Normalized Movement
From A complete guide to Super Metroid speedrunning
Normalized Position
Press against left wall: set subpixel value to 0
Press against right wall: set subpixel value to 65535
Elevator rides maintain subpixel position while setting a specific pixel position
Normalized Movement
Turnaround 2.16384
Morphed turnaround without visibly moving 0.0 from a 1-frame tap, or 0.49152 from a 2-frame tap
X-Ray turnaround (including with a forced stand) 0.0
Taking a hit 19.0
Taking a hit while morphed 3.49152
Auto-spinjump (No Hi Jump) 127.16384
Auto-spinjump (Hi Jump) 156.8192
Bunny hop (No Hi Jump) 113.16384
Bunny hop (Hi Jump) 140.49152
Turnaround-bombjump 38.16384
Turnaround-bombjump (without remorph, either standing or crouched) 93.24576