Post Load Modifications
From A complete guide to Super Metroid speedrunning
Revision as of 17:50, 1 September 2024 by EXAKTScience (talk | contribs) (Created page with "Post Load Modifications, or '''PLMs''', are objects that the game loads in a room after loading tiles and enemies. They are generally objects that Samus can interact with and...")
Post Load Modifications, or PLMs, are objects that the game loads in a room after loading tiles and enemies. They are generally objects that Samus can interact with and change some aspect of the room state. Examples include bomb, speed, and crumble blocks, scroll blocks, and green and blue gates.