13%
13% is the lowest amount of items needed to beat the game by defeating all major bosses while staying in-bounds, but possibly with use of L+R Walljumping.
There is currently only one 13% category that has been completed RTA, which is 13% xCharge. See this page for a discussion of this specific category.
Contents
Theoretical Other Categories
Here, some other theoretical options for itemsets in 13% are considered.
13% IcePb
Traditional rules across the speedrunning community ban the use of simultaneous Left+Right inputs, since this usually requires hardware modification. Given that suitless Maridia without the use of Left+Right requires either Ice Beam, Gravity Suit, or Hi-Jump Boots, the most likely candidate for human-completable 13% categories under these conditions is based on the 14% Chargelice category that uses Draygon ammo underflow. With proper positioning and drop luck, it's possible to Crystal Flash at Draygon with a maximum Power Bomb count of only 10, as seen with the obsoleted Any% TAS that used underflow.
13% xPb
This is the same as IcePb, but with a harder Maridia. If the goal is to avoid L+R, then some strange shenanigans may be required that would be quite time-consuming. Thus, IcePb should be the first focus.
13% Pb-Pb
If Left+Right is allowed, the "PB+PB" branch is the next most likely candidate, with the main obstacle being the spark suit generation at Mt. Everest, as seen in the TAS.
13% Speed (TAS)
This is the fastest TAS option. Sniq authored the currently published TAS for the category, obsoleting the previous two Low% branches, which used the item sets from 14% Ice and 14% Speed. The following are the colledted items:
- Morphing Ball
- Bombs
- Charge Beam (for bosses)
- Speed Booster (for Zebetite skip, and building Spike Suits for Mt Everest, pre-Botwoon Hallway, and for exiting Draygon's room)
- Varia Suit (to survive MB2's rainbow beam)
- 2 Energy Tanks (to survive MB2's rainbow beam)
- 1 Reserve Tank (to survive MB2's rainbow beam, and to make the Everest Spark possible)
- 2 Missile Packs (Awakening and Moat) (to open red doors and defeat MB1)
- 2 Super Missile Packs (Early and Wrecked Ship (Left)) (to open green doors and defeat MB1)
- 1 Power Bomb Pack (Red Brinstar Elevator (Lower)) (to open orange doors)
The biggest obstacle towards human completion of the TAS branch of 13% is the spikesuit generation in Colosseum, given that it involves multiple instances of speedkeep movement in order to maintain dash speed in building the short charge.
13% SpeedPb
This would be an amalgamation of the IcePb and the Speed options. The spikesuit in Colosseum would not be needed, since a flash suit is gotten from the crystal flash at Draygon. Thus this is more humanly viable, but is much harder than the Pb-Pb option.