Difference between revisions of "Metroid Room 2"
From A complete guide to Super Metroid speedrunning
(Beginner grouping strat) |
(→Grouping Strat (Beginner): Adding videos) |
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== Grouping Strat (Beginner) == | == Grouping Strat (Beginner) == | ||
− | Jump through the door transition in such a way that you contact the top platform before falling left to the floor. Ideally you should mockball, but even just landing then running off will work. | + | Jump through the door transition in such a way that you contact the top floating platform before falling left to the floor. Ideally you should mockball, but even just landing then running off will work. |
− | If you overshoot the platform, the top metroid | + | After landing, move right for about half the length of the floor, then move left and freeze the Metroids before they grab you. |
+ | |||
+ | {{#ev:youtube|cdjT4yFM1J4}} | ||
+ | |||
+ | If you overshoot the platform, the top metroid might not follow you down, since it will be fully offscreen. | ||
− | + | {{#ev:youtube|hVJzPb5MKpk}} | |
== Grouping Strat (Optimal) == | == Grouping Strat (Optimal) == | ||
TODO: Write up this strat | TODO: Write up this strat |
Revision as of 10:20, 12 November 2018
Adjacent rooms | Metroid Room 1 Metroid Room 3 | |
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Room state 1
Room state 2
Grouping Strat (Beginner)
Jump through the door transition in such a way that you contact the top floating platform before falling left to the floor. Ideally you should mockball, but even just landing then running off will work.
After landing, move right for about half the length of the floor, then move left and freeze the Metroids before they grab you.
If you overshoot the platform, the top metroid might not follow you down, since it will be fully offscreen.
Grouping Strat (Optimal)
TODO: Write up this strat