Difference between revisions of "Fast Ripper Room"

From A complete guide to Super Metroid speedrunning
Jump to: navigation, search
m
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 +
{{Infobox room
 +
|zone = Lower Norfair
 +
|subzone = West
 +
|hazard = Heated
 +
}}
 
{{Adjacent rooms
 
{{Adjacent rooms
 
|west=[[Screw Attack Room]]
 
|west=[[Screw Attack Room]]
Line 7: Line 12:
  
 
[[File:FastRipperRoomSmile.png|x256px]]
 
[[File:FastRipperRoomSmile.png|x256px]]
 +
 +
== GT Classic ==
 +
 +
If you're worried about falling in the acid after performing the [[Green Gate Glitch]], you can lay a [[Power Bomb]] or take an intentional hit from a [[Ripper 2 (red)|Red Ripper]] for temporary invulnerability. You can then jump across the platforms without fear of being knocked back.
 +
 +
== Enemies ==
 +
 +
* [[Ripper 2 (red)]]
 +
 +
== See also ==
 +
 +
* [[Green Gate Glitch]]

Latest revision as of 03:00, 28 November 2023

Fast Ripper Room
Zone Lower Norfair
Subzone Lower Norfair/West
Subsubzone
Hazard Heated
Utility
Theme [[]]
Items
Visible
Chozo
Hidden




   
Screw Attack Room Adjacent rooms Fast Pillars Setup Room
   

FastRipperRoom.png

FastRipperRoomSmile.png

GT Classic

If you're worried about falling in the acid after performing the Green Gate Glitch, you can lay a Power Bomb or take an intentional hit from a Red Ripper for temporary invulnerability. You can then jump across the platforms without fear of being knocked back.

Enemies

See also