Difference between revisions of "Construction Zone"

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{{Infobox room
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|zone = Brinstar
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|subzone = Blue
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}}
 
{{Adjacent rooms
 
{{Adjacent rooms
 
|west=[[Morph Ball Room]]<br/>[[First Missile Room]]
 
|west=[[Morph Ball Room]]<br/>[[First Missile Room]]
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[[File:ConstructionZone.png]]
 
[[File:ConstructionZone.png]]
  
= Enemies =
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== Early Game ==
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On the way down, one of the faster strats is involves downbacking through the middle section while firing two shots to clear blocks out of your way.
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{{#ev:youtube|CvbDOAUSITk}}
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An easier strat is to bounceball off the ledge, allowing you to fall down to the bottom before landing a second time.
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{{#ev:youtube|-4fq442fqCE}}
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On the way back up shooting a shot between the two rows of blocks will break both, allowing you to jump-morph into the gap.
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{{#ev:youtube|AJ6TVofkC2U}}
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== Enemies ==
  
 
* [[Geemer (blue)|Geemer]]
 
* [[Geemer (blue)|Geemer]]
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[[Category:Rooms in Old Brinstar]]

Latest revision as of 07:44, 26 November 2023

Construction Zone
Zone Brinstar
Subzone Brinstar/Blue
Subsubzone
Hazard
Utility
Theme [[]]
Items
Visible
Chozo
Hidden





   
Morph Ball Room
First Missile Room
Adjacent rooms Blue Brinstar Energy Tank Room
   

ConstructionZone.png

Early Game

On the way down, one of the faster strats is involves downbacking through the middle section while firing two shots to clear blocks out of your way.

An easier strat is to bounceball off the ledge, allowing you to fall down to the bottom before landing a second time.

On the way back up shooting a shot between the two rows of blocks will break both, allowing you to jump-morph into the gap.

Enemies