Difference between revisions of "Tool Assisted Speedruns"

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| Any% || [http://tasvideos.org/5833S.html Video] || [http://tasvideos.org/submissions/5833.zip lsnes rr2-β23] || 35:58 || 00:20 || 21% || [http://www.twitch.tv/sniqwr/profile Sniq] || Utilizes various in-bounds [[X-Ray Scope]] techniques
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| Any% || [http://tasvideos.org/3653M.html Video] || [http://tasvideos.org/submissions/5833.zip lsnes rr2-β23] || 35:58 || 00:20 || 21% || [http://www.twitch.tv/sniqwr/profile Sniq] || Utilizes various in-bounds [[X-Ray Scope]] techniques
 
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| Any% Glitched || [http://tasvideos.org/5856S.html Video] || [http://tasvideos.org/submissions/5856.zip lsnes rr2-β23] || 6:50.8 || 00:02 || 0% || [http://www.twitch.tv/sniqwr/profile Sniq] || Utilizes arbitrary code execution; is also technically "low% glitched"
 
| Any% Glitched || [http://tasvideos.org/5856S.html Video] || [http://tasvideos.org/submissions/5856.zip lsnes rr2-β23] || 6:50.8 || 00:02 || 0% || [http://www.twitch.tv/sniqwr/profile Sniq] || Utilizes arbitrary code execution; is also technically "low% glitched"

Revision as of 14:02, 20 March 2018

This page is a compilation of all available tool assisted speedruns of Super Metroid and its related romhacks.

Actual (non-theory) tool assisted speedruns will have whichever run is currently the fastest listed, rather than list every single obsoleted run. If the run has been published to TASVideos, then you should be able to see which runs it obsoleted, if any.

TASes that are currently published on TASVideos will have their publication linked in the second column instead of their respective video. Those that do not will simply have their video linked instead.

TAS

Unless stated otherwise, all TASes are optimized with real time in mind.

Note that the real time of certain TASes, such as those that have been published, includes footage before Ceres Station (such as the introductory cutscene), and in most cases, you can subtract approximately two minutes and twenty seconds from this time to obtain the "RTA timing" for the TAS.

For Spore Spawn RTA and Crocomire RTA, the real time listed uses their post-menu timing. Since those TASes start from a point immediately after Ceres Station completion rather than a file, these times are calculated accordingly.

Category Publication Movie File Real Time Game Time Percentage Author(s) Notes
Any% Video lsnes rr2-β23 35:58 00:20 21% Sniq Utilizes various in-bounds X-Ray Scope techniques
Any% Glitched Video lsnes rr2-β23 6:50.8 00:02 0% Sniq Utilizes arbitrary code execution; is also technically "low% glitched"
Any% Glitched Video 11:17 00:05 5% Sniq Does not utilize arbitrary code execution
Any% GT Code Video lsnes rr2-β17 14:53 00:05 999% Cpadolf, Total, Amaurea Was obsoleted by the above branch due to being considered an "Any% Glitched" TAS
GT Classic Video snes9x v1.43 32:06 00:18 55% Saturn Optimized for game time
13% Speed Video lsnes rr2-β23 46:32 00:32 13% Sniq Does not utilize Draygon underflow
14% Ice Video snes9x v1.43 42:37 00:27 14% Saturn Mostly optimized for game time; obsoleted by 13% Speed
14% Speed Video snes9x v1.43 44:18 00:29 14% Namespoofer Optimized for game time; obsoleted by 13% Speed
100% Items Video Bizhawk v1.4.1 1:08:15 00:34 100% Cpadolf Optimized for game time
100% Map Video Bizhawk v1.7 1:12:25 00:42 32% Nymx, EternisedDragon
Spore Spawn RTA Video lsnes rr2-β23 4:59.0 00:04 3% Nymx, Sniq
Crocomire RTA Video Bizhawk v1.11.6 7:58.7 00:05 6% Nymx
Reverse Boss Order Video snes9x v1.43 46:42 00:26 29% Saturn Optimized for game time
No Damage Video lsnes rr2-β22 43:29 00:27 21% WildAnaconda69 Mother Brain's rainbow beam is unavoidable


Theory TAS

Unless stated otherwise, all theory TASes are optimized with real time in mind.

Some theory TASes are more optimized (and thus are more unrealistic for a human to match or beat) than others.

Category Publication Real Time Game Time Percentage Author(s) Notes
Any% Video 43:08 00:28 21% Sweetnumb KPDR; game time may not be accurate (educated guess)
Any% Video 41:58 00:26 21% Dessyreqt KPDR
Any% Video 42:02 00:28 19% Sweetnumb PRKD; game time may not be accurate (educated guess)
Any% Video 41:09 00:27 19% Twocat PRKD; game time may not be accurate (educated guess)
Any% Video 40:01 00:26 19% Reeve, Smokey PRKD
Any% Video 39:50 00:26 19% Twocat PRKD
Any% Video 41:53  ? 19% Twocat PDKR
Any% Glitched Video 13:10 00:08 7% Dessyreqt Route without "door skip"
Any% Glitched Video 12:20 00:08 6% Sniq Route with one "door skip" and outdated "block shuffler" method
Any% Glitched Video 11:46 00:07 6% Sniq Route with one "door skip"
Any% Glitched Video 10:59 00:07 4% Sniq Route with three "door skips"
Any% Glitched Video 12:51 00:06 4% Sniq Optimized for game time; performs four "door skips"
14% Ice Video 48:26 00:35 14% Dessyreqt
14% Chargeless Video 42:52 00:29 14% Sniq Utilizes Draygon underflow
100% Items Video 1:11:19 00:40 100% Dessyreqt
100% Map Video 1:17:04 00:49 34% Sweetnumb Commentated version
Spore Spawn RTA Video 5:56 N/A 3% Behemoth Requires snes9x v1.52 to view
Reverse Boss Order Video 1:01:28 00:39 39% Dessyreqt Two Norfair visits
Reverse Boss Order Video 1:00:43 00:39 38% Straevaras Two Norfair visits, Screw Attack/Golden Torizo skipped, very little drop/pattern manipulation
Reverse Boss Order Video 58:41 00:38 42% Straevaras One Norfair visit, Screw Attack/Golden Torizo skipped, very little drop/pattern manipulation
Reverse Boss Order Video 57:04 00:37 35% Dessyreqt One Norfair visit, 25 Missiles, Lower Norfair drop manipulation, escapes Lower Norfair without Crystal Flash
3% Video 16:50 00:08 3% Sniq RTA timing, uses outdated pause method for entering out of bounds of Landing Site
12% Video 1:24:32 01:08 12% Sniq "Semi-optimized playthrough" used to demonstrate the updated route for humans


Romhack TAS

TASes with multiple parts will have all parts listed, with the first part being "P1", the second part being "P2", et cetera.

Most are optimized with game time in mind. Coincidentally, the real time for many of these is not listed and is not easy to figure out from many of the videos.

For those with more-easily-deducible real times, the time listed is what appears to be the "RTA timing", or as close to it as can be deduced from the footage provided. (unless the TAS has a TASVideos publication, in which case, that time is used instead)

TASes that aim to collect "100%" but are not capable of reaching 100%, or acquire an amount beyond 100%, are listed as "all items" instead.

Name Category Publication Movie File Real Time Game Time Percentage Author(s) Notes
Adam's Hack Any% Video Bizhawk v2.0.1 0:44 00:00 1% Mumu_Didi Is also technically "Low%"
Angry Fire Chozo Any% P1 P2 P3 P4 31:56 00:23 26% Cpearl015
Angry Fire Chozo All Items P1 P2 18:43 00:16 101% Hoandizi
Battle Any% P1 P2  ? 00:13 25% Hoandizi
Black Plague All Items Video 6:25  ? 19% Zebezia Does not end in a traditional manner - time is approximate; item percentage assumes the three Energy Tanks and Spring Ball are counted (and that those are the only four items Samus starts with before collecting the others)
B2-TW Any% Video snes9x v1.51 2:17 00:01 4% Hoandizi
B2-TW All Items Video 3:19 00:02 10% Zebezia
Challenge Any% Video 10:34 00:08 114% Hoandizi It is implied that this 114% amount is not actually the maximum amount of items, so this is listed as "Any%"
Cliffhanger Any% Video 47:15 00:31 24% Hoandizi Utilizes out of bounds; the 100% TAS by TheYukisaito appears to never have been completed, so it is not listed
Conflict Any% Video snes9x v1.51 2:52 01:53 26% Hoandizi Game time is in minutes:seconds
Containment Chamber Any% Video Bizhawk v2.0.1 7:34 00:05 11% Mumu_Didi
Contention 100% Video snes9x v1.51 7:56 04:09 100% Hoandizi Game time is in minutes:seconds
Dependence Any% P1 P2 P3  ? 00:28 21% Hoandizi
Digital Cube All Items Video 15:28 00:06 47% Zebezia
Eris Any% P1 P2 P3 P4 P5  ? 00:30 41% Kriole
Escape Any% Video 3:04 00:02 7% Hoandizi Does not end in a traditional manner - times are approximate
Escape2 Any% Video lsnes rr2-β23 23:12 00:13 11% Zakem66 v1.9
Exia Any% Video 3:40 00:02 7% Hoandizi Item percentage assumes the two Energy Tanks are counted (and that those are the only two items Samus starts with before collecting the others)
Golden Dawn Any% P1 P2 P3 P4 P5  ? 00:33 23% Hoandizi
Golden Dawn 100% Video 1:16:15 00:43 100% Hoandizi Utilizes out of bounds
Grand Prix Any% Video lsnes rr2-β23 4:12 02:50 18% Sniq, Nymx, EternisedDragon Game time is in minutes:seconds
Grand Prix 2 Any% Video 5:31 03:21 11% Nymx, Sniq, EternisedDragon Game time is in minutes:seconds
Hallow Eve No Damage Video 1:51 1:33 24% Hoandizi Game time is in minutes.seconds
Hangtime Any% Video  ? 00:02  ? Cpadolf
HISHE Any% Video snes9x v1.51 1:05 00:00 0% Dessyreqt Does not end in a traditional manner - times are approximate (subtracted introduction)
Ice Metal 1: Uninstall All Items Video Bizhawk v1.11.6 59:08 00:31 100.9% DCR
Ice Returns: Epysbane Any% Video snes9x v1.51 10:16 00:07 13% Hoandizi v0.9; item percentage assumes that the items Samus is starting with are one Energy Tank, two Missile expansions, Morphing Ball, Bombs, Space Jump, Speed Booster, and Varia Suit (and that those are the only items Samus starts with before collecting the others)
Impossible Any% Video 1:21:40 00:49 39% Cpadolf The Any% TAS by Kriole appears to never have been completed, so it is not listed
Legacy 100% P1 P2 P3 P4 P5 P6 P7  ? 00:42 100% Hoandizi
Legend of Doom Any% Video 1:19 00:00 4% Hoandizi Does not end in a traditional manner - times are approximate
Legend of the Beast All Items Video 21:26 00:11 42% Zebezia
Limit Any% P1 P2 P3 P4 P5  ? 00:33 30% Hoandizi
Low Impact Any% Video snes9x v1.51 4:40 00:03 25% Hoandizi
Mission Rescue Any% Video snes9x v1.51 1:49:44 1:14 26% Hoandizi
Mockingbird Station Any% Video snes9x v1.43 31:00 00:19 12% Hoandizi
Permastuck Practice Any% Video Bizhawk v2.0.1 1:11 00:00 157% Mumu_Didi Does not end in a traditional manner
Phazon Any% Video snes9x v1.43 35:00 00:21 18% Hoandizi v0
Phazon Any% Video 49:01 00:29 17% Hoandizi v0.3
Project Base Any% Video 20:26 00:14 16% Taco v0.7.2
Project Base Any% Video 24:32 00:17 19% Hubert0987 v0.7.2
Project Base 100% P1 P2 P3 P4 P5 P6  ? 00:34 100% Martes v0.4
Project Base All Items Video 40:32 00:27 104% Hubert0987 v0.7.2
RBO Impossible All Items P1 P2 P3 P4 P5 P6 P7 P8 P9 1:26:35 1:00 101% TheYukisaito Real time is a rough estimate based on video segment lengths
Redesign Any% Video 1:26:03 00:50 26% Saturn Original Playlist
Redesign 100% Video snes9x v1.51 2:15:27 01:14 100% Hoandizi The 100% TAS by Kamb3ck appears to never have been completed (or at least, its final part(s) were never uploaded), so it is not listed
Revolution EX Any% P1 P2 P3 P4  ? 00:24 23% Hoandizi
Rulers of Ruin All Items Video 6:42 00:03 58% Zebezia May not actually be "all items" if Wave Beam was missed as EternisedDragon points out may be the case
SFI Any% P1 P2 P3  ? 00:23 18% Hoandizi
SFI 100% P1 P2 P3 P4 P5  ? 00:27 100% Kamb3ck
So Little Garden 100% Video snes9x v1.51 17:26 00:11 100% Hoandizi
So Little Rooms Any% Video Bizhawk v2.0.1 0:43 00:00 9% Mumu_Didi
Stardust Any% P1 P2 P3 23:39 00:14 22% Namespoofer, Hero of the Day
Super Zero Mission Any% Video snes9x v1.43 20:43 00:11 11% Cpadolf v2
Super Zero Mission All Items Video snes9x v1.43 1:19:30 00:44 101% Hoandizi v2.3; Hitbox Viewer
Tenka Any% Video  ? 00:06  ? Hoandizi Item percentage is at least 21%, but may be much higher (not certain how 'infinite' ammo being provided works in this specific instance)
Torture Any% Video Bizhawk v2.0.1 3:54 00:03 1% Mumu_Didi
Training Ground All Items Video 2:43 00:01 10% Hoandizi Does not end in a traditional manner - times are approximate
Ultimate Avengers 1 Any% Video 1:23 00:00 7% Hoandizi Does not end in a traditional manner - times are approximate
Ultimate Avengers 2 Any% Video 1:43 00:00 5% Hoandizi Does not end in a traditional manner - times are approximate
Vino Any% Video snes9x v1.43 46:18 00:30 21% Hoandizi
Wet Winter Any% Video Bizhawk v2.0.1 6:44 00:03 7% Mumu_Didi Timing listed includes power on and introductory cutscene
Wet Winter Any% Video 7:02 00:03 7% Stunt Coyote Timing listed includes power on and introductory cutscene
7 Starver Any% P1 P2 P3  ? 00:16 19% Hoandizi


Romhack Theory TAS

Unless stated otherwise, all theory TASes are optimized with real time in mind.

Some theory TASes are more optimized (and thus are more unrealistic for a human to match or beat) than others.

Name Category Publication Real Time Game Time Percentage Author(s) Notes
Airy Any% Video 1:01:41 00:40 30% Shenjoku
Hyper Any% Video 51:03 00:37 23% Behemoth
Project Base Any% Video 28:46 00:20 20% Dessyreqt v0.7
So Little Time Any% Video 5:19.7 00:03 26% Dessyreqt
Stardust Any% Video 24:58 00:15 22% Dessyreqt If using post-menu timing, time is 24:56
Super Zero Mission Any% Video 39:59 00:27  ? Cygrade Normal (v2.3) (Obsolete route)
Super Zero Mission Any% Video 58:04 00:39  ? Cygrade Hard