Red Tower

From A complete guide to Super Metroid speedrunning
Revision as of 19:37, 2 June 2019 by UNHchabo (talk | contribs) (Video for PRKD climbs)
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Noob Bridge
Red Brinstar Fireflea Room
Sloaters Refill
Adjacent rooms Hellway
Bat Room
   

RedTower.png

Any% KPDR

Once you drop Early Ice from your route, you won't be able to freeze the Rippers to stand on them, but instead you can use Hi-Jump Boots, and then walljump off of the lip of the ledge.

Any% PRKD

This video shows the fastest RTA-viable climb at the start of the game:

You can get past the third ripper without waiting, but it requires incredibly tight walljumps, and isn't considered RTA-viable:

Randomizer

This walljump is in the logic of most randomizers, so you will be expected to be able to go back up once you have Hi-Jump, Ice Beam, or Morph Ball and Bombs.

Enemies

See also