General Movement
From A complete guide to Super Metroid speedrunning
Revision as of 23:43, 18 November 2018 by UNHchabo (talk | contribs) (→Intermediate: Adding Aligning Doors)
Basic
Intermediate
- Hitbox Manipulation
- Exploiting Sprite Animations
- Bomb Jump
- Quick charging
- Crouch Lock
- Bounceball
- Aligning Doors
Advanced
- Short charging
- Gravity Jump
- X-Ray climbing
- Yellow Suit Glitch
- Blue Suit Glitch
- Horizontal Speed
- Vertical Speed
- Processing
Individual rooms
The community is working on adding individual room strats to many of the room pages. Some of the more notable room techniques are: