Difference between revisions of "Hi-Jump Boots"
From A complete guide to Super Metroid speedrunning
(Minor edit) |
(Better example) |
||
(One intermediate revision by the same user not shown) | |||
Line 7: | Line 7: | ||
'''Hi-Jump Boots''' allows Samus to jump roughly twice as high, and is among the most useful upgrades, as indicated by it being collected in all non-low% categories. | '''Hi-Jump Boots''' allows Samus to jump roughly twice as high, and is among the most useful upgrades, as indicated by it being collected in all non-low% categories. | ||
+ | |||
+ | However, because Hi-Jump Boots give you extra vertical speed from a jump, there are a few specific jumps that are easier if you turn them off to avoid hitting the ceiling, such as getting across [[Wrecked Ship Energy Tank Room]] without [[Grappling Beam]]. | ||
== See also == | == See also == |
Latest revision as of 01:20, 10 August 2019
Hi-Jump Boots | |
Location | Hi Jump Boots Room, Norfair |
Effect | Increased jump height |
Hi-Jump Boots allows Samus to jump roughly twice as high, and is among the most useful upgrades, as indicated by it being collected in all non-low% categories.
However, because Hi-Jump Boots give you extra vertical speed from a jump, there are a few specific jumps that are easier if you turn them off to avoid hitting the ceiling, such as getting across Wrecked Ship Energy Tank Room without Grappling Beam.
See also
See complete List of Items