All II.1.a.-Options
From A complete guide to Super Metroid speedrunning
Contents
- 1 All II.1.a.-Options [no Gravity, Charge, Varia] that do not use Chainsaw-Beam: (last update: 05.05.2018)
- 2 X-Ice:
- 3 15%X-Ice:
- 4 HighJump-Ice-PAL:
- 5 15%HighJump-Ice-PAL:
- 6 Ice-Powerbomb:
- 7 Ice-Speed:
- 8 15%Ice-Speed:
- 9 15%X-Ray-Speed-Springball-NTSC:
- 10 16%X-Ray-Speed-Springball-NTSC:
- 11 16%X-Ray-Speed-Springball-HighJump-PAL:
- 12 17%X-Ray-Speed-Springball-HighJump-PAL:
- 13 15%Powerbomb-Grapple:
- 14 15%X-Ray-Powerbomb-Grapple:
- 15 15%Powerbomb-HighJump-Grapple:
- 16 15%X-Ray-Grapple:
- 17 16%X-Ray-Grapple:
- 18 Speed-Grapple:
- 19 15%Speed-Grapple:
- 20 Speed-Powerbomb:
- 21 X-Speed:
- 22 15%X-Speed:
- 23 X-Powerbomb:
All II.1.a.-Options [no Gravity, Charge, Varia] that do not use Chainsaw-Beam: (last update: 05.05.2018)
This section is incomplete and still needs to be checked and updated.
X-Ice:
- (Core+1*M+1*SM, X-Ray, Ice, 2*E-Tank)
- (Core+1*M+1*SM, X-Ray, Ice, 1*E-Tank, 1*R-Tank)
- (Core+1*M+1*SM, X-Ray, Ice, 2*R-Tank)
- (Core+2*SM, X-Ray, Ice, 2*E-Tank)
- (Core+2*SM, X-Ray, Ice, 1*E-Tank, 1*R-Tank)
- (Core+2*SM, X-Ray, Ice, 2*R-Tank)
15%X-Ice:
- (Core+3*M, X-Ray, Ice, 2*E-Tank)
- (Core+3*M, X-Ray, Ice, 1*E-Tank, 1*R-Tank)
- (Core+3*M, X-Ray, Ice, 2*R-Tank)
HighJump-Ice-PAL:
- (Core+1*M+1*SM, HighJump, Ice, 2*E-Tank; PAL)
- (Core+1*M+1*SM, HighJump, Ice, 1*E-Tank, 1*R-Tank; PAL)
- (Core+1*M+1*SM, HighJump, Ice, 2*R-Tank; PAL)
- (Core+2*SM, HighJump, Ice, 2*E-Tank; PAL)
- (Core+2*SM, HighJump, Ice, 1*E-Tank, 1*R-Tank; PAL)
- (Core+2*SM, HighJump, Ice, 2*R-Tank; PAL)
15%HighJump-Ice-PAL:
- (Core+3*M, HighJump, Ice, 2*E-Tank; PAL)
- (Core+3*M, HighJump, Ice, 1*E-Tank, 1*R-Tank; PAL)
- (Core+3*M, HighJump, Ice, 2*R-Tank; PAL)
Ice-Powerbomb:
- (Core+1*M+1*SM+1*PB, Ice, 2*E-Tank)
- (Core+1*M+1*SM+1*PB, Ice, 1*E-Tank, 1*R-Tank)
- (Core+1*M+1*SM+1*PB, Ice, 2*R-Tank)
Ice-Speed:
- (Core+1*M+1*SM, Speed, Ice, 2*E-Tank)
- (Core+2*SM, Speed, Ice, 2*E-Tank)
- (Core+1*M+1*SM, Speed, Ice, 1*E-Tank, R-Tank)
- (Core+2*SM, Speed, Ice, 1*E-Tank, R-Tank)
- (Core+1*M+1*SM, Speed, Ice, 2*R-Tank)
- (Core+2*SM, Speed, Ice, 2*R-Tank)
15%Ice-Speed:
- (Core+3*M, Speed, Ice, 2*E-Tank)
- (Core+3*M, Speed, Ice, 1*E-Tank, 1*R-Tank)
- (Core+3*M, Speed, Ice, 2*R-Tank)
Remaining options that do not use Ice:
15%X-Ray-Speed-Springball-NTSC:
- (Core+1*M+1*SM, X-Ray, Springball, Speed, 2*E-Tank; NTSC)
- (Core+2*SM, X-Ray, Springball, Speed, 2*E-Tank; NTSC)
16%X-Ray-Speed-Springball-NTSC:
- (Core+3*M, X-Ray, Springball, Speed, 2*E-Tank; NTSC)
16%X-Ray-Speed-Springball-HighJump-PAL:
- (Core+1*M+1*SM, X-Ray, Springball, Speed, HighJump, 2*E-Tank; PAL)
- (Core+2*SM, X-Ray, Springball, Speed, HighJump, 2*E-Tank; PAL)
17%X-Ray-Speed-Springball-HighJump-PAL:
- (Core+3*M, X-Ray, Springball, Speed, HighJump, 2*E-Tank; PAL)
Remaining options that do not use Springball:
15%Powerbomb-Grapple:
- (Core+2*M+1*SM+1*PB, Grapple, 2*E-Tank)
- (Core+2*M+1*SM+1*PB, Grapple, 1*E-Tank, 1*R-Tank)
- (Core+2*M+1*SM+1*PB, Grapple, 2*R-Tank)
- (Core+1*M+2*SM+1*PB, Grapple, 2*E-Tank)
- (Core+1*M+2*SM+1*PB, Grapple, 1*E-Tank, 1*R-Tank)
- (Core+1*M+2*SM+1*PB, Grapple, 2*R-Tank)
15%X-Ray-Powerbomb-Grapple:
- (Core+1*M+1*SM+1*PB, Grapple, X-Ray, 2*E-Tank)
15%Powerbomb-HighJump-Grapple:
- (Core+1*M+1*SM+1*PB, Grapple, HighJump, 2*E-Tank; PAL)
- (Core+1*M+1*SM+1*PB, Grapple, HighJump, 1*E-Tank, 1*R-Tank; PAL)
- (Core+1*M+1*SM+1*PB, Grapple, HighJump, 2*R-Tank; PAL)
15%X-Ray-Grapple:
- (Core+3*M, Grapple, X-Ray, 1*E-Tank, 1*R-Tank)
- (Core+3*M, Grapple, X-Ray, 2*R-Tank)
- (Core+2*M+1*SM, Grapple, X-Ray, 1*E-Tank, 1*R-Tank)
- (Core+2*M+1*SM, Grapple, X-Ray, 2*R-Tank)
- (Core+1*M+2*SM, Grapple, X-Ray, 1*E-Tank, 1*R-Tank)
- (Core+1*M+2*SM, Grapple, X-Ray, 2*R-Tank)
16%X-Ray-Grapple:
- (Core+4*SM, Grapple, X-Ray, 1*E-Tank, 1*R-Tank)
- (Core+4*SM, Grapple, X-Ray, 2*R-Tank)
Speed-Grapple:
- (Core+1*M+1*SM, Speed, Grapple, 2*E-Tank)
- (Core+2*SM, Speed, Grapple, 2*E-Tank)
- (Core+1*M+1*SM, Speed, Grapple, 1*E-Tank, R-Tank)
- (Core+2*SM, Speed, Grapple, 1*E-Tank, R-Tank)
- (Core+1*M+1*SM, Speed, Grapple, 2*R-Tank)
- (Core+2*SM, Speed, Grapple, 2*R-Tank)
15%Speed-Grapple:
- (Core+3*M, Speed, Grapple, 2*E-Tank)
- (Core+3*M, Speed, Grapple, 1*E-Tank, 1*R-Tank)
- (Core+3*M, Speed, Grapple, 2*R-Tank)
Remaining options that do not use Grapple:
Speed-Powerbomb:
- (Core+1*M+1*SM+1*PB, Speed, 2*E-Tank)
- (Core+1*M+1*SM+1*PB, Speed, 1*E-Tank, 1*R-Tank)
- (Core+1*M+1*SM+1*PB, Speed, 2*R-Tank)
X-Speed:
- (Core+1*M+1*SM, X-Ray, Speed, 1*E-Tank, 1*R-Tank)
- (Core+1*M+1*SM, X-Ray, Speed, 2*R-Tank)
- (Core+2*SM, X-Ray, Speed, 1*E-Tank, 1*R-Tank)
- (Core+2*SM, X-Ray, Speed, 2*R-Tank)
15%X-Speed:
- (Core+3*M, X-Ray, Speed, 1*E-Tank, 1*R-Tank)
- (Core+3*M, X-Ray, Speed, 2*R-Tank)
X-Powerbomb:
- (Core+1*M+1*SM+1*PB, X-Ray, 1*E-Tank, 1*R-Tank)
- (Core+1*M+1*SM+1*PB, X-Ray, 2*R-Tank)
[this II.1.a. part is (probably) incomplete]