Difference between revisions of "Strat Chat"

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(Finishing the Episode 1 description)
(Started on episode 2)
 
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| 1 || style="text-align:left;"| [https://www.twitch.tv/videos/207633131 Ship to Brinstar] || (No Guests) || December 7, 2017*
 
| 1 || style="text-align:left;"| [https://www.twitch.tv/videos/207633131 Ship to Brinstar] || (No Guests) || December 7, 2017*
 
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|colspan="7" style="text-align:left; border-bottom:3px solid #652A6C;"| '''Introduction''': Kipp and TrueMoss talk about their background as educators, and outline their Super Metroid experience. They touch about the connection between musicianship and running Super Metroid, and discuss the benefits of the controller layout that they both use.
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|colspan="7" style="text-align:left; border-bottom:3px solid #652A6C;"|
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'''Introduction''': Kipp and TrueMoss talk about their background as educators, and outline their Super Metroid experience. They touch about the connection between musicianship and running Super Metroid, and discuss the benefits of the controller layout that they both use.
  
 
'''Minutes 2-7: (Crateria)''': The importance of the opening section of Crateria. Goes over the downback in [[Parlor]], getting a pitless [[Pit Room]] (including talking about downgrabs and gap skips), the importance of backup strats and consistency, [[Crouch Lock]], the different methods for the [[Climb]]. The [[Parlor]] ascent as an example of how important [[Hitbox Manipulation#Grabs|ledgegrabs]] are to a run, compared with downplaying the importance of [[arm pumping]] for newer runners. One possible setup, and various nuances of the [[Bomb Torizo]] fight. Escaping [[Alcatraz]], setting up for [[Terminator]], and descending the [[Green Pirates Shaft]].
 
'''Minutes 2-7: (Crateria)''': The importance of the opening section of Crateria. Goes over the downback in [[Parlor]], getting a pitless [[Pit Room]] (including talking about downgrabs and gap skips), the importance of backup strats and consistency, [[Crouch Lock]], the different methods for the [[Climb]]. The [[Parlor]] ascent as an example of how important [[Hitbox Manipulation#Grabs|ledgegrabs]] are to a run, compared with downplaying the importance of [[arm pumping]] for newer runners. One possible setup, and various nuances of the [[Bomb Torizo]] fight. Escaping [[Alcatraz]], setting up for [[Terminator]], and descending the [[Green Pirates Shaft]].
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| 2 || style="text-align:left;"| [https://www.twitch.tv/videos/209673754 Brinstar to Kraid] || Guest: Zoast || December 14, 2017*
 
| 2 || style="text-align:left;"| [https://www.twitch.tv/videos/209673754 Brinstar to Kraid] || Guest: Zoast || December 14, 2017*
 
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|colspan="7" style="text-align:left; border-bottom:3px solid #652A6C;"|  
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|colspan="7" style="text-align:left; border-bottom:3px solid #652A6C;"|
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'''Introduction''': Kipp and TrueMoss talk about their recent accomplishments in Low% Ice, TrueMoss switched to [[ledge grabs]] in [[The Climb]] as a result of finding it significantly easier to get a 12.xx room time than with [[walljumps]].
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'''Guest Interview: Zoast''': Kipp points out the range of categories that Zoast took the World Record in 2017. They discuss the SGDQ 2017 race of Low% Ice, the history of RBO including smashing the World Record. Zoast started playing Super Metroid as an adult, when he was gifted a copy by a friend and did a casual playthrough. He was active in speedrunning Symphony of the Night beforehand, and started speedrunning SM after watching Hotarubi's run. The community around the weekly races on SpeedRunsLive is what led Zoast to stick with SM as opposed to other speedgames. Zoast talks about managing nerves on WR pace, or in front of a large audience like GDQ.
 +
 
 +
TrueMoss and Zoast talk about the methods of practice, and how to practice efficiently. Figuring out cues for tricks, or altering a trick to be more consistent. Figure out backup strats. When starting out, focus on overall strats rather than room strats; they made an analogy to practicing scales to get better at guitar.
 +
 
 +
All three of them are musicians, and they talk about the connections between musicianship and speedrunning, such as being able to use a shuffle rhythm for stutter [[short charging]].
 +
 
 +
Zoast mentions his plans to continue grinding Any%, with some runs with "mediocre" Phantoon kill times possibly becoming Low% Speed attempts.
 +
 
 +
'''Strats: Green Brinstar to Kraid''': This portion aims to show "slow, medium, and fast" strats for each room, so that viewers can pick a strat suited to their skill level.
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'''Q+A Session''':
  
 
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| 4 || style="text-align:left;"| [https://www.twitch.tv/videos/222380300 Movement] || Guest: Galamoz || January 25, 2018*
 
| 4 || style="text-align:left;"| [https://www.twitch.tv/videos/222380300 Movement] || Guest: Galamoz || January 25, 2018*
 
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|colspan="7" style="text-align:left; border-bottom:3px solid #652A6C;"| '''Introduction''': Galamoz started running Super Metroid with New Route
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|colspan="7" style="text-align:left; border-bottom:3px solid #652A6C;"|
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'''Introduction''': Galamoz started running Super Metroid with New Route
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'''Guest Interview: Galamoz''': Speedrunning Super Metroid rom hacks, winning the Randomizer Tournament, and [https://www.twitch.tv/videos/168638200 Galamoz's Movement Tutorial]
 
'''Guest Interview: Galamoz''': Speedrunning Super Metroid rom hacks, winning the Randomizer Tournament, and [https://www.twitch.tv/videos/168638200 Galamoz's Movement Tutorial]
  

Latest revision as of 00:17, 21 March 2019

Super Metroid Strat Chat, hosted by Kipp and TrueMoss, will (usually) take place every other Thursday at 9 p.m. Eastern on Kipp's channel. Each show will feature a different guest and will involve discussion of different sections of speedrun categories.

Twitch Collection page

The song used in the intro and outro of each episode is "Time 2" by Ewan Dobson, off of the album Ewan Dobson II.

Episode Title Appearing Date
1 Ship to Brinstar (No Guests) December 7, 2017*

Introduction: Kipp and TrueMoss talk about their background as educators, and outline their Super Metroid experience. They touch about the connection between musicianship and running Super Metroid, and discuss the benefits of the controller layout that they both use.

Minutes 2-7: (Crateria): The importance of the opening section of Crateria. Goes over the downback in Parlor, getting a pitless Pit Room (including talking about downgrabs and gap skips), the importance of backup strats and consistency, Crouch Lock, the different methods for the Climb. The Parlor ascent as an example of how important ledgegrabs are to a run, compared with downplaying the importance of arm pumping for newer runners. One possible setup, and various nuances of the Bomb Torizo fight. Escaping Alcatraz, setting up for Terminator, and descending the Green Pirates Shaft.

Ammo Management (Kraid): Segment skipped due to time constraints.

Q+A Session: Ice Escape, demonstrating using the 14% Ice item set. A few different Plasma Room strats. Discussion of a sub-50 time as a major milestone that requires time and effort, and that achieving this time will be one of the focuses of the kinds of strats this show will cover.

2 Brinstar to Kraid Guest: Zoast December 14, 2017*

Introduction: Kipp and TrueMoss talk about their recent accomplishments in Low% Ice, TrueMoss switched to ledge grabs in The Climb as a result of finding it significantly easier to get a 12.xx room time than with walljumps.

Guest Interview: Zoast: Kipp points out the range of categories that Zoast took the World Record in 2017. They discuss the SGDQ 2017 race of Low% Ice, the history of RBO including smashing the World Record. Zoast started playing Super Metroid as an adult, when he was gifted a copy by a friend and did a casual playthrough. He was active in speedrunning Symphony of the Night beforehand, and started speedrunning SM after watching Hotarubi's run. The community around the weekly races on SpeedRunsLive is what led Zoast to stick with SM as opposed to other speedgames. Zoast talks about managing nerves on WR pace, or in front of a large audience like GDQ.

TrueMoss and Zoast talk about the methods of practice, and how to practice efficiently. Figuring out cues for tricks, or altering a trick to be more consistent. Figure out backup strats. When starting out, focus on overall strats rather than room strats; they made an analogy to practicing scales to get better at guitar.

All three of them are musicians, and they talk about the connections between musicianship and speedrunning, such as being able to use a shuffle rhythm for stutter short charging.

Zoast mentions his plans to continue grinding Any%, with some runs with "mediocre" Phantoon kill times possibly becoming Low% Speed attempts.

Strats: Green Brinstar to Kraid: This portion aims to show "slow, medium, and fast" strats for each room, so that viewers can pick a strat suited to their skill level.

Q+A Session:

3 GT Classic Guest: OverfiendVIP December 31, 2017*
4 Movement Guest: Galamoz January 25, 2018*

Introduction: Galamoz started running Super Metroid with New Route

Guest Interview: Galamoz: Speedrunning Super Metroid rom hacks, winning the Randomizer Tournament, and Galamoz's Movement Tutorial

Strat: Movement: Creating a "glossary" of moves so this episode can be referenced later. Spinjump, Walljump, Mockball, Moonwalk and Moonfall, Damage boosting, Shinespark, Quick charging, Short Charge, Hitbox Manipulation (including ledgegrabs, downgrabs, gap skip, crouch jump, downback, walljump check), Arm Pumping, Stop on a Dime, Quick Drop, Kagoing

Chat Q&A: Segment skipped due to time constraints

5 Ammo Management Guest: Edu207 January 25, 2018
6 Ammo Management Guest: ElminsterRTA March 16, 2018*
7 Phantoon Guest: Sloaters27 March 16, 2018*
8 Botwoon and Draygon Guest: TrueMoss March 16, 2018*
9 Ridley Interview: Kipp May 27, 2018*
10 100% Guests: zmusic and overfiendvip May 27, 2018*
11 Wrecked Ship Guest: Andreww May 27, 2018*
12 100% Maridia Guest: TopsyTurve May 27, 2018*
13 100% Maridia part 2 Guest: Antinomy May 23, 2018
14 100% End Game Guest: StaticNine June 10, 2018
15 New Route Core Rooms Guest: Behemoth87 December 9, 2018

* Indicates that the date is for the highlight, not the original broadcast