Difference between revisions of "13%"

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(Theoretical Human Categories: 10 Missile Zebetite Kill page)
(change in structure due to 13% being RTA possible; information was mostly just moved)
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13% is the lowest amount of items in which a TAS can beat the game via defeating all major bosses while staying in-bounds.
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13% is the lowest amount of items needed to beat the game by defeating all major bosses while staying in-bounds, but possibly with use of [[L+R Walljumping]].
  
Sniq authored the [http://tasvideos.org/5291S.html currently published TAS] for the category, obsoleting the previous two Low% branches, which used the item sets from [[14% Ice]] and [[14% Speed]].
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There is currently only one 13% category that has been completed RTA, which is [[13% xCharge]]. See this page for a discussion of this specific category.
  
It is possible that a human could theoretically complete a 13% run someday, but for now [[14%]] is the in-bounds limit for humans running Low%.
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== Theoretical Other Categories ==
  
== Theoretical Human Categories ==
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Here, some other theoretical options for itemsets in 13% are considered.
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=== 13% IcePb ===
  
 
Traditional rules across the speedrunning community ban the use of simultaneous Left+Right inputs, since this usually requires hardware modification. Given that suitless Maridia without the use of Left+Right requires either Ice Beam, Gravity Suit, or Hi-Jump Boots, the most likely candidate for human-completable 13% categories under these conditions is based on the [[14% Chargelice]] category that uses [[Yellow Suit Glitch#Draygon *CF|Draygon ammo underflow]]. With proper positioning and drop luck, it's possible to Crystal Flash at Draygon with a maximum Power Bomb count of only 10, as seen with the [http://tasvideos.org/5403S.html obsoleted Any% TAS] that used underflow.
 
Traditional rules across the speedrunning community ban the use of simultaneous Left+Right inputs, since this usually requires hardware modification. Given that suitless Maridia without the use of Left+Right requires either Ice Beam, Gravity Suit, or Hi-Jump Boots, the most likely candidate for human-completable 13% categories under these conditions is based on the [[14% Chargelice]] category that uses [[Yellow Suit Glitch#Draygon *CF|Draygon ammo underflow]]. With proper positioning and drop luck, it's possible to Crystal Flash at Draygon with a maximum Power Bomb count of only 10, as seen with the [http://tasvideos.org/5403S.html obsoleted Any% TAS] that used underflow.
  
If Left+Right is allowed, the "PB+PB" branch is the most likely candidate, with the main obstacle being the spark suit generation at [[Mt. Everest]], as seen in the TAS.
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=== 13% xPb ===
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This is the same as IcePb, but with a harder Maridia. If the goal is to avoid L+R, then some strange shenanigans may be required that would be quite time-consuming. Thus, IcePb should be the first focus.
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=== 13% Pb-Pb ===
  
Another possible candidate for Left+Right is [[14% xAmmo]] without the ammo; it's [https://puu.sh/FLEPo/f2e8245b3f.mp4 possible] to destroy each Zebetite besides the first with only 10 missiles, by carefully manipulating the screen position, since Zebetites only regenerate health when on-screen. Normally this regeneration makes a Zebetite require 11 missiles to destroy. So far [[10 Missile Zebetite Kill|a very tough human-viable setup has been found for this]], but it remains to be seen whether this is viable for a run.
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If Left+Right is allowed, the "PB+PB" branch is the next most likely candidate, with the main obstacle being the spark suit generation at [[Mt. Everest]], as seen in the TAS.
  
The biggest obstacle towards human completion of the TAS branch of 13% is the spikesuit generation in Colosseum, given that it involves multiple instances of speedkeep movement in order to maintain dash speed in building the short charge.
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=== 13% Speed (TAS) ===
  
== Collected Items (TAS) ==
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This is the fastest TAS option. Sniq authored the [http://tasvideos.org/5291S.html currently published TAS] for the category, obsoleting the previous two Low% branches, which used the item sets from [[14% Ice]] and [[14% Speed]]. The following are the colledted items:
  
 
[[Image:morphball.png]] [[Image:bombs.png]] [[Image:charge.png]] [[Image:speedbooster.png]] [[Image:varia.png]] [[Image:etank.png]] [[Image:etank.png]] [[Image:reserver.png]] [[Image:missiles.png]] [[Image:missiles.png]] [[Image:supermissiles.png]] [[Image:supermissiles.png]] [[Image:powerbomb.png]]
 
[[Image:morphball.png]] [[Image:bombs.png]] [[Image:charge.png]] [[Image:speedbooster.png]] [[Image:varia.png]] [[Image:etank.png]] [[Image:etank.png]] [[Image:reserver.png]] [[Image:missiles.png]] [[Image:missiles.png]] [[Image:supermissiles.png]] [[Image:supermissiles.png]] [[Image:powerbomb.png]]
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*2 [[Super Missile]] Packs ([[List of Super Missiles#Brinstar 2|Early]] and [[List of Super Missiles#Wrecked Ship 1|Wrecked Ship (Left)]]) (to open green doors and defeat MB1)
 
*2 [[Super Missile]] Packs ([[List of Super Missiles#Brinstar 2|Early]] and [[List of Super Missiles#Wrecked Ship 1|Wrecked Ship (Left)]]) (to open green doors and defeat MB1)
 
*1 [[Power Bomb]] Pack ([[List of Power Bombs#Brinstar 1|Red Brinstar Elevator (Lower)]]) (to open orange doors)
 
*1 [[Power Bomb]] Pack ([[List of Power Bombs#Brinstar 1|Red Brinstar Elevator (Lower)]]) (to open orange doors)
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The biggest obstacle towards human completion of the TAS branch of 13% is the spikesuit generation in Colosseum, given that it involves multiple instances of speedkeep movement in order to maintain dash speed in building the short charge.
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=== 13% SpeedPb ===
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This would be an amalgamation of the IcePb and the Speed options. The spikesuit in Colosseum would not be needed, since a flash suit is gotten from the crystal flash at Draygon. Thus this is more humanly viable, but is much harder than the Pb-Pb option.

Revision as of 00:43, 21 April 2022

13% is the lowest amount of items needed to beat the game by defeating all major bosses while staying in-bounds, but possibly with use of L+R Walljumping.

There is currently only one 13% category that has been completed RTA, which is 13% xCharge. See this page for a discussion of this specific category.

Theoretical Other Categories

Here, some other theoretical options for itemsets in 13% are considered.

13% IcePb

Traditional rules across the speedrunning community ban the use of simultaneous Left+Right inputs, since this usually requires hardware modification. Given that suitless Maridia without the use of Left+Right requires either Ice Beam, Gravity Suit, or Hi-Jump Boots, the most likely candidate for human-completable 13% categories under these conditions is based on the 14% Chargelice category that uses Draygon ammo underflow. With proper positioning and drop luck, it's possible to Crystal Flash at Draygon with a maximum Power Bomb count of only 10, as seen with the obsoleted Any% TAS that used underflow.

13% xPb

This is the same as IcePb, but with a harder Maridia. If the goal is to avoid L+R, then some strange shenanigans may be required that would be quite time-consuming. Thus, IcePb should be the first focus.

13% Pb-Pb

If Left+Right is allowed, the "PB+PB" branch is the next most likely candidate, with the main obstacle being the spark suit generation at Mt. Everest, as seen in the TAS.

13% Speed (TAS)

This is the fastest TAS option. Sniq authored the currently published TAS for the category, obsoleting the previous two Low% branches, which used the item sets from 14% Ice and 14% Speed. The following are the colledted items:

Morphball.png Bombs.png Charge.png Speedbooster.png Varia.png Etank.png Etank.png Reserver.png Missiles.png Missiles.png Supermissiles.png Supermissiles.png Powerbomb.png

The biggest obstacle towards human completion of the TAS branch of 13% is the spikesuit generation in Colosseum, given that it involves multiple instances of speedkeep movement in order to maintain dash speed in building the short charge.

13% SpeedPb

This would be an amalgamation of the IcePb and the Speed options. The spikesuit in Colosseum would not be needed, since a flash suit is gotten from the crystal flash at Draygon. Thus this is more humanly viable, but is much harder than the Pb-Pb option.