User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 15:56, 30 January 2024 (diff | hist) . . (+4,617) . . m X-Ray Climb (just putting some of my notes here so they are somewhere on the wiki) (current)
- 21:12, 3 December 2023 (diff | hist) . . (-178) . . m Max% No Powerbombs analysis (decided to stop being lazy and test rta ice moonfall to ws reserve.) (current)
- 20:28, 3 December 2023 (diff | hist) . . (+136) . . m Max% No Powerbombs analysis (bfrobber tested ws reserve escape, so small update to min pbs)
- 21:14, 2 December 2023 (diff | hist) . . (+9) . . m Max% No Powerbombs analysis (adding a remark that this is about nmg conditions)
- 21:09, 2 December 2023 (diff | hist) . . (+2,326) . . m Max% No Powerbombs analysis (adding a section about beating the game with least number of power bombs used, with maximum percentage)
- 20:46, 2 December 2023 (diff | hist) . . (+7,660) . . Max% No Powerbombs analysis (fairly extensive change, providing more information and links)
- 15:56, 2 December 2023 (diff | hist) . . (-569) . . Max% No Powerbombs analysis (Updating to current state, with new developments in RTA, NTSC, and TAS.)
- 21:09, 29 September 2023 (diff | hist) . . (+84) . . m Murder Beam (just updating with info as i understand it)
- 14:22, 19 September 2023 (diff | hist) . . (+60) . . m Arcade Room Bonuses (found a secret on accident, adding quick)
- 20:58, 23 August 2023 (diff | hist) . . (+13) . . 13% Chargeless (current)
- 18:13, 23 August 2023 (diff | hist) . . (-14) . . 13% Chargeless
- 18:12, 23 August 2023 (diff | hist) . . (+7,910) . . N 13% Chargeless (initial page creation)
- 17:51, 13 August 2023 (diff | hist) . . (+74,230) . . N Bobbob's dumb leaderboard (just throwing this on the wiki i guess) (current)
- 04:46, 25 April 2023 (diff | hist) . . (0) . . m R-Jump (oops, fix) (current)
- 04:44, 25 April 2023 (diff | hist) . . (+5,311) . . N R-Jump (just making a page quick since i got these notes so may as well make them accessible)
- 05:40, 14 March 2023 (diff | hist) . . (+14,950) . . N 136% GT Code (just making a starting page, so info is organized if somebody wants to run it. copied 135% for a template. feel free to change it.) (current)
- 05:35, 5 February 2023 (diff | hist) . . (+3,234) . . N Bobbob's notes on underwater walljumping (idk, making this page for some reason. will add more to it later, i.e., a description of how to do it and example clips.) (current)
- 17:56, 24 January 2023 (diff | hist) . . (+43) . . m Pants Room (east pants room)
- 17:56, 24 January 2023 (diff | hist) . . (+5) . . m Shaktool Room (east pants room)
- 17:55, 24 January 2023 (diff | hist) . . (+686) . . m East Pants Room (basic info)
- 18:22, 15 January 2023 (diff | hist) . . (-1,378) . . 10 Missile Zebetite Kill (update with new setups. maybe old setups should be kept here, but I think the new ones are just better) (current)
- 19:22, 6 January 2023 (diff | hist) . . (+4) . . m 14% (update for xspring completion)
- 19:18, 6 January 2023 (diff | hist) . . (-549) . . 14% xSpring (update for completion) (current)
- 16:28, 6 January 2023 (diff | hist) . . (+967) . . m Vertical Speed (fun facts on shinespark subpixel) (current)
- 02:14, 6 January 2023 (diff | hist) . . (+2,942) . . Vertical Speed (adding moar values)
- 14:35, 28 November 2022 (diff | hist) . . (-243) . . m 14% xSpring (updating route since awhile ago I tested a Jesuswalk in West Sand Hall and it does work, which makes cat more viable on NTSC)
- 01:09, 5 September 2022 (diff | hist) . . (+3,143) . . Bobbob's notes on low% RBO (completely changing this, basically, due to some Ridley tests) (current)
- 05:08, 3 September 2022 (diff | hist) . . (+965) . . m Blue Suit Glitch (adding some remarks on temp) (current)
- 22:53, 2 September 2022 (diff | hist) . . (+961) . . m Grapple Jump (adding some info on weird grapple speedkeep tech) (current)
- 22:48, 2 September 2022 (diff | hist) . . (+29) . . m Grapple-Bomb Hanging (small note) (current)
- 22:47, 2 September 2022 (diff | hist) . . (+107) . . m Grapple-Bomb Hanging (adding info on grapple speedkeep)
- 22:45, 2 September 2022 (diff | hist) . . (+231) . . m Speedkeep (sniq explained grapple speedkeep a bit to me)
- 17:43, 2 September 2022 (diff | hist) . . (0) . . m Speedkeep (typo)
- 17:41, 2 September 2022 (diff | hist) . . (+242) . . m Speedkeep (adding small note)
- 17:26, 2 September 2022 (diff | hist) . . (+2,216) . . N Speedkeep (creating this quick, since it had a link to it but no page)
- 16:34, 31 August 2022 (diff | hist) . . (+1,398) . . m 14% Grapplebooster (updating due to run without L+R) (current)
- 16:33, 31 August 2022 (diff | hist) . . (-87) . . m 14% (updating for grapplebooster without L+R)
- 19:41, 30 August 2022 (diff | hist) . . (+502) . . m Clipping (just some small corrections) (current)
- 04:49, 30 August 2022 (diff | hist) . . (+1,002) . . N Grapple Clipping (Created page with "NOTE: This is a stub article. Please add more information as it becomes available. If there are grapple blocks or grapplable enemies sufficiently near something that you want...") (current)
- 04:32, 30 August 2022 (diff | hist) . . (+482) . . N Grapple Supersink (Created page with "NOTE: This is a stub article. Please add more information as it becomes available. If Grapple is canceled during a grapple swing appropriately, so Samus has vertical speed gr...") (current)
- 04:27, 30 August 2022 (diff | hist) . . (+534) . . N Grapple Teleportation (Created page with "NOTE: This is a stub article. Please add more information as it becomes available. If a transition is triggered while Grappling, Samus will be teleported in the next room to...") (current)
- 04:25, 30 August 2022 (diff | hist) . . (+768) . . N Grapple-Bomb Hanging (Created page with "NOTE: This is a stub article. Please add more information as it becomes available. By having a bomb boost Samus while she is grappling, she enters a weird glitched state. The...")
- 04:21, 30 August 2022 (diff | hist) . . (+606) . . N Grapple Jump (Created page with "NOTE: This is a stub article. Please add more information as it becomes available. By swinging from grapple, morphing, and unmorphing before losing vertical momentum, it is p...")
- 04:19, 30 August 2022 (diff | hist) . . (+177) . . N Category:Grapple Glitches (Created page with "NOTE: This is a stub article. Please add more information as it becomes available. Grappling Beam has a lot of glitches associated with it. It is a surprisingly weird item.") (current)
- 04:17, 30 August 2022 (diff | hist) . . (+84) . . Grapple-Bombjump-Jump (current)
- 04:17, 30 August 2022 (diff | hist) . . (+159) . . N Grapple-Bombjump-Jump (creating some pages for grapple glitches)
- 02:11, 30 August 2022 (diff | hist) . . (+13,867) . . N Clipping (this is a first pass as collecting this info together; maybe makes more sense as separate pages)
- 10:11, 3 August 2022 (diff | hist) . . (+2,556) . . m Short Charge (Just adding pixel values that i have, someone else can organize it better if they want)
- 16:06, 1 June 2022 (diff | hist) . . (+1,094) . . m 14% Grapplebooster (expanding notes on skipping L+R)
- 06:51, 22 May 2022 (diff | hist) . . (-1,669) . . 10 Missile Zebetite Kill (updating to new ntsc setup)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)