Difference between revisions of "Climb"
(Early game strats, with and without moonfall) |
(Videos and descriptions for The Climb) |
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{{#ev:youtube|eUMRs-E_77w}} | {{#ev:youtube|eUMRs-E_77w}} | ||
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+ | == The Climb == | ||
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+ | === Wall Jumps === | ||
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+ | Many runners use walljumps, combined with [[hero shot|hero shots]], to climb the right side of the room without running into the pirates on the wall. | ||
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+ | === Ledge Grabs === | ||
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+ | Alternatively you can use [[ledge grabs]] to climb up the successive sets of floating platforms in the center. There are two main techniques used: | ||
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+ | The most common is either named after Behemoth or just_defend, and weaves through the platforms. | ||
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+ | {{#ev:youtube|IUGJDvDpO5w}} | ||
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+ | The second method, named after StaticNine, exclusively goes to the right side of all of the center platforms. | ||
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+ | {{#ev:youtube|um9ggxeWxMg}} | ||
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+ | Although both ledge grab methods optimally don't kill any pirates, beginners attempting to use either of these methods may need to shoot some of the pirates in order to allow time to get to the next platform without being hit. | ||
== Enemies == | == Enemies == |
Revision as of 23:34, 24 November 2018
Parlor | ||
Tourian Escape Room 4 | Adjacent rooms | Crateria Super Room Pit Room |
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Contents
Early Game
Moonfall
This room is the most common place for runners to perform a moonfall, since it saves several seconds, and it's close enough to the start of a run that a reset has little penalty.
If you're facing left, you can buffer the Angle, Shot, and Jump inputs during the door transition, then hold right after you land, and let go on Shot to start the moonfall.
There is a faster and more difficult moonfall that weaves between a few of the platforms at the start before moving right as with the standard method. This saves time by not needing to moonwalk as far to the right on the starting platform to avoid the first floating platform.
No Moonfall
If you have moonwalk turned off, you can get to the right side of the room and fall most of the way down without encountering a platform. To get past the first floating platform you can either downback or do a small jump; they seem to be about equal speed, with the downback possibly being slightly faster.
After that, you should count six of the wider platforms one tile to the left of Samus. Move slightly left to avoid the platform, then move back right to the wall. Aim down and fire to open the door, and run through.
The Climb
Wall Jumps
Many runners use walljumps, combined with hero shots, to climb the right side of the room without running into the pirates on the wall.
Ledge Grabs
Alternatively you can use ledge grabs to climb up the successive sets of floating platforms in the center. There are two main techniques used:
The most common is either named after Behemoth or just_defend, and weaves through the platforms.
The second method, named after StaticNine, exclusively goes to the right side of all of the center platforms.
Although both ledge grab methods optimally don't kill any pirates, beginners attempting to use either of these methods may need to shoot some of the pirates in order to allow time to get to the next platform without being hit.