Difference between revisions of "Statues Room"
From A complete guide to Super Metroid speedrunning
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+ | {{Infobox room | ||
+ | |zone = Crateria | ||
+ | |subzone = West | ||
+ | }} | ||
{{Adjacent rooms | {{Adjacent rooms | ||
|west=[[Statues Hallway]] | |west=[[Statues Hallway]] | ||
|south=Elevator to [[Tourian First Room]] | |south=Elevator to [[Tourian First Room]] | ||
}} | }} | ||
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+ | [[File:StatuesRoom.png|x600px]] | ||
== Late Game == | == Late Game == | ||
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A well-timed [[Moonfall]] can be used to reach the elevator platform around eight frames sooner. | A well-timed [[Moonfall]] can be used to reach the elevator platform around eight frames sooner. | ||
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Even if the room has been visited before after all bosses were killed, the door will always start off grey and then start flashing once the statues have been checked for updates. | Even if the room has been visited before after all bosses were killed, the door will always start off grey and then start flashing once the statues have been checked for updates. | ||
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+ | == See also == | ||
+ | |||
+ | * [[Elevator Pause]] |
Latest revision as of 19:39, 23 December 2023
Statues Room | |
---|---|
Zone | Crateria |
Subzone | Crateria/West |
Statues Hallway | Adjacent rooms | |
---|---|---|
Elevator to Tourian First Room |
Late Game
A well-timed Moonfall can be used to reach the elevator platform around eight frames sooner.
Trivia
When visiting this room, the statues corresponding to the bosses that have died will turn grey, and the eye-gem will leave, in KPDR order, regardless of the order the bosses were killed.
Even if the room has been visited before after all bosses were killed, the door will always start off grey and then start flashing once the statues have been checked for updates.