Difference between revisions of "Wrecked Ship West Super Room"
From A complete guide to Super Metroid speedrunning
(Avoiding the spark by aiming down) |
(Linking to Hitbox Manipulation) |
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Line 13: | Line 13: | ||
[[File:West_Wrecked_Ship_Supers%2C_state_2.png|x300px]] | [[File:West_Wrecked_Ship_Supers%2C_state_2.png|x300px]] | ||
− | As you enter the room and run off the ledge, you can aim down to compress your hitbox, allowing you to avoid getting hit by the spark on the way down. | + | As you enter the room and run off the ledge, you can aim down to [[Hitbox Manipulation|compress your hitbox]], allowing you to avoid getting hit by the spark on the way down. |
== Items == | == Items == | ||
* [[List of Super Missiles#Wrecked Ship 1|Wrecked Ship Super Missile 1]] | * [[List of Super Missiles#Wrecked Ship 1|Wrecked Ship Super Missile 1]] |
Revision as of 20:00, 17 March 2019
Adjacent rooms | Wrecked Ship Main Shaft | |
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Room state 1
Room state 2
As you enter the room and run off the ledge, you can aim down to compress your hitbox, allowing you to avoid getting hit by the spark on the way down.