Movement Reference
From A complete guide to Super Metroid speedrunning
Technique | Duration (frames) | Relevant RAM location | additional notes |
---|---|---|---|
Damage boost (projectile) | |||
Damage boost (enemy) | |||
Damage boost (environmental hazard) | |||
Shinespark charged | |||
pre-spark freeze | |||
Shinespark bonk | |||
Special Beam Attack (wave) |