14% Iceboost
WORLD RECORD RECORDING
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Category Details
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14% Iceboost is one of the fourteen in-bounds 14% categories that are currently humanly possible. A total of 14 items are picked up during the entire run and focuses on using the Ice Beam and Speed Booster for level progression.
This category is possible due to a discovery by EternisedDragon that allows blue suit to be generated by incorporating a bomb explosion with a shinespark as Varia Suit is acquired.
As a result of the above, and the requirement to carry this blue suit all the way to Draygon (to escape her entry chamber post-defeat) with Ice Beam as the only assistance provided in traversing Maridia, this is possibly the most difficult 14% humanly-possible category to complete, and perhaps only second in difficulty to 12%.
Prerequisites
To finish this run, you need to know how to:
- Mockball
- Infinite bomb jump
- Mochtroid clip
- Climb enemies
- Lava dive without Gravity Suit or Hi-Jump Boots
- Zebetite skip
Collected Items
- Morphing Ball
- Bombs
- Charge Beam (for bosses)
- Ice Beam (for Zebetite skip, Mochtroid clip, and enemy climbing)
- Speed Booster (for generating a blue suit to escape Draygon's entry chamber)
- Varia Suit (to survive MB2's rainbow beam)
- 3 Energy Tanks (Terminator, Hi-Jump Boots, and Kraid) (to survive MB2's rainbow beam)
- 1 Missile Pack (Awakening) (to open red doors and defeat MB1)
- 3 Super Missile Packs (Early, Spore Spawn, and Crab) (to open green doors and defeat MB1)
- 1 Power Bomb Pack (Red Brinstar Elevator (Lower)) (to open orange doors)
Since it can be difficult to survive the hell run to Speed Booster (from the Gamet well and back) without pausing and with only two Energy Tanks, the Brinstar Reserve Tank can replace one of the Energy Tanks listed above for partial pause abuse. It can also potentially be utilized similarly in other areas. Note that such utilization can cause a substantial loss of real time in a speedrun, but could save game time as game time would cease not only during pause screens, but would also cease for any frame that Samus is at 00 energy, including those during pause fade-outs.
Alternatively, the player can instead choose to acquire a third Energy Tank before the Speed Booster hell run, such as the one in the ceiling of blue Brinstar.
As is the case in 14% xIce, regarding lava dive - as the player has neither Gravity Suit (meaning gravitation jump is not an option) nor Hi-Jump Boots (meaning the "GT Code" category method of simply walljumping up is not an option), they must use either the EternisedDragon method or the sniqwc3 method for completing the dive. Note that just like Reverse Boss Order, Speed Booster should be disabled during this, otherwise it will hinder horizontal momentum, making it much more difficult to execute properly and leaving Samus with less energy.
Tutorials
Schmeman - Goes over the Mt. Everest room in maridia.
EternisedDragon - Shows ways to reach the door leading to Crab Shaft from below its location, and a way to traverse the Colosseum.
matrick2298 - Goes over the entirety of the suitless maridia, including alternate strats for some areas. Mainly aimed towards XIce runs, but the info translates easily.