Difference between revisions of "Warehouse Energy Tank Room"

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(Beetomic Bomb)
(Note about collision oscillator)
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[[File:WarehouseEnergyTankRoom.png|x300px]]
 
[[File:WarehouseEnergyTankRoom.png|x300px]]
  
The fastest strategy, the "[https://archive.org/download/viptech/kraid%20tank%20bomb.mp4 Beetomic Bomb]", uses a bomb to kill the Beetoms instead of the standard strategy of firing a missile upwards.
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The fastest strategy, the "Beetomic Bomb", uses a bomb to kill the Beetoms instead of the standard strategy of firing a missile upwards.
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{{#ev:archiveorg|viptech\kraid%20tank%20bomb.mp4}}
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= Energy Tank =
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One notable trouble when grabbing the e-tank is that because of the game's Collision Oscillator, if Samus touches the ceiling on the intersection between the energy tank and one of the adjacent tiles, there's a 50% chance of the game registering Samus as having contacted the tank. You need to touch only the e-tank if you want to avoid this.
  
 
= Enemies =
 
= Enemies =

Revision as of 10:44, 29 November 2018

   
Adjacent rooms Warehouse Zeela Room
   

WarehouseEnergyTankRoom.png

The fastest strategy, the "Beetomic Bomb", uses a bomb to kill the Beetoms instead of the standard strategy of firing a missile upwards.

Energy Tank

One notable trouble when grabbing the e-tank is that because of the game's Collision Oscillator, if Samus touches the ceiling on the intersection between the energy tank and one of the adjacent tiles, there's a 50% chance of the game registering Samus as having contacted the tank. You need to touch only the e-tank if you want to avoid this.

Enemies

Items