Difference between revisions of "Plasma Room"

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(Any% KPDR: Cutie's advanced Late Ice video)
(Any% KPDR: Cutie's video of the new fastest strat)
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[[File:Plasma_Room.png|x600px]]
 
[[File:Plasma_Room.png|x600px]]
  
== Any% KPDR ==
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== 100%/Any% KPDR ==
 
 
Whether or not you got Early Ice, the pirates in this room will require two shots with Plasma and Wave.
 
  
 
A good beginner's strat involves killing the pirates from the bottom left to the top right.
 
A good beginner's strat involves killing the pirates from the bottom left to the top right.
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In a route that takes Late Ice, you can drop a Power Bomb on the way down, which will hit the wall pirates, so that the wall pirates only require one shot instead of two.
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If you set off a Power Bomb on the way down, it will cause hit the wall pirates once each, making it so that if you're doing a Late Ice route they only need one shot. It also makes them move even when off-screen. This strat takes advantage of that to get the right-side Pirate to jump left without ever bringing it on screen.
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== Items ==
 
== Items ==
  
 
* [[Plasma Beam]]
 
* [[Plasma Beam]]

Revision as of 07:46, 12 October 2020

   
Plasma Tutorial Room Adjacent rooms
   

PlasmaRoom.png


Plasma Room.png

100%/Any% KPDR

A good beginner's strat involves killing the pirates from the bottom left to the top right.

On your way in, if you don't jump through the door, then you'll need to let go of Right after you fall of the ledge, otherwise you will land on the top middle platform.

A more advanced strat can use damage boosts to both get across the room faster, and to fix the door without jumping through it.

If you set off a Power Bomb on the way down, it will cause hit the wall pirates once each, making it so that if you're doing a Late Ice route they only need one shot. It also makes them move even when off-screen. This strat takes advantage of that to get the right-side Pirate to jump left without ever bringing it on screen.

Items