Difference between revisions of "Frog Speedway"
From A complete guide to Super Metroid speedrunning
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+ | {{Infobox room | ||
+ | |zone = Norfair | ||
+ | |subzone = East | ||
+ | }} | ||
{{Adjacent rooms | {{Adjacent rooms | ||
|west=[[Frog Savestation]] | |west=[[Frog Savestation]] | ||
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The current theory is that this works because 8x1 rooms have odd properties that allow these shots to cause the inbounds ceiling to trigger respawning PLMs. After all of the available slots for the respawning blocks are used up, Samus won't interact with other blocks until those blocks start respawning. | The current theory is that this works because 8x1 rooms have odd properties that allow these shots to cause the inbounds ceiling to trigger respawning PLMs. After all of the available slots for the respawning blocks are used up, Samus won't interact with other blocks until those blocks start respawning. | ||
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Latest revision as of 03:26, 28 November 2023
Frog Speedway | |
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Zone | Norfair |
Subzone | Norfair/East |
Frog Savestation | Adjacent rooms | Upper Norfair Farming Room |
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Randomizer
sniq released this video showing that it's possible to traverse this room right-to-left without Speed Booster. Fire angled shots at the ceiling while holding left against the first Speed Booster block, and you can simply walk through. The combination of Wave Beam and Spazer works well, although Wave Beam and Plasma Beam will also work.
The current theory is that this works because 8x1 rooms have odd properties that allow these shots to cause the inbounds ceiling to trigger respawning PLMs. After all of the available slots for the respawning blocks are used up, Samus won't interact with other blocks until those blocks start respawning.