User contributions
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- 01:23, 16 September 2024 (diff | hist) . . (+18) . . N Low (Redirect to Low%) (current)
- 08:35, 8 August 2024 (diff | hist) . . (+299) . . Waterway Energy Tank Room (Letting go of dash to reduce lag) (current)
- 08:32, 8 August 2024 (diff | hist) . . (+408) . . Lag (Changing first section from "Common Sources of Lag" as it was on the ALttP wiki, to "Common Lag Reduction Techniques", since that's more relevant and easier to write for in this game's context) (current)
- 02:11, 19 July 2024 (diff | hist) . . (+25) . . Version Differences (→Virtual Console: Clarifying PAL versions on Wii/WiiU only for PAL regions. NTSC is worldwide for later systems.) (current)
- 17:07, 18 July 2024 (diff | hist) . . (+7) . . Lava Dive Room (→Lava Spark: Clarifications) (current)
- 16:57, 18 July 2024 (diff | hist) . . (+39) . . Pink Brinstar Power Bomb Room (→100%: Naming is due to the Vault scene) (current)
- 06:15, 13 July 2024 (diff | hist) . . (+113) . . Botwoon Energy Tank Room (→Any%: Origin of Yahtzee) (current)
- 22:57, 11 July 2024 (diff | hist) . . (+1) . . m Version Differences (Formatting)
- 22:45, 11 July 2024 (diff | hist) . . (+557) . . Version Differences (VC details)
- 20:04, 10 July 2024 (diff | hist) . . (+1,108) . . Version Differences (Slightly more detail)
- 15:37, 8 July 2024 (diff | hist) . . (+4) . . Hi-Jump Boots (Linking to Vertical Speed) (current)
- 22:20, 21 June 2024 (diff | hist) . . (+18) . . N 100 (Redirect to 100%) (current)
- 18:30, 27 May 2024 (diff | hist) . . (+18) . . N Any (Redirect to Any%) (current)
- 23:47, 12 May 2024 (diff | hist) . . (+33) . . Elevator Grab (Clarify about chances, and link to Elevator Pause) (current)
- 00:55, 22 April 2024 (diff | hist) . . (+68) . . Ice Beam (Unequipping unfreeze all enemies)
- 19:26, 6 April 2024 (diff | hist) . . (0) . . m Marathons (Preferred capitalization :))
- 02:48, 21 February 2024 (diff | hist) . . (+485) . . Ridley (→Simultaneous: Mention of Ridley Stuck) (current)
- 02:04, 21 February 2024 (diff | hist) . . (-3) . . m Any% (→Routes: Typo fix) (current)
- 02:26, 9 February 2024 (diff | hist) . . (+155) . . Any% (→Routes: Why runners might want to run KPDR despite being slower)
- 18:42, 17 January 2024 (diff | hist) . . (+14) . . Screw Attack Room (→GT Classic: Door alignment rather than processing) (current)
- 18:34, 17 January 2024 (diff | hist) . . (+292) . . Kill Crocs Tongue RTA (→God Block Route: Turnaround/bunny-hop method) (current)
- 05:20, 15 January 2024 (diff | hist) . . (-11) . . Chainsaw Beam (Button presses should be on the same frame) (current)
- 05:18, 15 January 2024 (diff | hist) . . (-11) . . Murder Beam (Button presses should be on the same frame) (current)
- 05:16, 15 January 2024 (diff | hist) . . (-11) . . Spacetime Beam (Button presses should be on the same frame) (current)
- 06:16, 13 January 2024 (diff | hist) . . (+13) . . Kraid Eye Door Room (→See also: Link to Gadora) (current)
- 06:14, 13 January 2024 (diff | hist) . . (+30) . . Basement (Link to Gadora) (current)
- 06:12, 13 January 2024 (diff | hist) . . (+30) . . The Precious Room (Link to Gadora) (current)
- 06:08, 13 January 2024 (diff | hist) . . (+30) . . Lower Norfair Farming Room (Link to Gadora) (current)
- 21:36, 10 January 2024 (diff | hist) . . (+168) . . Climb (→Moonfall: Short moonwalk at the bottom) (current)
- 19:20, 10 January 2024 (diff | hist) . . (+317) . . Quick Drop (Similar mechanic when rising) (current)
- 18:55, 10 January 2024 (diff | hist) . . (+15) . . Moonwalk (Half pixel speed isn't limited to underwater)
- 04:54, 30 December 2023 (diff | hist) . . (+56) . . Lower Norfair Fireflea Room (Adding Enemies section) (current)
- 22:37, 28 December 2023 (diff | hist) . . (+113) . . Lava Dive Room (→Lava Spark: Note about Elevator Pause)
- 04:33, 28 December 2023 (diff | hist) . . (+515) . . Continuous Wall Jump (Add small mechanics section, add TASVideos link) (current)
- 03:25, 25 December 2023 (diff | hist) . . (+37) . . Ceres Ridley Room (→59.87: X position from setup) (current)
- 03:10, 25 December 2023 (diff | hist) . . (+1) . . Template:Infobox room (Fixing mismatched tag) (current)
- 21:39, 24 December 2023 (diff | hist) . . (+190) . . Landing Site (→100%: Getting back in-bounds after doorskip) (current)
- 19:40, 23 December 2023 (diff | hist) . . (+38) . . Lower Norfair Elevator (Link to Elevator Pause) (current)
- 19:39, 23 December 2023 (diff | hist) . . (+38) . . Statues Room (Link to Elevator Pause) (current)
- 21:13, 14 December 2023 (diff | hist) . . (+36) . . Main Street (Adding SMILE screenshot with block highlights) (current)
- 21:12, 14 December 2023 (diff | hist) . . (0) . . N File:MainStreetSolid.png (current)
- 09:52, 5 December 2023 (diff | hist) . . (+213) . . Moonwalk (Ponk's turnaround shot video)
- 01:54, 1 December 2023 (diff | hist) . . (+47) . . Leaderboard Submission Rules (→Controllers: No mouse scroll wheels)
- 21:36, 28 November 2023 (diff | hist) . . (+12) . . Arcade Room Bonuses (→Escape: Secret location for Lower Norfair Spring Ball Maze Room) (current)
- 01:47, 26 November 2023 (diff | hist) . . (+26) . . Crab Shaft (Adding enemy list) (current)
- 05:41, 17 November 2023 (diff | hist) . . (+72) . . Arcade Room Bonuses (→West of the Lake: Crateria Super Room secret)
- 22:46, 7 November 2023 (diff | hist) . . (+28) . . N Vertical speed (Redirect to Vertical Speed) (current)
- 22:46, 7 November 2023 (diff | hist) . . (+132) . . Morphball bounce (Need greater than 3 vertical speed to keep your horizontal speed on bouncing) (current)
- 19:21, 31 October 2023 (diff | hist) . . (+38) . . Botwoon Energy Tank Room (Adding SMILE screenshot)
- 19:20, 31 October 2023 (diff | hist) . . (0) . . N File:BotwoonETankRoom.png (current)
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