt;
*[[14%#Mochtroid Clip|Mochtroid clip]]&lt;br /&gt;
*[[14%#Enemy Climbing|Climb enemies]]&lt;br /&gt;
*Single underwater walljump (to escape Draygon's entry chamber)&lt;br /&gt;
*[[Lava Dive Room|Lava dive without Gravity Suit]]&lt;br /&gt;
*[[Mother Brain Room#Ice Beam (Low%)|Zebetite skip with Ice Beam only]]&lt;br /&gt;
*[[Bomb Torizo]] skip (not required but should be done if capable - it is PAL after all!)&lt;br /&gt;
&lt;br /&gt;
==Collected Items==&lt;br /&gt;
[[Image:morphball.png]] [[Image:bombs.png]] [[Image:charge.png]] [[Image:ice.png]] [[Image:varia.png]] [[Image:hijump.png]] [[Image:etank.png]] [[Image:etank.png]] [[Image:etank.png]] [[Image:missiles.png]] [[Image:missiles.png]] [[Image:supermissiles.png]] [[Image:supermissiles.png]] [[Image:powerbomb.png]]&lt;br /&gt;
*[[Morphing Ball]]&lt;br /&gt;
*[[Bomb|Bombs]]&lt;br /&gt;
*[[Charge Beam]] (for bosses)&lt;br /&gt;
*Ice Beam (for Zebetite skip, [[Mochtroid]] clip, and enemy climbing)&lt;br /&gt;
*[[Varia Suit]] (to survive [[Mother Brain#MB2|MB2's]] rainbow beam)&lt;br /&gt;
*Hi-Jump Boots (to traverse Maridia and enter Lower Norfair)&lt;br /&gt;
*3 [[Energy Tank|Energy Tanks]] ([[List of Energy Tanks#Crateria 1|Terminator]], [[List of Energy Tanks#Norfair 1|Hi-Jump Boots]], and [[List of Energy Tanks#Brinstar 1|Kraid]]) (to survive MB2's rainbow beam)&lt;br /&gt;
*2 [[Missile]] Packs ([[List of Missiles#Brinstar 1|Awakening]] and [[List of Missiles#Crateria 2|Moat]]) (to open red doors and defeat [[Mother_Brain#MB1|MB1]])&lt;br /&gt;
*2 [[Super Missile]] Packs ([[List of Super Missiles#Brinstar 2|Early]] and [[List of Super Missiles#Wrecked Ship 1|Wrecked Ship (Left)]]) (to open green doors and defeat MB1)&lt;br /&gt;
*1 [[Power Bomb]] Pack ([[List of Power Bombs#Brinstar 1|Red Brinstar Elevator (Lower)]]) (to open orange doors)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The reason why the prerequisites includes the option to double bomb jump over the moat is because the continuous walljump has a different, less intuitive setup, and the [[Walljump|walljump]] itself with the setup below is a one frame window, not a two frame window.&lt;br /&gt;
&lt;br /&gt;
To continuous walljump over the moat on PAL, you can use the following setup:&lt;br /&gt;
&lt;br /&gt;
* When inside the moat room itself, stand next to the door, open it, and run through into the previous room&lt;br /&gt;
* Hold angle up or angle down when coming out of the transition to cease movement&lt;br /&gt;
* Turn around, open the door, and run back in to attempt the continuous walljump like normal&lt;br /&gt;
&lt;br /&gt;
Because PAL runs at 50hz, meaning each frame lasts slightly longer than a frame on NTSC, you could say this would make the continuous walljump a &amp;quot;1.2 frame trick followed by a 1.2 frame trick&amp;quot; on PAL as opposed to a &amp;quot;1 frame trick followed by a 2 frame trick&amp;quot; on NTSC.&lt;br /&gt;
&lt;br /&gt;
== Routes ==&lt;br /&gt;
&lt;br /&gt;
=== PKRD / PKDR ===&lt;br /&gt;
These routes start out with an early Wrecked Ship where the only mission is to kill [[Phantoon]] and get out of there and back down towards [[Kraid]].&lt;br /&gt;
After killing Kraid however there are two options in this route:&lt;br /&gt;
&lt;br /&gt;
Fighting [[Ridley]] before [[Draygon]] certainly saves time as opposed to Draygon before Ridley; however, players new to this route may opt to fight Draygon before Ridley if Maridia is giving them more trouble, as climbing up the [[Mt. Everest|Maridian mountain]], Draygon, and escaping Draygon can all be quite difficult for newer players.&lt;br /&gt;
&lt;br /&gt;
If one chooses to fight Draygon before Ridley, it is recommended that [[List of Energy Tanks#Maridia 1|Botwoon's Energy Tank]] be acquired instead of Kraid's Energy Tank. The Terminator and Hi-Jump Boots Energy Tanks should be acquired regardless of which route you take.&lt;br /&gt;
&lt;br /&gt;
If one chooses to fight Ridley before Draygon, the reason for acquiring Kraid's Energy Tank is because you will want as much energy as possible for Lower Norfair, as Lower Norfair with Varia Suit demands as much energy as possible, especially since entering Lower Norfair via lava dive will immediately drain ~160 energy.&lt;br /&gt;
&lt;br /&gt;
It is possible that [[List of Energy Tanks#Norfair 4|Ridley's Energy Tank]] instead of Kraid's Energy Tank would save time with this route, assuming the player could survive the trek to [[Lower Norfair Farming Room|Ridley's farming station]] being under 150 energy, and survive Ridley with minimal weaponry and a maximum of 299 energy, with Varia Suit.&lt;br /&gt;
&lt;br /&gt;
In the event of severely low health upon entering Lower Norfair, performing a [[Green Gate Glitch|green gate glitch]] to farm [[Ripper 2 (red)|Rippers]] or to visit the [[Lower Norfair Recharge Station|recharge station above Screw Attack]] can be attempted as a last-ditch effort.&lt;br /&gt;
&lt;br /&gt;
=== KRDP ===&lt;br /&gt;
This route skips going to Wrecked Ship early to cut down on backtracking later due to entering Wrecked Ship directly from Maridia and the Forgotten Highway, it is estimated to be very similar in speed as the PKRD route.&lt;br /&gt;
&lt;br /&gt;
This means that the Super Missile available in Wrecked Ship can not be gotten early and instead the Spore Spawn Super Missiles has to be picked up.&lt;br /&gt;
The Red Tower Power Bombs will still need to be picked up to get access to Lower Norfair.&lt;br /&gt;
&lt;br /&gt;
Other than returning back down Red Tower right away instead of going to Wrecked Ship the route continues the same as the PKRD all the way up until after Draygon is killed.&lt;br /&gt;
After Draygon is killed, instead of exiting Maridia though the tube, head down through the Aqueduct sand pits and from there enter the &amp;quot;Toilet&amp;quot; from below and from there go through the Forgotten Highway to the Wrecked Ship and kill Phantoon.&lt;br /&gt;
&lt;br /&gt;
After killing Phantoon just head straight to the Golden 4 status and finish the game in Tourian.&lt;br /&gt;
&lt;br /&gt;
==== Potential improvements to KRDP ====&lt;br /&gt;
An advanced, faster route would consist of moonfalling through the Etecoon room floor (which seems to require 2 frame perfect pose changes to get down there), collecting at least the Super Missile pack and Powerbomb pack there (for 5/15/5 ammunition instead of 10/10/5 in case of taking moat Missiles), and to then do the bosses in KRDP order, coming to Phantoon through Forgotten Highway, and either the Maridian Tube, or through Cacattack Alley which though would at the beginning to the far right require a HIBJ, moat-like double bombjump (unknown), or CIBJ to the left after (preferably) walljumping out of the water with just 1 walljump, using a frozen mocktroid in the previous room as a platform and autospinjumping up.&lt;br /&gt;
&lt;br /&gt;
Here's an example video of entering Cac Alley through the mentioned method:&lt;br /&gt;
{{#ev:youtube|cgpYilCxyoY}}&lt;br /&gt;
&lt;br /&gt;
A run with this optimized route remains to be done.&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=14%25_Iceboots&amp;diff=2296</id>
		<title>14% Iceboots</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=14%25_Iceboots&amp;diff=2296"/>
				<updated>2018-01-14T18:41:54Z</updated>
		
		<summary type="html">&lt;p&gt;Total: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Full Category]]{{Category&lt;br /&gt;
|catname=14% iceboots&lt;br /&gt;
|cattype=Full Category&lt;br /&gt;
|rtwr=1:22:27&lt;br /&gt;
|gtwr=1:08&lt;br /&gt;
|wrholder=tewtal&lt;br /&gt;
|wrlink=https://www.twitch.tv/videos/218574977&lt;br /&gt;
|wrtext=Twitch Highlight&lt;br /&gt;
&lt;br /&gt;
|percentage=14%&lt;br /&gt;
|items=[[Ice Beam]], [[Hi-Jump Boots]]&lt;br /&gt;
|minibosses=[[Botwoon]]&lt;br /&gt;
|bossorder=KRDP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
14% Iceboots is one of the eight in-bounds low% categories that are currently humanly possible.  A total of 14 items are picked up during the entire run and focuses on using the Ice Beam and Hi-Jump Boots for level progression.&lt;br /&gt;
&lt;br /&gt;
14% Iceboots is a PAL-only category. The PAL version allows for Hi-Jump Boots to replace [[Gravity Suit]] because the player's jump height underwater is slightly higher compared to NTSC, making it possible to escape [[Draygon's Eye Door Room|Draygon's entry chamber]] without the use of Gravity Suit, [[Speed Booster]] (or [[Blue Suit Glitch|blue suit]]/shinespark suit), or [[X-Ray Scope]].&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To finish this run, you need to know how to:&lt;br /&gt;
*[[Mockball]]&lt;br /&gt;
*Infinite [[Bomb Jump|bomb jump]]&lt;br /&gt;
*[[Continuous walljump]] and/or [http://www.twitch.tv/sweetnumb/v/41083555 horizontal] [https://www.youtube.com/watch?v=WJuA8TgUGpc bomb jump] over [[The Moat|the moat]] (explained below)&lt;br /&gt;
*[[14%#Mochtroid Clip|Mochtroid clip]]&lt;br /&gt;
*[[14%#Enemy Climbing|Climb enemies]]&lt;br /&gt;
*Single underwater walljump (to escape Draygon's entry chamber)&lt;br /&gt;
*[[Lava Dive Room|Lava dive without Gravity Suit]]&lt;br /&gt;
*[[Mother Brain Room#Ice Beam (Low%)|Zebetite skip with Ice Beam only]]&lt;br /&gt;
*[[Bomb Torizo]] skip (not required but should be done if capable - it is PAL after all!)&lt;br /&gt;
&lt;br /&gt;
==Collected Items==&lt;br /&gt;
[[Image:morphball.png]] [[Image:bombs.png]] [[Image:charge.png]] [[Image:ice.png]] [[Image:varia.png]] [[Image:hijump.png]] [[Image:etank.png]] [[Image:etank.png]] [[Image:etank.png]] [[Image:missiles.png]] [[Image:missiles.png]] [[Image:supermissiles.png]] [[Image:supermissiles.png]] [[Image:powerbomb.png]]&lt;br /&gt;
*[[Morphing Ball]]&lt;br /&gt;
*[[Bomb|Bombs]]&lt;br /&gt;
*[[Charge Beam]] (for bosses)&lt;br /&gt;
*Ice Beam (for Zebetite skip, [[Mochtroid]] clip, and enemy climbing)&lt;br /&gt;
*[[Varia Suit]] (to survive [[Mother Brain#MB2|MB2's]] rainbow beam)&lt;br /&gt;
*Hi-Jump Boots (to traverse Maridia and enter Lower Norfair)&lt;br /&gt;
*3 [[Energy Tank|Energy Tanks]] ([[List of Energy Tanks#Crateria 1|Terminator]], [[List of Energy Tanks#Norfair 1|Hi-Jump Boots]], and [[List of Energy Tanks#Brinstar 1|Kraid]]) (to survive MB2's rainbow beam)&lt;br /&gt;
*2 [[Missile]] Packs ([[List of Missiles#Brinstar 1|Awakening]] and [[List of Missiles#Crateria 2|Moat]]) (to open red doors and defeat [[Mother_Brain#MB1|MB1]])&lt;br /&gt;
*2 [[Super Missile]] Packs ([[List of Super Missiles#Brinstar 2|Early]] and [[List of Super Missiles#Wrecked Ship 1|Wrecked Ship (Left)]]) (to open green doors and defeat MB1)&lt;br /&gt;
*1 [[Power Bomb]] Pack ([[List of Power Bombs#Brinstar 1|Red Brinstar Elevator (Lower)]]) (to open orange doors)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The reason why the prerequisites includes the option to double bomb jump over the moat is because the continuous walljump has a different, less intuitive setup, and the [[Walljump|walljump]] itself with the setup below is a one frame window, not a two frame window.&lt;br /&gt;
&lt;br /&gt;
To continuous walljump over the moat on PAL, you can use the following setup:&lt;br /&gt;
&lt;br /&gt;
* When inside the moat room itself, stand next to the door, open it, and run through into the previous room&lt;br /&gt;
* Hold angle up or angle down when coming out of the transition to cease movement&lt;br /&gt;
* Turn around, open the door, and run back in to attempt the continuous walljump like normal&lt;br /&gt;
&lt;br /&gt;
Because PAL runs at 50hz, meaning each frame lasts slightly longer than a frame on NTSC, you could say this would make the continuous walljump a &amp;quot;1.2 frame trick followed by a 1.2 frame trick&amp;quot; on PAL as opposed to a &amp;quot;1 frame trick followed by a 2 frame trick&amp;quot; on NTSC.&lt;br /&gt;
&lt;br /&gt;
== Routes ==&lt;br /&gt;
&lt;br /&gt;
=== PKRD / PKDR ===&lt;br /&gt;
These routes start out with an early Wrecked Ship where the only mission is to kill [[Phantoon]] and get out of there and back down towards [[Kraid]].&lt;br /&gt;
After killing Kraid however there are two options in this route:&lt;br /&gt;
&lt;br /&gt;
Fighting [[Ridley]] before [[Draygon]] certainly saves time as opposed to Draygon before Ridley; however, players new to this route may opt to fight Draygon before Ridley if Maridia is giving them more trouble, as climbing up the [[Mt. Everest|Maridian mountain]], Draygon, and escaping Draygon can all be quite difficult for newer players.&lt;br /&gt;
&lt;br /&gt;
If one chooses to fight Draygon before Ridley, it is recommended that [[List of Energy Tanks#Maridia 1|Botwoon's Energy Tank]] be acquired instead of Kraid's Energy Tank. The Terminator and Hi-Jump Boots Energy Tanks should be acquired regardless of which route you take.&lt;br /&gt;
&lt;br /&gt;
If one chooses to fight Ridley before Draygon, the reason for acquiring Kraid's Energy Tank is because you will want as much energy as possible for Lower Norfair, as Lower Norfair with Varia Suit demands as much energy as possible, especially since entering Lower Norfair via lava dive will immediately drain ~160 energy.&lt;br /&gt;
&lt;br /&gt;
It is possible that [[List of Energy Tanks#Norfair 4|Ridley's Energy Tank]] instead of Kraid's Energy Tank would save time with this route, assuming the player could survive the trek to [[Lower Norfair Farming Room|Ridley's farming station]] being under 150 energy, and survive Ridley with minimal weaponry and a maximum of 299 energy, with Varia Suit.&lt;br /&gt;
&lt;br /&gt;
In the event of severely low health upon entering Lower Norfair, performing a [[Green Gate Glitch|green gate glitch]] to farm [[Ripper 2 (red)|Rippers]] or to visit the [[Lower Norfair Recharge Station|recharge station above Screw Attack]] can be attempted as a last-ditch effort.&lt;br /&gt;
&lt;br /&gt;
=== KRDP ===&lt;br /&gt;
This route skips going to Wrecked Ship early to cut down on backtracking later due to entering Wrecked Ship directly from Maridia and the Forgotten Highway, it is estimated to be very similar in speed as the PKRD route.&lt;br /&gt;
&lt;br /&gt;
This means that the Super Missile available in Wrecked Ship can not be gotten early and instead the Spore Spawn Super Missiles has to be picked up.&lt;br /&gt;
The Red Tower Power Bombs will still need to be picked up to get access to Lower Norfair.&lt;br /&gt;
&lt;br /&gt;
Other than returning back down Red Tower right away instead of going to Wrecked Ship the route continues the same as the PKRD all the way up until after Draygon is killed.&lt;br /&gt;
After Draygon is killed, instead of exiting Maridia though the tube, head down through the Aqueduct sand pits and from there enter the &amp;quot;Toilet&amp;quot; from below and from there go through the Forgotten Highway to the Wrecked Ship and kill Phantoon.&lt;br /&gt;
&lt;br /&gt;
After killing Phantoon just head straight to the Golden 4 status and finish the game in Tourian.&lt;br /&gt;
&lt;br /&gt;
==== Potential improvements to KRDP ====&lt;br /&gt;
An advanced, faster route would consist of moonfalling through the Etecoon room floor (which seems to require 2 frame perfect pose changes to get down there), collecting at least the Super Missile pack and Powerbomb pack there (for 5/15/5 ammunition instead of 10/10/5 in case of taking moat Missiles), and to then do the bosses in KRDP order, coming to Phantoon through Forgotten Highway, and either the Maridian Tube, or through Cacattack Alley which though would at the beginning to the far right require a HIBJ or moat-like double bombjump to the left after (preferably) walljumping out of the water with just 1 walljump (since no fast paced walljumps are needed to get out of the water). A run with this optimized route remains to be done.&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=2187</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=2187"/>
				<updated>2017-12-19T13:01:29Z</updated>
		
		<summary type="html">&lt;p&gt;Total: Corrected internal links to be wiki links and not external links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive]. If you would like to participate, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
An [[Any%]] race will take place every Friday at 9 p.m. and 11 p.m., every Saturday at 1 p.m., and every Sunday at 1 p.m. [http://www.timeanddate.com/time/zones/est Eastern].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Super Metroid Strat Chat&amp;quot;, hosted by Kipp and TrueMoss, will take place every other Thursday at 9 p.m. Eastern on [https://twitch.tv/kipp Kipp's channel]. Each show will feature a different guest and will involve discussion of different sections of speedrun categories.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
*[https://www.speedrun.com/super_metroid_category_extensions Speedrun.com (Category Extensions Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[ED's stuff|EternisedDragon's Analysis]]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[[Complete Map Graph (Template)|Map Graph]]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[YouTube Accounts]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[https://hacks.speedga.me/sm.html Infohud Practice Romhack]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[[Video Layouts|SM Video Layouts]]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
*[[Youtube and Twitch accounts|External Media]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=2152</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Main_Page&amp;diff=2152"/>
				<updated>2017-12-11T14:56:25Z</updated>
		
		<summary type="html">&lt;p&gt;Total: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|  &lt;br /&gt;
'''Super Metroid Speedrunning Wiki'''  &lt;br /&gt;
&lt;br /&gt;
Welcome to the one-stop place to learn all about Super Metroid speedrunning. Whether you're just starting out, or have been playing Super Metroid since 1994, there's always something new to learn.&lt;br /&gt;
&lt;br /&gt;
All race functions will take place on [http://www.speedrunslive.com SpeedRunsLive]. If you would like to participate, [http://www.speedrunslive.com/faq/#whatsrlraces join #supermetroid on the SpeedRunsLive IRC] so you can be present when future functions are scheduled to occur. &lt;br /&gt;
&lt;br /&gt;
If you have an idea for a future function (such as a puzzle), you can discuss it with the community there, as well as on [https://discord.gg/rT2fWZt our Discord server].&lt;br /&gt;
&lt;br /&gt;
Hope to see you off Ceres!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
'''Announcements &amp;amp; Upcoming Events'''  &lt;br /&gt;
&lt;br /&gt;
An [[Any%]] race will take place every Friday at 9 p.m. and 11 p.m., every Saturday at 1 p.m., and every Sunday at 1 p.m. [http://www.timeanddate.com/time/zones/est Eastern].&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn to Speedrun'''&lt;br /&gt;
*[[Categories]]&lt;br /&gt;
*[[Timing]]&lt;br /&gt;
*[[Control Schemes]]&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Weapon Techniques]]&lt;br /&gt;
*[[Hitbox Manipulation]]&lt;br /&gt;
*[[Exploiting Sprite Animations]]&lt;br /&gt;
*[[Bosses|Boss Fights]]&lt;br /&gt;
*[[Tutorials]]&lt;br /&gt;
*[http://www.deertier.com/ Deer Tier (Leaderboard)]&lt;br /&gt;
*[http://www.speedrun.com/supermetroid Speedrun.com (Leaderboard)]&lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Learn the Game'''  &lt;br /&gt;
*[[Enemies|Enemies &amp;amp; Item Drops]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
*[[Damage Sources]]&lt;br /&gt;
*[[List of Rooms]]&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[http://deanyd.net/sm/index.php?title=ED%27s_stuff EternisedDragon's Analysis]&lt;br /&gt;
*[http://drewseph.zophar.net/Kejardon/ Kejardon's Documentation]&lt;br /&gt;
*[http://tasvideos.org/GameResources/SNES/SuperMetroid.html TAS Information]&lt;br /&gt;
*[http://gromba.nl/zebes/ Google Maps (Zebes)]&lt;br /&gt;
*[http://deanyd.net/sm/index.php?title=Complete_Map_Graph_%28Template%29 Map Graph]  &lt;br /&gt;
| width=&amp;quot;5px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
   '''Miscellaneous'''  &lt;br /&gt;
*[[Tool Assisted Speedruns]]&lt;br /&gt;
*[[Record Progression]]&lt;br /&gt;
*[[Youtube|YouTube Accounts]]&lt;br /&gt;
*[http://crocomi.re/ Strategy Videos]&lt;br /&gt;
*[https://hacks.speedga.me/sm.html Infohud Practice Romhack]&lt;br /&gt;
*[http://beta.metroidconstruction.com/ Hacks &amp;amp; Remakes]&lt;br /&gt;
*[http://www.metroid2002.com/3/ Metroid 2002]&lt;br /&gt;
*[http://deanyd.net/sm/index.php?title=Video_Layouts SM Video Layouts]&lt;br /&gt;
*[https://www.gamefaqs.com/snes/588741-super-metroid/faqs/44179 Pro Action Replay Codes]&lt;br /&gt;
*[[Contact]]&lt;br /&gt;
*[[Deer Force]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Template:Test&amp;diff=1514</id>
		<title>Template:Test</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Template:Test&amp;diff=1514"/>
				<updated>2015-12-14T16:53:55Z</updated>
		
		<summary type="html">&lt;p&gt;Total: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Total</name></author>	</entry>

	</feed>