Difference between revisions of "Post Crocomire Missile Room"
From A complete guide to Super Metroid speedrunning
(Cosine room) |
(100% strats) |
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Also known as "'''Cosine Room'''" for the curve of the left-side tunnel. | Also known as "'''Cosine Room'''" for the curve of the left-side tunnel. | ||
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+ | == 100% == | ||
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+ | Damage boosting off of the spikes is the fastest way to and from the missile location. | ||
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+ | Most runners can save time charging a shinespark on the way out of the room to climb the shaft instead of walljumping. | ||
== Items == | == Items == | ||
* [[List of Missiles#Norfair 7|Norfair Missile 7]] | * [[List of Missiles#Norfair 7|Norfair Missile 7]] |
Revision as of 09:43, 24 October 2018
Post Crocomire Shaft | Adjacent rooms | |
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Also known as "Cosine Room" for the curve of the left-side tunnel.
100%
Damage boosting off of the spikes is the fastest way to and from the missile location.
Most runners can save time charging a shinespark on the way out of the room to climb the shaft instead of walljumping.