Wasteland
From A complete guide to Super Metroid speedrunning
Red Kihunter Shaft | ||
Metal Pirates Room | Adjacent rooms | |
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Like all rooms containing hopper or hopper-like enemies (the Dessgeegas), the RNG value gets set to a fixed value in the door transition, and then starts cycling as normal. So if your movement through the room is consistent enough to bring the Dessgeegas on screen on the same frame each time, their movement patterns will be the same.