Difference between revisions of "Statues Room"

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(Boss order and door state)
(Link to Elevator Pause)
 
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{{Infobox room
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|zone = Crateria
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|subzone = West
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}}
 
{{Adjacent rooms
 
{{Adjacent rooms
 
|west=[[Statues Hallway]]
 
|west=[[Statues Hallway]]
 
|south=Elevator to [[Tourian First Room]]
 
|south=Elevator to [[Tourian First Room]]
 
}}
 
}}
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[[File:StatuesRoom.png|x600px]]
  
 
== Late Game ==
 
== Late Game ==
 
[[File:StatuesRoom.png|x600px]]
 
  
 
A well-timed [[Moonfall]] can be used to reach the elevator platform around eight frames sooner.
 
A well-timed [[Moonfall]] can be used to reach the elevator platform around eight frames sooner.
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Even if the room has been visited before after all bosses were killed, the door will always start off grey and then start flashing once the statues have been checked for updates.
 
Even if the room has been visited before after all bosses were killed, the door will always start off grey and then start flashing once the statues have been checked for updates.
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== See also ==
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* [[Elevator Pause]]

Latest revision as of 19:39, 23 December 2023

Statues Room
Zone Crateria
Subzone Crateria/West
Subsubzone
Hazard
Utility
Theme [[]]
Items
Visible
Chozo
Hidden





   
Statues Hallway Adjacent rooms
  Elevator to Tourian First Room  

StatuesRoom.png

Late Game

A well-timed Moonfall can be used to reach the elevator platform around eight frames sooner.

Trivia

When visiting this room, the statues corresponding to the bosses that have died will turn grey, and the eye-gem will leave, in KPDR order, regardless of the order the bosses were killed.

Even if the room has been visited before after all bosses were killed, the door will always start off grey and then start flashing once the statues have been checked for updates.

See also