Difference between revisions of "Red Kihunter Shaft"
(KPDR strats, and Power Bomb position to open the yellow door) |
(→Any% KPDR: Lag reduction comparison video) |
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== Any% KPDR == | == Any% KPDR == | ||
− | With Plasma, you can "hitbox" through the Kihunters by hitting them with a shot as you run through them. | + | At the start of the room, the fastest way down is to fire an angle-down shot as soon as you enter, then fall into the hole and [[downback]] through the hidden section. |
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+ | With Plasma, you can "hitbox" through the Kihunters by hitting them with a shot as you run through them. You can also use two charge shots (or one double-hit) to kill them, which reduces lag when the Power Bomb goes off. | ||
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+ | {{#ev:youtube|CaKu-SzpiNM}} | ||
It is possible to clear two of the three [[bomb]] blocks at the bottom of the shaft with a [[Bomb Spread]] from the ledge just to the left. This is necessary if you used Power Bombs in the [[Pillar Room]], because you will need one more in [[Wasteland]] to avoid picking up the "Power Bombs of Shame". | It is possible to clear two of the three [[bomb]] blocks at the bottom of the shaft with a [[Bomb Spread]] from the ledge just to the left. This is necessary if you used Power Bombs in the [[Pillar Room]], because you will need one more in [[Wasteland]] to avoid picking up the "Power Bombs of Shame". | ||
{{#ev:youtube|CaKu-SzpiNM}} | {{#ev:youtube|CaKu-SzpiNM}} |
Revision as of 18:23, 28 November 2018
Amphitheatre | Adjacent rooms | Lower Norfair Fireflea Room Red Kihunter Shaft Save Room |
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Wasteland |
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The earliest you can lay the last power bomb is when the blue line in the screenshot reaches the left edge of the screen as you're moving right. Any earlier and the yellow door will not open.
Any% KPDR
At the start of the room, the fastest way down is to fire an angle-down shot as soon as you enter, then fall into the hole and downback through the hidden section.
With Plasma, you can "hitbox" through the Kihunters by hitting them with a shot as you run through them. You can also use two charge shots (or one double-hit) to kill them, which reduces lag when the Power Bomb goes off.
It is possible to clear two of the three bomb blocks at the bottom of the shaft with a Bomb Spread from the ledge just to the left. This is necessary if you used Power Bombs in the Pillar Room, because you will need one more in Wasteland to avoid picking up the "Power Bombs of Shame".