Difference between revisions of "Normalized Movement"
(TAS'd out the morph turnaround) |
(→Normalized Movement: Mid-air turnaround, not against a wall on the left) |
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(One intermediate revision by the same user not shown) | |||
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Turnaround 2.16384 | Turnaround 2.16384 | ||
+ | |||
+ | Mid-air turnaround, not against a wall on the left 0.32768 | ||
Morphed turnaround without visibly moving 0.0 from a 1-frame tap, or 0.49152 from a 2-frame tap | Morphed turnaround without visibly moving 0.0 from a 1-frame tap, or 0.49152 from a 2-frame tap | ||
Line 26: | Line 28: | ||
Bunny hop (Hi Jump) 140.49152 | Bunny hop (Hi Jump) 140.49152 | ||
+ | |||
+ | Crouched bunny hop (No Hi Jump) 113.16384 | ||
+ | |||
+ | Crouched bunny hop (Hi Jump) 139.32768 | ||
Turnaround-bombjump 38.16384 | Turnaround-bombjump 38.16384 | ||
Turnaround-bombjump (without remorph, either standing or crouched) 93.24576 | Turnaround-bombjump (without remorph, either standing or crouched) 93.24576 | ||
+ | |||
+ | Crouchlock turnaround jump (No Hi Jump) 109.49152 | ||
+ | |||
+ | Crouchlock turnaround jump (Hi Jump) 136.0 | ||
+ | |||
+ | Crouchlock turnaround spinjump (No Hi Jump) 127.16384 | ||
+ | |||
+ | Crouchlock turnaround spinjump (Hi Jump) 156.8192 |
Latest revision as of 21:45, 18 August 2019
Normalized Position
Press against left wall: set subpixel value to 0
Press against right wall: set subpixel value to 65535
Elevator rides maintain subpixel position while setting a specific pixel position
Normalized Movement
Turnaround 2.16384
Mid-air turnaround, not against a wall on the left 0.32768
Morphed turnaround without visibly moving 0.0 from a 1-frame tap, or 0.49152 from a 2-frame tap
X-Ray turnaround (including with a forced stand) 0.0
Taking a hit 19.0
Taking a hit while morphed 3.49152
Auto-spinjump (No Hi Jump) 127.16384
Auto-spinjump (Hi Jump) 156.8192
Bunny hop (No Hi Jump) 113.16384
Bunny hop (Hi Jump) 140.49152
Crouched bunny hop (No Hi Jump) 113.16384
Crouched bunny hop (Hi Jump) 139.32768
Turnaround-bombjump 38.16384
Turnaround-bombjump (without remorph, either standing or crouched) 93.24576
Crouchlock turnaround jump (No Hi Jump) 109.49152
Crouchlock turnaround jump (Hi Jump) 136.0
Crouchlock turnaround spinjump (No Hi Jump) 127.16384
Crouchlock turnaround spinjump (Hi Jump) 156.8192