Difference between revisions of "Magnet Stairs Room"
From A complete guide to Super Metroid speedrunning
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The geometry at the top each staircase will sometimes cause Samus to lose all of her running momentum, hence the name of this room. This seems to be dependent on her subpixel position. | The geometry at the top each staircase will sometimes cause Samus to lose all of her running momentum, hence the name of this room. This seems to be dependent on her subpixel position. | ||
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+ | Zeni explains a setup to avoid getting stuck on this here: | ||
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+ | {{#ev:youtube|7nD32B5W7DM}} |
Revision as of 04:16, 16 November 2018
Falling Tile Room | Adjacent rooms | Dead Scientist Room |
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The geometry at the top each staircase will sometimes cause Samus to lose all of her running momentum, hence the name of this room. This seems to be dependent on her subpixel position.
Zeni explains a setup to avoid getting stuck on this here: