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  • An advanced, faster route would consist of moonfalling through the Etecoon room floor (which seems to require 2 frame perfect pose
    7 KB (1,168 words) - 03:50, 13 May 2022
  • ...h, unmorph, and [[downback]] through the gap. However, landing and quickly moonfalling is slightly faster, and optimally you can weave through the gap while morph
    3 KB (418 words) - 08:04, 26 November 2023
  • ...ffered moonfall to descend down the [[Climb]], which is the location where moonfalling saves the most time: As the above video shows, because moonfalling removes the cap on Samus's falling speed, Samus can achieve speeds that all
    5 KB (858 words) - 23:15, 15 October 2024
  • ...in [[Low%]] categories), a [[moonfall]] can save about 10 frames. Whether moonfalling or not, landing in the aim-down pose can [[Aligning Doors|fix the door]] by
    536 bytes (83 words) - 23:33, 17 April 2025
  • Jumping off the ledge without moonfalling is recommended for people learning the game. Spamming shot down then angle Spacejump across the room and shoot the gedora. Moonfalling out of the room will save ?f.
    56 KB (9,658 words) - 03:23, 25 November 2021
  • | 196 || moonfalling || 47:40 || 2023-05-25 || || SRC || First sub-48, yay!
    379 KB (49,976 words) - 11:28, 14 December 2025
  • | 685 || moonfalling || 0.852 || 1 || 0
    72 KB (3,990 words) - 17:51, 13 August 2023
  • The most notable way to clip downwards is with moonfalling. There are other ways to clip downwards, but they tend to be more esoteric. ==Moonfalling==
    14 KB (2,468 words) - 19:41, 30 August 2022
  • ...e moonfalling, it appears to be necessary to shoot one of the Violas after moonfalling. The easiest RTA method for doing this seems to be re-freezing the bottom V
    15 KB (2,549 words) - 05:40, 14 March 2023