Waterway Energy Tank Room
From A complete guide to Super Metroid speedrunning
Revision as of 08:09, 26 November 2023 by MinnieTrethewey (talk | contribs)
Waterway Energy Tank Room | |||
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Zone | Brinstar | ||
Subzone | Brinstar/Pink | ||
Theme | Brinstar/Pink | ||
Items |
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Adjacent rooms | Big Pink | |
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Contents
100%
When escaping this room, ledge grabbing up the next room is ideal, but newer runners could get up quickly using a shinespark.
Randomizer
You can charge a shinespark on the top level before activating it on the lower level. This will allow you to get this energy tank without Gravity Suit.
Note that this video charges without a short charge -- there is more than enough space for a simple one-tap or two-tap here, which will give more room to press down correctly before falling off the edge.
In addition to Randomizers, this can be useful for two-Norfair-visit routes of RBO.
Historically, this trick was first demonstrated in this video.