Difference between revisions of "Screw Attack Room"

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(GT exit comparison for GT Classic)
(GT Classic: Door alignment rather than processing)
 
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{{Infobox room
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|zone = Lower Norfair
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|subzone = West
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|chozo = 1
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|hazard = Heated
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}}
 
{{Adjacent rooms
 
{{Adjacent rooms
 
|west=[[Golden Torizo's Room]]
 
|west=[[Golden Torizo's Room]]
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== GT Classic ==
 
== GT Classic ==
Shinesparking up the room is an easy and consistent way to clear the room in reverse after grabbing [[Screw Attack]]. Walljumping up the wall can be faster but risks breaking too many blocks with screw attack and falling back down. A clean ledge grab at the top will save more time on [[Door Processing]].
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Shinesparking up the room is an easy and consistent way to clear the room in reverse after grabbing [[Screw Attack]]. Walljumping up the wall can be faster but risks breaking too many blocks with screw attack and falling back down. A clean ledge grab at the top will save more time on [[Aligning Doors|door alignment]].
  
 
{{#ev:youtube|iuGsr1lLtFg}}
 
{{#ev:youtube|iuGsr1lLtFg}}

Latest revision as of 18:42, 17 January 2024

Screw Attack Room
Zone Lower Norfair
Subzone Lower Norfair/West
Subsubzone
Hazard Heated
Utility
Theme [[]]
Items
Visible
Chozo 1
Hidden


   
Golden Torizo's Room Adjacent rooms Fast Ripper Room
Golden Torizo Energy Recharge
   

ScrewAttackRoomSmile.png

GT Classic

Shinesparking up the room is an easy and consistent way to clear the room in reverse after grabbing Screw Attack. Walljumping up the wall can be faster but risks breaking too many blocks with screw attack and falling back down. A clean ledge grab at the top will save more time on door alignment.

Items