13%
13% is the lowest amount of items needed to beat the game by defeating all major bosses while staying in-bounds, but possibly with use of L+R Walljumping.
There is currently only one 13% category that has been completed RTA, which is 13% xCharge. See this page for a discussion of this specific category.
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Theoretical Other Categories
Here, some other theoretical options for itemsets in 13% are considered.
13% IcePb
Traditional rules across the speedrunning community ban the use of simultaneous Left+Right inputs, since this usually requires hardware modification. Given that suitless Maridia without the use of Left+Right requires either Ice Beam, Gravity Suit, or Hi-Jump Boots, the most likely candidate for human-completable 13% categories under these conditions is based on the 14% Chargelice category that uses Draygon ammo underflow. With proper positioning and drop luck, it's possible to Crystal Flash at Draygon with a maximum Power Bomb count of only 10, as seen with the obsoleted Any% TAS that used underflow.
13% xPb
This is the same as IcePb, but with a harder Maridia. If the goal is to avoid L+R, then some strange shenanigans may be required that would be quite time-consuming. Thus, IcePb should be the first focus.
13% Pb-Pb
If Left+Right is allowed, the "PB+PB" branch is the next most likely candidate, with the main obstacle being the spark suit generation at Mt. Everest, as seen in the TAS.
Note by converting the resultant spark suit into a blue suit with a crystal spark, Left+Right is arguably not needed. However, to complete the category without the use of Left+Right would require extensive single-wall underwater walljumping without Hi-Jump Boots, specifically Fish Tank Climb without L+R walljumping.
13% Speed (TAS)
This is the fastest TAS option. Sniq authored the currently published TAS for the category, obsoleting the previous two Low% branches, which used the item sets from 14% Ice and 14% Speed. The following are the colledted items:
- Morphing Ball
- Bombs
- Charge Beam (for bosses)
- Speed Booster (for Zebetite skip, and building Spike Suits for Mt Everest, pre-Botwoon Hallway, and for exiting Draygon's room)
- Varia Suit (to survive MB2's rainbow beam)
- 2 Energy Tanks (to survive MB2's rainbow beam)
- 1 Reserve Tank (to survive MB2's rainbow beam, and to make the Everest Spark possible)
- 2 Missile Packs (Awakening and Moat) (to open red doors and defeat MB1)
- 2 Super Missile Packs (Early and Wrecked Ship (Left)) (to open green doors and defeat MB1)
- 1 Power Bomb Pack (Red Brinstar Elevator (Lower)) (to open orange doors)
The biggest obstacle towards human completion of the TAS branch of 13% is the spikesuit generation in Colosseum, given that it involves multiple instances of speedkeep movement in order to maintain dash speed in building the short charge.
13% SpeedPb
This would be an amalgamation of the IcePb and the Speed options. The spikesuit in Colosseum would not be needed, since a flash suit is gotten from the crystal flash at Draygon. Thus this is more humanly viable, but is much harder than the Pb-Pb option.