Difference between revisions of "Kronic Boost Room"
From A complete guide to Super Metroid speedrunning
(Adding video for Kronic Boost) |
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− | [[File:KronicBoostRoomSmile.png|x600px]] | + | [[File:KronicBoostRoom.png|x600px]] [[File:KronicBoostRoomSmile.png|x600px]] |
==Kronic Boost== | ==Kronic Boost== | ||
− | This room is named for the technique developed by KronicSauce, where you [[Damage Boost]] off of the bottom [[Viola]] in such a way that it propels you to the bottom of the [[Lava Dive Room]]. From there, you can Space Jump (KPDR) or Gravity Jump (PRKD) to the top ledge. | + | This room is named for the technique [https://www.twitch.tv/videos/50559447 developed by KronicSauce], where you [[Damage Boost]] off of the bottom [[Viola]] in such a way that it propels you to the bottom of the [[Lava Dive Room]]. From there, you can Space Jump (KPDR) or Gravity Jump (PRKD) to the top ledge. |
{{#ev:youtube|L9IhfMpwwHI}} | {{#ev:youtube|L9IhfMpwwHI}} | ||
− | The setup shown here involves using Jump to unmorph, then holding it for the duration of the damage boost. | + | The setup shown here involves using Jump to unmorph, then holding it for the duration of the damage boost. The power bomb is laid near the top of the spike in the background texture, so that it's low enough to open the door, while not being so low that it destroys the Viola. |
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+ | There is a faster setup that involves planting the Power Bomb directly next to the door, and then damage boosting off of the Viola before it gets killed by the blast. | ||
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+ | {{#ev:youtube|ZmkyWj65Hro}} | ||
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+ | [[Category:Rooms in Norfair]] |
Latest revision as of 19:26, 4 August 2023
Magdollite Tunnel Spiky Acid Snakes Tunnel Lava Dive Room |
Adjacent rooms | Volcano Room |
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Kronic Boost
This room is named for the technique developed by KronicSauce, where you Damage Boost off of the bottom Viola in such a way that it propels you to the bottom of the Lava Dive Room. From there, you can Space Jump (KPDR) or Gravity Jump (PRKD) to the top ledge.
The setup shown here involves using Jump to unmorph, then holding it for the duration of the damage boost. The power bomb is laid near the top of the spike in the background texture, so that it's low enough to open the door, while not being so low that it destroys the Viola.
There is a faster setup that involves planting the Power Bomb directly next to the door, and then damage boosting off of the Viola before it gets killed by the blast.