Difference between revisions of "Main Hall"

From A complete guide to Super Metroid speedrunning
Jump to: navigation, search
(100% strats)
(100%: Adding video, and explanation for easier strats)
Line 12: Line 12:
  
 
From there, you can shoot the door and morph in mid-air, so you can use Spring Ball to hop over the acid lake in the next room.
 
From there, you can shoot the door and morph in mid-air, so you can use Spring Ball to hop over the acid lake in the next room.
 +
 +
{{#ev:youtube|WpkV6A9ga9c}}
 +
 +
The Spring Ball strat is fairly difficult though, so if you're not consistent at it you can get a short charge just from a 2-tap, get to the door, and then Space Jump across the acid lake.

Revision as of 02:44, 21 November 2018

  Elevator to Lower Norfair Elevator  
Acid Statue Room Adjacent rooms Fast Pillars Setup Room
   

MainHallSmile.png

100%

You can go to the right from the elevator in order to short charge left, which allows the Speed Booster's blue to protect you from the jets of fire as you Space Jump to the left side door.

From there, you can shoot the door and morph in mid-air, so you can use Spring Ball to hop over the acid lake in the next room.

The Spring Ball strat is fairly difficult though, so if you're not consistent at it you can get a short charge just from a 2-tap, get to the door, and then Space Jump across the acid lake.