Single Chamber

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Revision as of 10:08, 9 September 2018 by UNHchabo (talk | contribs) (Lag Reduction: Add note about power bomb on pillars)
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Bubble Mountain Adjacent rooms Three Muskateers' Room
Double Chamber
Spiky Platforms Tunnel
   

SingleChamberSmile.png

Lag Reduction

Upon entering this room from Bubble Mountain, many runners freeze or kill at least one enemy in order to reduce lag, particularly if they plan on opening the red door with five missiles.

Coming from Lower Norfair, destroying the pillars with a Power Bomb creates substantial lag, so given good movement, runners are better off using bombs on the two lowest sections of each pillar.