Difference between revisions of "Crocomire's Room"

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(Wraparound shot to help shinespark strats)
(100%: Adding BEJ's wrap-around video)
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== 100% ==
 
== 100% ==
  
After Crocomire dies, runners will typically charge a shinespark and attempt to spark through the left door, in order to reach [[Post Crocomire Power Bomb Room]] the fastest possible way. This is helped by a wraparound shot to open the left-side door while picking up the Energy Tank on the right side of the room.
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After Crocomire dies, runners will typically charge a shinespark and attempt to spark through the left door, in order to reach [[Post Crocomire Power Bomb Room]] the fastest possible way. This is helped by a [[wrap-around shot]] to open the left-side door while picking up the Energy Tank on the right side of the room.
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{{#ev:youtube|t6Tmu8w9yIQ}}
  
 
== Items ==
 
== Items ==

Revision as of 05:46, 5 December 2018

  Crocomire Speedway  
Post Crocomire Farming Room Adjacent rooms
   

Crocomire'sRoom.png

100%

After Crocomire dies, runners will typically charge a shinespark and attempt to spark through the left door, in order to reach Post Crocomire Power Bomb Room the fastest possible way. This is helped by a wrap-around shot to open the left-side door while picking up the Energy Tank on the right side of the room.

Items

See also