Difference between revisions of "Attic"

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(Any% KPDR/100%: Better Street Sweeper video, and add to the Street Sweeper variations)
(Any% KPDR/100%: Backup ballistic strats)
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== Any% KPDR/100% ==
 
== Any% KPDR/100% ==
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=== Ballistic ===
  
 
The fastest known strat is shown here; given the amount of ammo used, it's only really viable in 100%. On the way back to the right, you can unmorph as you take damage from the electricity in order to [[speedkeep]] instead of having your speed reset.
 
The fastest known strat is shown here; given the amount of ammo used, it's only really viable in 100%. On the way back to the right, you can unmorph as you take damage from the electricity in order to [[speedkeep]] instead of having your speed reset.
  
 
{{#ev:youtube|pT0XqhdiB3A}}
 
{{#ev:youtube|pT0XqhdiB3A}}
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A backup in case the second super only hits the Kihunter:
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{{#ev:youtube|rbOByrA4-8w}}
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Another backup in case the second super only hits the Atomic:
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{{#ev:youtube|OBignmPqpwg}}
  
 
=== Street Sweeper ===
 
=== Street Sweeper ===

Revision as of 17:08, 10 October 2020

   
West Ocean Adjacent rooms Assembly Line
  Wrecked Ship Main Shaft  

Attic.png

There are many different strategies for this room, several of which are viable, but must be balanced appropriately depending on how much health and ammo you have coming in.

The Kihunters in this room are constantly moving, while the Atomics only move when on-screen. Some strategies try to take advantage of this, especially when trying to reach the left side of the room in time to have a single Super damage both the last Atomic and the last Kihunter.

Any% KPDR/100%

Ballistic

The fastest known strat is shown here; given the amount of ammo used, it's only really viable in 100%. On the way back to the right, you can unmorph as you take damage from the electricity in order to speedkeep instead of having your speed reset.

A backup in case the second super only hits the Kihunter:

Another backup in case the second super only hits the Atomic:

Street Sweeper

This is a fairly fast strat, but it does cost a little health, along with two Supers.

This video shows the use of this strat in Any% KPDR.

Left Side

Link to video

The left side strat is slightly slower, but grabs multiple drops, uses no health, and only uses a few missiles.

Left Side Attic tutorial from TrueMoss

Attic Spark

This strat is much easier to execute than the strats above, but often isn't worth it due to the health cost. Additionally, if you spark too low you will miss the second Atomic, which will cost significant time from needing to backtrack to kill it before opening the left side door. A correctly placed spark may also miss the final Kihunter, since it may happen to be at the bottom of its pattern when you pass it.

Street Sweeper Variations

If you Kago-Unmorph the right-side Kihunter, it's possible to kill the far-left Kihunter with the Blue state without morphing and taking a hit from the electricity.

If you wait to run left until the drop of the right-side Atomic appears, then the far-left Kihunter will be in a good spot to speedball into a Temporary Blue Suit, as seen in the Left Side strat.

If you use Ice/Wave/Spazer and can't reliably get the Temporary Blue Suit used in either Street Sweeper or Left Side, you can finish off the last two enemies with beam shots fairly efficiently.

Any% PRKD

The most common strat for PRKD is to mockball under the Kihunter to the right, fire a missile at the right side Atomic, then use a combination of Missiles and Supers on the left-side enemies.

This method only uses one Super:

Double Double

"Probably not worth it unless you're absolutely full on Supers and hurting for Power Bombs."

Enemies