Difference between revisions of "Yapping Maw"
From A complete guide to Super Metroid speedrunning
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− | If a Yapping Maw grabs (or even [https://www.twitch.tv/videos/1088241245?t=0h24m34s thinks about grabbing while in range] of) Samus while she has a shinespark activated, the game can [[Crashes|crash]] when she finishes the spark. This only occurs when no buttons are held during the shinespark or crash animation. Hold a button when sparking near a | + | If a Yapping Maw grabs (or even [https://www.twitch.tv/videos/1088241245?t=0h24m34s thinks about grabbing while in range] of) Samus while she has a shinespark activated, the game can [[Crashes|crash]] when she finishes the spark. This only occurs when no buttons are held during the shinespark or crash animation. Hold a button when sparking near a Yapping Maw! Note that the crash can happen in rooms without a Yapping Maw if the shinespark started from a room with a Yapping Maw. |
Interestingly, holding ''any'' button will prevent the crash, even a button that's unassigned. | Interestingly, holding ''any'' button will prevent the crash, even a button that's unassigned. | ||
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Latest revision as of 06:01, 20 February 2023
If a Yapping Maw grabs (or even thinks about grabbing while in range of) Samus while she has a shinespark activated, the game can crash when she finishes the spark. This only occurs when no buttons are held during the shinespark or crash animation. Hold a button when sparking near a Yapping Maw! Note that the crash can happen in rooms without a Yapping Maw if the shinespark started from a room with a Yapping Maw.
Interestingly, holding any button will prevent the crash, even a button that's unassigned.