Difference between revisions of "Ice Beam"
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− | '''Ice Beam''' is a beam upgrade that increases the [[damage]] of Samus's beam and applies a freezing property to the beam. When an enemy that can be frozen is struck by the beam, and the beam's damage would have brought that enemy to or below zero health, it will cause the enemy to be frozen. | + | '''Ice Beam''' is a beam upgrade that modestly increases the [[damage]] of Samus's beam and applies a freezing property to the beam. When an enemy that can be frozen is struck by the beam, and the beam's damage would have brought that enemy to or below zero health, it will cause the enemy to be frozen. |
It is acquired in the majority of categories, although it takes a variable amount of time to obtain depending on what items Samus has at the time of attempting to obtain it. | It is acquired in the majority of categories, although it takes a variable amount of time to obtain depending on what items Samus has at the time of attempting to obtain it. |
Revision as of 13:14, 11 April 2024
Ice Beam | |
Location | Ice Beam Room, Norfair |
Effect | Increases beam damage and adds freezing effect |
Ice Beam is a beam upgrade that modestly increases the damage of Samus's beam and applies a freezing property to the beam. When an enemy that can be frozen is struck by the beam, and the beam's damage would have brought that enemy to or below zero health, it will cause the enemy to be frozen.
It is acquired in the majority of categories, although it takes a variable amount of time to obtain depending on what items Samus has at the time of attempting to obtain it.
Ice Beam allows for swift and safe destruction of Metroids in Tourian (as otherwise, they would require multiple Power Bomb explosions to destroy), and can be used for various tricks, like the Mochtroid clip and Zebetite skip.
The freeze effect lasts for 400 frames, except in Norfair when it only lasts 300 frames.
If you're touching a frozen enemy as you're jumping, that gives you more height.
Ice Beam provides the following increase in damage:
Without | Damage | With | Damage | Multiplier |
---|---|---|---|---|
Power Beam | 20 | Ice | 30 | ×1.5 |
Spazer | 40 | I+S | 60 | ×1.5 |
Wave Beam | 50 | I+W | 60 | ×1.2 |
Wave+Spazer | 70 | I+W+S | 100 | ×1.43 |
Plasma | 150 | W+P | 200 | ×1.33 |
Wave+Plasma | 250 | I+W+P | 300 | ×1.2 |
See also
See complete List of Items