Difference between revisions of "Rising Tide"
From A complete guide to Super Metroid speedrunning
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+ | The most common strat in this room is to attempt a mockball in the second pit, or otherwise just morph and start rolling right. At the pit with the third [[Dragon]], get up and jump to the door. | ||
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+ | There's another strat that stays on the top level the whole way, and damage boosts off of several [[Sova|Sovas]]; it's generally faster unless the [[Squeept]] gives the right timing for a [[Kagoing|Kago]] mockball. This strat is essentially required for [[RBO]], due to the damage that the [[Squeept|Squeepts]] and [[Dragon|Dragons]] do. |
Revision as of 00:56, 23 November 2018
Cathedral | Adjacent rooms | Bubble Mountain |
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The most common strat in this room is to attempt a mockball in the second pit, or otherwise just morph and start rolling right. At the pit with the third Dragon, get up and jump to the door.
There's another strat that stays on the top level the whole way, and damage boosts off of several Sovas; it's generally faster unless the Squeept gives the right timing for a Kago mockball. This strat is essentially required for RBO, due to the damage that the Squeepts and Dragons do.