Wasteland

From A complete guide to Super Metroid speedrunning
Revision as of 05:03, 28 November 2018 by UNHchabo (talk | contribs) (Dessgeega movement RNG)
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  Red Kihunter Shaft  
Metal Pirates Room Adjacent rooms
   

WastelandSmile.png

Like all rooms containing hopper or hopper-like enemies (the Dessgeegas), the RNG value gets set to a fixed value in the door transition, and then starts cycling as normal. So if your movement through the room is consistent enough to bring the Dessgeegas on screen on the same frame each time, their movement patterns will be the same.

Items