Crocomire's Room
From A complete guide to Super Metroid speedrunning
Crocomire Speedway | ||
Post Crocomire Farming Room | Adjacent rooms | |
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After Crocomire dies, runners will typically charge a shinespark and attempt to spark through the left door, in order to reach Post Crocomire Power Bomb Room the fastest possible way. This is helped by a wraparound shot to open the left-side door while picking up the Energy Tank on the right side of the room.