Difference between revisions of "Kraid Room"
From A complete guide to Super Metroid speedrunning
m |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | {{Infobox room | ||
+ | |zone = Brinstar | ||
+ | |subzone = Kraid | ||
+ | |utility = Boss | ||
+ | |theme = Brinstar/Kraid | ||
+ | }} | ||
{{Adjacent rooms | {{Adjacent rooms | ||
|west=[[Kraid Eye Door Room]] | |west=[[Kraid Eye Door Room]] | ||
Line 15: | Line 21: | ||
* [[Kraid]] | * [[Kraid]] | ||
− | |||
− | |||
− |
Latest revision as of 08:23, 26 November 2023
Kraid Room | |
---|---|
Zone | Brinstar |
Subzone | Brinstar/Kraid |
Utility | Boss |
Theme | Brinstar/Kraid |
Kraid Eye Door Room | Adjacent rooms | Varia Suit Room |
---|---|---|
Any% PRKD
With Hi-Jump Boots, it can be easy to accidentally jump on the platform that acts as the ceiling during Kraid's first phase. Due to the camera being locked it can look like you're out of bounds, but you're still in the room's bounds.