User contributions
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- 06:15, 13 July 2024 (diff | hist) . . (+113) . . Botwoon Energy Tank Room (→Any%: Origin of Yahtzee) (current)
- 22:57, 11 July 2024 (diff | hist) . . (+1) . . m Version Differences (Formatting)
- 22:45, 11 July 2024 (diff | hist) . . (+557) . . Version Differences (VC details)
- 20:04, 10 July 2024 (diff | hist) . . (+1,108) . . Version Differences (Slightly more detail)
- 15:37, 8 July 2024 (diff | hist) . . (+4) . . Hi-Jump Boots (Linking to Vertical Speed) (current)
- 22:20, 21 June 2024 (diff | hist) . . (+18) . . N 100 (Redirect to 100%) (current)
- 18:30, 27 May 2024 (diff | hist) . . (+18) . . N Any (Redirect to Any%) (current)
- 23:47, 12 May 2024 (diff | hist) . . (+33) . . Elevator Grab (Clarify about chances, and link to Elevator Pause) (current)
- 00:55, 22 April 2024 (diff | hist) . . (+68) . . Ice Beam (Unequipping unfreeze all enemies)
- 19:26, 6 April 2024 (diff | hist) . . (0) . . m Marathons (Preferred capitalization :))
- 02:48, 21 February 2024 (diff | hist) . . (+485) . . Ridley (→Simultaneous: Mention of Ridley Stuck) (current)
- 02:04, 21 February 2024 (diff | hist) . . (-3) . . m Any% (→Routes: Typo fix) (current)
- 02:26, 9 February 2024 (diff | hist) . . (+155) . . Any% (→Routes: Why runners might want to run KPDR despite being slower)
- 18:42, 17 January 2024 (diff | hist) . . (+14) . . Screw Attack Room (→GT Classic: Door alignment rather than processing) (current)
- 18:34, 17 January 2024 (diff | hist) . . (+292) . . Kill Crocs Tongue RTA (→God Block Route: Turnaround/bunny-hop method) (current)
- 05:20, 15 January 2024 (diff | hist) . . (-11) . . Chainsaw Beam (Button presses should be on the same frame) (current)
- 05:18, 15 January 2024 (diff | hist) . . (-11) . . Murder Beam (Button presses should be on the same frame) (current)
- 05:16, 15 January 2024 (diff | hist) . . (-11) . . Spacetime Beam (Button presses should be on the same frame) (current)
- 06:16, 13 January 2024 (diff | hist) . . (+13) . . Kraid Eye Door Room (→See also: Link to Gadora) (current)
- 06:14, 13 January 2024 (diff | hist) . . (+30) . . Basement (Link to Gadora) (current)
- 06:12, 13 January 2024 (diff | hist) . . (+30) . . The Precious Room (Link to Gadora) (current)
- 06:08, 13 January 2024 (diff | hist) . . (+30) . . Lower Norfair Farming Room (Link to Gadora) (current)
- 21:36, 10 January 2024 (diff | hist) . . (+168) . . Climb (→Moonfall: Short moonwalk at the bottom) (current)
- 19:20, 10 January 2024 (diff | hist) . . (+317) . . Quick Drop (Similar mechanic when rising) (current)
- 18:55, 10 January 2024 (diff | hist) . . (+15) . . Moonwalk (Half pixel speed isn't limited to underwater)
- 04:54, 30 December 2023 (diff | hist) . . (+56) . . Lower Norfair Fireflea Room (Adding Enemies section) (current)
- 22:37, 28 December 2023 (diff | hist) . . (+113) . . Lava Dive Room (→Lava Spark: Note about Elevator Pause)
- 04:33, 28 December 2023 (diff | hist) . . (+515) . . Continuous Wall Jump (Add small mechanics section, add TASVideos link) (current)
- 03:25, 25 December 2023 (diff | hist) . . (+37) . . Ceres Ridley Room (→59.87: X position from setup) (current)
- 03:10, 25 December 2023 (diff | hist) . . (+1) . . Template:Infobox room (Fixing mismatched tag) (current)
- 21:39, 24 December 2023 (diff | hist) . . (+190) . . Landing Site (→100%: Getting back in-bounds after doorskip) (current)
- 19:40, 23 December 2023 (diff | hist) . . (+38) . . Lower Norfair Elevator (Link to Elevator Pause) (current)
- 19:39, 23 December 2023 (diff | hist) . . (+38) . . Statues Room (Link to Elevator Pause) (current)
- 21:13, 14 December 2023 (diff | hist) . . (+36) . . Main Street (Adding SMILE screenshot with block highlights) (current)
- 21:12, 14 December 2023 (diff | hist) . . (0) . . N File:MainStreetSolid.png (current)
- 09:52, 5 December 2023 (diff | hist) . . (+213) . . Moonwalk (Ponk's turnaround shot video)
- 01:54, 1 December 2023 (diff | hist) . . (+47) . . Leaderboard Submission Rules (→Controllers: No mouse scroll wheels)
- 21:36, 28 November 2023 (diff | hist) . . (+12) . . Arcade Room Bonuses (→Escape: Secret location for Lower Norfair Spring Ball Maze Room) (current)
- 01:47, 26 November 2023 (diff | hist) . . (+26) . . Crab Shaft (Adding enemy list) (current)
- 05:41, 17 November 2023 (diff | hist) . . (+72) . . Arcade Room Bonuses (→West of the Lake: Crateria Super Room secret)
- 22:46, 7 November 2023 (diff | hist) . . (+28) . . N Vertical speed (Redirect to Vertical Speed) (current)
- 22:46, 7 November 2023 (diff | hist) . . (+132) . . Morphball bounce (Need greater than 3 vertical speed to keep your horizontal speed on bouncing) (current)
- 19:21, 31 October 2023 (diff | hist) . . (+38) . . Botwoon Energy Tank Room (Adding SMILE screenshot)
- 19:20, 31 October 2023 (diff | hist) . . (0) . . N File:BotwoonETankRoom.png (current)
- 17:06, 17 October 2023 (diff | hist) . . (+273) . . Construction Zone (→Early Game: Beginner's strat video)
- 22:34, 14 October 2023 (diff | hist) . . (+156) . . Leaderboard Submission Rules (→Proof: Updating for video requirement rules)
- 19:27, 5 September 2023 (diff | hist) . . (+1,266) . . Standup Glitch (Head manipulation, including 2cry tutorial) (current)
- 02:53, 2 September 2023 (diff | hist) . . (+10) . . Standup Glitch (Second rainbow beam comes out at 400 energy or greater)
- 10:21, 31 August 2023 (diff | hist) . . (+1) . . m Timeline of Discoveries (→2005: Ordering and formatting)
- 20:37, 22 August 2023 (diff | hist) . . (+12) . . Shinespark (→Aerial Shinespark: Up/Angle Up needs to be released before Jump is pressed)
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