Difference between revisions of "Yapping Maw"
From A complete guide to Super Metroid speedrunning
m (add link to crashes page) |
m |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 16: | Line 16: | ||
}} | }} | ||
− | If a Yapping Maw grabs Samus while she has a shinespark activated, the game can [[Crashes|crash]] when she finishes the spark. This only occurs when no buttons are held during the crash animation. | + | If a Yapping Maw grabs (or even [https://www.twitch.tv/videos/1088241245?t=0h24m34s thinks about grabbing while in range] of) Samus while she has a shinespark activated, the game can [[Crashes|crash]] when she finishes the spark. This only occurs when no buttons are held during the shinespark or crash animation. Hold a button when sparking near a Yapping Maw! Note that the crash can happen in rooms without a Yapping Maw if the shinespark started from a room with a Yapping Maw. |
+ | |||
+ | Interestingly, holding ''any'' button will prevent the crash, even a button that's unassigned. | ||
{{#ev:youtube|L2zqt1vjuqA}} | {{#ev:youtube|L2zqt1vjuqA}} |
Latest revision as of 06:01, 20 February 2023
If a Yapping Maw grabs (or even thinks about grabbing while in range of) Samus while she has a shinespark activated, the game can crash when she finishes the spark. This only occurs when no buttons are held during the shinespark or crash animation. Hold a button when sparking near a Yapping Maw! Note that the crash can happen in rooms without a Yapping Maw if the shinespark started from a room with a Yapping Maw.
Interestingly, holding any button will prevent the crash, even a button that's unassigned.