Difference between revisions of "Super Metroid Nature"

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(Created page with " = General Changes = In vanilla, all beam combos have a 15 frame shot cooldown except for plasma/ice, which is 12 frames. In Nature, beam cooldown depends on how many beams...")
 
(Tagging with Category:Romhack)
 
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Space Jump cooldown outside of water and in water are the same.
 
Space Jump cooldown outside of water and in water are the same.
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[[Category:Romhack]]

Latest revision as of 17:18, 4 December 2020


General Changes

In vanilla, all beam combos have a 15 frame shot cooldown except for plasma/ice, which is 12 frames.

In Nature, beam cooldown depends on how many beams you have equipped.

  • 0 beams: 11 frames
  • 1 beam: 15 frames
  • 2 beams: 18 frames
  • 3 beams: 25 frames

Missiles do 150 damage instead of 100 damage. Powerbombs do 500 damage instead of 200 damage.

Space Jump cooldown outside of water and in water are the same.