Difference between revisions of "Red Tower"
From A complete guide to Super Metroid speedrunning
(Walljump for KPDR and Rando) |
(Video for PRKD climbs) |
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{{#ev:youtube|v3Mbl9wV2FU}} | {{#ev:youtube|v3Mbl9wV2FU}} | ||
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+ | = Any% PRKD = | ||
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+ | This video shows the fastest RTA-viable climb at the start of the game: | ||
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+ | {{#ev:youtube|qXMYezKxjN4}} | ||
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+ | You can get past the third ripper without waiting, but it requires incredibly tight walljumps, and isn't considered RTA-viable: | ||
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+ | {{#ev:youtube|FnFHuJgxxHA}} | ||
= Randomizer = | = Randomizer = |
Revision as of 19:37, 2 June 2019
Noob Bridge Red Brinstar Fireflea Room Sloaters Refill |
Adjacent rooms | Hellway Bat Room |
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Any% KPDR
Once you drop Early Ice from your route, you won't be able to freeze the Rippers to stand on them, but instead you can use Hi-Jump Boots, and then walljump off of the lip of the ledge.
Any% PRKD
This video shows the fastest RTA-viable climb at the start of the game:
You can get past the third ripper without waiting, but it requires incredibly tight walljumps, and isn't considered RTA-viable:
Randomizer
This walljump is in the logic of most randomizers, so you will be expected to be able to go back up once you have Hi-Jump, Ice Beam, or Morph Ball and Bombs.