Metal Pirates Room

From A complete guide to Super Metroid speedrunning
Revision as of 15:30, 6 August 2018 by UNHchabo (talk | contribs) (Outlining the Any% strategies)
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Plowerhouse Room Adjacent rooms Wasteland
   

MetalPiratesRoomSmile.png

Any% PRKD

Since this category doesn't have Plasma and wants to preserve Super Missiles for the Ridley fight, the optimal strategy involves a shinespark to kill each pirate.

Any% KPDR

Two charged Plasma shots will kill the pirates once they become vulnerable, or a single shot each if the shot hits twice.